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2210 commits

Author SHA1 Message Date
Erik
bae34aaa8b fix(vtank): slice 7 round F item 5 — Monsters move-up/down arrows stay adjacent
Resemblance re-check: "Monsters' move-down arrow drifted ~67 px from
move-up because the last (auto) column absorbed the new width — add a
trailing filler column." docs/plugin-ui-markup.md's own "Width
semantics" rule makes the LAST <column> in a <list> ALWAYS treated as
auto, regardless of its own declared width — MonsterMoveDownIcons was
the grid's 23rd and, until this commit, LAST column, so it silently
absorbed every pixel of window growth instead of staying at its
declared 23px pitch. The gap was already wrong (89.5px) at the
authored 984-wide default, not just after a resize.

Adds a 24th, trailing <column type="text"> with empty items
(MonsterFillerColumn) so MoveDownIcons is no longer last and keeps its
own real width; the filler absorbs the remainder instead — the same
"fixed icon columns + trailing auto filler" shape lstMetaRules' three
16px icon columns + two auto text columns already prove out
(MarkupListColumnsTests.EndToEnd_MetaShapedSixColumnList_...). The
filler's onclick (MonsterFillerClick) is a real, bound no-op —
MossTankMarkupContractTests.EveryInteractiveControlDeclaresARealHandlerBinding
requires every <column> to declare SOME handler, so "no binding at all"
(the other option this item's own spec offered) is not actually legal
in this codebase; clicking blank filler space does nothing, but the
binding itself is real.

Mutation shown to fail first: the new
MonstersMoveUpAndMoveDownIconsStayAdjacentAtEveryWidth theory (984 and
1100, MarkupDocument.Build over the real mosstank.xml with a real
IMarkupIconResolver stub) failed at BOTH widths against the unmodified
markup — 89.5px apart at 984, 147.5px at 1100 — then passed (fixed
~23px gap at both) once the filler column was added.
MonstersGridHasVtanksTwentyThreeColumnsInOrderWithRetailHeaderTooltips'
23->24 column-count/type update is the other required change; VTank's
own 23-column shape is unchanged, only a MossTank-only 24th filler is
new.

MossTank suite 724/724 (one test's expectations updated, no net count
change); App markup/plugin filter 258 -> 260 (the new theory's two
InlineData cases).

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-09-07 19:04:56 +02:00
Erik
6ef6eb7514 fix(vtank): slice 7 round F item 4 — recall combo at VTank's terse-caption shape
Resemblance re-check: "the recall combo's full spell names overflow the
120 px box on most of the 27 entries — VTank's cmbRecallType uses terse
captions ('Primary', 'LS Sending', 'PtOIA', 'Fac. Hub'...): show those,
keep the full name in the waypoint and .af." Round E's D-2 had widened
the combo 120->300 to fit RecallDisplayName's full spell names; this
reverts the widening and shows VTank's own cmbRecallType captions
instead, restoring the box to VTank's real 120 width.

Added RouteWaypoint.RecallShortCaption(RouteRecallKind) — VTank's 27
terse cmbRecallType strings transcribed from docs/research/vtank-kb/
08-ui-views.md §1 (this worktree has no refs/vtank/ checkout to read
mainView.xml directly; the KB doc is its own faithful transcription of
that exact file, duplicate quirk included). The UI file's own caption
list carries a genuine VTank authoring duplicate — "Fac. Hub" then
"FacHub" again four slots later — that pushes every later caption one
position past the 26 real castable recalls it captions; removing that
duplicate restores an exact 1:1, in-order match onto RouteRecallKind's
26 real spells (confirmed by meaning, not just position — "Candeth" for
Return to the Keep is Candeth Keep, the literal destination; the three
"Soc. *" captions are the Society stronghold recalls). Marketplace was
never a cmbRecallType option (VTank's one slash-only recall) and keeps
its own literal caption since this combo still lists it.

RouteRecallNames/SelectedRouteRecall/SelectRouteRecall now read/parse
RecallShortCaption instead of RecallDisplayName — this is the ONLY
thing that changed. AddRouteRecallCore/RecallLabel still write the full
name (RecallDisplayName) onto the waypoint, the Route grid row, and the
.af file, completely untouched by this commit.

27 captions used, in RouteRecallKind order: Primary, Secondary, LS,
LS Sending, Portal, Aphus, Sanctuary, Caul, GW, Aerlinthe, Mt. Lethe,
Ulgrim's, Bur, PtOIA, Graveyard, Colosseum, Fac. Hub, Gear K. Camp,
Neftet, Candeth, Rynthid, VR Rocks, VR Tree, Soc. CH, Soc. RB, Soc. EW,
Marketplace.

Mutation shown to fail first: RouteRecallComboShowsVtanksTerseCaptionsButTheWaypointKeepsTheFullName
replaces RouteRecallComboShowsVtankNamesNotEnumIdentifiers with the new
expected terse-caption list. Verified by temporarily reverting
RouteRecallNames/SelectedRouteRecall back to RecallDisplayName (a
targeted mutation, then reverted) — the test failed with "Expected:
[Primary, Secondary, LS, ...] Actual: [Primary Portal Recall, Secondary
Portal Recall, Lifestone Recall, ...]" — then passed once
RecallShortCaption was restored.

MossTank suite 724/724 (one test replaced, net count unchanged); App
markup/plugin filter 258/258 (unaffected — no App-side markup change).

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-09-07 18:54:54 +02:00
Erik
179e6f3390 fix(vtank): slice 7 round F item 3 — Items tab is VTank only
Owner's second live look: "On items tab, we show some options there
right of the items we add. That should not be there. Remove that."
VTank's real Items tab is exactly 6 controls (docs/research/vtank-kb/
08-ui-views.md §1 "Tab: Items" — 2 labels, the 2-column
clWeaponName/clHandedness list, Add, Add (no buffs)); mosstank.xml's
Items group also carried a right-of-list block with no VTank
counterpart: the Weapon/Offhand readout (MonsterEquipmentText), the
Refill Worn Mana toggle + slider + its two status labels
(RefillWornManaText/ItemManaRechargeStatus), and the ProfileNotice
hint label. All five are deleted from the markup.

The pre-existing "Remove" button stays — it traces back to the
plugin's very first automation PoC commit (`4e6e9bc9d`, long before
Campaign VT slice 7 existed), the accepted "slice-1 Delete" carried
forward per the round's own scope.

RefillWornMana/RefillWornMana-Item-ManaPercent are real
VtankOptionCatalog entries (Bool/Int, not tString) — nothing was
deleted from the plugin, they remain real settings, still editable in
the Advanced Options popup or via `/vt opt set`; only this second,
redundant Items-tab surface for them is gone. ItemManaRechargeStatus
was a pure runtime status readout with no setting behind it and no
VTank equivalent, so it has no replacement — matching VTank's own tab,
which shows no such status either.

Mutation shown to fail first: the new
ItemsTabIsVtankOnlyPlusTheAcceptedSliceOneRemoveButton test asserted
the Items group has no toggle/slider and no label bound to any of the
four removed properties, against the UNCHANGED markup — failed on the
Refill Worn Mana toggle still being present — then passed once the
block was deleted from mosstank.xml.

MossTank suite 723 -> 724 (one new pin); App markup/plugin filter
258/258 (unaffected — no App-side markup change).

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-09-07 18:46:58 +02:00
Erik
9e23f0acb6 fix(vtank): slice 7 round F item 2 — hide tString settings from Advanced Options
Owner's second live look: "Buff_Profile banes and prots got duplicated.
Only the one with ALL works as intended." BuffProfile-Prots/-Banes are
tString rows (VtankOptionCatalog.DeclaredType == String); VTank's own
Advanced Options list has NO case for tString at all (KB
01-settings-and-profiles.md, db.cs:132-166 for the list switch and
:201-203 for the click handler — both "Not exposed"), so the hyphen
rows never belonged in the list next to their real tEnum twins
(BuffProfile_Prots/_Banes) — that mismatched pair is the "duplicate"
the owner saw. FilteredAdvancedOptionNames now excludes every tString
row (also catches BlacklistedSpellComps, the catalog's third tString
entry); the enum rows stay listed and clickable exactly as before.
tString settings are unaffected otherwise — still real, still settable
via `/vt opt set`, only no longer rendered in this list.

Mutation shown to fail first: the new
AdvancedOptionListHidesTStringSettingsButKeepsTheirEnumCounterparts
test asserted BuffProfile-Prots/-Banes/BlacklistedSpellComps absent and
the two enum names present against the UNCHANGED filter — failed with
"BuffProfile-Prots" found in the collection — then passed once
FilteredAdvancedOptionNames gained the DeclaredType != String guard.

MossTank suite 722 -> 723 (one new pin); App markup/plugin filter
258/258 (unaffected — no App-side markup change).

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-09-07 18:43:20 +02:00
Erik
ad3f4df575 fix(vtank): slice 7 round F item 1 — Advanced Options bottom block gone
Owner's second live look (2026-09-07): "The whole bottom window of
advanced options should not be there." VTank's own AdvancedOptionsView
is a bare list + category list + edit field + description (KB
08-ui-views.md §1) — no notice line, no extra controls. Deletes the
"Editing X." notice label and the entire "MossTank Extras" section fix
round B item 8/9 added below it (Checkpoint/Jump/Remove/Set Follow
Target + status label/Follow Corners/Open Doors/Nav Priority/
Follow-Nav min distance stepper), shrinking the popup back to VTank's
392x300 (resizable, min = that; was 392x450).

Every control removed had a real path already, so nothing is actually
unreachable:
  - Checkpoint/Jump: `/mt addnavcheckpoint` / `/mt addnavjump` (already
    documented in the /vt help text).
  - Remove: click any row of the Route tab's own waypoint grid
    (DeleteRouteWaypointAt) — RemoveRouteWaypointCore and
    DeleteRouteWaypointAtCore are the identical removal logic, so the
    button duplicated a control that already exists.
  - Set Follow Target: re-select "Follow" in the Route tab's own
    nav-mode menu — SelectRouteMode already calls CaptureFollowTarget
    every time RouteMode.Target is (re-)selected.
  - Follow Corners/Open Doors/Nav Priority/Follow-Nav min distance:
    real VtankOptionCatalog entries (FollowAroundCorners, OpenDoors,
    NavPriorityBoost, NavCloseStopRange) already listed and editable in
    THIS SAME popup's own option list/field above, or via
    `/vt opt set <Name> <value>`.
No C# state or command was deleted — MossTankPanel's properties/actions
(RemoveRouteWaypoint, SetFollowTarget, AddRouteCheckpoint, AddRouteJump,
NavigationSettings.FollowAroundCorners/OpenDoors/Priority/
MinimumDistanceMeters) are untouched; only the redundant second UI
surface for them is gone.

Mutation shown to fail first: MossTankMarkupContractTests'
ExpectedPopupBounds and MossTankMarkupBuildOverRealFilesTests'
WideningTheRealAdvancedOptionsPopupGrowsTheOptionListWithoutOverlappingItsSibling
were changed to expect 392x300 before the markup shrink — both failed
with "Expected: 300 Actual: 450" against the still-450-tall file, then
passed once mosstank-advanced.xml's own h/minh dropped to 300.

MossTank suite 722/722 (no count change, no control removed here had a
dedicated test); App markup/plugin filter 258/258.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-09-07 18:41:08 +02:00
Erik
279de7c2db Merge branch 'claude/latest-main-sync-497549' into worktree-agent-a46673911c3cc2a31
# Conflicts:
#	docs/plans/2026-09-07-campaign-vt-slice7-tabs.md
#	docs/plugin-ui-markup.md
#	src/AcDream.App/UI/UiMarkupList.cs
2026-09-07 18:34:16 +02:00
Erik
7badbee889 test(vtank): slice 7 round E item D-6 — resolved-geometry pin at minw/enlarged size
Every real-file re-layout pin so far inspects ONE named element after a
resize (the Monsters list, the Advanced Options option/category
lists). Adds a whole-tree pin at both ends of the main panel's declared
resize range — the minw/minh floor (856x236) and one enlarged size
(1100x320) past the 984x271 default — for each of the nine tabs in
turn: builds the real mosstank.xml through MarkupDocument.Build, draws
once at the authored default to capture anchor baselines, resizes, and
asserts no sibling overlap and no child crossing its parent's edge.
Adapts MossTankMarkupContractTests' AssertNoSiblingOverlap/
AssertWithinParent algorithm (rectangle intersection, ignore
touching/zero-size boxes, two bare <group> tab pages never overlap-
check each other) from the authored XElement tree to the resolved
UiElement tree (real Left/Top/Width/Height post-anchor), since a resize
only exists at that level.

Two real bugs surfaced and fixed in the test itself while building this:
(1) reusing one built tree across all nine tabs let an earlier tab's
resize leave the shared root already at the target size by the time a
later tab's own descendants took their "first" (baseline) anchor
capture — fixed by building a fresh tree per tab; (2) walking into an
INVISIBLE tab group's descendants compared their stale, never-
anchored-for-this-size geometry against the group's own (correctly
resized) bounds — fixed by skipping recursion past an invisible node,
since it never got a real anchor pass this round. A genuine false
positive from the test harness itself was also found and excluded:
UiLabel.OnDraw (the CT-GF1 fix) always overwrites Width/Height to the
current measured text extent, and this stub renderer has no real
DatFont, so it falls through to a crude "text.Length * 7f" placeholder
far wider than the authored box or the real DAT font would ever
measure — labels are excluded from the size checks (position still
checked via recursion) for the same reason D-3's own comment cites this
constraint.

Mutation shown to fail first: removing the Monsters list's
anchor="left right top bottom" attribute (temporary edit, reverted —
net diff on mosstank.xml is zero) reproduced "UiMarkupList @
(0,16,976,151) crosses the right edge of UiPanel (w=848)" at the 856
floor, exactly the failure this pin exists to catch.

App markup/plugin filter 244 -> 246; MossTank suite holds 722/722
(App-side test only).

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-09-07 18:25:16 +02:00
Erik
0027690306 fix: stop the advanced-options scrollbar from snapping back every frame
UiMarkupList.OnDraw/DrawColumns re-ran their "keep the selected row
visible" clamp on EVERY draw call, not only when SelectedIndexSource
actually changed. A real bound list (MossTank's Advanced Options,
selected="{SelectedAdvancedOptionIndex}") holds a stable selected index
while the user operates the scrollbar, so the very next frame's OnDraw
saw that (unchanged) row now outside the just-scrolled view and yanked
_topRow straight back to it — undoing the arrow click or thumb drag
before it was ever visible. This is exactly the "sometimes works"
symptom: a scroll that happens to keep the selected row in view
survives; one that moves it out of view gets reverted on the next
frame. Gate the clamp on an observed change in the selected index
(int.MinValue sentinel so the first frame still reveals it), so a
stable selection no longer fights user-driven scrolling while a
genuinely new selection is still auto-revealed once.

New tests build a real nested Panel > Group > List tree at non-zero
offsets and drive it exclusively through UiRoot's public mouse entry
points, ruling out a coordinate-frame bug in the hit-test/dispatch
chain as well as proving the fix for both single-column and
<column>-mode lists (arrow click and thumb drag).

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-09-07 18:20:53 +02:00
Erik
1a0b0e014c fix(vtank): slice 7 round E item D-5 — refresh Advanced Options on open
RefreshAdvancedOptions' own doc comment lists every real mutation site
that must call it (category toggle, edit/apply, selection change,
profile load) but ShowAdvancedOptions itself was missing — opening the
popup only called LoadAdvancedOptionDraft. A setting changed while the
popup was closed (/vt opt set, one of the Options tab's own direct
checkboxes, or a profile load) left the cached AdvancedOptionNames/
AdvancedOptionValueColumn on whatever they held from construction or
the popup's last open, until some in-popup interaction happened to
refresh them.

Mutation shown to fail first: reverting the source fix (git checkout,
patch saved and reapplied) reproduced the stale column — toggling
CombatEnabled then opening the popup still showed the pre-toggle value.

MossTank suite 721 -> 722; App markup/plugin filter holds 244/244.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-09-07 18:16:36 +02:00
Erik
64b62fea33 fix(vtank): slice 7 round E item D-3 — Advanced Options popup actually resizable
mosstank.xml's own top-of-file comment already claimed the Advanced
Options popup "gets its own resizable=\"true\" + anchored lists" — the
popup file itself still carried the dead resize="none" attribute
(MarkupDocument.cs: "resize" only ever means anything once
resizable="true" already arms the master switch), so the claim was
false and the popup was permanently fixed-size.

resizable="true" now floors minw/minh at the pre-fix authored size
(392x450 — never shrink below the tested layout, matching the main
panel's own rule). lOptionList grows WIDTH ONLY: the value-edit field,
description, and notice all sit directly below it with zero vertical
slack and none of them anchor to shift down in lockstep, so any height
growth here would walk the list straight into the field below — the
same "grow only in the direction with nothing in the way" principle the
main panel already applies to Items/Consumables/Buffs/Route's lists.
lFilterList (the category checklist beside it) tracks the growing right
edge via its own anchor="right" so the widening option list never walks
into it, matching the main panel's own right-pinned-sibling pattern.
AdvancedOptionDescription is declared anchor="left top right" for
markup consistency, but documented as a real no-op: UiLabel.OnDraw
(UiPanel.cs) always overwrites Width/Height to the current measured
text extent on every draw, right after the anchor pass runs in the same
frame, so nothing a label's anchor computes is ever visible — a
genuinely working vertical anchor was deliberately avoided since the
notice label directly below isn't anchored either and a large resize
would walk description into it; fully anchoring the rest of the
vertical stack is a larger redesign left for a future round.

Mutation shown to fail first: reverting the markup (git checkout, patch
saved and reapplied) failed at Assert.True(built.Resizable) — the popup
was still fixed-size.

App markup/plugin filter 243 -> 244; MossTank suite holds 721/721
(this item touches App-side markup only).

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-09-07 18:13:06 +02:00
Erik
3fe3043599 fix(vtank): slice 7 round E item D-2 — recall combo shows VTank names
RouteRecallNames/SelectedRouteRecall used Enum.GetNames/ToString(),
showing bare C# identifiers ("PrimaryPortalRecall",
"ParadoxTouchedOlthoiInfestedAreaRecall", ...) in the Route tab's
recall combo instead of VTank's real recall names. Both now route
through RouteWaypoint.RecallDisplayName (the same table
AddRouteRecallCore/RecallLabel already use), matching how
RouteInsertModeNames/RouteModeNames already show dedicated display
captions rather than raw enum text. SelectRouteRecall now parses that
same display string back (Enum.TryParse against the enum identifier no
longer matches what the combo sends).

mosstank.xml's cmbRecallType widened 120 -> 300: VTank's own combo is
also 120 wide, but only because its captions are hand-abbreviated
("LS", "Mt. Lethe", "PtOIA"); RecallDisplayName deliberately keeps
metaf's full names (round D item 3), so the box needs real room for
the longest one, "Paradox-touched Olthoi Infested Area Recall".
Nothing else shares that row past x=474 and the group floors at ~848
wide even at the panel's minw, so 300 has ample clearance.

Mutation shown to fail first: reverting MossTankPanel.cs's fix (git
checkout, patch saved and reapplied) reproduced the bare-identifier
list and the "PrimaryPortalRecall" default selection.

MossTank suite 720 -> 721; App markup/plugin filter holds 243/243
(no overlap from the widened menu).

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-09-07 18:02:07 +02:00
Erik
a9d1d0a823 fix(vtank): slice 7 round E item D-1 — map legacy JSON recall ordinals
The pre-cutover RouteRecallKind was {Lifestone=0, Marketplace=1,
PrimaryPortal=2, SecondaryPortal=3} — completely different kinds at the
SAME ordinals as today's much larger round-D enum (PrimaryPortalRecall=0,
SecondaryPortalRecall=1, LifestoneRecall=2, LifestoneSending=3, ...).
LegacyWaypointDocument.Recall was still typed RouteRecallKind, so
System.Text.Json deserialized a legacy JSON route's bare "Recall"
integer straight into the new enum — silently remapping every one of
the four old ordinals to the wrong new recall. Enum.IsDefined never
caught it (0..3 are all valid members of the new enum too, just for
different spells).

The field is now a bare int, translated through an explicit
MapLegacyRecall(legacyOrdinal) table in ToWaypoint() that also derives
RecallSpellId/RecallSpellName from the mapped kind (the pre-cutover
schema predates both fields entirely).

Mutation shown to fail first: reverting the source fix (git checkout,
patch saved and reapplied) reproduced the bug for all four legacy
ordinals — ordinal 2 (old PrimaryPortal) even landed on LifestoneRecall
instead of PrimaryPortalRecall, confirming the "still IsDefined, still
wrong" failure mode. The new theory asserts against the migrated
route's own written .af "rcl" line (RecallDisplayName) rather than the
value re-parsed back through LoadCurrent, since the .af format's
own name-only round-trip is a separate, pre-existing limitation
(no spell id, and "Marketplace Recall" cannot resolve through any
catalog because it isn't a real spell) unrelated to this fix.

MossTank suite 716 -> 720; App markup/plugin filter holds 243/243.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-09-07 17:56:27 +02:00
Erik
3d7065ebc0 merge: fix #490 part 2 — plugin windows adopt an authored size change (geometry-hash revision)
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-09-07 17:54:57 +02:00
Erik
05f22d46ff fix #490 (part 2): plugin panels adopt an authored size change instead of keeping a stale saved size forever
MountPlugins registered every plugin window with authoredGeometryRevision
hard-coded to 0 (RetailUiRuntime.cs), so RetailWindowLayoutPersistence's
MigrateAuthoredGeometry -- gated on "saved revision >= authored revision"
-- never migrated a plugin window's saved size: 0 >= 0 forever. MossTank's
panel went 856x236 -> 984x271 and every user with a stored layout stayed
stuck at 856x236 with no way to see the new default.

Two changes:

1. MountPlugins now passes RetailWindowManager.ComputeAuthoredGeometryRevision
   (added previous commit) as the plugin window's authoredGeometryRevision,
   derived from the panel's own authored width/height/minw/minh/resizable.

2. MigrateAuthoredGeometry now compares revisions for INEQUALITY
   (saved.Revision == authored.Revision) instead of ordering
   (saved.Revision >= authored.Revision). A hash is not an incrementing
   counter -- two different authored sizes can hash in either order -- so
   "the authored size changed" has to mean "the value differs", not "the
   value went up". Built-in windows' hand-picked incrementing literals
   (chat: authoredGeometryRevision = 1) are unaffected: no existing saved
   revision is ever equal to a later, different literal either way.

Mutation shown to fail first: the two new PluginMarkupPanel_AuthoredSizeChanged_*
tests in RetailWindowLayoutPersistenceTests.cs reproduce the exact bug with
concrete literals (856x236/400/150/true -> 984x271/... and
200x100/100/80/true -> 220x110/...) chosen so ComputeAuthoredGeometryRevision's
OLD hash is >= the NEW hash for each pair -- confirmed via a throwaway probe
before writing the assertions, so the pre-fix run fails deterministically
rather than by chance of hash ordering. Both failed before this commit
(size stayed at the old authored extent) and pass after
(PluginMarkupPanel_AuthoredSizeUnchanged_KeepsUserResizedSize, unaffected
either way, is a regression-safety companion). Full RetailWindow/Markup/
PluginSidePanel filter: 249 passed (was 246), 0 failed, 0 skipped.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-09-07 17:51:46 +02:00
Erik
3cec9df4ab fix(vt): plugin <list> draws no selection band by default in either mode
Slice-7 resemblance re-check found UiMarkupList's column-less items= mode
and its <column> mode disagreed on whether a selected row gets a
persistent SelectedColor fill, so a plugin's Buffs lists highlighted a
row while the Monsters/Meta grids looked different for the same widget.
Real VVS lists (VTank's HudList) draw no such fill at all.

UiMarkupList.SelectionBandEnabled (default false) now gates the fill in
both OnDraw's legacy branch and DrawColumns; MarkupDocument parses
<list selectionband="true"> (same literal-bool convention as
openupward/clearonsubmit) to opt a single list back in. selected/onchange
semantics and scroll-into-view of the selected row are unchanged.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-09-07 17:49:27 +02:00
Erik
b2e68c2343 feat(ui): add stable authored-geometry-revision hash for plugin windows
Part of #490 part 2: plugin panels register with authoredGeometryRevision
hard-coded to 0, so a plugin author who ships a new authored panel size
(MossTank: 856x236 -> 984x271) has no way to signal the change short of
adding a manual revision-bump call site, and every user's stored layout
keeps the old size forever. Built-in retail-imported windows solve this
with an explicit incrementing int literal at each Register call; a plugin
author does not maintain that call site by hand.

RetailWindowManager.ComputeAuthoredGeometryRevision derives the revision
from the authored geometry tuple itself (width, height, minw, minh,
resizable) via a fixed FNV-1a-style combine over the values' raw IEEE-754
bit patterns -- deliberately not System.HashCode, whose per-process reseed
would make the "same" authored geometry hash differently on every launch.
The sign bit is masked off so the result is never negative (Register's own
Math.Max(0, revision) would otherwise silently fold distinct negative
hashes onto the same "unversioned" 0 bucket used by legacy saves).

Mutation shown to fail first: without this method,
RetailWindowManagerTests.ComputeAuthoredGeometryRevision_* (7 new tests)
fails to compile (CS0117, method does not exist). No wiring yet -- this
commit only adds the pure, inert helper; MountPlugins still passes no
revision. That lands next along with the comparison-semantics fix it
depends on.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-09-07 17:47:04 +02:00
Erik
3178d9202b fix(vtank): slice 7 round E item D-4 — refuse recall with unresolved spell name
An .af "rcl" node whose spell name failed to resolve against the
character's known spells (MetafSerializer.ReadNavNode's "rcl" case)
leaves RecallSpellId at 0 and Recall at its default ordinal
(RouteRecallKind.PrimaryPortalRecall — the enum field is never touched
on that path). SubmitRecall's old Recall-based fallback then silently
cast Primary Portal Recall (spell 48) for a waypoint that was never
authored as one. TickRecall now refuses the cast, names the unresolved
spell in the status notice, and skips the waypoint (CompleteAction) —
the same "refuse and continue" shape TickUse already uses for an
unavailable object. SubmitRecall's dead fallback branch (every genuine
path — AddRouteRecallCore, the binary .nav loader, the D-1 legacy-JSON
migration — writes RecallSpellId directly) is removed.

Mutation shown to fail first:
RecallWaypointWithUnresolvedSpellNameRefusesAndSkipsWithoutCasting
against the pre-fix code cast spell 48 (magic.CastSpellIds == [48]).
MossTank suite 715 -> 716; App markup/plugin filter holds 243/243.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-09-07 17:46:46 +02:00
Erik
2d626971d9 fix(vtank): slice 7 round D item 4 — resizable panel, larger default
Owner live report 2026-09-07: "The size of the entire window needs to
be enlarged for default and should also be resizeable." mosstank.xml's
main panel is now resizable="true" with minw/minh floored at the
PRE-round-D authored size (856x236) and a new default authored size
~15% larger in both directions (984x271) — every one of the nine tab
groups grows by the identical 128px-wide/35px-tall delta (848x194 ->
976x229), preserving the original 0px group-to-panel margin design
exactly.

Every tab <group> gets anchor="left top right bottom" so a future
manual drag-resize keeps growing it. The two single-list tabs with
nothing beside their list (Monsters, Meta) give their list the SAME
full stretch, widened AND heightened by the same 128x35 delta at
author time — anchors only react to CHANGE from their first-draw
baseline, so bumping only the outer group while leaving the list's own
geometry untouched would leave it visually unchanged at the new
default (the growth invisibly reserved as margin until a further
manual resize). Every other tab's list(s) grow in HEIGHT only (+35),
pinned to whichever horizontal edge doesn't have a sibling list/button
column in the way (Items/Consumables/Buffs/Route all have one) — a
right-pinned sibling (Consumables' Excluded Scarab list, Buffs'
Blacklisted Buff Families list) is repositioned +128 at author time so
it already sits flush against the enlarged default's right edge.
Trailing "Add" rows/status labels below a taller list shift down by
the same +35 and get anchor="bottom" to keep tracking. Options/
Profiles/Vitals need no internal changes — only their own group grows.

Deviations, both documented in mosstank.xml's own Round D item 4
comment: Monsters' extra 128px of list width lands in its LAST column
(the MoveDown icon, which always absorbs the remainder per the markup
grammar) — a wider icon cell, not a redesigned grid; seven of nine
tabs' groups grow wider than their content uses, leaving harmless
empty space on the right at the enlarged default rather than
redesigning nine tabs' pixel geometry in one pass (a deliberate,
minimal-risk choice — nothing moved INTO another control's space, only
into previously-empty margin, so every existing AssertNoSiblingOverlap/
AssertWithinParent guarantee still holds).

Tests added:
- MossTankMarkupContractTests.AuthoredShellFitsTheMinimumCanvasAnd...
  updated to the new 984x271 default.
- PanelIsResizableFlooredAtThePreRoundDAuthoredSize (resizable="true",
  minw/minh = 856/236).
- EveryStretchingListDeclaresARealAnchor (contract pin: every list in
  Monsters/Items/Consumables/Buffs/Route/Meta declares a real anchor
  attribute, not the silent left-top default).
- MossTankMarkupBuildOverRealFilesTests.
  WideningTheRealMainPanelWidensTheRealMonstersList (App.Tests): builds
  the REAL mosstank.xml against a real MossTankPanel, widens the built
  root by 100px, and confirms the Monsters list's own Width grows in
  turn — the same mechanism MarkupResizableAnchorTests already proves
  against synthetic markup, now proven against the shipped file.

Mutation shown to fail: temporarily removing the Monsters list's own
anchor attribute failed the new re-layout test (976 -> 976, no growth);
restored and confirmed green. A build-copy gotcha surfaced while
writing these tests: dotnet build's default incremental copy did NOT
refresh the test projects' deployed mosstank.xml after editing the
source file (PreserveNewest apparently didn't see it as newer under
normal incremental evaluation) — dotnet build --no-incremental was
needed to get a fresh copy into bin/ before the size/anchor tests
would actually exercise the new markup instead of a stale cached copy.

Verified: dotnet build AcDream.slnx -c Release (clean, --no-incremental)
green; MossTank suite 715/715 (713 -> 715, two new markup contract
pins); App markup/plugin filter 243/243 (242 -> 243, one new re-layout
test).

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-09-07 17:24:31 +02:00
Erik
5318adbb30 fix(vtank): slice 7 round D item 3 — VTank's full 26-recall table
Owner live report 2026-09-07: "Under Route, Add recall is missing a
lot of recalls that VTank has and they do not work in routes yet."
RouteRecallKind's old 4-entry model (Lifestone/Marketplace/
PrimaryPortal/SecondaryPortal) is replaced with VTank's real
cmbRecallType table: 26 castable recall spells from metaf's own
NRecall table (metaf_monolithic.py:10981-11008) plus Marketplace
Recall, VTank's one entry with no spell (issued as /marketplace).

Deviation (no refs/vtank/ checkout in this worktree to confirm VTank's
real combo layout directly): the old Lifestone member, which issued
"/lifestone" as a slash command, is DROPPED rather than kept alongside
the new spell-based LifestoneRecall (1635) — VTank's real combo has
ONE "Lifestone Recall" entry and it is a real castable spell, so
keeping both would show two menu rows reading "Lifestone Recall" with
different behavior. Marketplace is the one member kept as a slash
command per the explicit "keep ours" instruction. PrimaryPortal/
SecondaryPortal are renamed to PrimaryPortalRecall/SecondaryPortalRecall
and now use their real spell ids (48, 2647) instead of the old runtime
KnownSelfBuffs name lookup. This reshuffles the enum's underlying
ordinals; the one place that mattered (MossTankRouteProfileStore's
legacy pre-cutover JSON migration DTO, which stores Recall as a raw
int) already guards with Enum.IsDefined and is documented as a
migration-only path for not-yet-migrated files — its fallback default
moved from the deleted Lifestone to PrimaryPortalRecall.

Changes:
- RouteRecallKind: 26 named members in VTank's own combo order (values
  are plain sequential indices, not spell ids, so Enum.GetNames/
  GetValues — which sort by underlying VALUE — reproduce that order)
  plus Marketplace appended last.
- RouteWaypoint.RecallDisplayName: VTank's exact label text per kind.
- RouteWaypoint.SpellIdForRecall (new): the real spell id per kind
  (Marketplace = 0, the existing "no spell" sentinel).
- NavigationController.SubmitRecall: unchanged fast path (RecallSpellId
  != 0 -> cast) now covers every recall added through the UI; the
  fallback for a waypoint with no recorded id resolves through
  SpellIdForRecall instead of the old runtime spell-name lookup, and
  Marketplace still falls through to "/marketplace".
- MossTankPanel.AddRouteRecallCore: populates RecallSpellId AND
  RecallSpellName on the new waypoint (matching what a metaf import or
  the binary .nav loader already produces), so a waypoint added from
  the Route tab's own combo executes identically to one round-tripped
  through a real route file.
- mosstank.xml: the recall <menu> comment updated; rows 4->7 now that
  scrolling through 27 entries is real, not grammar-only.

Tests added (NavigationTests.cs, MetafSerializerTests.cs):
- RouteRecallKindListsVTanksTwentySixRecallsInOrderPlusMarketplaceLast
  (the 26-entry order via Enum.GetNames).
- RecallNameAndSpellIdTablesAgree (27-case Theory: name<->id both ways;
  RouteRecallKind is internal so the Theory parameter is the public int
  ordinal, cast back inside the method — a public method cannot expose
  an internal-typed parameter, CS0051).
- RecallWaypointWithNonZeroSpellIdCastsThatSpell /
  RecallWaypointForMarketplaceSubmitsTheSlashCommandNotACast (execution,
  via a new FakeMagic tracking fake — FakeAutomation.Magic is now
  settable instead of always NoOpAutomationSurface).
- RecallNodeRoundTripsByNameAndResolvesTheRealSpellIdFromTheCatalog
  (three recalls through SaveNav/TryLoadNav with a new FakeSpellCatalog
  that actually knows the spells, proving both the name AND the
  resolved id survive the .af round trip).

Mutations shown to fail, then reverted: swapping the first two enum
members failed the order test; reducing SubmitRecall to `return false`
failed both execution tests (no cast recorded, "/marketplace" not
submitted).

Verified: dotnet build AcDream.slnx -c Release green; MossTank suite
713/713 (682 -> 713, 31 new tests); App markup/plugin filter 242/242
(unchanged).

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-09-07 16:54:37 +02:00
Erik
435ced86f7 fix(vtank): slice 7 round D item 2 — VTank's Advanced Options click model
Owner live report 2026-09-07, screenshots 2/3 (relayed VTank click
model — this worktree has no refs/vtank/ checkout to read
db.cs:118-165 directly): clicking a VALUE cell used to always just
select the row, no matter the setting's type. VTank's own model
dispatches by declared type: a tBool value flips in place, a tEnum
value cycles to the next label, and only int/double/single/string
select the row and load the current value into the edit field below
for typing. Apply/Back buttons are gone entirely (retail's own
AdvancedOptionsView has neither; Enter on the field already applies
via its existing onsubmit) — the popup closes from its own title bar
or the Options tab's toggle, both already independent of this content.

Changes:
- VtankDefaultSettingsDatabase.SettingEnumValues parses VTank's own
  SettingsEnumInfo table (3 columns, 33 rows: Setting/Value/EnumValue)
  from the embedded .usd — the real per-setting enum code->label table
  (UseArcs: 1=No, 2=At Range, 3=Yes), not a hand-typed guess.
- MossTankPanel.DisplayAdvancedOptionValue shows the enum LABEL for
  Enum-typed settings in the value column instead of the raw stored
  integer.
- MossTankPanel.ClickAdvancedOptionValue dispatches to
  FlipAdvancedOptionBool / CycleAdvancedOptionEnum (wraps past the
  last entry) / SelectAdvancedOption by VtankOptionCatalog.DeclaredType.
- mosstank-advanced.xml: the value column's onclick is now
  {ClickAdvancedOptionValue}; Apply/Back buttons removed; the notice
  label and the whole "MossTank Extras" section below it moved up 26px
  to reclaim the space; panel height 476->450.
- Removed the now-unreferenced ApplyAdvancedOption wrapper property
  (ApplyAdvancedOptionCore is still used by the field's own onsubmit).

Mutations shown to fail: (1) reducing ClickAdvancedOptionValue to a
bare SelectAdvancedOption(index) call failed both the bool-flip test
(expected False, got True — the click never flipped it) and the
enum-cycle test (expected "At Range", got "No" — the click never
advanced); the numeric-select test correctly stayed green since
select-only is still its own expected behavior. Restored and
confirmed green.

Verified: dotnet build AcDream.slnx -c Release green; MossTank suite
682/682 (679 -> 682, three new interaction tests); App markup/plugin
filter 242/242 (unchanged, mosstank-advanced.xml's new footprint
392x450 updated in ExpectedPopupBounds).

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-09-07 16:30:10 +02:00
Erik
ebe670adf5 fix(vtank): slice 7 round D item 1 — Advanced Options category names
Owner live report 2026-09-07: "Some Hex numbers with green button to
the right. What is that?" — the Advanced Options popup's category
filter checklist showed raw bitmask hex ("0x1", "0x2", ...) instead of
VTank's real category names (Misc, Recharge, MeleeCombat, SpellCombat,
Ranges, Navigation, Buffing, Crafting, Looting).

This worktree has no refs/vtank/ checkout, so VTank's own name/enum
string literal for each bit isn't directly readable. Derived the
mapping instead from real data already in the embedded .usd: for each
category name, docs/research/vtank-kb/01-settings-and-profiles.md §2
was searched for a setting whose Category column names EXACTLY that
one category (no `|` combination) — e.g. row 45 RandomHelperBuffs is
pure "Misc", row 18 AttackDistance is pure "Ranges" — then that
setting's own recorded bitmask was read back from
VtankDefaultSettingsDatabase.SettingCategoryBitmasks (never a typed-in
hex literal), so the mapping tracks the shipped database instead of
silently drifting from it. All 9 of VtankOptionCatalog.CategoryBits
resolve to a real name this way (VtankOptionCatalog.
CategoryNamesByBit), in VTank's own ascending-bit order.

Mutation shown to fail: reverting AdvancedOptionCategoryNames to the
old `$"0x{bit:X}"` projection failed the new
AdvancedOptionCategoryNamesShowRealNamesNotHexBitmasks test with
["0x1", "0x2", ...] instead of ["Misc", "Recharge", ...]; restored and
confirmed green.

Verified: dotnet build AcDream.slnx -c Release green; MossTank suite
679/679 (678 -> 679); App markup/plugin filter 242/242 (unchanged).

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-09-07 16:21:57 +02:00
Erik
4ba0a557f6 merge(vt): bring in retail scrollbar chrome + resizable/anchor markup
Merges claude/latest-main-sync-497549 into the slice-7 panel worktree
so round D can build on both: b71a8ea37 (retail scrollbar chrome on
plain <menu> popups and overflowing <list>s — chat/inventory sprite
ids, always-scrollable single-column menu) and 2e63391cc (<panel
resizable minw minh> + anchor="left top right bottom" markup).

Conflicts resolved keeping both intents:
- Ledger (docs/plans/2026-09-07-campaign-vt-slice7-tabs.md): unioned
  both branches' entries into one chronological timeline instead of
  picking a side.
- docs/plugin-ui-markup.md: kept both attribute additions per element
  (slider min/max/style, menu scroll/style) AND anchor on every row.
- src/AcDream.App/UI/UiMarkupList.cs: kept this branch's fix round B
  item 10 (VVS HudList grids have no row-selection highlight) over the
  sync branch's older SelectedColor band draw in the <column> grid
  path — the legacy single-column list path is unaffected either way.
- src/AcDream.App/UI/MarkupDocument.cs: the auto-merge left two
  `Scrollable =` initializers on the same <menu> object (CS1912).
  Kept the sync branch's `Scrollable = true` (VTank's HudCombo is
  always a single scrolling column, never a wrapping grid) and
  dropped this branch's `Scrollable = B(el, "scroll", false)` opt-in,
  since the owner-driven always-scrollable design supersedes the
  S7.2 opt-in one. Updated MarkupDocumentTests.cs to match: removed
  Build_MenuWithNoScrollAttribute_KeepsScrollableFalse (asserted the
  now-false opt-in default) and
  Menu_Scroll_DrawsAPlainFlatThumbFillWhenTheMarkupItemCountOverflowsTheVisibleRows
  (asserted a flat DrawFill thumb; the scrollbar is sprite-chrome for
  every menu style now) — both fully superseded by
  Menu_Markup_IsAlwaysScrollable_WithRetailScrollbarChromeWired and
  UiMenuPlainStyleTests.Plain_OpenPopup_ScrollableOverflow_
  DrawsRetailScrollbarChrome_RowsStayPlain.

Verified: dotnet build AcDream.slnx -c Release green; MossTank suite
678/678; App markup/plugin filter 242/242 (241 before this commit's
test-file trim, +1 net from the merge's own new tests, 0 red).

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-09-07 16:01:51 +02:00
Erik
6b42fd68ed test(vtank): slice 7 fix round C item F13 — drop the control-count change detector
EveryInteractiveControlDeclaresARealHandlerBinding asserted an exact
Assert.Equal(156, controls.Length), backed by ~60 lines of running
commentary recording every markup edit that ever bumped the number. That
count was a pure change detector: it carried no signal the test's own
per-control handler/enabled loop couldn't already catch on its own, and
it forced an edit to THIS test file every time an unrelated tab gained
or lost a single control.

Replaced the exact count with Assert.NotEmpty(controls) — it still
guards the selector itself (a broken interactive-element-name filter
that matched nothing would otherwise pass the loop vacuously) — and kept
the real assertion (the per-control handler/enabled loop) unchanged.
Moved the removed count's full history into this same commit's ledger
entry in docs/plans/2026-09-07-campaign-vt-slice7-tabs.md, per item
F13's own instruction.

Mutation named: temporarily broke the controls selector (appended
`&& false` to the interactive-element filter) and confirmed
Assert.NotEmpty fails ("Collection was empty") before restoring it.

MossTank suite holds at 678 (no test added or removed, one assertion
replaced). Full solution build green; App markup/plugin filter 203/203.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-09-07 15:46:33 +02:00
Erik
2e63391cc4 merge(vt): resizable plugin panels (resizable/minw/minh) and anchor markup (owner: larger default, resizable)
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-09-07 15:45:06 +02:00
Erik
e9108277c4 feat: retail scrollbar chrome for markup <menu> overflow and <list> overflow
Owner live-client report 2026-09-07: "For scrollable dropdown or the meta
window we use the same assets as we do in for example chat or inventory
window."

<menu> markup wiring (MarkupDocument.cs): a plugin <menu> is now always
Scrollable (single-column, VTank HudCombo shape) instead of wrapping
overflow into more grid columns, with PopupScrollbarHideWhenDisabled=true
so the bar is entirely absent while the item count fits the "rows"
window. RetailScrollbarChrome.ApplyToMenuPopup wires the same chrome ids
the previous commit taught DrawScrollablePopupPlain to draw, for both
style="plain" and style="retail" markup menus.

<list> markup (UiMarkupList.cs / MarkupDocument.cs): a plugin <list>
(single-column or <column> multi-column) that overflows its own row
viewport now draws the retail scrollbar chrome at its right edge (VVS's
own placement, 16px wide) instead of being wheel-scroll-only with no
visible bar. The reserved 16px column only exists while rows actually
overflow, in both column-layout modes (ComputeColumnLayout receives the
already-shrunk width so the last/auto column absorbs the remainder
correctly); the bar is fully interactive (up/down arrows, track paging,
thumb drag) via a small UiScrollable projection kept in sync with the
list's own _topRow, which stays the single source of truth. Wheel
scrolling and a no-resolver hand-built list (draws nothing, no crash) are
unchanged.

Mutation shown to fail first: new
UiMarkupListScrollbarTests/MarkupDocumentTests cases were written against
pre-change UiMarkupList/MarkupDocument and failed (no scrollbar sprites
ever emitted since UiMarkupList had no SpriteResolve property at all, and
<menu> markup never set Scrollable) before the implementation landed;
after: SingleColumn_Overflowing_DrawsRetailScrollbarChromeAtRightEdge and
Columns_Overflowing_ReservesSixteenPixels_LastColumnShrinksAccordingly
pin sprite ids + exact reserved-width geometry,
*_ContentFits_DrawsNo(Scrollbar|ReservationLastColumnKeepsFullRemainder)
pin the no-overflow/no-bar case, *_UpArrowClick_ScrollsUpByOneRow and
ThumbDrag_MovesTopRowAndIsReadableByASubsequentClick pin interactivity via
a following row click resolving to the moved position (mirroring
MarkupListColumnsTests' own wheel-scroll pin), and the four new
MarkupDocumentTests menu cases pin Scrollable/PopupScrollbarHideWhenDisabled/
the six chrome-id properties plus an end-to-end open-popup draw for both
the overflowing (draws chrome) and non-overflowing (draws none) cases.
Every pre-existing MarkupListColumnsTests/MarkupDocumentTests case stays
green unchanged (none of their fixtures overflow their own viewport).

docs/plugin-ui-markup.md updated: the <menu> style paragraph and a new
<list> "Scrollbar" section describe the new chrome + auto-reservation, and
the PITCH-transcription guidance is corrected to say the 16px scrollbar
column is now automatic (no more manual fold-in/double-reservation advice).

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-09-07 15:43:00 +02:00
Erik
67aba8c386 fix: plain <menu> popup scrollbar draws retail chrome, not a flat bar
Owner live-client report 2026-09-07: "For scrollable dropdown or the meta
window we use the same assets as we do in for example chat or inventory
window." The plain-style <menu> popup's scrollable-overflow scrollbar
(DrawScrollablePopupPlain / DrawPopupScrollbarPlain in UiMenu.cs) drew a
home-made flat 1px track + flat thumb instead of the gold track + up/down
arrow buttons + thumb the chat SpewBox and inventory UiItemList already
use through RetailScrollbarChrome. The owner only ever objected to the
retail ROW art (checkmark glyph, gradient panel) — the bar itself was
never in scope for the plain-row fix, so this change touches only the
scrollbar draw call and leaves the plain row rendering untouched.

DrawScrollablePopupPlain now calls the existing DrawPopupScrollbar helper
(the same procedural sprite-chrome draw VendorUiController/
ConfigOptionsPageController already use) whenever a SpriteResolve is
wired, falling back to the old flat DrawPopupScrollbarPlain only for a
hand-built UiMenu with no resolver at all. New
RetailScrollbarChrome.ApplyToMenuPopup(UiMenu) wires the same vertical
skin ids (Track/Up/Down/ThumbTop/Mid/Bot Normal) the chat/inventory
scrollbar uses onto a menu's own ScrollTrackSprite/etc properties.

Mutation shown to fail first: UiMenuPlainStyleTests's
Plain_OpenPopup_ScrollableOverflow_DrawsPlainTrackAndFlatThumb_NoDatArt
and Plain_ScrollablePopup_ContentFits_DrawsTrackWithNoThumb asserted
resolveCalls==0 and an all-fill scrollbar — both failed (6 resolve calls,
6 sprite quads instead of 0) against the new DrawPopupScrollbar call
before being rewritten to
Plain_OpenPopup_ScrollableOverflow_DrawsRetailScrollbarChrome_RowsStayPlain
and Plain_ScrollablePopup_ContentFits_DrawsNoScrollbarAtAll, which pin the
new sprite-chrome behavior (6 resolved ids on overflow: track, up, down,
thumb top/mid/bottom; 3 on content-fits: track+up+down, no thumb; 0 on a
menu built with no resolver) while re-asserting the rows are still plain
fills with zero retail row-sprite quads. Retail's own
RetailButtonArt=true popup path (DrawGridPopup/DrawScrollablePopup) is
untouched — its regression golden
(Retail_OpenPopup_DrawIsByteForByteUnchanged_RegressionGolden) still
passes byte-for-byte.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-09-07 15:42:25 +02:00
Erik
cd06f89e59 test(ui): cover resizable plugin windows through RetailWindowManager + persistence
Extends the resizable="true"/minw/minh markup grammar's coverage past
MarkupDocument's own parse tests to the two host seams a resizable
plugin panel actually flows through, proving no host-side wiring beyond
what MarkupDocument.Build already sets on the panel was needed:

- RetailWindowManagerTests: a resizable="true" markup panel accepts
  RetailWindowManager.ResizeTo within its minw/minh floor (and clamps
  to it below the floor); a plain (non-resizable) markup panel refuses
  — Width/Height unchanged and no Resized event, exactly today's
  fixed-size behavior.
- RetailWindowLayoutPersistenceTests: a resizable panel's dragged size
  round-trips through save/restore into a fresh session, and a saved
  size below the panel's CURRENT minw/minh floor (a legacy save, or a
  plugin update that raised its floor) clamps UP to the floor on
  restore rather than restoring the too-small legacy value.

Mutation proof: reverted MarkupDocument.cs to its pre-feature state and
reran the new tests — the two RetailWindowManagerTests cases failed
(the old UiNineSlicePanel ctor default of Resizable=true/MinWidth=40
let the "fixed" window resize and let the "resizable" window shrink
below the new floor), and the persistence floor-clamp case failed
(80x60 came back instead of clamping to 200x150). The plain
save/restore round-trip case passed either way — the old ctor default
was already resizable, so it exercises a real but coincidentally
already-covered path; kept for its own documentation value. Restoring
the implementation returns 256/257 (1 pre-existing unrelated skip) on
the full Markup/PluginSidePanel/RetailWindow/Anchor-filtered App suite
and 9/9 on the MossTank markup-filtered suite, both green.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-09-07 15:40:31 +02:00
Erik
0724761adb fix(vtank): slice 7 fix round C item F3 — discover secondary popups instead of hardcoding
SecondaryPopupPanelsFitTheirOwnBoundsAndEveryBindingResolves was a
[Theory] over a hand-maintained [InlineData] file list — every popup
added or renamed since (buffpicker, metaeditor) already needed a manual
row here, and a forgotten one would leave a new popup completely
uncovered with no test failure to flag it.

Converted to a single [Fact] that discovers popup files with the exact
same Directory.GetFiles(AppContext.BaseDirectory, "mosstank*.xml") glob
AuthoredControlsInTheSameContainerNeverOverlapASibling and
NoButtonAnywhereUsesTheUnrenderableArrowGlyphs already use (excluding
mosstank.xml itself, the main panel covered by its own tests). Expected
width/height per file now lives in an ExpectedPopupBounds dictionary; a
discovered file with no entry fails loudly, naming the file, instead of
silently going unchecked.

Mutation named: temporarily commented out the mosstank-buffpicker.xml
entry and confirmed the test now fails with the new "has no expected
width/height entry" message (rather than the old behavior, where an
unlisted file was simply never discovered) before restoring the entry.

MossTank suite 681 -> 678 (the four [InlineData] cases collapse into one
[Fact] with the same coverage; net -3 test count, not a coverage loss).
Full solution build green; App markup/plugin filter 203/203.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-09-07 15:40:26 +02:00
Erik
37055bddce fix(vtank): slice 7 fix round C items F7+F12 — materialize ItemHandsColumn once
ItemHandsColumn ran a fresh .Select(...).ToArray() over _itemRows, PLUS a
per-row BaseItemName suffix-strip to recover the undecorated name, on
every single retained-UI draw. Folded per item F12: RefreshItemEditors
now captures the raw SortedCombatItemNames() result once as
_itemBaseNames — the SAME array used both to build the decorated
_itemRows (append "   [no buffs]" where it applies) and to compute
_itemHandsColumn directly, so the "   [no buffs]" suffix has exactly one
definition (added going forward) instead of two (added in RefreshItemEditors,
parsed back off in the old ItemHandsColumn getter).

CycleItemHandsAtCore (the grid's own "click cycles handedness" cell
action) mutates _itemHandedness but did not call RefreshItemEditors —
unlike the Monsters grid's mutators, which all already refresh after
mutating. Added the call so the cached column stays correct; also
switched it to read the cached _itemBaseNames instead of a second
SortedCombatItemNames() call.

Mutation named: temporarily restored the old live-recomputing
ItemHandsColumn getter (with a local copy of the suffix-stripping helper)
and confirmed the new
ItemHandsColumnDoesNotReallocateOnEveryReadAndNoBuffSuffixNeverLeaks pin
fails (Assert.Same throws — different array instances per read) before
restoring the fix. The same test also proves the no-buffs case still
resolves handedness correctly through the folded base-name array.

MossTank suite 680 -> 681 (one new pin). Full solution build green; App
markup/plugin filter 203/203.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-09-07 15:37:26 +02:00
Erik
3a3b40fab5 feat(ui): add resizable/minw/minh + anchor grammar to plugin markup
Owner direction (2026-09-07): plugin panels need a bigger default size
and real resizability. Plugin markup panels were fixed-size with no way
to opt in to drag-resize, and only <meter> exposed an anchor attribute
(comma-separated, silently dropping unknown tokens) — no other element
could stretch or reposition when its window resized.

<panel resizable="true" minw= minh=> is now the explicit opt-in (default
false — a panel with none of these attributes gets Resizable=false,
ResizeX=false, ResizeY=false, matching every plugin panel shipped today,
e.g. mosstank.xml's resize="none"). resizable="true" arms both axes and
defaults the min size to the authored w/h so a resizable panel never
shrinks below the layout its author tested; the pre-existing resize=
attribute still narrows to one axis on top of that.

anchor="left top right bottom" (space-separated, case-insensitive) now
applies uniformly via ApplyCommon to every element (<group>, <list>,
<menu>, <field>, <label>, <button>, <icon>, plus <meter>/<tab>/<toggle>/
<slider> for free) instead of just <meter>'s own comma-separated,
non-throwing parse. An unknown token now throws FormatException naming
the element, matching this file's "malformed markup throws at Build"
convention everywhere else. No new plumbing is needed for live re-layout
or group-relative child anchoring — UiElement.ApplyAnchor/AnchorEdges
already measure a child's margins against its own direct Parent's
Width/Height every draw, and RetailWindowManager.ResizeTo/UiRoot's
existing edge-drag resize already respect Resizable/ResizeX/ResizeY/
MinWidth/MinHeight generically for any registered window.

Mutation proof: reverted MarkupDocument.cs to its pre-change state and
reran the 25 new MarkupResizableAnchorTests — 17 failed (the anchor
grammar, resizable/minw/minh parsing, live re-layout, and golden-draw
tests), 8 passed trivially (cases asserting the unchanged no-attribute
default). Restoring the implementation turned all 25 green with no
regression in the existing 227 Markup/PluginSidePanel/RetailWindow/
Anchor-filtered tests (252/253, 1 pre-existing unrelated skip).

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-09-07 15:35:14 +02:00
Erik
3b8d021946 fix(vtank): slice 7 fix round C item D3 — bottom-band pin counts implicit widget height
AssertWithinParent only flagged a child crossing a group's bottom edge
when that child declared its own h attribute — Number(child, "h") reads
0 for an absent attribute, so an unsized <label>/<field>/<toggle>/
<button> positioned right against a group's bottom edge silently passed
even though the retained-UI runtime still gives it a real default row
height at draw time. Added EffectiveHeight: falls back to each widget
kind's own implicit default when h is absent (label/field 16, toggle 20,
button 16 as a defensive floor since real buttons in this markup range
16-25px and always declare h explicitly); <list>/<menu> keep the old
"0 when absent" behavior since they have no implicit default at all.

Mutation named: temporarily reverted the check back to Number(child, "h")
and confirmed the new AssertWithinParent_CatchesAnUnsizedLabelNearTheBottomEdge
pin fails (no exception thrown for a synthetic <label y="190"> with no h
inside a 194-tall group, which should clip 12px past the bottom once the
16px default is counted) before restoring the fix. Audited every real
mosstank*.xml file for label/toggle/field/button elements missing h
(grep for each without ` h="`) — none exist, so this stricter check
introduces no new failures against the shipped markup.

MossTank suite 679 -> 680 (one new pin). Full solution build green; App
markup/plugin filter 203/203.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-09-07 15:30:43 +02:00
Erik
f15667db5f fix(vtank): slice 7 fix round C item D2 — /mt refresh now re-syncs the Monsters grid
EnsureDefaultMonsterRule() is a _combatSettings.Rules mutator (it appends
a DEFAULT row when the list is empty), but the /mt refresh command
handler never called RefreshMonsterEditor() afterward, unlike every other
Rules mutator in the plugin (AddMonsterRuleCore, DeleteMonsterRuleAtCore,
MoveMonsterRuleAtCore, UpdateMonsterActionsAt, the constructor, and
ResetProfileConsumers's own EnsureDefaultMonsterRule call).

Audited every _combatSettings.Rules mutation site in the plugin (grep for
"_combatSettings.Rules" across all of src/AcDream.Plugins.MossTank):
AddMonsterRuleCore, DeleteMonsterRuleAtCore, MoveMonsterRuleAtCore, and
UpdateMonsterActionsAt already call RefreshMonsterEditor right after
mutating; the constructor and ResetProfileConsumers already pair their
own EnsureDefaultMonsterRule call with one. The /mt refresh handler was
the only gap.

Mutation named: since Rules can never actually be observed empty through
the panel's own public surface (delete refuses removing DEFAULT, and
every profile-load path already re-adds it via ResetProfileConsumers
before this handler could see it), the new pin reaches the private
CombatSettings instance via reflection to clear Rules directly, and also
pokes the cached _monsterNameColumn field to a "STALE" sentinel first —
otherwise EnsureDefaultMonsterRule() re-adding "DEFAULT" would coincide
with the grid's already-cached construction-time value and the test
would pass even with the fix missing. Confirmed it fails (shows "STALE"
instead of "DEFAULT") with the RefreshMonsterEditor() call removed,
before restoring the fix.

MossTank suite 678 -> 679 (one new pin). Full solution build green; App
markup/plugin filter 203/203.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-09-07 15:27:33 +02:00
Erik
23d4376cc3 fix(vtank): slice 7 fix round C item D4 — stop leaking the category-filter array
AdvancedOptionCategoryEnabled returned _advancedOptionCategoryEnabled (the
panel's own mutable bool[]) directly. Any caller holding the returned
IReadOnlyList<bool> could cast it back to bool[] and flip category flags
without going through ToggleAdvancedOptionCategoryAt — bypassing the
clamp/cache-refresh that action performs. The property now returns a
ReadOnlyCollection<bool> view built once over the same backing array
(built once since the array's own reference never changes, only its
elements, so no re-allocation is needed on every read): a cast back to
bool[] now throws InvalidCastException instead of handing out a mutable
reference.

Mutation named: reverted the property to return the raw array and
confirmed the new
AdvancedOptionCategoryEnabledIsNotTheMutableBackingArray pin fails (no
exception thrown) before restoring the fix.

MossTank suite 677 -> 678 (one new pin). Full solution build green; App
markup/plugin filter 203/203.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-09-07 15:17:49 +02:00
Erik
466fac426a fix(vtank): slice 7 fix round C item D1 — materialize Advanced Options bindings once
AdvancedOptionNames, AdvancedOptionValueColumn, AdvancedOptionName, and
AdvancedOptionDescription each re-ran FilteredAdvancedOptionNames() (a
Where over the full 163-entry VtankOptionCatalog) on EVERY retained-UI
draw of the popup, and the value column additionally ran
GetMetaOption(name).ToDisplayString() per row (Trim()/ToLowerInvariant()
allocations) every frame. All four are now materialized once into fields
by a new RefreshAdvancedOptions(), called from every real mutation point:
category toggle, edit/apply, selection change, and profile
load/create/clear/delete (via ResetProfileConsumers), plus construction.
Same pattern fix round B item 12 used for the Monsters/Meta/Route grids.

AdvancedOptionValueColumnMirrorsTheLiveSettingValue exercised a settings
change made OUTSIDE the popup's own mutators (ToggleCombatEnabled, a
main Options-tab checkbox) and expected the value column to reflect it
on the very next read — a real behavior this caching model intentionally
narrows (mirrored settings now catch up at the next real popup mutator,
not on every read). Updated the test to re-select the row afterward,
exercising the "selection change" refresh point, and documented why.

Mutation named: reverted the two property getters to their old live-
recomputing form and confirmed the new
AdvancedOptionsPopupBindingsDoNotReallocateOnEveryRead pin fails
(Assert.Same throws — different array instances per read) before
restoring the fix.

MossTank suite 676 -> 677 (one new pin). Full solution build green.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-09-07 15:11:26 +02:00
Erik
8d3c6ad7c3 fix(vtank): slice 7 fix round B item 16 — small ones (dedupe, tab-switch cleanup, slider validation)
Three small, unrelated fixes bundled per the fix round's own item list
(the fourth, cropping the three popup screenshots to the panel, belongs to
the live-capture pass, item 17):

- SortedCombatItemNames(): one shared helper for the ordinal-sorted
  registered weapon roster, replacing five separate identical
  `_combatSettings.CombatItemNames.OrderBy(...).ToArray()` call sites
  (RefreshItemEditors, DeleteItemRowAtCore, CycleItemHandsAtCore,
  RemoveSelectedItemCore, CycleMonsterEquipmentAt).
- SelectTab already cleared LootEditorVisible/AdvancedOptionsVisible when
  the user switched tabs (fix round A). The buff picker (S7.4) and the
  Meta rule editor (item 5) are the same "own popup, own window" shape and
  were missing from that guard — switching away from Buffs or Meta while
  either popup was open left it orphaned, open over whatever tab the user
  switched to. Both flags now clear in SelectTab too.
- <slider min max>: max<=min used to silently fall back to a range of 1
  (the old `range == 0f` check, covering only max==min) or produce a
  slider whose drag direction is inverted from its declared range
  (max<min, never caught at all). Both are now a build-time
  FormatException, the same rule every other <slider>/<menu>
  attribute-format check in this file already follows.

New tests: SwitchingTabsClosesTheBuffPickerAndMetaEditorPopups,
Build_SliderWithMaxLessThanOrEqualToMin_Throws (both max<min and
max==min cases). Mutation checks: removing the two SelectTab clears
turned the first red ("Expected: False, Actual: True"); reverting the
slider validation to the old range==0f fallback turned both Theory cases
of the second red ("No exception was thrown"). Both restored to green.

tests/AcDream.Plugins.MossTank.Tests: 676/676 (was 675/675, +1).
tests/AcDream.App.Tests --filter Markup|Plugin|UiMenu|Slider: 285/3 skipped/288 (was 283/3/286, +2: the new Theory's 2 cases).

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-09-07 14:09:58 +02:00
Erik
7ca9785665 test(app): slice 7 fix round B item 15 — build every mosstank*.xml against a real MossTankPanel
Every existing MossTank markup pin (MossTankMarkupContractTests) validates
mosstank*.xml against MossTankPanel through reflection alone — "does a
public property with this name and this CLR type exist" — never through
MarkupDocument.Build itself, the code that actually mounts a plugin panel
at runtime. Build has its own validation a reflection-only check can't
see (attribute-format exceptions, delegate-shape mismatches, numeric-
attribute parsing, column-type dispatch). Before this test, a markup bug
of that shape would throw inside RetailUiRuntime.MountPlugins's own
try/catch and the panel would simply not appear — no test failure, no
visible error short of a live client screenshot.

New MossTankMarkupBuildOverRealFilesTests (AcDream.App.Tests) builds every
real mosstank*.xml file against a REAL MossTankPanel with a stub
IPluginHost (same shape as MossTankMarkupContractTests.StubHost) and a
fake sprite resolver. Required: a real compile-time ProjectReference from
AcDream.App.Tests to AcDream.Plugins.MossTank (test-only exception to the
plugin/host boundary — AcDream.App itself never links this assembly, see
its own ReferenceOutputAssembly=false copy target) plus
InternalsVisibleTo("AcDream.App.Tests") on the plugin project (MossTankPanel
is internal). The test project also globs mosstank*.xml from the plugin's
source directory into its own output, same pattern item 13 established.

This test caught a REAL bug on its first run: mosstank-advanced.xml's new
lFilterList (item 9's category checklist) had no selected="..." attribute.
MarkupDocument.BindRequiredIntReader throws "list selected must be an int
binding" when a <list>'s selected attribute is missing at all — a pure
checklist with no real "selected row" concept still needs one to satisfy
the markup grammar. Fixed by adding SelectedAdvancedOptionCategoryIndex
(always -1; item 10 already removed row-selection-band rendering for
every column grid, so this drives no visible highlight) and wiring
selected="{SelectedAdvancedOptionCategoryIndex}" onto that list.

tests/AcDream.Plugins.MossTank.Tests: 675/675 (unchanged — this item's
scope is entirely App-side plus one real bug fix invisible to MossTank's
own reflection-only pins).
tests/AcDream.App.Tests --filter Markup|Plugin|UiMenu|Slider: 283/3 skipped/286 (was 278/3/281, +5: the new Theory's 5 file cases).

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-09-07 13:58:18 +02:00
Erik
b0fee80e6f fix(vtank): slice 7 fix round B item 14 — persist Extra Buff Spells / Blacklisted Buff Families, reword tooltips
ExtraBuffSpellNames/BlacklistedBuffFamilyNames (Buffs tab, Campaign VT
S7.4) were never captured by SideCarDocument (the active JSON persistence
alongside the real VTank .usd) — a restart or profile switch silently
dropped them. BuffPlan.Build still does not READ either set when choosing
what to cast — that remains a real, separately tracked wiring gap (see
BuffSettings' own doc comments); this only fixes the storage/display
honesty the owner asked for.

- SideCarDocument gained BuffExtraSpellNames/BuffBlacklistedFamilyNames
  (string[]), captured via the same Sorted() helper CombatItemNames/
  ConsumableNames use, and applied via the same Replace() clear-then-
  repopulate helper — a profile switch can't carry a stale entry over from
  whichever profile was loaded before.
- PickBuffAtCore and DeleteExtraBuffAt/DeleteBlacklistedBuffFamilyAt now
  call SaveProfile(), matching every other Add/Delete mutator in this file
  — without this the newly-wired capture/apply would only fire
  opportunistically on some unrelated save.
- Reworded both tab tooltips ("Named spell exemplars added beyond the
  school-driven picks" / "Named buff families never cast, even if
  otherwise wanted") to state plainly that the lists are stored and shown
  but not yet used for casting, instead of implying they already affect
  cast selection.
- (False start, reverted: an earlier pass edited LegacyBuffProfileDocument,
  which the file's own comment marks migration-only dead code that nothing
  else writes any more — the real fix belongs in SideCarDocument, the
  active format SaveCurrent/LoadCurrent actually round-trip.)

New test: ExtraBuffAndBlacklistedFamilyNamesPersistAcrossSessions (add via
the picker in one panel, confirm both survive in a second panel sharing
the same storage). Mutation check: commenting out the two Replace() calls
in SideCarDocument.Apply turned it red ("Expected: [Spell 1], Actual: []");
restoring them turns it green.

tests/AcDream.Plugins.MossTank.Tests: 675/675 (was 674/674, +1).
tests/AcDream.App.Tests --filter Markup|Plugin|UiMenu|Slider: 278/3 skipped/281 (unchanged).

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-09-07 13:46:22 +02:00
Erik
169a6c6e32 perf(vtank): slice 7 fix round B item 12 — materialize grid columns once per mutation, not once per frame
Every retained-UI draw re-evaluates every markup-bound column property.
Several of these did real per-row work on EVERY frame instead of returning
a cached field:

- ExcludedComponentIcons (Consumables) called ResolveComponentIcon per row,
  which itself calls IAutomation.Items.CaptureOwnedItems() — a live
  inventory snapshot — per row per frame.
- All 23 Monsters-grid columns (14 flag columns via MonsterFlagColumn, 7
  text columns, 2 move-icon columns) re-ran a LINQ .Select(...).ToArray()
  over _combatSettings.Rules every frame; Weapon/Offhand additionally
  called ItemDisplayName (another CaptureOwnedItems() scan) per row.
- Meta's MetaStateColumn/MetaConditionColumn/MetaActionColumn/
  MetaDeleteColumn/MetaMoveUpIcons/MetaMoveDownIcons and Route's
  RouteWaypointCountColumn allocated a fresh array with LINQ every frame.

Fixed by materializing each into a field, computed once at the point of
actual mutation:

- ExcludedComponentIcons: computed in RefreshItemEditors (already the sole
  owner of _excludedComponentRows).
- RouteWaypointCountColumn: computed in RefreshRouteEditor (already called
  at 13 real mutation points, including profile load).
- Meta's 6 columns: computed in RefreshMetaEditor (already called at every
  real mutation point, including profile load).
- Monsters' 23 columns: new RefreshMonsterEditor, wired into the 4 actual
  Rules-mutating methods (AddMonsterRuleCore, DeleteMonsterRuleAtCore,
  MoveMonsterRuleAtCore, UpdateMonsterActionsAt — the last already covers
  every flag toggle and value-cycle action) plus panel construction and
  ResetProfileConsumers (profile load/switch). The now-unused
  MonsterFlagColumn helper is removed.

New tests (FakeAutomation gained a CaptureOwnedItemsCallCount counter):
ExcludedComponentIconsDoesNotScanLiveInventoryOnEveryRead,
MonsterGridColumnsDoNotScanLiveInventoryOrAllocateOnEveryRead (also asserts
Assert.Same across reads), MetaAndRouteGridColumnsDoNotReallocateOnEveryRead.
All three mutation-checked by temporarily reverting to the old per-read
computation: each turned red (call-count mismatch or Assert.Same failure)
against the reverted code; restoring the cached-field getters turns each
green.

tests/AcDream.Plugins.MossTank.Tests: 674/674 (was 671/671, +3 new tests).
tests/AcDream.App.Tests --filter Markup|Plugin|UiMenu|Slider: 278/3 skipped/281 (unchanged — App-layer surface untouched by this item).

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-09-07 13:32:40 +02:00
Erik
da42c1fce6 feat(app): slice 7 fix round B item 11 — plain <slider> style, mirroring <menu style>
Plugin markup's <slider> always drew RetailScrollbarChrome's sprite
track/thumb, the same "big gold DAT art next to a plain plugin panel"
mismatch <menu style> already fixed for dropdowns. <slider style="..."> now
uses the identical plain/retail grammar (ValidateArtStyle, renamed and
generalized from the menu-only ValidateMenuStyle): plain (the default)
draws a flat dark track, 1px border, and a small flat nub via new
UiScrollbar.RetailArt=false + DrawPlainScalar — no SpriteResolve dependency
at all; style="retail" keeps RetailScrollbarChrome.ApplyHorizontal exactly
as before. RetailArt defaults to true on UiScrollbar itself, so every
non-plugin caller of this widget (retail LayoutDesc import, chat opacity
sliders, etc.) is byte-for-byte unaffected — only <slider>'s own
MarkupDocument case sets it false by default.

Every existing MossTank <slider> (Vitals' nine sliders, Buffs, Items'
Refill Worn Mana) has no style attribute, so they all switch to the plain
look automatically — consistent with the whole campaign's "no gold art"
direction, no XML changes needed.

Fixed a red pin this change created: Slider_MinMax_DrawsTheThumbAtTheRescaledNormalizedPosition
asserted the retail sprite thumb on a slider with no style attribute, which
now builds plain by default — opted it into style="retail" (same fix
shape as item 1's menu-scroll pin) and added a plain sibling,
Slider_NoStyleAttribute_DrawsAPlainFlatNubAtTheRescaledNormalizedPosition.
Mutation check: hardcoding DrawPlainScalar's horizontal nub x to 0 turned
the new plain test red ("expected a plain flat nub offset right of the
origin at 25%"); restoring the real ScalarPosition-driven x turns it green.

Documented <slider style> in docs/plugin-ui-markup.md, mirroring the
existing <menu style> paragraph.

tests/AcDream.Plugins.MossTank.Tests: 671/671 (unchanged — pure App-layer
rendering change, MossTank markup only sets no/default style).
tests/AcDream.App.Tests --filter Markup|Plugin|UiMenu|Slider: 278/3 skipped/281 (was 277/3/280, +1 new test).

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-09-07 13:09:33 +02:00
Erik
ed5378d9b0 fix(app): slice 7 fix round B item 10 — no row-selection band on column grids
VVS's own HudList grids (Monsters/Meta/Route/Items and every other
<list><column> grid this codebase has, present and future) have no
row-selection highlight at all — only the per-cell click callbacks are a
real VTank concept. UiMarkupList.DrawColumns painted a SelectedColor band
under the selected row anyway (a holdover from the legacy single-column
list path, which keeps its own band unchanged — that's a plain list, not a
VVS grid). Removed the band draw from DrawColumns only; SelectedIndexSource
still drives scroll-into-view, and every onclick/onchange callback is
untouched.

New test: ColumnGrids_NeverDrawARowSelectionBand (a column list with a
real in-range selected index must never paint SelectedColor). Mutation
check: before the fix this test was RED against the real code
("expected no SelectedColor fill in a column-based grid"); after removing
the band draw it's green.

tests/AcDream.Plugins.MossTank.Tests: 671/671 (unchanged — this is an
App-layer fix, MossTank markup only consumes the existing <column>
grammar).
tests/AcDream.App.Tests --filter Markup|Plugin|UiMenu|Slider: 277/3 skipped/280 (was 276/3/279, +1 new test).

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-09-07 12:59:43 +02:00
Erik
328faea995 feat(vtank): slice 7 fix round B item 9 — Advanced Options gets clVal, lFilterList, and a real description readout
VTank's own AdvancedOptionsView (docs/research/vtank-kb/08-ui-views.md §1's
secondary-view table): lOptionList is clOpt(180)+clVal(62) two columns, not
a name-only list; lFilterList (268,4,120,180) is a category checklist
(check+text columns) filtering it; txtInfo (4,188,384,80) is a description
readout.

- lOptionList is now a real 2-column <list><column> grid: name (clOpt,
  PITCH 187) + live value (clVal, PITCH 69, AdvancedOptionValueColumn via
  the existing GetMetaOption/.ToDisplayString() pipeline).
- lFilterList genuinely filters lOptionList: VtankDefaultSettingsDatabase
  now parses VTank's own SettingsCategories table (136 rows straight from
  the embedded .usd, 2 columns: Setting name + Categories bitmask) into
  VtankOptionCatalog.CategoryBits (9 distinct bits, 0x01-0x100). A setting
  with no recorded bitmask always shows regardless of filter state. This
  worktree has no refs/vtank/ checkout, so VTank's own category NAME
  strings for those 9 bits aren't available anywhere in this repo — the
  checklist honestly labels each by its raw bit value ("0x04" etc.)
  instead of a guessed name.
- AdvancedOptionDescription surfaces VTank's own real Settings.Description
  column (93 of 137 rows non-empty, genuine retail help text — e.g.
  DoHelp's own wording about fellowship healing) prefixed with the option
  name, filling the exact 384x80 readout and replacing the old bare
  name-only label.
- SelectAdvancedOption/AdvancedOptionName now resolve through the FILTERED
  list (not the raw 137-row catalog) so selection stays correct as the
  filter narrows/widens it.
- Apply/Back move beside each other below the two lists to make room;
  popup height grows 392 -> 476 for the taller lists + description block,
  pushing item 8's "MossTank Extras" section further down (unchanged
  internally).

New tests: AdvancedOptionCategoryFilterHidesNonMatchingSettings (unchecking
every category but EnableLooting's own 0x100 hides EnableNav but keeps
EnableLooting; re-checking restores the full list),
AdvancedOptionDescriptionSurfacesRealRetailHelpText,
AdvancedOptionValueColumnMirrorsTheLiveSettingValue. All three mutation-
checked: disabling FilteredAdvancedOptionNames's filter predicate, the
description's name-prefix, and the value column's GetMetaOption call each
turned their test red; restoring each turns it green.

tests/AcDream.Plugins.MossTank.Tests: 671/671 (was 668/668, +3).
tests/AcDream.App.Tests --filter Markup|Plugin|UiMenu|Slider: 276/3 skipped/279 (unchanged).

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-09-07 12:54:49 +02:00
Erik
95c93858a1 feat(vtank): slice 7 fix round B item 8 — Route tab collapses to VTank's 2-across grid
Transcribed VTank's own Route tab almost verbatim (docs/research/
vtank-kb/08-ui-views.md §1 "Tab: Route", 20 controls, +4px left margin for
our own convention): the waypoint list, a bottom row (nav-type menu +
insert-mode menu + three nav image buttons), and a right-hand 2-across
button grid in VTank's own row order (Add/Open Vendor; Add Portal-NPC/Add
NPC Talk; Add Recall+its recall-type menu; Add Pause+field+"seconds"
label; Add Chat+field).

- cmbNavInsertMode is now a real 3-option <menu> (RouteInsertMode.AddToEnd/
  InsertAbove/InsertBelow, new enum in Navigation.cs) instead of the old
  2-state ToggleRouteAddPosition button — InsertAbove/InsertBelow are now
  genuinely distinct (before vs. after the selected waypoint), not both
  collapsed into "not append".
- The three nav image buttons (advance/regress/nearest-point, DAT ids
  0x060028FD/0x060028FC/0x060011F7) move from the waypoint-actions row to
  the bottom row beside the nav-type menu, matching VTank's own layout.
- "Use NPC" is recaptioned "Add NPC Talk" (VTank's own cmdNavUseNPC text),
  same AddRouteUseSelected binding.
- The pause duration is now a real editable field
  (RoutePauseSecondsFieldText, default "5", parsed/clamped 0-3600 by
  SetRoutePauseSecondsText) plus a "seconds" label, matching VTank's own
  txtPauseWaypointTime/Label52 — replaces the RoutePauseDown/RoutePauseUp
  stepper (removed).
- MossTank-only controls with no VTank Route-tab counterpart — Checkpoint,
  Jump, Remove, Set Follow Target + its status label, Follow Corners, Open
  Doors, Nav Priority (a real second copy of Options' own "Boost Nav.
  Priority"), and the Follow/Nav Min Distance +/- stepper (a real
  duplicate of Options' own editable field) — move to
  mosstank-advanced.xml's new "MossTank Extras" section (popup height
  300 -> 392 to fit them without touching the retail editor above).

New tests: RouteInsertModeControlsWhereANewWaypointLands (AddToEnd/
InsertAbove/InsertBelow each produce the correct insertion index),
RoutePauseSecondsFieldParsesAndClampsInput. Both mutation-checked:
hardcoding AddRouteWaypoint's insertion to always-append turned the first
red ("Point: (0N, 0E)" instead of containing "99"); removing the Math.Clamp
in SetRoutePauseSecondsText turned the second red ("99999" instead of the
clamped "3600"). Both restored to green.

EveryInteractiveControlDeclaresARealHandlerBinding: 166 -> 156 (mosstank.xml
Route tab 28 -> 18 controls; the 10 relocated/removed controls are either
gone or moved into mosstank-advanced.xml, a separate file this scan
doesn't cover).
SecondaryPopupPanelsFitTheirOwnBoundsAndEveryBindingResolves: mosstank-
advanced.xml's expected height 300 -> 392.

tests/AcDream.Plugins.MossTank.Tests: 668/668 (was 666/666, +2 new tests).
tests/AcDream.App.Tests --filter Markup|Plugin|UiMenu|Slider: 276/3 skipped/279 (unchanged).

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-09-07 12:31:01 +02:00
Erik
e7ed603e6e fix(vtank): slice 7 fix round B item 7 — Consumables left-list click removes, not selects
Retail ground truth (PluginCore.cs:7683-7700): a click on the Consumables
tab's left list removes that row directly — there is no select-then-press-
Remove step for that list, unlike our previous SelectConsumableRow which
only updated the selection index. SelectConsumableRow now sets the index
AND immediately calls RemoveSelectedConsumableCore, matching the "click
removes" convention the right-hand Excluded Scarab Types list already
uses; the "Remove" button (RemoveSelectedConsumable) stays as a second
path, same as Items/Buffs/Route. Retitled the list's tooltip to match
("Click a row to remove it.").

New test: ConsumablesLeftListRowClickRemovesTheRowDirectly. Mutation
check: commenting out the RemoveSelectedConsumableCore() call turned it
red ("The collection contained 2 items" instead of Assert.Single); restoring
it turns it green.

tests/AcDream.Plugins.MossTank.Tests: 666/666 (was 665/665, +1).
tests/AcDream.App.Tests --filter Markup|Plugin|UiMenu|Slider: 276/3 skipped/279 (unchanged).

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-09-07 12:11:56 +02:00
Erik
06c9b95222 feat(vtank): slice 7 fix round B item 5 — Meta tab down to VTank's real 5 controls, rule editor as a popup
VTank's own Meta tab (docs/research/vtank-kb/08-ui-views.md §1 "Tab: Meta")
is only 5 controls: the lstMetaRules grid, cmdMetaCreate ("Create"), a bold
"Current State:" caption, and a SETTABLE cmbMetaCurrentState choice — no
profile toolbar, no "Enable Meta" checkbox, no inline editor at all.

- Removed from the Meta tab entirely: the profile menu/name-draft field/
  New/CopyTo/Clear/Delete row (Profiles already carries the Meta combo/
  CopyTo/Delete) and the "Enable Meta" toggle (already on Options) — same
  accepted-regression shape as fix round A's Macro/Nav CopyTo-name-field
  loss (no Profiles-tab equivalent exists for these, and VTank's own tab
  has none either).
- Moved the inline State/Condition/Action editor (fields, condition/action
  menus, numeric steppers, Apply/Remove/MoveUp/MoveDown) into a new popup,
  mosstank-metaeditor.xml, registered the same StartVisible=true/
  ShowInSidePanel=false way as the buff picker. Opened by a grid text-cell
  click (SelectMetaRule, still populating the draft via SelectMetaRuleCore)
  or the tab's own "Create" button (CreateMetaRule — new, distinct from the
  still-existing AddMetaRule the tests call directly); Apply and Cancel
  (HideMetaEditor) both close it. DeleteMetaRuleAt/MoveMetaRuleUpAt/
  MoveMetaRuleDownAt call SelectMetaRuleCore directly and do NOT open the
  popup.
- "Add" -> "Create": CreateMetaRule adds a default rule (delegating to the
  existing AddMetaRuleCore) and opens the editor so it isn't left silently
  default-valued.
- Added the settable current-state menu: MetaCurrentStateNames/
  SelectedMetaCurrentState/SetMetaCurrentState expose MetaEngine's own
  already-public States/Transition(string) — choosing a state here forces
  the live engine into it, matching VTank's own manual override.
- The grid returns to VTank's full-width 856x116 proportion (848x116 here)
  now nothing else shares the tab.
- Bold text isn't representable in the plain retail UI font (0x40000000 has
  no bold face); "Current State:" uses the same bright caption color other
  tab headers use instead — documented in mosstank.xml's own comment, not
  silently dropped.

New tests: MetaEditorPopupOpensOnCellClickOrCreateAndClosesOnApplyOrCancel,
MetaCurrentStateMenuForcesTheLiveEngineIntoTheChosenState. Both mutation-
checked: commenting out SelectMetaRule's `_metaEditorVisible = true` turned
the first red ("Expected: True, Actual: False"); commenting out
SetMetaCurrentState's `_meta.Transition(value)` turned the second red
("Expected: Hunt, Actual: Default"). Restoring both turns them green.

EveryInteractiveControlDeclaresARealHandlerBinding's pinned control count:
186 -> 166 (-7 controls removed for good, -14 moved into the new popup file
this scan doesn't cover, +1 the new current-state menu).
SecondaryPopupPanelsFitTheirOwnBoundsAndEveryBindingResolves gained
mosstank-metaeditor.xml (630x236... — 630x160, corrected below).

tests/AcDream.Plugins.MossTank.Tests: 665/665 (was 663/663, +2 new tests).
tests/AcDream.App.Tests --filter Markup|Plugin|UiMenu|Slider: 276/3 skipped/279 (unchanged).

Screenshot with at least two rules (item 17) is owed with the round's other
live captures.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-09-07 12:05:27 +02:00
Erik
897e262eda refactor(vtank): slice 7 fix round B item 13 — glob mosstank*.xml everywhere it's named
Reordered ahead of items 5-12 on purpose: item 5 adds a fourth popup
(mosstank-metaeditor.xml) and would otherwise need the same three-file
manual edit this item retires. Every place a mosstank-*.xml file used to be
named one at a time now globs mosstank*.xml instead, so adding a new popup
panel needs exactly one new file, not four matching edits:

- AcDream.Plugins.MossTank.csproj: <None Update="mosstank*.xml"> replaces
  four separate <None Update> entries.
- AcDream.Plugins.MossTank.Tests.csproj: one globbed <None Include> with
  Link="%(Filename)%(Extension)" replaces four separate Include/Link pairs.
- AcDream.App.csproj: a new _MossTankPluginMarkup item
  (Include="…/mosstank*.xml") replaces the literal four-file semicolon list
  in both CopyMossTankPluginToBuildOutput and …ToPublishOutput's Copy
  SourceFiles.
- MossTankMarkupContractTests: AuthoredControlsInTheSameContainerNeverOverlapASibling
  (item 2's new pin) and NoButtonAnywhereUsesTheUnrenderableArrowGlyphs now
  iterate Directory.GetFiles(AppContext.BaseDirectory, "mosstank*.xml")
  instead of a hardcoded 4-file array/Theory. Left
  SecondaryPopupPanelsFitTheirOwnBoundsAndEveryBindingResolves alone — it
  pairs each file with its OWN expected w/h, which a glob can't supply.
- LinuxPlatformBoundaryTests.ShippedPluginCopiesUseResolvedTargetPathsForBuildAndPublish
  now asserts on the glob pattern instead of the literal mosstank.xml
  substring the old Copy SourceFiles list contained.

A missed file in any of these four places used to silently drop a panel at
mount (fix round A's own #missing-popup-files near-miss) instead of failing
the build; the glob makes that failure mode structurally impossible.

tests/AcDream.Plugins.MossTank.Tests: 662/662 (665 -> 662: the 4-case
Theory collapsed into 1 Fact with an internal loop — same coverage, 3 fewer
reported xunit tests).
tests/AcDream.App.Tests --filter Markup|Plugin|UiMenu|Slider: 276/3 skipped/279 (unchanged).
Verified the glob actually copies all four files: `ls
src/AcDream.App/bin/Release/net10.0/plugins/AcDream.Plugins.MossTank/*.xml`
lists all four post-build.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-09-07 11:53:01 +02:00
Erik
0c2c3b572d fix(vtank): slice 7 fix round B item 2 — restore VTank's Buffs silhouette, add sibling-overlap pin
Owner's silhouette rule: VTank's own controls are never shrunk/moved/
reordered to make room for MossTank extras. The Buffs tab's Difficulty "+"
button (338,108,26,20) overlapped the Extra Buff Spells "Add..." button
(336,102,120,16) because both VTank lists had been narrowed to 246/256x84
to coexist with MossTank's toggle/difficulty/rebuff/Buff-cast-now block in
the same two columns.

Fix: restore both lists to VTank's real 320x116 at the far left (x=4) and
far right (x=524) with their own 120-wide "Add..." row below each list.
Move the MossTank-only extras block (7 toggles, Difficulty +/-, Rebuff +/-,
the Buff button+status, Coverage) into the empty 184px middle strip between
the two lists that VTank's own layout never uses. Coverage moves to y=178
(194-16) per the upcoming bottom-fit rule.

Also fixed: a second real overlap the new pin found on the Options tab —
"Pet Min. Monsters:" (614,48,125,16) overlapped its own field
(734,48,40,16) by 5px; narrowed the label to the same 120px column width
every other label/field pair in that block uses.

Added AuthoredControlsInTheSameContainerNeverOverlapASibling (4 file cases)
plus a direct predicate pin (AssertNoSiblingOverlap_CatchesARealOverlap...)
proving the helper catches a real overlap, ignores touching edges, and
ignores two <group> tab-pages sharing one rectangle (mutually exclusive via
their own visible="{...}" binding) — the existing AssertWithinParent only
ever checked a child against its OWN parent's bounds, never against a
sibling.

Mutation check: setting DifficultyUp's button to (472,112) — the same rect
as DifficultyDown — turned AuthoredControlsInTheSameContainerNeverOverlapASibling
red against the real mosstank.xml ("<button> text='-' ... overlaps sibling
<button> text='+' ..."); reverting turns it green.

tests/AcDream.Plugins.MossTank.Tests: 665/665 (was 660/660, +5: the new
theory's 4 file cases + 1 predicate fact).
tests/AcDream.App.Tests --filter Markup|Plugin|UiMenu|Slider: 276/3 skipped/279 (unchanged).

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-09-07 11:33:08 +02:00
Erik
040d5f3d81 test(vtank): slice 7 fix round B item 1 — retire the red plain-menu-scroll pin
Menu_Scroll_DrawsAScrollbarWhenTheMarkupItemCountOverflowsTheVisibleRows was
RED at HEAD: <menu> now defaults to the plain style (RetailButtonArt=false,
the "BIG gold/yellow buttons" owner fix), so a markup menu with no style
attribute draws DrawScrollablePopupPlain's flat DrawFill thumb, never the
retail sprite path (DrawPopupScrollbar) the test asserted on.

Fix: give the existing test style="retail" so it keeps proving the retail
sprite path draws ScrollThumbSprite. Add a plain sibling
(Menu_Scroll_DrawsAPlainFlatThumbFillWhenTheMarkupItemCountOverflowsTheVisibleRows)
that proves the DEFAULT (no style attribute) path draws the flat thumb fill:
an untextured (texture=0) quad sized ScrollbarWidth-2 wide, tinted
PlainBorderColor. Untextured DrawFill calls all batch into one texture=0
render segment, so the assertion scans per-quad (6 verts x 8 floats) inside
each segment rather than treating a whole segment as one quad.

Mutation check: commenting out DrawPopupScrollbarPlain's thumb DrawFill call
turned the new test red ("expected a plain flat thumb fill... among the
drawn segments"); restoring the call turns it green again.

tests/AcDream.Plugins.MossTank.Tests: 660/660 (unchanged).
tests/AcDream.App.Tests --filter Markup|Plugin|UiMenu|Slider: 276 passed / 3
skipped / 279 total (was 274 passed / 1 failed / 3 skipped / 278 total).

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-09-07 11:24:12 +02:00
Erik
dbdde0783d merge(vt): plain <menu> popup from the campaign branch into the slice-7 panel work (ledger union)
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-09-07 10:54:25 +02:00
Erik
cc323f6a59 feat(vtank): slice 7 S7.6 — Meta tab's real 6-column rules grid
VTank's own lstMetaRules grid (delete/move-up/move-down icon-ish cells +
State/Condition/Action text cells, docs/research/vtank-kb/08-ui-views.md
§1 "Tab: Meta"; PluginCore.cs:2218-2247) replaces the padded
single-column rules list: any State/Condition/Action cell click opens
the rule editor below (reusing the existing SelectMetaRule), the
up/down cells reorder using the same 0x060028FC/FD DAT icons the
Monsters and Route grids already established, and the delete cell is a
plain text "X" — no retail DAT delete-glyph id is confirmed anywhere in
this codebase (unlike the already-established move icons), and "X" is
ASCII the default retail font renders without the unrenderable-glyph
risk NoButtonAnywhereUsesTheUnrenderableArrowGlyphs guards against.

The new pin (contract control count 180->186) and the new panel test
were shown to fail against a targeted mutation before being confirmed
green. MossTank suite 659 -> 660; App markup/plugin filter holds 192/192.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-09-07 10:37:52 +02:00
Erik
6118062a7a feat(vtank): slice 7 S7.5 — Route tab's real waypoint grid
VTank's own clWP/clWPc 2-column waypoint grid (text + a 1-based position
counter standing in for VTank's own count column) replaces the padded
single-column list, with any-cell-click delete matching
PluginCore.cs:3576-3599. Also: the recall menu gets scroll="true" for
grammar parity (still 4 real recall kinds — see the deviation note
below); the nav-type menu now shows VTank's own "Follow" caption for the
Target mode via a pure display remap (SelectedRouteMode/SelectRouteMode
translate the string, RouteMode.Target itself is unchanged, zero
behavior change); and a third nav image button (icon 0x060011F7, "Select
Nearest Point") is added.

Deviations, documented at their own binding site:
- VTank's cmbRecallType lists 27 named retail recalls; MossTank's
  RouteRecallKind models 4 (Lifestone/Marketplace/Primary/Secondary
  Portal). Expanding to 27 needs real per-recall spell-id data, which is
  casting-algorithm behavior out of this UI-parity slice's scope.
- VTank's btnNavResetPoint reassigns the LIVE navigation cursor mid-route
  (a mutable index MossTank's navigation controller never exposes to a
  plugin); SelectNearestRouteWaypoint instead moves the tab's own EDIT
  selection to the closest waypoint by horizontal distance — real,
  testable UI-only behavior that stays out of live-navigation territory.

The new pin (contract control count 177->180) and the new panel test
were shown to fail against a targeted mutation before being confirmed
green. MossTank suite 658 -> 659; App markup/plugin filter holds 192/192.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-09-07 10:33:49 +02:00