acdream/tests
Erik 4ba0a557f6 merge(vt): bring in retail scrollbar chrome + resizable/anchor markup
Merges claude/latest-main-sync-497549 into the slice-7 panel worktree
so round D can build on both: b71a8ea37 (retail scrollbar chrome on
plain <menu> popups and overflowing <list>s — chat/inventory sprite
ids, always-scrollable single-column menu) and 2e63391cc (<panel
resizable minw minh> + anchor="left top right bottom" markup).

Conflicts resolved keeping both intents:
- Ledger (docs/plans/2026-09-07-campaign-vt-slice7-tabs.md): unioned
  both branches' entries into one chronological timeline instead of
  picking a side.
- docs/plugin-ui-markup.md: kept both attribute additions per element
  (slider min/max/style, menu scroll/style) AND anchor on every row.
- src/AcDream.App/UI/UiMarkupList.cs: kept this branch's fix round B
  item 10 (VVS HudList grids have no row-selection highlight) over the
  sync branch's older SelectedColor band draw in the <column> grid
  path — the legacy single-column list path is unaffected either way.
- src/AcDream.App/UI/MarkupDocument.cs: the auto-merge left two
  `Scrollable =` initializers on the same <menu> object (CS1912).
  Kept the sync branch's `Scrollable = true` (VTank's HudCombo is
  always a single scrolling column, never a wrapping grid) and
  dropped this branch's `Scrollable = B(el, "scroll", false)` opt-in,
  since the owner-driven always-scrollable design supersedes the
  S7.2 opt-in one. Updated MarkupDocumentTests.cs to match: removed
  Build_MenuWithNoScrollAttribute_KeepsScrollableFalse (asserted the
  now-false opt-in default) and
  Menu_Scroll_DrawsAPlainFlatThumbFillWhenTheMarkupItemCountOverflowsTheVisibleRows
  (asserted a flat DrawFill thumb; the scrollbar is sprite-chrome for
  every menu style now) — both fully superseded by
  Menu_Markup_IsAlwaysScrollable_WithRetailScrollbarChromeWired and
  UiMenuPlainStyleTests.Plain_OpenPopup_ScrollableOverflow_
  DrawsRetailScrollbarChrome_RowsStayPlain.

Verified: dotnet build AcDream.slnx -c Release green; MossTank suite
678/678; App markup/plugin filter 242/242 (241 before this commit's
test-file trim, +1 net from the merge's own new tests, 0 red).

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-09-07 16:01:51 +02:00
..
AcDream.App.Tests merge(vt): bring in retail scrollbar chrome + resizable/anchor markup 2026-09-07 16:01:51 +02:00
AcDream.Bake.Tests Optimize prepared asset package v2 2026-08-27 20:09:09 +02:00
AcDream.Cli.Tests build: make release restore reproducible 2026-08-18 10:29:00 +02:00
AcDream.Content.Tests fix(rendering): carry retail SetSurface state to detail draws 2026-09-05 02:03:13 +02:00
AcDream.Core.Net.Tests fix: complete retail parity stability pass 2026-08-28 20:01:39 +02:00
AcDream.Core.Tests fix(vt): F host-composed VtankProfiles storage replaces raw path string 2026-09-06 23:03:04 +02:00
AcDream.Core.Tests.Fixtures.HelloPlugin feat(render): implement Campaign AR and terrain fidelity 2026-08-22 13:13:29 +02:00
AcDream.Headless.Tests test(headless): the console's unknown-verb pin follows AD-124 — chat scroll, not SpewBox 2026-09-07 08:27:39 +02:00
AcDream.Launcher.Core.Tests fix(rendering): carry retail SetSurface state to detail draws 2026-09-05 02:03:13 +02:00
AcDream.Launcher.Core.Tests.Fixtures.ConsolelessSupervisorParent build: make release restore reproducible 2026-08-18 10:29:00 +02:00
AcDream.Launcher.Core.Tests.Fixtures.ConsoleSignalChild build: make release restore reproducible 2026-08-18 10:29:00 +02:00
AcDream.Launcher.Core.Tests.Fixtures.InstallLeaseHolder feat(render): implement Campaign AR and terrain fidelity 2026-08-22 13:13:29 +02:00
AcDream.Launcher.Tests Optimize prepared asset package v2 2026-08-27 20:09:09 +02:00
AcDream.Platform.Tests feat(render): implement Campaign AR and terrain fidelity 2026-08-22 13:13:29 +02:00
AcDream.Plugin.Tests.Fixtures.HostPlugin feat(render): implement Campaign AR and terrain fidelity 2026-08-22 13:13:29 +02:00
AcDream.Plugin.Tests.Fixtures.InvalidRenderPackInternal feat(render): implement Campaign AR and terrain fidelity 2026-08-22 13:13:29 +02:00
AcDream.Plugin.Tests.Fixtures.InvalidRenderPackMultiple feat(render): implement Campaign AR and terrain fidelity 2026-08-22 13:13:29 +02:00
AcDream.Plugins.MossTank.Tests test(vtank): slice 7 fix round C item F13 — drop the control-count change detector 2026-09-07 15:46:33 +02:00
AcDream.RenderPackValidator.Tests feat(render): shader ABI v2 - AtmosphericFrame gains clock/wind blocks; caster pass binds it (Campaign VM VM6a) 2026-08-23 00:30:02 +02:00
AcDream.Runtime.Tests fix #363/#367: route unknown-command refusals to chat, not SpewBox 2026-09-07 08:22:06 +02:00
AcDream.UI.Abstractions.Tests fix #363: route plugin system text to the chat window, not SpewBox 2026-09-07 08:22:22 +02:00
Fixtures/campaign-la feat(plugins): enforce apiVersion; launcher plugins default ON with "none" opt-out 2026-08-20 21:28:04 +02:00
Directory.Build.props fix: retail text and golden-string tests must not follow the machine's locale 2026-08-19 19:56:09 +02:00
TestCultureInitializer.cs fix: retail text and golden-string tests must not follow the machine's locale 2026-08-19 19:56:09 +02:00