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Three ordered pieces in one landing (the shared controller/composition files carry all three; the internal order was 6.1 -> 6.2 -> 6.3): 6.1 VendorShopItemMaterializer diff-merges the shop list into the live ClientObjectTable on VendorState transitions (so client-local close and session teardown retire the entries too) and never claims a guid it did not add — ACE's UniqueItemsForSale can re-list a guid a player once held (AP-163 files the collision-skip; no retail counterpart traced). Right-click examine on shop items now routes through the ordinary appraisal path — the 5.4 F7c blocker dissolves with the table entries. 6.2 SelectionChangeSource.Vendor: row clicks, auto-select, and examine all flow through the canonical SelectionState; the status bar and the existing byte-faithful StackSplitQuantityState slider light up unmodified. VendorSplitPolicy is the single 0xDC41CB0 mask owner; the slider VALUE seeds to 1 for exempt items while maxSplitSize keeps the stack (the splitSize/maxSplitSize distinction, research §B.3). Selection clears at retail's actual site — VendorItemsUI::RemoveFromShop (pc:202848), not a CloseVendor-level clear that does not exist. 6.3 BuildBuy (0x005F): vendorGuid, count, (i32 amount, u32 guid) pairs, and the trailing alternateCurrencyId the REAL client sends (CM_Vendor::Event_Buy pc:689288) though ACE's reader ignores it. TryBuy rides the EXISTING J5.2 one-request-at-a-time reservation and completes on UseDone; the Buy button disables while a request is in flight. The reconciliation round-trip (money property update, inventory CreateObject, ApproachVendor refresh -> panel rebuild) is proven by a synthetic-inbound test against existing machinery — no new owner. Register: AP-161 narrowed (selection + examine residuals close; staging/Sell remain; double-click-to-buy confirmed ABSENT from retail with negative evidence cited — we match retail). AP-162 files the conscious no-client-side-affordability-precheck deferral. Clean-room complete solution: 11,368 passed / 4 skipped / 0 failed. Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com> |
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| .. | ||
| AceWireWriter.cs | ||
| AllegianceRequestsTests.cs | ||
| AppraiseInfoParserTests.cs | ||
| AppraiseTests.cs | ||
| AutonomousPositionTests.cs | ||
| CastSpellTests.cs | ||
| CharacterActionsTests.cs | ||
| CharacterEnterWorldTests.cs | ||
| CharacterListTests.cs | ||
| CharacterLogOffTests.cs | ||
| ChatTests.cs | ||
| ClientCommandRequestsTests.cs | ||
| CombatEventTests.cs | ||
| CreateObjectTests.cs | ||
| DeleteObjectTests.cs | ||
| EmoteTextTests.cs | ||
| GameActionLoginCompleteTests.cs | ||
| GameEventDispatcherTests.cs | ||
| GameEventsInventoryTests.cs | ||
| HearSpeechGoldenTests.cs | ||
| InteractRequestsTests.cs | ||
| InventoryActionsTests.cs | ||
| InventoryRemoveObjectTests.cs | ||
| JumpActionTests.cs | ||
| MoveToStateGoldenTests.cs | ||
| MoveToStateTests.cs | ||
| ObjDescEventTests.cs | ||
| ParentEventTests.cs | ||
| PickupEventTests.cs | ||
| PlayerKilledTests.cs | ||
| PlayScriptGoldenTests.cs | ||
| PositionPackTests.cs | ||
| PrivateUpdatePropertyInt64Tests.cs | ||
| PrivateUpdatePropertyIntTests.cs | ||
| ProjectileVfxPacketFixtures.cs | ||
| PublicUpdatePropertyIntTests.cs | ||
| RawMotionStatePackTests.cs | ||
| ServerMessageTests.cs | ||
| SetStackSizeTests.cs | ||
| SetStateTests.cs | ||
| SetTurbineChatChannelsTests.cs | ||
| SocialActionsTests.cs | ||
| SocialStateMessagesTests.cs | ||
| SoulEmoteTests.cs | ||
| TurbineChatTests.cs | ||
| UpdateMotionTests.cs | ||
| UpdatePositionTests.cs | ||
| VectorUpdateGoldenTests.cs | ||
| VendorApproachTests.cs | ||
| VendorRequestsTests.cs | ||