..
AllegianceRequestsTests.cs
feat(allegiance): Phase H.2 AllegianceRequests + AllegianceTree model
2026-04-18 17:17:45 +02:00
AppraiseInfoParserTests.cs
feat(net): AppraiseInfoParser — ArmorProfile/CreatureProfile/WeaponProfile + enchantment bitfields
2026-04-19 10:24:35 +02:00
AppraiseTests.cs
fix(test): update AppraiseTests.ParsePutObjInContainer_RoundTrip for 4-field parser
2026-06-21 19:06:05 +02:00
AutonomousPositionTests.cs
feat(L.2b): outbound movement wire parity — RawMotionState default-difference, JumpPack, contact byte
2026-06-30 22:30:01 +02:00
CastSpellTests.cs
feat(spells): Phase E.5 CastSpellRequest + Spellbook/enchantment state
2026-04-18 17:00:32 +02:00
CharacterActionsTests.cs
fix(net): Phase L.1c conform combat wire events
2026-04-28 10:54:50 +02:00
CharacterEnterWorldTests.cs
feat(net): acdream enters the world — CharacterList parsed + CharacterEnterWorld sent + 68 CreateObject received (Phase 4.7)
2026-04-11 15:14:31 +02:00
CharacterListTests.cs
feat(net): acdream enters the world — CharacterList parsed + CharacterEnterWorld sent + 68 CreateObject received (Phase 4.7)
2026-04-11 15:14:31 +02:00
ChatTests.cs
fix(chat): BuildTell wire field order + retail-style FormatEntry + suppress duplicate Channel echo
2026-04-25 20:49:02 +02:00
ClientCommandRequestsTests.cs
feat(chat): port retail client command families
2026-07-13 14:50:15 +02:00
CombatEventTests.cs
fix(net): Phase L.1c conform combat wire events
2026-04-28 10:54:50 +02:00
CreateObjectTests.cs
feat(net): port retail physics spawn and event timestamps
2026-07-14 00:22:17 +02:00
DeleteObjectTests.cs
feat(net): port retail physics spawn and event timestamps
2026-07-14 00:22:17 +02:00
EmoteTextTests.cs
feat(net): #18 holtburger inbound chat parity - EmoteText, SoulEmote, ServerMessage, PlayerKilled, WeenieError + Windows-1252 codec
2026-04-25 19:06:01 +02:00
GameActionLoginCompleteTests.cs
feat(net): Phase 4.8 — send GameAction.LoginComplete after EnterWorld
2026-04-11 23:36:19 +02:00
GameEventDispatcherTests.cs
feat(ui): port retail selected-item mana
2026-07-11 11:16:21 +02:00
GameEventsInventoryTests.cs
fix(net): D.2b-B B-Wire — ParseInventoryServerSaveFailed reads weenieError
2026-06-21 18:55:56 +02:00
InteractRequestsTests.cs
test(B.5): exercise i32 sign-correctness for BuildPickUp.placement
2026-05-14 15:05:07 +02:00
InventoryActionsTests.cs
feat(ui): preserve exact retail shortcut records
2026-07-11 09:17:33 +02:00
InventoryRemoveObjectTests.cs
feat(net): D.2b-B B-Wire — InventoryRemoveObject (0x0024) parser
2026-06-21 18:52:21 +02:00
JumpActionTests.cs
feat(L.2b): outbound movement wire parity — RawMotionState default-difference, JumpPack, contact byte
2026-06-30 22:30:01 +02:00
MoveToStateGoldenTests.cs
feat(L.2b): outbound movement wire parity — RawMotionState default-difference, JumpPack, contact byte
2026-06-30 22:30:01 +02:00
MoveToStateTests.cs
feat(L.2b): outbound movement wire parity — RawMotionState default-difference, JumpPack, contact byte
2026-06-30 22:30:01 +02:00
ObjDescEventTests.cs
feat(net): port retail physics spawn and event timestamps
2026-07-14 00:22:17 +02:00
ParentEventTests.cs
feat(combat): port retail held weapon parenting
2026-07-11 13:02:26 +02:00
PickupEventTests.cs
fix(B.5): handle PickupEvent 0xF74A so picked-up items despawn locally
2026-05-14 16:13:16 +02:00
PlayerKilledTests.cs
feat(net): #18 holtburger inbound chat parity - EmoteText, SoulEmote, ServerMessage, PlayerKilled, WeenieError + Windows-1252 codec
2026-04-25 19:06:01 +02:00
PositionPackTests.cs
feat(L.2b): outbound movement wire parity — RawMotionState default-difference, JumpPack, contact byte
2026-06-30 22:30:01 +02:00
PrivateUpdatePropertyInt64Tests.cs
fix(ui): port live experience quality updates ( #217 )
2026-07-13 20:43:48 +02:00
PrivateUpdatePropertyIntTests.cs
feat(net): D.2b-B B-Wire — PrivateUpdatePropertyInt (0x02CD) parser
2026-06-21 18:50:56 +02:00
ProjectileVfxPacketFixtures.cs
feat(net): port retail physics spawn and event timestamps
2026-07-14 00:22:17 +02:00
PublicUpdatePropertyIntTests.cs
feat(D.5.2): PublicUpdatePropertyInt (0x02CE) parser
2026-06-17 18:29:23 +02:00
RawMotionStatePackTests.cs
feat(L.2b): outbound movement wire parity — RawMotionState default-difference, JumpPack, contact byte
2026-06-30 22:30:01 +02:00
ServerMessageTests.cs
feat(net): #18 holtburger inbound chat parity - EmoteText, SoulEmote, ServerMessage, PlayerKilled, WeenieError + Windows-1252 codec
2026-04-25 19:06:01 +02:00
SetStackSizeTests.cs
feat(net): D.2b-B B-Wire — SetStackSize (0x0197) parser
2026-06-21 18:51:42 +02:00
SetStateTests.cs
feat(phys L.2g slice 1): inbound SetState (0xF74B) parser
2026-05-12 22:15:31 +02:00
SetTurbineChatChannelsTests.cs
feat(net+chat): #19 TurbineChat (0xF7DE) codec + ChatChannelInfo + SetTurbineChatChannels parser
2026-04-25 19:44:56 +02:00
SocialActionsTests.cs
feat(ui): port retail selected-item mana
2026-07-11 11:16:21 +02:00
SocialStateMessagesTests.cs
feat(chat): port retail client command families
2026-07-13 14:50:15 +02:00
SoulEmoteTests.cs
feat(net): #18 holtburger inbound chat parity - EmoteText, SoulEmote, ServerMessage, PlayerKilled, WeenieError + Windows-1252 codec
2026-04-25 19:06:01 +02:00
TurbineChatTests.cs
feat(net+chat): #19 TurbineChat (0xF7DE) codec + ChatChannelInfo + SetTurbineChatChannels parser
2026-04-25 19:44:56 +02:00
UpdateMotionTests.cs
feat(R4-V3): wire completion - mt 8/9 parsing + full params exposure + the mt-0 sticky trailer (closes M7, M13, M14-wire-note)
2026-07-03 11:53:53 +02:00
UpdatePositionTests.cs
feat(net): port retail physics spawn and event timestamps
2026-07-14 00:22:17 +02:00