Closes review finding F4 (docs/research/2026-08-22-campaign-ar-review.md):
retail's main-world colour, sun rays and volumetric shafts are all
gamma-encoded display-space values (the 2013 client has no linear
lighting pipeline), but bloom thresholding, ACES (Narkowicz fit),
Rec.709 luma saturation, the contrast pivot and the vignette were all
operating directly on those gamma values, then writing the result to
the UNORM swapchain without re-encoding.
- atmospheric_common.glsl gains acdreamDecodeDisplay/acdreamEncodeDisplay
(pow(c, 2.2) / pow(c, 1/2.2)). 2.2 is the retail-era CRT/early-LCD
display-gamma assumption, deliberately not the sRGB piecewise curve,
which would claim a precision retail's authoring pipeline never had.
uAtmosphereSunColor's comment is corrected from "authored linear rgb"
to "authored display-space rgb (retail has no linear pipeline)".
- atmospheric_bloom_downsample.frag, atmospheric_filmic.frag (both the
fused-Low and non-fused paths) decode every world/ray/volumetric read
before summing/thresholding; atmospheric_bloom_blur.frag is unchanged
(it already reads the now-linear bloom buffer); atmospheric_sun_rays.frag
and atmospheric_volumetric.frag are documented as writing display-space
colour that the consumers decode.
- The contrast pivot moves from 0.5 (a gamma-space midpoint) to 0.18
(linear mid-grey, the standard 18%-grey-card exposure convention).
The final filmic output is clamped in linear, then re-encoded before
the UNORM write.
- Bloom threshold/knee are re-derived for linear light: the pre-VM3
gamma-space pair was threshold 1.0 / knee 0.45, i.e. a soft range of
[0.55, 1.0] in gamma. Decoding both ends with the same 2.2 assumption
gives decode(1.0) = 1.0 (threshold unchanged) and
decode(0.55) = 0.55^2.2 ~= 0.27, so linear knee = 1.0 - 0.27 ~= 0.73.
Replaced the inline 0.45f literals with named constants
BloomThresholdLinear = 1f / BloomKneeLinear = 0.73f on
AtmosphericPostProcessGraph. bloom-strength's 0.65 default is
untouched.
- Exposure stays at its accepted 0.80 default: in linear,
encode(acesFitted(0.80 * decode(0.46))) ~= 0.50, reproducing the same
accepted midtone the old gamma-space pipeline produced as 0.51 for the
same 0.46 input (0.46 * 0.80 fed straight into acesFitted, no
decode/encode). Highlights now retain more (gamma 0.9 input moves from
~0.74 to ~0.85 through the full pipeline) and blacks deepen slightly
(gamma 0.1 moves from ~0.09 to ~0.05) — the owner's visual gate judges.
- Added AtmosphericColorPipeline, a CPU mirror of the GLSL decode/encode/
ACES/grade/filmic math (line-for-line, with a header comment requiring
it stay mirrored), and AtmosphericColorPipelineTests: neutral-preset
identity within half an 8-bit step for a 0..255 grey sweep (proving the
neutral preset is numerically the pack-off image), decode/encode
round-trip within 1e-6, monotonic-in-exposure, the pinned midtone/
highlight/shadow numbers above, and the bloom-knee derivation.
- Added a shader-source pinning test so a future edit cannot silently
drop the colour-space conversions: atmospheric_filmic.frag must
contain exactly one acdreamEncodeDisplay( call in main()'s output,
atmospheric_bloom_downsample.frag must contain at least three
acdreamDecodeDisplay( calls.
- Regenerated SPIR-V (tools/compile-shaders.ps1, glslc from the
installed Vulkan SDK). Only atmospheric_bloom_downsample.frag.spv and
atmospheric_filmic.frag.spv changed in bytes; every other pack shader
that includes atmospheric_common.glsl recompiled to a byte-identical
binary (the new decode/encode helpers are unreferenced dead code for
them). VulkanShaderManifestTests' retail-oracle SHA-256 set
(mesh_modern, terrain_modern, mesh_detail, etc.) is untouched and
still passes — the retail default path did not change.
- Docs: noted the linear-light move in the AR plan's Slice 1 section,
and added a "Colour space" section to the render-pack ABI doc
(docs/render-packs/semantic-bindings-v1.md) naming which inputs are
display-space and pointing at atmospheric_common.glsl as the
reference implementation. No ABI version bump — the binding layout
is unchanged.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>