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AceWireWriter.cs
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fix(chat): Campaign CH user-gate round 1 — jump-in-air edge, portal cue cadence, wrap/prefix/color fixes
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2026-08-09 23:42:32 +02:00 |
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AllegianceProfileVersionGateTests.cs
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fix(net): FA1 review round -- zero-id tree rejection, monarch clear, 0x001F builder
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2026-08-12 00:46:42 +02:00 |
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AllegianceRequestsTests.cs
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fix(net): FA1 review round -- zero-id tree rejection, monarch clear, 0x001F builder
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2026-08-12 00:46:42 +02:00 |
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AllegianceSmallEventsTests.cs
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feat(net): FA1 -- S->C parsers for fellowship/allegiance, confirmation triple, allegiance version gates
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2026-08-12 00:13:10 +02:00 |
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AppraiseInfoParserTests.cs
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fix #234: port retail appraisal floaty and inscriptions
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2026-07-23 12:12:57 +02:00 |
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AppraiseTests.cs
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fix(gameplay): reconcile wield ownership and target facing
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2026-07-15 08:19:23 +02:00 |
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AutonomousPositionTests.cs
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feat(L.2b): outbound movement wire parity — RawMotionState default-difference, JumpPack, contact byte
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2026-06-30 22:30:01 +02:00 |
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CastSpellTests.cs
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test: remove exact duplicate coverage
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2026-08-18 12:36:41 +02:00 |
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CharacterActionsTests.cs
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fix(net): xpSpent is a dword on the wire, and we were sending eight bytes
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2026-07-29 01:59:47 +02:00 |
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CharacterCreateTests.cs
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feat(net,runtime): Campaign CC CC2 — CharacterCreate wire, 0xF643 correlation, creation status events
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2026-08-15 12:49:52 +02:00 |
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CharacterDeleteTests.cs
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feat(net): Campaign LA LA7a — CharacterDelete/CharacterRestore/CharacterError wire messages
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2026-08-14 15:46:48 +02:00 |
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CharacterEnterWorldTests.cs
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perf(net): frame recurring sends in place
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2026-07-25 06:02:52 +02:00 |
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CharacterErrorTests.cs
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feat(net): Campaign LA LA7a — CharacterDelete/CharacterRestore/CharacterError wire messages
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2026-08-14 15:46:48 +02:00 |
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CharacterListTests.cs
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fix(net): conform character entry and session shutdown
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2026-07-21 10:33:03 +02:00 |
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CharacterLogOffTests.cs
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fix(net): conform character entry and session shutdown
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2026-07-21 10:33:03 +02:00 |
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CharacterRestoreTests.cs
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fix(net): Campaign LA LA7a review fixes — AD-97 register row, corrected restore justification
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2026-08-14 16:01:52 +02:00 |
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CharGenVerificationResponseTests.cs
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feat(net,runtime): Campaign CC CC2 — CharacterCreate wire, 0xF643 correlation, creation status events
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2026-08-15 12:49:52 +02:00 |
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ChatTests.cs
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fix(net): ranged speech carries a range float our parser was eating
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2026-07-29 01:51:34 +02:00 |
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ClientCommandRequestsTests.cs
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feat(chat): port retail's @pklite client command (EnterPkLite 0x028F)
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2026-08-03 18:57:17 +02:00 |
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ClientCommandResponsesTests.cs
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fix(net): FA1 review round -- zero-id tree rejection, monarch clear, 0x001F builder
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2026-08-12 00:46:42 +02:00 |
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CombatEventTests.cs
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fix(net): Phase L.1c conform combat wire events
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2026-04-28 10:54:50 +02:00 |
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ConfirmationTripleTests.cs
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feat(net): FA1 -- S->C parsers for fellowship/allegiance, confirmation triple, allegiance version gates
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2026-08-12 00:13:10 +02:00 |
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CreateObjectTests.cs
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fix(physics): AP-129 review fix - port CanMoveInto/IsAllowedIn, stop failing closed
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2026-07-30 11:36:11 +02:00 |
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DeleteObjectTests.cs
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feat(net): port retail physics spawn and event timestamps
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2026-07-14 00:22:17 +02:00 |
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EmoteTextTests.cs
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feat(net): #18 holtburger inbound chat parity - EmoteText, SoulEmote, ServerMessage, PlayerKilled, WeenieError + Windows-1252 codec
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2026-04-25 19:06:01 +02:00 |
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FellowshipEventsTests.cs
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fix(net): FA1 review round -- zero-id tree rejection, monarch clear, 0x001F builder
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2026-08-12 00:46:42 +02:00 |
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GameActionLoginCompleteTests.cs
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feat(net): Phase 4.8 — send GameAction.LoginComplete after EnterWorld
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2026-04-11 23:36:19 +02:00 |
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GameEventDispatcherTests.cs
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fix(net): stop dropping every transient string on a chat type that isn't sent
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2026-07-29 01:58:02 +02:00 |
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GameEventsInventoryTests.cs
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fix(net): D.2b-B B-Wire — ParseInventoryServerSaveFailed reads weenieError
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2026-06-21 18:55:56 +02:00 |
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HearSpeechGoldenTests.cs
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fix(net): ranged speech carries a range float our parser was eating
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2026-07-29 01:51:34 +02:00 |
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HouseEventsTests.cs
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feat(net): Map/House panel — slice 4a, House wire parsing groundwork
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2026-08-17 02:09:34 +02:00 |
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InteractRequestsTests.cs
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test(B.5): exercise i32 sign-correctness for BuildPickUp.placement
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2026-05-14 15:05:07 +02:00 |
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InventoryActionsTests.cs
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fix #234: port retail appraisal floaty and inscriptions
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2026-07-23 12:12:57 +02:00 |
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InventoryRemoveObjectTests.cs
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feat(net): D.2b-B B-Wire — InventoryRemoveObject (0x0024) parser
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2026-06-21 18:52:21 +02:00 |
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JumpActionTests.cs
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feat(L.2b): outbound movement wire parity — RawMotionState default-difference, JumpPack, contact byte
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2026-06-30 22:30:01 +02:00 |
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MoveToStateGoldenTests.cs
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feat(L.2b): outbound movement wire parity — RawMotionState default-difference, JumpPack, contact byte
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2026-06-30 22:30:01 +02:00 |
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MoveToStateTests.cs
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feat(L.2b): outbound movement wire parity — RawMotionState default-difference, JumpPack, contact byte
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2026-06-30 22:30:01 +02:00 |
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ObjDescEventTests.cs
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feat(net): port retail physics spawn and event timestamps
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2026-07-14 00:22:17 +02:00 |
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ParentEventTests.cs
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feat(combat): port retail held weapon parenting
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2026-07-11 13:02:26 +02:00 |
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PickupEventTests.cs
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fix(B.5): handle PickupEvent 0xF74A so picked-up items despawn locally
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2026-05-14 16:13:16 +02:00 |
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PlayerKilledTests.cs
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feat(net): #18 holtburger inbound chat parity - EmoteText, SoulEmote, ServerMessage, PlayerKilled, WeenieError + Windows-1252 codec
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2026-04-25 19:06:01 +02:00 |
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PlayScriptGoldenTests.cs
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test(net): generate wire fixtures from ACE's own writer, not hand-typed hex
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2026-07-29 01:49:15 +02:00 |
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PositionPackTests.cs
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feat(L.2b): outbound movement wire parity — RawMotionState default-difference, JumpPack, contact byte
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2026-06-30 22:30:01 +02:00 |
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PrivateUpdatePropertyInt64Tests.cs
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fix(ui): port live experience quality updates (#217)
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2026-07-13 20:43:48 +02:00 |
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PrivateUpdatePropertyIntTests.cs
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feat(net): D.2b-B B-Wire — PrivateUpdatePropertyInt (0x02CD) parser
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2026-06-21 18:50:56 +02:00 |
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ProjectileVfxPacketFixtures.cs
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feat(net): port retail physics spawn and event timestamps
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2026-07-14 00:22:17 +02:00 |
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PublicUpdatePropertyIntTests.cs
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feat(D.5.2): PublicUpdatePropertyInt (0x02CE) parser
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2026-06-17 18:29:23 +02:00 |
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RawMotionStatePackTests.cs
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feat(L.2b): outbound movement wire parity — RawMotionState default-difference, JumpPack, contact byte
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2026-06-30 22:30:01 +02:00 |
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ServerMessageTests.cs
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feat(net): #18 holtburger inbound chat parity - EmoteText, SoulEmote, ServerMessage, PlayerKilled, WeenieError + Windows-1252 codec
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2026-04-25 19:06:01 +02:00 |
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ServerNameTests.cs
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fix(ui,net): Campaign LA gate round 2 — char-select exit confirmation, authored row justify, world name
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2026-08-15 11:50:45 +02:00 |
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SetStackSizeTests.cs
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feat(net): D.2b-B B-Wire — SetStackSize (0x0197) parser
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2026-06-21 18:51:42 +02:00 |
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SetStateTests.cs
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feat(phys L.2g slice 1): inbound SetState (0xF74B) parser
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2026-05-12 22:15:31 +02:00 |
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SetTurbineChatChannelsTests.cs
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feat(net+chat): #19 TurbineChat (0xF7DE) codec + ChatChannelInfo + SetTurbineChatChannels parser
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2026-04-25 19:44:56 +02:00 |
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SocialActionsTests.cs
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fix(net): FA1 -- repair fellowship builders, add 0x0290/0x0291, allegiance Kick
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2026-08-12 00:12:47 +02:00 |
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SocialStateMessagesTests.cs
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feat(chat): port retail client command families
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2026-07-13 14:50:15 +02:00 |
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SoulEmoteTests.cs
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feat(net): #18 holtburger inbound chat parity - EmoteText, SoulEmote, ServerMessage, PlayerKilled, WeenieError + Windows-1252 codec
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2026-04-25 19:06:01 +02:00 |
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SoundEventTests.cs
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feat(audio): Campaign A slice A3 — the server sound channel (0xF750)
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2026-08-08 22:07:23 +02:00 |
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TradeRequestsTests.cs
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feat: secure trade with other players - wire, RuntimeTradeState, the
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2026-08-14 11:49:13 +02:00 |
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TurbineChatTests.cs
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feat(net+chat): #19 TurbineChat (0xF7DE) codec + ChatChannelInfo + SetTurbineChatChannels parser
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2026-04-25 19:44:56 +02:00 |
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UpdateMotionTests.cs
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feat(R4-V3): wire completion - mt 8/9 parsing + full params exposure + the mt-0 sticky trailer (closes M7, M13, M14-wire-note)
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2026-07-03 11:53:53 +02:00 |
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UpdatePositionTests.cs
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feat(net): port retail physics spawn and event timestamps
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2026-07-14 00:22:17 +02:00 |
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VectorUpdateGoldenTests.cs
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test(net): generate wire fixtures from ACE's own writer, not hand-typed hex
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2026-07-29 01:49:15 +02:00 |
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VendorApproachTests.cs
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fix(runtime/core): Slice 5.3 review corrections — retirement/transit close, per-unit pricing, guarded auto-close dispatch
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2026-08-07 16:15:57 +02:00 |
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VendorRequestsTests.cs
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feat(vendor): Slice 6b/6c — move-to-use, buy staging, selling; the vendor arc is functionally complete
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2026-08-08 11:43:11 +02:00 |