acdream/tests/AcDream.App.Tests/Streaming
Erik 7771c07fb6 refactor(app): compose session and player startup
Move streaming, live-session, hydration, local-player, combat, and teleport construction behind the typed Phase-7 boundary. Add exact-owner runtime bindings and focused spawn-claim classification so partial startup rolls back without retaining old session targets while preserving the accepted construction and frame dependencies.

Co-authored-by: Codex <codex@openai.com>
2026-07-22 18:28:32 +02:00
..
GpuWorldStateActivatorTests.cs refactor(streaming): compose landblock presentation transaction 2026-07-21 21:45:16 +02:00
GpuWorldStateAnimatedIndexTests.cs fix(rendering): bound portal resource lifetime 2026-07-18 21:35:16 +02:00
GpuWorldStateVisibilityTests.cs fix(rendering): bound portal resource lifetime 2026-07-18 21:35:16 +02:00
LandblockBuildFactoryTests.cs refactor(streaming): extract landblock build factory 2026-07-21 20:30:32 +02:00
LandblockBuildOriginTests.cs refactor(app): compose live presentation startup 2026-07-22 17:55:15 +02:00
LandblockConcretePresentationPipelineTests.cs refactor(streaming): own presentation retirement in pipeline 2026-07-21 22:07:36 +02:00
LandblockPhysicsPublisherTests.cs refactor(streaming): compose landblock presentation transaction 2026-07-21 21:45:16 +02:00
LandblockPresentationPipelineTests.cs refactor(streaming): complete landblock presentation cutover 2026-07-21 22:47:30 +02:00
LandblockRenderPublisherTests.cs refactor(streaming): extract landblock render publisher 2026-07-21 20:47:01 +02:00
LandblockRetirementCoordinatorTests.cs refactor(streaming): own presentation retirement in pipeline 2026-07-21 22:07:36 +02:00
LandblockStaticPresentationPublisherTests.cs refactor(streaming): compose landblock presentation transaction 2026-07-21 21:45:16 +02:00
LocalPlayerTeleportControllerTests.cs refactor(app): compose session and player startup 2026-07-22 18:28:32 +02:00
StreamingControllerReadinessTests.cs fix(rendering): bound portal resource lifetime 2026-07-18 21:35:16 +02:00
StreamingFrameControllerTests.cs refactor(streaming): extract the update frame 2026-07-22 01:01:04 +02:00
TeleportLandblockTransitionTests.cs fix(world): remove non-retail portal exit fade 2026-07-15 23:20:52 +02:00
TeleportTransitCoordinatorTests.cs fix(world): remove non-retail portal exit fade 2026-07-15 23:20:52 +02:00
WorldRevealCoordinatorTests.cs refactor(streaming): centralize world reveal lifetime 2026-07-20 23:33:50 +02:00
WorldRevealLifecycleTelemetryTests.cs test(streaming): expose world reveal lifecycle 2026-07-20 22:32:23 +02:00
WorldRevealReadinessBarrierTests.cs test(streaming): expose world reveal lifecycle 2026-07-20 22:32:23 +02:00