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Audio
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refactor(app): compose content effects and audio startup
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2026-07-22 15:36:05 +02:00 |
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Combat
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refactor(app): complete session startup composition
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2026-07-22 18:49:31 +02:00 |
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Composition
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refactor(app): close ordered startup composition
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2026-07-22 19:20:20 +02:00 |
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Diagnostics
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refactor(app): complete session startup composition
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2026-07-22 18:49:31 +02:00 |
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Input
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refactor(input): own gameplay action routing
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2026-07-22 12:43:05 +02:00 |
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Interaction
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refactor(camera): extract the update frame
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2026-07-22 03:08:58 +02:00 |
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Net
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refactor(net): own live session composition
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2026-07-22 10:36:06 +02:00 |
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Physics
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refactor(runtime): extract the live object frame
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2026-07-22 00:42:26 +02:00 |
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Plugins
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feat(D.2b): IUiRegistry plugin UI surface + buffered drain into UiHost
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2026-06-14 17:46:37 +02:00 |
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Rendering
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refactor(app): close ordered startup composition
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2026-07-22 19:20:20 +02:00 |
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Settings
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refactor(app): compose session and player startup
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2026-07-22 18:28:32 +02:00 |
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Spells
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fix(spells): load complete retail DAT catalog
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2026-07-15 21:17:13 +02:00 |
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Streaming
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refactor(app): compose session and player startup
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2026-07-22 18:28:32 +02:00 |
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Studio
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feat(studio): #156 #157 mockup desktop and font resolver
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2026-06-26 12:56:05 +02:00 |
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UI
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refactor(lifetime): own render resource prefixes
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2026-07-22 14:42:14 +02:00 |
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World
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refactor(app): compose atomic frame roots
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2026-07-22 19:02:08 +02:00 |
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AcDream.App.Tests.csproj
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fix(rendering): bound portal resource lifetime
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2026-07-18 21:35:16 +02:00 |
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BoundedTestDatCollection.cs
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fix(rendering): bound portal resource lifetime
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2026-07-18 21:35:16 +02:00 |
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FramePhaseTestDoubles.cs
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refactor(runtime): extract the live object frame
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2026-07-22 00:42:26 +02:00 |
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FrameProfilerReportTests.cs
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fix #225: stabilize render pacing and frame CPU
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2026-07-19 06:29:30 +02:00 |
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FrameStatsBufferTests.cs
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fix(pipeline): MP0 - profiler toggle-path hygiene + Max() seed (review follow-up)
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2026-07-05 19:26:28 +02:00 |
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RuntimeDatAccessArchitectureTests.cs
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fix(rendering): bound portal resource lifetime
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2026-07-18 21:35:16 +02:00 |
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RuntimeDatCollectionFactoryTests.cs
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fix(rendering): bound portal resource lifetime
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2026-07-18 21:35:16 +02:00 |
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RuntimeOptionsRetailUiTests.cs
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test(runtime): add deterministic world gate artifacts
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2026-07-20 22:37:16 +02:00 |
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RuntimeOptionsTests.cs
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refactor(render): extract world frame preparation
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2026-07-22 05:54:00 +02:00 |