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4674 commits

Author SHA1 Message Date
Erik
7aee57fa22 fix(vt): round 3 item 5 — jump-charge ceiling moves from storage load to execution
Retail's real 2000 ms jump-charge ceiling (refs/vtank/decompiled/bi.cs:502-505,
bi.a) is enforced at the moment a jump STARTS charging, not by the storage
format — metaf's own NJump (metaf_monolithic.py:11708-11820) and VTank's
.nav both round-trip the authored value unclamped. The prior slice-1 port
misread this as a LOAD-time clamp: MetafSerializer's .af "jmp" parser and
the legacy-JSON route migration both clamped JumpChargeMilliseconds on
read, silently rewriting an authored 5000 ms waypoint down to 2000 ms even
when the route is never executed.

Removed both load-time clamps; NavigationController.TickJump now clamps
the EFFECTIVE charge duration (Math.Clamp(..., 0, 2000)) only at the one
place retail actually enforces it — the charge-hold comparison during
execution — leaving the stored/authored value untouched.

Renamed MetafSerializerTests.JumpNodeClampsChargeMillisecondsTo2000 to
JumpNodeLoadPreservesAuthoredChargeMillisecondsAboveRetailCeiling (now
asserts the 5000 ms value survives the .af load) and added a save+load
round-trip test and a Navigation execution test asserting the jump
releases at ~2000 ms of in-game charging despite a 5000 ms authored value.

Mutation: reverted MetafSerializer.cs/MossTankRouteProfileStore.cs/
Navigation.cs to HEAD (keeping only the new/changed tests) and ran the
three new/renamed tests — all three failed (load clamped to 2000,
execution never released before 5000 ms) — confirming they exercise the
bug before the fix.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-09-07 01:21:50 +02:00
Erik
0398913538 fix(vt): round 3 items 3-4 — hidden-prefix-first nav naming + disjoint pickers
Item 3: MossTankRouteProfileStore's per-character auto route file was named
nav_--Name_Server.af (NavPrefix + AutoCharacterFileName) — the "nav_" marker
came BEFORE the "--" hidden prefix, so the whole filename does not start
with "--" and defeats every StartsWith("--") hidden-file check in
VtankProfileDirectory, leaking another character's private route binding
into both the nav and meta pickers. Chose hidden-prefix-first naming
(--nav_Name_Server.af, matching VTank's own "--" convention with the nav_
kind marker second) via a new AutoCharacterFileName(name, server, ext,
marker) overload; applied only to the per-character auto file — named
routes keep their existing nav_Name.af (shared/visible) shape.

Item 4: ListNavigationProfiles and ListMetaProfiles shared the same flat
.af directory with no marker check at all, so each picker returned the
other's files too (a Meta profile appeared in the nav picker and vice
versa). ListNavigationProfiles now requires the nav_ marker;
ListMetaProfiles now excludes it.

Mutation: reverted VtankProfileDirectory.cs and MossTankRouteProfileStore.cs
to HEAD (keeping only the new/changed tests) — the build failed outright
(VtankProfileDirectory has no NavMarker/marker-overload for the new tests to
call), and the two pre-existing tests this round updated
(ListNavigationProfilesFiltersBothReservedPrefixes,
RouteStoreLeavesLegacyJsonUntouchedWhenAfCounterpartExists) independently
failed at runtime against their OLD un-marked/mis-ordered fixtures once
this round's marker/ordering requirement was pinned, confirming both are
exercising real, fixed behavior.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-09-07 01:18:54 +02:00
Erik
145bd62503 fix(vt): round 3 item 2 — sweep the whole legacy profile roster, not just the selected one
The pre-cutover roster documents (profiles/{index,meta/index,route/index}.json)
carried EVERY named profile a character had, but each store's cutover only
ever converted the ONE currently-selected profile (MigrateLegacyIfNeeded) —
every other named profile was silently orphaned: never converted to the new
.usd/.af format, never listed again. Worse, MossTankProfileStore actively
reused "profiles/index.json" for a MineOnly-only shape, so the very next
SetMineOnly() save would have permanently discarded the roster.

Added a one-time SweepLegacyRosterIfNeeded() to all three stores
(settings/meta/route), guarded by a per-instance flag so repeat LoadCurrent
calls are a no-op:
- Settings: entries owned by the currently-bound character convert to their
  real per-(character,server) sub-profile .usd + side-car; entries owned by
  a different character are written back to the roster for that character's
  own future session. MineOnly now lives at a NEW dedicated key
  (profiles/macro/preferences.json) so the old roster key is never again
  flattened/overwritten.
- Meta/route: named profiles were never owner-scoped (one shared, globally-
  hashed key per name), so every roster entry converts unconditionally.

Mutation: reverted all three store .cs files to HEAD (keeping only the new
tests) and ran SettingsRosterSweepConvertsEveryNamedLegacyProfileOnce,
MetaRosterSweepConvertsEveryNamedLegacyProfileOnce, and
RouteRosterSweepConvertsEveryNamedLegacyProfileOnce — all three failed
(missing converted .usd/.af files) — confirming the tests exercise the bug
before the fix.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-09-07 01:15:09 +02:00
Erik
b6d642c9b7 fix(vt): round 3 item 1 — drop-in .usd EnableLooting no longer clobbered
MossTankProfileStore's SideCarDocument.InventoryEnableLooting duplicated
the real "EnableLooting" .usd Settings row, and the side-car's own Apply()
ran AFTER the .usd was applied in LoadCurrent — so a drop-in profile with
looting on loaded with it silently off, clobbered by whatever the side-car
happened to hold (default false for a profile with no side-car at all).

Deleted the duplicate field; settings.Inventory.Loot.Enabled is now owned
exclusively by the .usd row. Added a reflection test proving no SideCarDocument
field (typed or with its Combat/Buff/Vitals/Inventory group prefix stripped)
collides with a VtankOptionCatalog name, and a drop-in regression test:
a real .usd fixture with EnableLooting=True and NO side-car now loads with
panel.LootEnabled == true.

Mutation: reverted MossTankProfileStore.cs to HEAD (keeping only the new
tests) and ran both new tests — SideCarDocumentHasNoFieldNamedForARealVtankSetting
failed with `["InventoryEnableLooting"]`, DropInUsdWithLootingEnabledAndNoSideCarLoadsLootingEnabled
failed with Expected True/Actual False — confirming both tests exercise the bug
before the fix.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-09-07 01:03:47 +02:00
Erik
8a146aa8c4 feat(vt): Profiles tab Delete action, bound through the markup contract
Campaign VT slice 1 Part A round 2 step 5: the Profiles tab's action set
(Create/Select/Save/Delete/name field/mine-only) was missing Delete
entirely — every profile family only ever had Create/Copy/Clear. Adds
MossTankProfileStore.Delete (removes the selected named profile's real
.usd file and its side-car, falls back to "By char"; refuses for "By
char" itself, which has nothing to delete — see ClearCurrent for that
case) and wires it through MossTankPanel.DeleteProfile to a new "Delete"
button in mosstank.xml, next to "Clear profile!".

Create/Select/the name field/the mine-only toggle already bind to the
directory-backed store from steps 1-4; this closes the one missing verb.

Mutation shown to fail: Delete short-circuited to always refuse made
DeleteProfileRemovesTheRealFileAndFallsBackToByCharacter fail (selection
stayed on the named file instead of falling back); restored, it passes
along with the By-char refusal companion test. The markup contract's
interactive-control count was updated for the new button (190 -> 191).

595 MossTank tests passing (was 593).

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-09-07 00:34:34 +02:00
Erik
e5c4912b6d test(vt): pin the route store's legacy-JSON migration (round 2 step 4)
Adds the same migrate-and-delete / counterpart-already-exists coverage
for MossTankRouteProfileStore that Settings and Meta already had,
completing step 4's "pin with a test per store" requirement. Also
corrects an assumption in the route store's own waypoint model: metaf's
"pnt" node format is bare x/y/z (three doubles, MetafSerializer.cs:217)
with no cell id at all for any waypoint type, not just "jmp" — so the
migration test checks EastWest/NorthSouth instead of CellId.

Mutation shown to fail: MossTankRouteProfileStore.MigrateLegacyIfNeeded
short-circuited to a no-op made RouteStoreMigratesLegacyJsonProfileToAfAndDeletesTheJsonKey
fail (LoadCurrent returned false, nothing to load); restored, it passes
along with the companion counterpart-exists test.

593 MossTank tests passing (was 591).

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-09-07 00:30:20 +02:00
Erik
a5d52bfb07 feat(vt): metas and routes cut over to real .af files (round 2 steps 2-3)
MossTankMetaProfileStore and MossTankRouteProfileStore now store their
profiles as real .af files through IPluginHost.VtankProfiles, named and
listed by VtankProfileDirectory's rules, instead of a hashed JSON
document plus a stale "exports/" mirror (WriteLegacyExport deleted from
both). Named Meta profiles are plain shared files (matching VTank's own
ac() picker, which has no per-character sub-profile carve-out); named
route profiles carry a "nav_" prefix (metaf's own observed convention
for a stand-alone nav .af, confirmed against the committed nav_*.af
fixtures) so a route and a Meta profile sharing a user-typed name never
collide in the shared VtankProfiles directory. Both stores' Selected/
AvailableNames strip the file extension (and the route store's "nav_"
prefix) for display, matching the bare names users type at /vt meta|nav.

The route store now persists only the fields metaf's NAV: grammar
actually carries (Mode, Waypoints, FollowTarget) — Enabled/Priority/
MinimumDistanceMeters/FollowAroundCorners/OpenDoors/Door* are real VTank
Settings-table rows already owned end-to-end by MossTankProfileStore's
.usd profile (round 2 step 1), matching real VTank's own split between
global nav prefs and the per-route file; ClearCurrent and LoadCurrent
were narrowed to match. LoadCurrent gained an ISpellCatalog parameter
(TryLoadNav's own requirement); both call sites now pass
host.Automation.Spells.

Both stores gained the same one-time legacy-JSON migration as the
Settings store: first load converts a not-yet-migrated JSON profile to
.af and deletes the JSON key, leaving an existing .af counterpart (and
its stale JSON) untouched. The Meta store's SaveCurrent/Create now
refuse (return false, set SaveNotice, leave the prior .af content in
place) rather than silently drop a disabled rule that metaf/.af cannot
represent — MossTankPanel's four rule-editing call sites were updated to
prefer that refusal notice over their own generic success message.

Mutations shown to fail: MossTankMetaProfileStore.MigrateLegacyIfNeeded
stubbed to a no-op made MetaStoreMigratesLegacyJsonProfileToAfAndDeletesTheJsonKey
fail (legacy key was not deleted); SaveCurrent's SaveMeta call switched to
dropDisabledRules:true made MetaStoreRefusesToSaveADisabledRuleAndKeepsThePriorAfContent
fail (the disabled rule was silently written). Both restored and green.

NavigationTests.RouteProfilesRoundTripEveryWaypointField (asserting the
pre-cutover JSON-carries-everything behavior) was split into
RouteProfilesRoundTripWaypointFieldsButLeaveSettingsOwnedFieldsAlone and
FollowModeRouteRoundTripsTheFollowTargetThroughAf, and now also
documents two pre-existing, already-recorded metaf representational
gaps discovered by routing this path through .af for the first time:
JumpDirection has no .af representation at all (MetafSerializer.cs:924)
and a "jmp" node carries no cell id (six bare fields, no hex component).
MossTankPanelTests' nav/meta export-path tests were updated from the
retired "exports/meta|nav/" mirror to the real file locations.

591 MossTank tests passing (was 588 after step 1's commit, +3 new tests
net of the two renamed/retired ones).

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-09-07 00:27:37 +02:00
Erik
479495ecc6 feat(vt): settings profiles cut over to real .usd files (round 2 step 1)
MossTankProfileStore now stores the VTank-catalog Settings (Combat/Buffs/
Vitals/Inventory/Navigation) as a real .usd database read/written through
VtankSettingsProfileSerializer, listed via VtankProfileDirectory's real
naming rules (auto "By char" file, "--Name_Server_" sub-profiles, .cdf
per-character binding) instead of a hashed JSON document. Only state with
no VTank setting name (item/consumable lists, the monster-rule table, and
a handful of MossTank-only knobs) still lives in a small JSON side-car
keyed by the real .usd file name.

A one-time migration converts a not-yet-migrated legacy JSON profile into
its .usd + side-car pair on first load and deletes the JSON key, leaving
an existing .usd counterpart (and its stale JSON) untouched. `opt setinall`
now patches every known .usd file's Settings row directly, keeping each
file's side-car DynamicSettings mirror in sync so MossTankPanel's existing
option-override replay doesn't clobber the freshly patched value on the
next load.

VtankProfileDirectory gained WriteCharacterBinding (the .cdf writer
counterpart to the existing reader). VtankSettingsProfileSerializer.Apply
is now internal so the store can seed live settings directly from a
parsed database without a text round-trip.

Mutation shown to fail: MigrateLegacyIfNeeded stubbed to a no-op made
FirstLoadMigratesLegacyJsonMacroProfileToUsdAndDeletesTheJsonKey fail
(legacy key was not deleted); restored, it passes along with the
ExistingUsdCounterpartLeavesLegacyJsonUntouchedAndUnread companion test.

585 -> 587 MossTank tests passing (net +2 after adjusting three existing
tests to the new, more retail-faithful defaults/identity: a brand-new
profile now seeds from VTank's own shipped defaultsettings.usd rather
than a MossTank-guessed CLR default, and Selected/MacroProfileNames now
surface the real VTank file name instead of a bare invented name).

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-09-07 00:12:41 +02:00
Erik
d631cc4fe6 fix(vt): J five nits — argument order, sort order, dedup key readers
Item J (slice-1 fix round), five sub-parts (item 12's sixth, the
VtankCellBuilder/VtankCellFactory note, required no change — both are
genuinely in use):

1. MobsInDist_Priority's regex-table entry gained an argument-order
   comment (count, distance, priority — cross-referenced against Meta.cs's
   runtime evaluation, CountMonstersByPriority(priority, distance) >=
   count) plus a new synthesized round-trip test
   (MobsInDistPriorityRoundTripsAllThreeNumbersDistinctly): this condition
   is never exercised by any committed real fixture (only its name
   appears, in the auto-completion header banner text), so nothing
   previously caught an accidental swap of any two of its three numeric
   fields.

2. VtankDatabase.Render() now explicitly sorts tables by name
   (StringComparer.Ordinal) before writing — VTank's own `y` class holds
   tables in a SortedDictionary, so a real .usd/.ast always emits
   table-name order. This port's own Tables is an insertion-ordered list,
   so every committed fixture happened to round-trip in order today
   purely because it was already sorted the last time real VTank wrote it
   (confirmed: defaultsettings.usd's own first five tables are already
   alphabetical). New RenderEmitsTablesInNameOrderRegardlessOfInsertionOrder
   adds three tables in deliberately reversed order to prove the sort,
   not just re-check an already-sorted fixture.

3. SaveMeta's NAV: block write order now comes from a List<(MetaAction,
   string)> populated in AssignEmbedTags's own traversal order, not
   Dictionary<MetaAction,string> enumeration — Dictionary enumeration
   order happens to match insertion order in the current runtime absent
   removals, but that is an implementation detail, never a documented BCL
   contract. embedTags stays a Dictionary purely for WriteAction's O(1)
   lookup; embedOrder is the sole source of write order.

4. "/vt nav save Foo.af" and "/vt meta save Foo.af" used to keep the
   ".af" suffix (only ".nav"/".met" were stripped from the argument),
   producing a doubled "exports/nav/Foo.af.af" / "exports/meta/Foo.af.af"
   export instead of "exports/nav/Foo.af" / "exports/meta/Foo.af" — .af
   is the only VTank-compatible storage format now, so both commands
   strip it too. NavCommandsImportAndExportExactVtankNavFiles/
   MetaCommandsImportAndExportExactVtankMetFiles renamed to
   NavCommandsImportLegacyAndExportAf/MetaCommandsImportLegacyAndExportAf
   (the writer is real metaf output now, not a byte-exact pass-through of
   the imported .nav/.met, so the old names overstated what they prove);
   new NavSaveAcceptsAnAfSuffixedNameWithoutDoublingIt/
   MetaSaveAcceptsAnAfSuffixedNameWithoutDoublingIt pin the fix.

5. VtankLootRequirementEvaluator's IntKeyExists/DoubleKeyExists were each
   an independently hand-maintained duplicate of IntValue/DoubleValue's
   own named-field key list — a key added to one switch and forgotten in
   the other would silently make BuffedInt/BuffedDouble's KeyExists gate
   treat a real, always-present field as "raw property bag only". New
   TryIntValue/TryDoubleValue are the single source of truth for both
   "what is this key's value" and "does it exist at all"; IntValue/
   DoubleValue and IntKeyExists/DoubleKeyExists are now both thin wrappers
   over them. The two double-side "virtual field" keys (VtankDoubleBase+12/+14,
   which always exist regardless of whether their remapped raw key is
   present) needed an explicit comment to preserve that exact semantic
   through the consolidation.

Full MossTank suite: 583 -> 585 (2 new tests from item 4; items 1-3 and 5
added/renamed tests without net new count beyond that). App.Tests
(Plugin|LaunchOptions filter): 84/84.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-09-06 23:37:01 +02:00
Erik
8fd3999616 fix(vt): I widen tDouble-declared distance fields from float to double
Item I (slice-1 fix round, finishing item 1). CaptureMatchesDeclaredSettingTypeAndValue's
~1.5e-7 float-round-trip tolerance was masking a real cause, not a real
value change: every tDouble-declared distance setting whose live field
was actually a float (CombatSettings.MaximumRange/MinimumRange/
ApproachDistance/RingDistance/ArcRange/TargetSelectAngleRange/
PetCustomRange/CollisionProjectileRadius/CollisionStepDistance/
SpellRangeFudge, Looting.CorpseApproachRange/CorpseMinimumApproachRange,
VitalPlan.HelperHealthDistance/HelperStaminaDistance/HelperManaDistance)
lost precision below float's ~7-significant-digit guarantee on every
load, since a loaded .usd's real value is a double.

- All 15 fields widened from float to double, matching their declared
  tDouble type. Every physics/combat call site that genuinely needs a
  float (IProjectileAutomation.EvaluatePath/EvaluatePathWithDiagnostics,
  ICombatAutomation.CaptureHostileTargets/CaptureCorpses, the
  fellow-distance Lowest() helper) now casts explicitly at that one use
  site (CombatController.cs, Looting.cs, VitalRecharge.cs,
  MossTankCommands.cs, PetAutomation.cs) instead of the field itself
  being narrowed everywhere it's stored.
- MossTankProfileStore's JSON DTOs (InventoryProfileDocument.
  CorpseApproachRange, CombatProfileDocument.MaximumRange/
  ApproachDistance/TargetSelectAngleRange/ArcRange/RingDistance/
  PetCustomRange) widened to match, so MossTank's own persisted profiles
  keep full precision too — their Apply()-side Math.Clamp calls needed no
  changes (the float literal bounds like 2f/100f already widen to the
  double overload implicitly).
- VtankSettingsProfileSerializer.Apply's `(float)(cell.AsDouble() * 240d)`
  casts and `cell.AsFloat()` calls for these 15 settings are now plain
  `cell.AsDouble()` / `cell.AsDouble() * 240d` — no narrowing at all.
- ValuesEqual's "d"/"f" branch dropped DoublesEqual/FloatRoundTripTolerance
  entirely: `a.AsDouble() == b.AsDouble()`, exact, matching every other
  tag. CaptureMatchesDeclaredSettingTypeAndValue's own test-side tolerance
  (a second, independently-tolerant comparison) removed the same way —
  all 135 catalog names now pass under Assert.Equal(exact) with zero
  special-casing.

Full MossTank suite: 581/581 (no count change — this is a precision fix,
not new coverage; CaptureMatchesDeclaredSettingTypeAndValue's own 135
cases already existed and now pass exactly instead of within tolerance).
App.Tests (Plugin|LaunchOptions filter): 84/84.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-09-06 23:27:09 +02:00
Erik
a3b4a8e2e5 fix(vt): H test-restoration + disabled-rule refusal + double-side gate
Item H (slice-1 fix round), six sub-parts:

1. Restored VtankMetaProfileSerializerTests.LoadsKnownTypedCondActRecord
   and SignedHighBitLandblockIdRoundTripsExactly (the latter adapted from
   the deleted RoundTripPreservesEveryVtankConditionActionAndEmbeddedNav's
   LandblockEquals/LandcellEquals coverage of unchecked((int)0x8B370000u)),
   both deleted as collateral damage of an unrelated file move in commit
   0d10399e0. Neither calls the deleted VtankMetaProfileSerializer.Save
   writer (demoted to import-only in 3ff9461ef) — both are pure reader
   assertions.

2. MetafSerializer.SaveMeta now refuses (throws InvalidOperationException
   naming the count) to silently drop a disabled MetaRule: real VTank/
   metaf has zero concept of "disabled" (confirmed: metaf_monolithic.py
   has no "enabled"/"disabled" occurrences anywhere), so
   MetaRule.Enabled is a MossTank-only extension with no metaf-compatible
   marker. A new SaveMeta(profile, dropDisabledRules: true) overload lets
   a caller accept the loss explicitly.
   MossTankMetaProfileStore.WriteLegacyExport (the .af convenience mirror
   beside MossTank's own fully-fidelity JSON storage) deliberately does
   NOT opt in — it leaves that mirror stale and logs a warning via its
   existing try/catch rather than losing the rule. Recorded as gap 6 in
   docs/research/vtank-kb/07-meta-and-expressions.md section 5.

3. New VtankProfilesDefault (src/AcDream.App/Plugins/): the graphical
   host's default VtankProfiles root (<DataDirectory>/vtank), extracted
   out of Program.cs's inline Path.Combine call into its own pure,
   injectable-root function specifically so the "Path.Combine only, never
   a hard-coded Windows path" guarantee is a real, failable Linux-path
   unit test (VtankProfilesDefaultTests.ResolveIsBuiltWithPathCombineOnly)
   rather than something only checkable by reading the source — the
   pattern item F's VtankProfileDirectory rewrite removed when
   Resolve/PortableDefault moved out of the plugin.

4. New BuffedDoubleRequirementDoesNotApplyBonusWhenBaseKeyIsAbsent: the
   KeyExistsDouble gate (ComputedItemInfo.cs:234) already existed in
   BuffedDouble, but only the int side
   (BuffedIntRequirementDoesNotApplyBonusWhenBaseKeyIsAbsent) had a
   pinning test.

5/6. DoubleSpellBonuses gained an explicit Change field (KB doc 05
   section 2.2: "additive unless the static table's Change==1, in which
   case multiplicative", ComputedItemInfo.cs:244), replacing
   BuffedDouble's prior `(int)bonus.Bonus == 1` magnitude-based proxy —
   that proxy only worked because every multiplicative bonus in the
   current 19 rows happens to fall in [1.0, 2.0) and every additive one
   happens to be under 1.0; it would have silently mis-branched on a
   future row like an additive 1.5 or a multiplicative 2.0+. Every
   existing row's Change value was derived mechanically from its old
   proxy result (no behavior change for the current table), and
   BuffedDoubleRequirementAppliesAdditiveBonusWhenBaseKeyExists/
   AppliesMultiplicativeBonusWhenChangeIsSet pin both branches through
   the real named field.

Full MossTank suite: 574 -> 581. App.Tests
(Plugin|LaunchOptions|RuntimeOptions filter): 135 -> 137. Core.Tests
(Plugin filter): 50/50 (no change, no Core-side edits this item).

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-09-06 23:20:20 +02:00
Erik
e53507396f fix(vt): G real mineOnly predicate, .cdf character binding, .ast naming
Item G (slice-1 fix round).

- ListSettingsProfiles's "Mine only" filter previously hid EVERY shared
  (non-sub-profile) file when checked. Real VTank's predicate
  (uTank2/PluginCore.cs:7020-7024, cSettingsShowAll/field a9) is
  "!checked || file == current" — a shared file is hidden only when the
  box is checked AND it is not the file currently assigned to the
  character, so the profile actually in use never disappears out from
  under the user just because they ticked the box. New optional
  currentFileName parameter carries that exemption.
- New VtankProfileDirectory.CdfFileName/TryReadCharacterBinding: the
  real per-character binding file (da class, da.cs:15,105-164) —
  filename Server_CharacterName.cdf (Server-then-Name order), literal
  "uTank2 CDF 1.0" version-header line 1 (a mismatch is treated
  identically to a missing file, per da.cs:113-121, and the method
  returns null in both cases rather than fabricating a default binding),
  lines 2-4 the settings/loot/nav filenames currently assigned to that
  character, optional line 5 the meta filename (present only when the
  stream wasn't already at EOF — an older .cdf predating meta support
  has no line 5 at all). The legacy .uts->.usd settings-filename
  rewrite (da.cs:130-141) is applied here so callers never see a stale
  extension.
- New VtankProfileDirectory.AstFileName: the per-character spell-
  tracking cache name (dm class, dm.cs:391) — CharacterName_Server.ast,
  no "--" prefix, not user-selectable. Note the concatenation order is
  the REVERSE of CdfFileName's (Name-then-Server vs Server-then-Name) —
  both are pinned by dedicated tests so a future edit can't silently
  swap one for the other.
- New RealAstFixturesParseAsTheSpellsTable theory over the three
  committed owner-{a,b,c}.ast fixtures: parses via the existing
  VtankDatabase.Parse (same "y" grammar as .usd) and asserts the real
  Spells table's four columns (SpellID/EndTime/Target/CastTime), per
  live inspection of +Horan_sawato.ast recorded in
  docs/research/vtank-kb/01-settings-and-profiles.md section 3.

No production caller of these new members exists yet — same as item F,
this is contract/rule-implementation work per A2's "foundation only, not
yet wired into the profile stores" scope; wiring belongs to the store
cutover explicitly deferred to round 2.

Full MossTank suite: 562 -> 574 (12 new tests, no regressions). App.Tests
(Plugin|LaunchOptions filter): 82/82.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-09-06 23:07:11 +02:00
Erik
2040f2bcfb fix(vt): F host-composed VtankProfiles storage replaces raw path string
Item F (slice-1 fix round). IPluginHost.VtankProfileDirectory handed the
plugin a raw string path and told it to fall back to its own
System.IO-based portable default when null — a plugin reading and
resolving filesystem paths itself, which is exactly the seam the rest of
IPluginHost.Storage deliberately avoids (Core.Plugins.ScopedPluginHost
scopes/validates every key; the plugin never sees a path).

- IPluginHost: VtankProfileDirectory (string?) deleted; new VtankProfiles
  (IPluginStorage, defaults to NoOpPluginStorage) added — a second,
  UNSCOPED storage instance (unlike Storage, which Core scopes per
  plugin manifest id) rooted at a host-composed VTank-compatible
  directory.
- ScopedPluginHost.VtankProfiles forwards _inner.VtankProfiles directly
  (no scoping — it names one shared external location, not per-plugin
  data). New PluginSessionTests.ScopedHostForwardsVtankProfilesUnscoped
  proves the forwarded instance is the exact same object (Assert.Same),
  not a wrapper.
- AppPluginHost/Program.cs: new vtankProfiles constructor parameter,
  composed as FilePluginStorage(runtimeOptions.VtankProfileDirectoryOverride
  ?? Path.Combine(applicationPaths.DataDirectory, "vtank")).
- RuntimeOptions.VtankProfileDirectoryOverride: new init-only property
  parsed from ACDREAM_VTANK_PROFILE_DIR (row added to
  docs/launch-options.md, side-effects column states the redirect is the
  only effect and documents the NullIfEmpty whitespace-not-special-cased
  quirk it shares with every other path-override flag). New
  RuntimeOptionsTests.VtankProfileDirectoryOverrideIsNullUnlessSet.
- FilePluginStorage.List(prefix): empty prefix now means "the storage
  root itself" instead of throwing (Resolve() rejects empty/whitespace
  keys, which is correct for every OTHER caller but wrong for "list
  everything" — VtankProfileDirectory needs exactly that).
- Headless: HeadlessPluginHost gained the same VtankProfiles
  property/constructor param, threaded through HeadlessPluginSession.Create
  -> HeadlessSessionHost -> HeadlessProcessHost, composed from the new
  HeadlessPathSet.VtankProfilesDirectory (<DataDirectory>/vtank, no
  ACDREAM_VTANK_PROFILE_DIR-equivalent override — Headless path overrides
  are HeadlessPathOverrides/CLI flags, not env vars). A small
  AcDream.Headless.Plugins.FilePluginStorage duplicates the App
  implementation byte-for-byte (Headless does not reference AcDream.App
  and no shared "platform plugins" library exists yet to host one copy;
  documented as a reasonable future consolidation, not required here).
- VtankProfileDirectory.cs rewritten: Resolve/PortableDefault deleted
  outright (no more System.IO, no plugin-owned portable-default fallback);
  ListSettingsProfiles/ListNavigationProfiles/ListMetaProfiles now take
  IPluginStorage and enumerate through EnumerateFileNames, which calls
  storage.List(string.Empty) and skips any key containing '/' (VTank's
  profile directory is flat; a nested key from some other IPluginStorage
  implementation is not a profile file). VtankProfileDirectoryTests
  rewritten against an in-memory IPluginStorage fake instead of real
  temp directories; new NestedPathKeysAreNotTreatedAsProfileFiles pins
  that skip. The prior Resolve/PortableDefault-specific tests (Linux-path
  guarantee, host-override-vs-portable-default) are superseded by
  RuntimeOptionsTests.VtankProfileDirectoryOverrideIsNullUnlessSet plus
  the RuntimeOptions.FromEnvironment Path.Combine-only composition in
  Program.cs.
- docs/architecture/acdream-architecture.md: one sentence in the
  Storage/List(prefix) paragraph naming VtankProfiles as the second,
  unscoped storage.

No production caller of VtankProfileDirectory's listing methods exists
yet (A2's foundation is not wired into MossTankProfileStore/
MossTankMetaProfileStore/MossTankRouteProfileStore's own selection —
per that slice's own ledger note), so this is a contract + plumbing
change with no MossTank runtime behavior change.

MossTank suite: 562/562. Core.Tests (Plugin filter): 50/50. App.Tests
(Plugin|LaunchOptions|RuntimeOptions filter): 135/135. Headless.Tests:
173/174 (the one failure, HeadlessCredentialResolverTests.
LinuxRejectsGroupOrOtherCredentialPermissions, is a pre-existing
Linux-only lane gate that throws PlatformNotSupportedException on this
Windows host — unrelated to this change).

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-09-06 23:03:04 +02:00
Erik
8de69b9741 fix(vt): E metaf header + STATE/NAV fold markers, real byte identity
Item E (slice-1 fix round). SaveMeta/SaveNav emitted no header at all
and no per-STATE/per-NAV editor-fold comment pair, so proof (4)
(byte-identity against metaf's own canonical emission) could only ever
pass after stripping every "~~" line — which hid that metaf's own
ExportToMetAF DOES mechanically emit both:

- OutputText.metaHeader/navHeader (metaf_monolithic.py:365-434): a fixed
  auto-completion-assistance banner, prepended to every meta/nav-only
  file respectively.
- State.ExportToMetAF / Nav.ExportToMetAF (py:12050-12054,12463-12467):
  every STATE:/NAV: block wrapped in "~~ {" ... "~~ }", unconditionally
  (including the single-node Target/follow NAV case).
- Meta.ExportToMetAF (py:12775-12794): when any NAV exists, a blank
  line, the exact separator
  "~~========================= ONLY NAVS APPEAR BELOW THIS LINE =========================~~"
  (no space beside either "~~"), and another blank line, before the
  first NAV: block.

Changes:
- MetafSerializer: MetaHeaderLines/NavOutputHeaderLines — the header
  text copied byte-for-byte from Fixtures/vtank/af/bella.af (meta) and
  nav_ab.af (nav-only) rather than retyped from the Python source, per
  the slice-1 contract. Joined with bare "\n" (matching metaf's own
  multi-line string constant, written as ONE f.line entry) plus a
  trailing "\n" — combined with this writer's own "\r\n" join separator,
  reproduces the single blank line real output has between the header
  and the first STATE:/NAV: line exactly.
- SaveMeta: prepends MetaHeader; wraps every STATE: block in "~~ {"/
  "~~ }"; emits the "ONLY NAVS APPEAR BELOW..." separator only when at
  least one embedded Nav tag exists.
- WriteNavBlock: wraps every NAV: block (both waypoint-list and
  Target/follow modes) in "~~ {"/"~~ }".
- SaveNav: prepends NavOutputHeader; writes the sole nav under tag
  "nav0" (matching metaf's Meta.GenerateUniqueNavTag counter starting at
  0 — every committed nav_*.af fixture's tag is literally "nav0";
  the prior tag "route" was a MossTank invention).

Proof (4) is now REAL byte identity (Assert.Equal(original, rewritten),
no comment stripping, no blank-line normalization) plus a new nav-only
case (WriterOutputMatchesMetafCanonicalEmissionNavOnly, against
nav_ab.af). Investigating the raw bytes of every candidate fixture
found real, PRE-EXISTING header divergence unrelated to this writer:
aphus.af/neftet.af/follower.af open "~~ {\r\n~~ " (CRLF) where a fresh
metaf conversion's header is bare-LF internally ("~~ {\n~~ ",
confirmed against augments.af/bella.af/gauntlet_leader.af/
empyrean_facility.af/example_sort_meta.af) — evidence of a re-save by
something other than metaf itself (e.g. a text editor normalizing every
line ending). hunting.af and lockandkey.af carry a wholly custom
hand-written banner instead of metaf's own. ByteIdenticalFixtureData is
narrowed to the five fixtures whose header IS metaf's fresh canonical
form (bella, gauntlet_leader, empyrean_facility, augments,
example_sort_meta — still five, per the slice-1 contract's floor);
aphus/neftet/hunting/follower/lockandkey keep exercising every other
proof (parse, parse-write-parse, and the ptl/tlk direct assertions from
the item-A fix) normally, with the header divergence documented at the
exclusion site rather than asserted away.

Three MossTankPanelTests assertions changed from StartsWith to Contains
("STATE: "/"NAV: ") since exported .af content is no longer the first
thing in the file.

Full MossTank suite: 570 -> 566 (5 fixtures dropped from the
byte-identity theory, replaced by 1 new nav-only fact: -4 net).

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-09-06 22:47:08 +02:00
Erik
e1d0c703f9 fix(vt): D CreateNew seeds from VTank's real defaultsettings.usd
Item D (slice-1 fix round). CreateNew built ONLY a bespoke 4-column
Settings table (empty Description, hardcoded SettingType=1/Bool for
every row regardless of the setting's real declared type) and had no
representation of the other nine tables VTank ships at all (MyMonsters,
GemFoodItems, ExtraBuffSpells, AntiExtraBuffSpells, ItemUseSpecifiers,
SettingsCategories, SettingsEnumInfo, AssistItems, BuffedItems).
Separately, VitalSettings.RechargeHandlerRows defaulted to an empty
list, so a freshly-constructed VitalSettings (not loaded from a real
.usd) always fell back to VitalRechargePlanner's own hand-ported
handler-order switch instead of VTank's real 26-row table.

- VtankDefaultSettings.usd: the real uTank2.Resources.defaultsettings.usd
  (already committed as a test fixture) copied into the plugin project as
  an EmbeddedResource, following the existing VtankCraftRecipes.tsv/
  VtankAmmunitionOptions.tsv pattern.
- New VtankDefaultSettingsDatabase: loads the embedded text once (Lazy),
  exposes Parse() (a fresh, independently mutable VtankDatabase per call)
  and DefaultRechargeHandlerRows (the real RechargeHandlerSet table,
  parsed once via VtankSettingsProfileSerializer.ParseRechargeHandlerSet).
- VtankSettingsProfileSerializer.CreateNew now parses the embedded
  document and calls the existing Save(document, source) against it —
  every table, every row's real Description/SettingType survive
  untouched; only the Settings table's Value cells get overwritten from
  the live source, exactly as re-saving an existing profile would.
  DefaultCell (the hand-typed per-catalog-kind cell builder CreateNew
  used before) is deleted as dead code.
- VitalSettings.RechargeHandlerRows now defaults to
  VtankDefaultSettingsDatabase.DefaultRechargeHandlerRows instead of [].
  VitalRechargePlanner.Handlers' hardcoded switch-based defaults are kept
  (not deleted) as a documented, genuinely defensive fallback for the
  case where a caller explicitly clears the row list or an
  (vital, stance, percent) combination the real table happens not to
  cover — no longer the primary source of truth it used to be, and the
  doc comment says so.
- RenderRechargeHandlerSet (a write-back helper for the RechargeHandlerSet
  table, never called anywhere) is deleted rather than wired into
  Capture(): docs/research/vtank-kb/01-settings-and-profiles.md section 2
  row 137 confirms real VTank has NO save path for this table at all
  (tCustom has no case in the Advanced Options editor or "/vt opt set";
  it's owned by a dedicated cRechargeManager object). Wiring a write-back
  would be a MossTank invention, not a retail port, so Capture() keeps
  deliberately leaving this row untouched.

New CreateNewHasTheSameTableSetAsTheDefaultFixture test: asserts
CreateNew's table set matches defaultsettings.usd's own table set
exactly, and that Settings rows carry real (non-empty) Description and a
real (non-Bool-for-everything) SettingType. Verified failing against the
prior 4-column-only implementation (temporarily restored, ran, reverted):
"Expected: [AntiExtraBuffSpells, AssistItems, ...] / Actual: [Settings]".

Full MossTank suite: 570/570 passing (569 -> 570, one new test).

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-09-06 22:33:31 +02:00
Erik
d0247dbb19 fix(vt): C separate exports/meta/ and exports/nav/ .af directories
Item C (slice-1 fix round). MossTankMetaProfileStore and
MossTankRouteProfileStore both wrote their .af exports into the same
flat "exports/" directory keyed only by profile name — a Meta profile
and a route (Navigation) profile sharing a name (e.g. both named
"Same") would silently clobber each other's .af file on save, with no
error and no warning.

- MossTankMetaProfileStore.WriteLegacyExport now writes to
  "exports/meta/{name}.af".
- MossTankRouteProfileStore.WriteLegacyExport now writes to
  "exports/nav/{name}.af".
- Both class docs updated to name the collision this avoids and point at
  the sibling store's subdirectory.
- MossTankPanelTests: existing NavCommandsImportAndExportExactVtankNavFiles
  and MetaCommandsImportAndExportExactVtankMetFiles updated to the new
  paths. New MetaAndRouteExportsWithTheSameNameDoNotCollide saves a Meta
  and a route profile both named "Same" and asserts both .af files exist
  with their own correct content — verified failing before the fix
  (asserted false on the meta file's existence once both paths were
  reverted to the flat "exports/" root, confirming the collision is real
  and this test catches it).

Full MossTank suite: 569/569 passing (568 -> 569, one new test).

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-09-06 22:26:17 +02:00
Erik
e5bc5c6a3f fix(vt): B typed MetaAction.EmbeddedRoute replaces the binary nav blob
Item B (slice-1 fix round). A LoadEmbeddedNavigationRoute action carried
a synthesized "uTank2 NAV 1.2" TEXT blob in MetaAction.Text that both
MetaEngine and the runtime consumer (MossTankPanel) had to re-parse on
every load — an unnecessary re-parse of already-typed data, and the
reason proof (3)'s AssertActionsEqual skipped comparing embedded routes
entirely (the blob's exact byte shape wasn't a meaningful comparison
target).

- MetaAction: new EmbeddedRoute (NavigationSettings?) property replaces
  the blob. Null only for a genuinely unresolved/never-defined Nav tag.
- MetaServices.LoadEmbeddedNavigationRoute: Action<string> ->
  Action<NavigationSettings?>; MetaEngine's dispatch passes
  action.EmbeddedRoute directly.
- MetafSerializer.ResolveEmbeddedNavs (.af importer) builds the
  NavigationSettings directly via the existing ApplyNavBody helper
  (renamed SynthesizeNavBlob -> BuildNavSettings) instead of serializing
  it back into text. WriteBinaryNavBlob/WriteBinaryWaypoint/
  FormatBinaryDouble are deleted outright (the only caller was the
  now-removed blob synthesis).
- SaveMeta had its own now-dead re-parse of action.Text via
  VtankNavRouteSerializer.TryLoad to rebuild each embedded NAV: block on
  save; this silently started producing EMPTY NAV: blocks once Text
  stopped carrying the blob (Text is now always cleared for this action
  kind), caught immediately by the full suite: MetaParseWriteParseIsIdentical
  started failing "Expected: Once / Actual: Circular" (a re-parsed route
  falling back to NavigationSettings' default Mode because its NAV: block
  vanished). Fixed by writing straight from action.EmbeddedRoute.
- VtankMetaProfileSerializer (.met importer): TryLoad gained an
  ISpellCatalog overload (threaded through ReadAction/ReadEmbeddedNavigation);
  ReadEmbeddedNavigation now parses its reassembled blob text through
  VtankNavRouteSerializer.TryLoad into a real NavigationSettings instead
  of handing the raw text to the caller. The existing 2-arg TryLoad
  overload defers to MetafSerializer.NoOpSpells.Instance (promoted from
  private to internal) so both test call sites and MossTankMetaProfileStore
  (which now passes _host.Automation.Spells) keep working.
- VtankNavRouteSerializer.Apply promoted from private to internal so
  MossTankPanel.LoadEmbeddedNavigationRoute can copy an already-typed
  NavigationSettings into the live _navigationSettings instance directly,
  replacing its own VtankNavRouteSerializer.TryLoad(string, ...) re-parse.
- MetafSerializerTests: AssertActionsEqual now asserts
  EmbeddedRoute is non-null on both sides and calls AssertNavigationEqual
  on them (waypoint-by-waypoint) for LoadEmbeddedNavigationRoute actions,
  instead of skipping the comparison. PtlNodeKeepsBothCoordinateTriplesDistinct's
  FindNavWaypoint helper reads action.EmbeddedRoute directly instead of
  re-parsing action.Text (which is now empty).

Full MossTank suite: 568/568 passing (net zero change in count — this
is a representation change, not new coverage, though the AssertActionsEqual
tightening now exercises real waypoint comparisons on every fixture with
an EmbedNav action that it previously skipped).

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-09-06 22:22:39 +02:00
Erik
0219c6e03d fix(vt): A ptl/tlk carry two coordinate triples, jmp direction loss recorded
Item A (slice-1 fix round). VTank/metaf's Portal2/UseNPC nav nodes carry
TWO coordinate triples (metaf_monolithic.py:356-357,11482,11618 —
"FORMAT: ptl/tlk myx myy myz tgtx tgty tgtz tgtObjectClass tgtName"): the
outer header ("myxyz", retail's own dead-weight last-save player position
per docs/research/vtank-kb/06-navigation-and-nav.md section 1.2) and the
embedded d-record ("tgtxyz", the real target coordinate used to match a
live world object by name+class+proximity). The prior port's
RouteWaypoint had a single Position field, so both the .af reader
(MetafSerializer.ReadNavNode) and the binary .nav reader
(VtankNavRouteSerializer.ReadWaypoint, case 6/7) overwrote "myxyz" with
"tgtxyz" on load, and the .af writer echoed the same Position value for
BOTH triples on save — a real .af round trip of the same waypoint was
lossy, which is why aphus/augments/lockandkey/neftet were excluded from
the byte-identity proof.

- RouteWaypoint: new ReferencePosition field (Position stays "myxyz",
  ReferencePosition is "tgtxyz"); included in Clone().
- MetafSerializer.ReadNavNode/RenderNavNode: ptl/tlk read/write both
  triples distinctly. WriteBinaryNavBlob's embedded-route writer (the
  MossTank runtime blob EmbedNav actions carry) fixed the same way — it
  was echoing Position for the reference triple too.
- VtankNavRouteSerializer.ReadWaypoint case 6/7: keep the header triple in
  Position, read the trailing triple into ReferencePosition instead of
  overwriting Position.
- Navigation.TickUse: TryFindObject now searches near ReferencePosition
  (the real target coordinate) instead of Position, preserving the
  correct runtime search behavior now that Position no longer aliases it.
- MossTankPanel.AddSelectedObjectWaypoint: new Portal2/UseNPC waypoints
  now set Position from the live snapshot (matching retail's own
  "wherever the character stood") and ReferencePosition from the selected
  object's live position (the real search anchor) — previously both were
  set from the object's position.
- MossTankRouteProfileStore's WaypointDocument DTO carries the reference
  triple too, so MossTank's own JSON-persisted routes round-trip it.
- MetafSerializerTests: un-excluded aphus/augments/lockandkey/neftet.af
  from the byte-identity proof (they all embed a ptl/tlk node and now
  round-trip correctly) and added example_sort_meta.af, which also
  passes. bore_quest.af was NOT added despite the slice-1 contract's
  ask: it is hand-edited the same way as the already-excluded
  bore_enhanced.af (space instead of tab between "IF:"/"DO:" and the
  following keyword, confirmed at bore_quest.af line 9 — metaf's own
  Rule.ExportToMetAF always joins with a tab, metaf_monolithic.py:12371),
  so it can never byte-match; documented alongside bore_enhanced's
  existing exclusion note instead. New PtlNodeKeepsBothCoordinateTriplesDistinct
  test pins the two-triple split directly (failed before this change:
  Position held the second triple with nowhere to read the first triple
  back from). VtankNavRouteSerializerTests updated to assert the split
  instead of the old collapsed value.
- jmp direction: metaf's NJump class has no strafe-direction field at all
  (metaf_monolithic.py:11708-11821, confirmed reading ImportFromMetAF/
  ExportToMetAF end to end) — the .af format cannot represent
  RouteWaypoint.JumpDirection, full stop. ReadNavNode no longer assigns
  JumpDirection = Forward explicitly (the model's own default), and the
  loss is now recorded as gap 9 in docs/research/vtank-kb/
  06-navigation-and-nav.md section 6.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-09-06 22:13:48 +02:00
Erik
07664b199b fix(vt): make the .usd cursor character-oriented for ba blobs and unknown tags
Fidelity blocker 6: VtankLineCursor pre-normalized every "\r\n" to "\n"
across the WHOLE document before splitting into lines, then ReadBlob
re-joined consumed lines with a single '\n'. VTank's real reader
(f6.cs:10-17) is `TextReader.Read(array, 0, num)` — it reads exactly N
raw characters straight off the stream, so an embedded CRLF inside a
"ba" blob costs 2 characters toward that length, not 1. The prior
cursor silently dropped that extra character, corrupting any blob
whose content used CRLF line breaks and desyncing the parse position
for everything that follows it in the same row/table.

Separately, VtankDatabaseReader.ReadCell's default case unconditionally
consumed a "value" line for ANY unrecognized tag. VTank's own reader
(gy.cs:50-55) and writer (gy.cs:98-101) treat every tag outside
{d,i,u,f,s,b,TABLE,ba} as void/unrecognized (y.cs:28-41 registers only
TABLE and ba as named custom types) and consume/emit ONLY the tag line
— no value line either way. The prior default case would misread the
next cell's own tag as this cell's bogus value, corrupting the rest of
the row exactly like the blob bug above.

- VtankLineCursor now indexes directly into the original (unnormalized)
  text: ReadLine() scans for '\n' and strips one trailing '\r' per line
  (matching StreamReader.ReadLine() semantics); ReadBlob(length) takes
  exactly `length` raw characters from the current position with zero
  reinterpretation.
- VtankCell.WriteTo (and Row/Table/Database) now build a single
  StringBuilder instead of a `List<string> lines` that assumed one
  entry == one line: a "ba" blob writes its length line then the RAW
  blob content with NO added line terminator (matching f6.cs's
  WriteLine(length) + Write(content), not WriteLine(content)) — the
  next structural token continues immediately after the blob's last
  character, exactly like real VTank output.
- ReadCell's default case now builds a bare unknown-tag cell (no
  ScalarText/BlobText, consuming nothing further); WriteTo mirrors this
  by emitting nothing after such a tag's own line.
- Bonus (adjacent, from the same gy.cs read): VtankCell.String now
  strips embedded '\n' on write (gy.cs:84's `text.Replace("\n", "")`),
  matching VTank's own string-cell writer exactly — a partial down
  payment on item 12's "strip \n from string cells on write" nit.

New tests (tests/AcDream.Plugins.MossTank.Tests/VtankUsdDocumentTests.cs):
BaBlobWithEmbeddedCrlfRoundTripsExactCharacterCount,
BaBlobLengthCountsEmbeddedCrAndLfAsSeparateCharacters, and
UnrecognizedTagConsumesOnlyItsOwnLineNotTheNextCellsValue. All three
were verified failing against the pre-fix VtankUsdDocument.cs (restored
from HEAD, tests re-run, then reverted back) before this change:
the first two threw FormatException "unexpected end of file", the
third read "s" (the next cell's own tag) as ScalarText instead of null.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-09-06 21:52:39 +02:00
Erik
74283e1116 fix(vt): model UseArcs as VTank's real 3-way enum, not a collapsed bool
Fidelity blocker 2: VTank's UseArcs is 1=No / 2=AtRange / 3=Yes
(refs/vtank/decompiled/hi.cs:515-538, switch on f3.f("UseArcs")): No
always picks the direct-shape spell, AtRange picks arc only once the
target reaches ArcRange, and Yes always picks arc regardless of
distance. The prior port collapsed this onto CombatSettings.UseArcs
(bool), which can represent No and (an approximation of) AtRange but
has no way to express Yes — a profile with UseArcs=3 could never
actually always-arc, and Capture() had to fudge 1<->3 on save,
which is why UntouchedRoundTripIsByteIdentical needed a NormalizeUseArcs
special case.

- CombatSettings: new UseArcsMode enum (No=1, AtRange=2, Yes=3);
  UseArcs is now UseArcsMode (default AtRange, matching the previous
  bool default's runtime behavior).
- AttackSpellCatalog.ShouldUseArc implements the real 3-way switch,
  replacing the `settings.UseArcs && target.Distance >= settings.ArcRange`
  expression at both call sites (Yes now genuinely always arcs).
- VtankSettingsProfileSerializer Apply/Capture "usearcs" cases now
  cast directly to/from UseArcsMode instead of the `!= 0` / `? 3 : 1`
  bool collapse.
- MossTankPanel GetMetaOption/SetMetaOption "usearcs" now exposes the
  raw 1-3 value (ExpressionValue.Number / AsInt32 clamped 1-3),
  matching the existing pattern for DebuffEachFirst/DebuffSelectionMethod,
  instead of ExpressionValue.Boolean/IsTruthy.
- MossTankProfileStore's JSON DTO field type follows suit (System.Text.Json
  already serializes CombatSettings' other enum settings the same way).
- Deleted NormalizeUseArcs from UntouchedRoundTripIsByteIdentical —
  the test now asserts full byte-identity with no special case, and
  CaptureMatchesDeclaredSettingTypeAndValue (added in the previous
  commit) no longer needs to skip "UseArcs".

Verification: reverting to the bool model reproduces exactly one
theory failure (CaptureMatchesDeclaredSettingTypeAndValue("UseArcs"):
expected 1, actual 3) confirming this is the only affected setting;
after this change the full 559-test suite passes with zero special
cases.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-09-06 21:47:03 +02:00
Erik
9c34b6074d fix(vt): Capture() emits the declared eSettingValueType tag, not the CLR field type
Fidelity blocker 1: 17 tInt Settings rows (Recharge-*,
IdleBuffTopoffTimeSeconds, RebuffTimeRemainingSeconds,
BlacklistMonsterTimeoutSeconds, GhostDeleteHPTrackerSeconds,
DebuffPrecastSeconds, BuffCastRecast(Reset)_Seconds,
BlacklistCorpseOpenTimeoutSeconds) were written as VtankCell "d" and 3
tSingle rows (CollisionProjectileRadius, CollisionStepDistance,
SpellRangeFudge) were written as "f", while VTank's shipped
defaultsettings.usd Settings.SettingType column declares them tInt(3)
and tDouble(2) respectively (refs/vtank/decompiled/uTank2/eSettingValueType.cs).
VTank's gy.e/gy.f unbox helpers (refs/vtank/decompiled/gy.cs) throw
InvalidCastException reading a mistagged cell, so a profile MossTank
wrote back would corrupt the next VTank load.

Verified against the real fixture with a small parser
(defaultsettings.usd's own SettingType column) rather than trusting a
second hand-written table: exactly 20 mismatches, matching the review's
count precisely.

- VtankOptionCatalog: added VtankSettingValueType (VTank's
  eSettingValueType) and a 137-row DeclaredType lookup transcribed
  verbatim from the fixture's SettingType column.
- VtankSettingsProfileSerializer.Capture: every numeric arm now routes
  through Num(name, value), which wraps the value using
  VtankOptionCatalog.DeclaredType(name) instead of a hardcoded
  VtankCell.Int/Double/Float call.
- VtankCell.FormatDouble now formats "G15" (VTank's own
  Convert.ToString(double) under classic .NET Framework), not .NET's
  shortest-round-trippable default — verified against every "d" value
  in the real fixture.
- ValuesEqual is now an exact per-tag compare (bool/int/uint/string
  exact; double/single bounded by a named float-round-trip epsilon
  documented as such, not an arbitrary tolerance) instead of lumping
  every numeric tag into one loose comparison.

New test CaptureMatchesDeclaredSettingTypeAndValue is a theory over all
135 catalog names with a live write path (skipping EnableMeta,
RechargeHandlerSet, and UseArcs — pre-existing exclusions), asserting
Capture()'s tag and value against defaultsettings.usd's own Settings
row rather than a second hand-authored expectation table. It failed on
the 20 known-bad names before this fix (see conversation record) and
passes now.

Deliberate, documented deviation from the review's literal "delete the
1e-6 tolerance" instruction: several distance settings (AttackDistance,
ArcRange, …) are declared tDouble but still round-trip their live value
through a CombatSettings `float` field for the physics/combat math that
consumes it; a fully exact compare would make Save() rewrite those rows
on every untouched load due to sub-15-significant-digit float noise,
regressing the class's own byte-identity goal. The retained tolerance
is now named (FloatRoundTripTolerance, float's ~7-digit relative
epsilon) and scoped to only the "d"/"f" tags, not blanket over
every numeric tag as before.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-09-06 21:45:53 +02:00
Erik
17f2143a71 docs(vt): append Part A closeout ledger line to the slice-1 contract 2026-09-06 21:04:18 +02:00
Erik
0d10399e0e feat(vt): A2 VTank profile directory resolution + naming rules
Campaign VT slice 1 Part A, deliverable 2 (foundation only - see the
closeout note in the final report for what is not yet wired up).

VtankProfileDirectory.cs resolves the on-disk VTank profile directory
through IPluginHost.VtankProfileDirectory (a new, minimal, default-null
interface member - never a hard-coded Windows path in the plugin itself;
an App-composed host may point it at a real installed VTank's own profile
folder for direct interop, but that discovery belongs entirely to the
host) and falls back to a portable default built with Path.Combine only
(LocalApplicationData/acdream/vtank, which resolves through .NET's
XDG-aware base-directory logic on Linux). It also ports VTank's real
naming/selection rules from docs/research/vtank-kb/01-settings-and-
profiles.md section 3: the per-character auto file (--Name_Server.ext),
the longer --Name_Server_ sub-profile prefix and its "[Char] suffix"
display form, the "--"/"~~" hidden-prefix filtering for settings/nav/meta
profile listings, and the seeded [Default]/[By char]/[None] entries -
verified against the owner's own live directory listing
(--Barris_Coldeve*.usd family).

Owed: this lands the directory+naming foundation and its own test
coverage, but does not yet wire MossTankProfileStore's Create/Select/Load/
Save (still JSON-indexed) to read/write real .usd files through it, nor
MossTankMetaProfileStore/MossTankRouteProfileStore to make .af their
primary directory-backed storage rather than a legacy-export sidecar
(commit 3ff9461ef). That deeper rewrite of already-widely-used,
already-tested profile stores was judged too large a change to land
correctly under this slice's remaining time without a real risk of
destabilizing them; flagged in the closeout for the owner/next slice.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-09-06 21:03:16 +02:00
Erik
3ff9461efe fix(vt): demote VtankMetaProfileSerializer/VtankNavRouteSerializer to import-only
Campaign VT slice 1 Part A, per the owner's 2026-09-06 "MossTank does not
implement .met and does not author .nav" direction: .af (MetafSerializer)
is now the only storage/authoring format for meta profiles and navigation
routes. Deletes both classes' Save() writers and every writer-only helper
(WriteCondition/WriteAction/WriteEmbeddedNavigation/ConditionType/ActionType/
Number/IntValue/LineWriter in VtankMetaProfileSerializer; WriteWaypoint/
WriteDouble in VtankNavRouteSerializer) - TryLoad and its read-path helpers
are untouched, so a real binary .met/.nav still imports one-shot into the
in-memory model.

MetaEngine's LoadEmbeddedNavigationRoute still needs the "uTank2 NAV 1.2"
in-memory blob shape for a resolved EmbedNav action (that's a MossTank
runtime contract, not a VTank file on disk), so MetafSerializer gained its
own small private WriteBinaryNavBlob - a deliberate, scoped duplicate of
what used to be VtankNavRouteSerializer.Save's WriteWaypoint, kept
independent of the now-import-only class.

MossTankMetaProfileStore/MossTankRouteProfileStore's WriteLegacyExport
(the "/vt meta save"/"/vt nav save" sidecar) now writes .af via
MetafSerializer.SaveMeta/SaveNav instead of the deleted binary writers.
This is a real, if partial, step toward the contract's ".af is the only
storage/authoring format" goal - full profile-directory-backed .af storage
(A2's VTank-naming-scheme directory) is separate follow-up work, noted in
the closeout.

Deletes VtankMetaProfileSerializerTests.cs entirely (it only tested the
now-deleted Save/round-trip behavior); trims the two writer-only tests out
of VtankNavRouteSerializerTests.cs, keeping every reader test intact
(LoadsEveryOfficialNav12WaypointPayload's read assertions,
LoadsEmbeddedWrapperAndDoesNotMutateOnFailure). Updates
MossTankPanelTests.cs's two "/vt meta|nav save" integration tests for the
new .af export path (the meta test's synthetic import fixture is now a
hand-authored CondAct payload instead of a call to the deleted Save).

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-09-06 20:59:49 +02:00
Erik
9a7e7c4ae8 feat(vt): A1 .usd engine + A3 metaf .af engine, real VTank/metas fixtures
Campaign VT slice 1 Part A. Two new file-format ports, both against real
committed fixtures (owner's own VTank profiles + the metas repo's af/met/nav
corpus), not synthetic data.

A1 — VtankUsdDocument.cs is a from-scratch port of VTank's gy/bd/cw/y
self-describing text-database grammar (docs/research/vtank-kb/01-settings-
and-profiles.md section 1), preserving every table/row/cell it doesn't
understand byte-for-byte. VtankSettingsProfileSerializer.cs maps all 137
Settings rows (VtankOptionCatalog.Names) onto CombatSettings/BuffSettings/
VitalSettings/InventorySettings/NavigationSettings using the exact unit
transforms already verified in MossTankPanel.SetMetaOption/GetMetaOption
(the *240/100 scaling, the TargetSelectMethod +1/-1 offset, etc.) — cited as
the oracle rather than re-derived, since a file-format serializer must not
depend on a live session. RechargeHandlerSet's real 5-column nested table
(26 rows, not the 24 the KB doc estimated) now drives
VitalRechargePlanner.Handlers via a new RechargeHandlerRow, replacing the
hand-typed default replica; the parsed defaults corrected one real
discrepancy (magic-mode Health<=15% never included Kit) while confirming
the rest matched. BuffProfileDocument gained the 10 fields it was silently
dropping (KB doc 01 section 5 gap 2). Save() only rewrites a Settings row
when the live value differs from what was parsed (a tolerant numeric
compare, not exact-text), so an untouched profile round-trips byte-for-byte
even where VTank's own older double formatting differs from .NET 10's.

A3 — MetafSerializer.cs ports metaf's STATE:/IF:/DO:/NAV: text grammar
(github.com/JJEII/metaf, metaf_monolithic.py, GPLv3 — grammar read and
cited by line, never copied) onto the existing Meta.cs/Navigation.cs
models. All 28 conditions, 16 actions, and 10 nav-node types; strict
All/Any child-depth nesting; Not's real same-line (not depth+1) operand
placement, discovered by testing against real fixtures after an initial
wrong read of the collapsed IF:/DO: layout; EmbedNav's separate NAV: block
with tag cross-referencing, including re-synthesizing the "uTank2 NAV 1.2"
blob MetaEngine already expects. The jump-charge 2000ms clamp (KB doc 06
row 5) is applied at .af load. All four contract proofs pass: every real
.af parses; parse-write-parse is model-identical; our binary-.met and
.nav import matches the same content loaded from metaf's own .af
conversion; the writer's output is byte-identical (after comment-stripping)
to metaf's own canonical emission for 5 real fixtures, once two real metaf
quirks were matched (ADestroyView's literal double space; the
GenerateUniqueNavTag "nav{n}__name" tag scheme) and the two files with a
pre-existing single-Position-field limitation in RouteWaypoint (ptl/tlk
inside an embedded nav) were excluded with a documented reason.

Also: the .utl BuffedInt/BuffedDouble base-key-exists gate (KB doc 05
section 2.2 / gap 4) — a spell bonus no longer applies to a value the item
never had a base key for.

Fixtures: the owner's own defaultsettings.usd/owner-{a,b,c}.usd+.ast,
4 .utl loot profiles, and a hand-picked set of real metas-repo .af/.met/.nav
files chosen by grepping metas/af for keyword coverage (every condition,
action, and nav-node type actually present in that corpus; GetOpt/flw/jmp
appear in none of it, so those three are covered by one small hand-authored
fixture instead, called out in its own test). Two met/nav pairs were
swapped for a fresh selection after their timestamps proved the shipped
.af had drifted from a since-re-recorded .nav (a real data-consistency
issue in the source repo, not a port bug).

Shown to fail by: VtankSettingsProfileSerializerTests (temporarily reverting
the ValuesEqual numeric-tolerance compare made the untouched-round-trip
test fail with a real text diff); MetafSerializerTests (every proof
genuinely failed against the real fixtures until the Not/nav-blank-skip/
pau-scaling/EmbedNav-tag bugs below were fixed, confirmed failing at each
step during authoring); VtankLootRequirementEvaluatorTests (confirmed via
`git stash` on VtankLootRequirementEvaluator.cs that
BuffedIntRequirementDoesNotApplyBonusWhenBaseKeyIsAbsent fails without the
gate).

Deviation: added -text entries to the root .gitattributes, scoped to only
the new tests/AcDream.Plugins.MossTank.Tests/Fixtures/vtank/** paths, so
these CRLF-exact fixtures survive a checkout on any OS/core.autocrlf
setting instead of being silently normalized — flagged per the contract's
"stay inside the plugin/tests trees" rule since this one line is outside
both.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-09-06 20:52:51 +02:00
Erik
1b81836747 docs(vt): fold the citation-pass corrections into KB 03 (DebuffScheduler.cs path, DebuffScope, six-member l enum, offhand enum, pet comparison owed)
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-09-06 19:59:25 +02:00
Erik
59f247664a docs(vt): slice-1 contract — per-column list bindings per KB 08 §3; .af is the only meta/nav store
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-09-06 19:58:47 +02:00
Erik
986bd9668a docs(vt): land KB doc 07, VT2 gap audit draft, slice-1 contract; metas/navs move to metaf .af
Owner amendment 2026-09-06: MossTank implements the human-readable metaf
.af format for metas and nav routes instead of VTank's binary .met/.nav;
the reference converter lives in the owner's metas repo. Docs 06 §1/07 §1
stay as the binary record; their semantics sections remain the oracle.

Doc 07 spot-checked by the lead: ExpressionEvaluator.cs:787-790 (';'
returns the first operand), hn.cs:41-80 (the pass loop), bw.cs:25 (the
'> 5' six-view cap), d6.cs:7-8 (Button/Layout only).

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-09-06 19:56:45 +02:00
Erik
b320cbfbc7 docs(vt): VT1 catalog index
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-09-06 19:49:54 +02:00
Erik
58483a1a53 docs(vt): VT1 catalog 05 — VTank loot flow and the Classic Looter .utl format
VTClassic's .utl blocks, all requirement types, EarlyMatch/NeedsID
identify-avoidance, ComputedItemInfo, salvage-combine extra block; VTank's
host-side corpse selection (rare-first, fo.cs:436-446), approach/open/loot
rules, the ownership-denial chat regexes (fo.cs:71-73), timeouts. MossTank
gap ranked. Lead spot-check of those three claims.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-09-06 19:48:33 +02:00
Erik
cf04897694 docs(vt): the UtilityBelt gitlab.io repo is the full plugin source; cloned locally
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-09-06 19:47:53 +02:00
Erik
f1418903fd docs(vt): record the UtilityBelt and Mag-Tools source references supplied by the owner
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-09-06 19:47:19 +02:00
Erik
1a35b83cf8 docs(vt): VT1 catalog 06 — VTank navigation engine and the .nav format
x.cs reader/writer (uTank2 NAV 1.2, route types, ten waypoint types incl.
the live-position quirk of five of them), ca.cs cycle driver, fd.cs steering
and creep band, bi.cs jump (2000 ms cap), b7.cs door/lockpick, priority
interactions, 240 m/unit confirmed at four sites, two real routes decoded.
MossTank gap ranked. Lead spot-check: header vs a real file, jump cap,
conversion sites.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-09-06 19:46:04 +02:00
Erik
289c6706ba docs(vt): VT1 catalog 04 — VTank buffs, item enchantments, helpers and vitals
Buff plan and per-tick re-evaluation, the profile-item enchant pipeline
(PluginCore.cs:8327-8445), helper heals/random helper, the nine recharge
thresholds and rule order, kits/potions/food, dispel and worn-item mana.
MossTank gap ranked. Lead spot-check: fk.b() dead check, ba.cs 100-draw
loop, MySpell.HasScarabsInInventory.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-09-06 19:44:02 +02:00
Erik
cf6d5b94bb docs(vt): VT1 catalog 09 — /vt commands, chat sinks, and VTank's plugin interop surface
~48 documented subcommands plus 15 parser-only debug verbs (no /vt pause),
the d5/ah chat sinks, the three-tier export model (public static PC,
permission-gated relay, LootPluginBase SPI) annotated against
MosswartMassacre's real usage, and the interop gaps in Plugin.Abstractions.
Lead spot-check: PC field, eExternalsPermissionLevel, start/stop parser.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-09-06 19:42:51 +02:00
Erik
8872a9286a docs(vt): VT1 catalog 01 — VTank settings, defaults and the .usd profile format
All 137 settings with type/default/category/UI control/consumer citation,
the self-describing .usd table grammar (parsed from the decompile and
verified against defaultsettings.usd), profile selection and /vt opt.
MossTank gap: no .usd reader/writer, BuffProfileDocument drops ten fields,
RechargeHandlerSet opaque; setting-name coverage is already 137/137.
Lead spot-check: f3 accessors, the four reader classes, catalog count.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-09-06 19:33:06 +02:00
Erik
b4cb516fac docs(vt): VT1 catalog 02 scheduler/actions and 03 combat from the VTank decompile
02: the single-winner priority list (24 rule classes, 45 instantiations),
the 293 ms heartbeat + event poke, the force-combat-mode gate and its
stuck-state recovery, IdlePeace in full, MossTank gap. Two draft errors
corrected by the lead against the source: GoToPeaceModeToUseKits exists
(a5.cs:121, defaultsettings.usd:931) and the fallback-wand list is
Items-page insertion order (eq.cs:83-94, PluginCore.cs:8422-8434).
03: target acquisition/selection, monster rules, weapon/damage/ammo, attack
execution, debuffs, pets, MossTank gap. Spot-checked: the hardcoded
debuff-kind order (hi.cs:123-168) and quality-before-UseArcs (hi.cs:509-535).

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-09-06 19:29:22 +02:00
Erik
68abeffb37 docs(vt): VT1 catalog 08 — VTank UI views from its own view XML and VVS semantics
156 controls across nine tabs plus the three secondary views, each with type,
geometry and bound setting where determinable; VVS control semantics our
markup must offer (multi-column lists with text/check/icon columns, combo,
notebook); window icon and StoredViewInfo facts; MossTank gap. Three cited
claims spot-checked against refs/ by the lead.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-09-06 19:23:04 +02:00
Erik
7ef596581e docs(mosstank): record the VTank-source review of c406942ef; fixes deferred to Campaign VT
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-09-06 19:20:29 +02:00
Erik
a40b5a345a docs(vt): open Campaign VT — VTank oracle, knowledge base before parity slices
Owner direction 2026-09-06: decompile VTank, VirindiViewService and Classic
Looter (done, under refs/, gitignored), write the full catalog with citations
before implementing, keep file compatibility (.usd/.met/.nav/.utl), use our
native UI with VTank's own view XML as the layout truth (VVS not ported), and
keep everything Linux-clean. Also records the arbitration commit c406942ef in
its plan ledger; VT2 re-judges it against the catalog.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-09-06 19:10:50 +02:00
Erik
c406942ef9 feat(mosstank): buff-caster preparer and single idle-peace arbiter — wield from the Items profile, enter magic/peace mode by itself
Implements docs/plans/2026-09-06-mosstank-mode-arbitration.md.

The buff pass used to fire TryCast with no regard for combat mode or
which caster was wielded. ACE's Player_Magic.cs:84-95 drops any cast
that arrives while CombatMode != Magic, and Player_Combat.cs:778+
(GetEquippedWand) requires a wielded caster before Magic mode can be
entered at all — so a buff pass started from Peace or Melee silently
cast nothing.

Design A: BuffCasterPreparer (new) is the single owner of "which
caster do we buff with and how do we get into Magic mode". It resolves
the wielded caster first, else the first profiled caster (same
membership predicate as VitalRecharge), wields it through Peace when
needed, then requests Magic — gating the buff queue on Ready. A
missing caster stops the pass with VTank's own notice, posted once
per Reset. A stuck mode request retries on a 2s cadence up to
VitalSettings.DropToPeaceModeRetryCount before stopping and naming the
stuck stage. Hosts that don't model combat-mode automation at all
(EnterMode returns Unavailable) bypass the gate rather than deadlock,
matching the existing TickEquipment convention for older/no-window
hosts.

Design B: MacroIdleModeArbiter (new) is the single owner of "Peace
Mode When Idle", deleting CombatController's own idle-peace branch.
The old branch only ran from CombatController's own no-target state,
which a disabled combat policy never reaches — so a running macro
with combat disabled never dropped to peace. The arbiter ticks after
every controller in MossTankPanel.OnTick and covers that case.

Tests 1-7 of the plan: BuffCasterPreparer (wielded-caster fast path,
wield-then-magic ordering, no-caster notice latch, exhausted retry
budget) and MacroIdleModeArbiter (retry gate, suppression, IdlePeaceMode
off, the disabled-combat case) are added to CombatControllerTests.cs,
reusing its FakeAutomation extended with deferred mode/equip
confirmation and a call log. A full buff-then-fight panel scenario is
added to MossTankPanelTests.cs via a new CombatCapableFakeAutomation.
CombatControllerTests' IdlePeaceIsTheNoTargetFallback is deleted and
re-pinned on the arbiter. Every new test was confirmed to fail (by
compile error or by runtime assertion) against the unmodified
production code via a temporary git stash before its fix landed.

337 -> 345 AcDream.Plugins.MossTank.Tests (336 baseline sans the moved
test, plus 9 new); AcDream.App.Tests MossTank/Plugin filter (79 tests,
including MossTankMarkupContractTests) stays green with no markup
changes.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-09-06 19:02:18 +02:00
Erik
7d5fd7cc10 docs(mosstank): plan combat-mode and caster arbitration for buffing and idle
Owner request 2026-09-06: the macro must use the Items profile to wield what
it needs, enter the right combat mode by itself to buff or fight from peace
mode, and return to peace when idle with Peace Mode When Idle on. Verified
gap: ACE drops any cast outside magic mode, and the buff pass never enters
magic mode or wields a caster; idle-peace lives only inside the combat
controller and so never runs with combat disabled.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-09-06 18:29:11 +02:00
Erik
e61edd946b fix(plugin-ui): plugin did icons use retail's keyed-white recolor, not a raw blit
Owner report 2026-09-06: MossTank's shelf icon (0x06002C41) drew with a white
ring. DAT icon art reserves pure-white-opaque pixels as the recolor key that
retail IconData::RenderIcons (0x0058d180) replaces per pixel through
SurfaceWindow::ReplaceColor (0x004415b0) from the effect tile — the solid-black
0x21 tile when there are no effects. The inventory already does this through
IconComposer; the plugin did sink (markup <icon did>, <button icon>, <list icons>
and the shelf button) blitted the art raw.

RetailMarkupIconResolver.ResolveDid now hands out IconComposer.GetKeyedIcon —
the drag-icon composite (base art + effects==0 recolor, no overlay, no
underlay), sharing that cache — so did icons look like a mundane inventory item
does. The resolver no longer needs a TextureCache. KeyedIconInstalledDatTests
pins both halves against the real DAT: the raw art carries the key, the
composite carries none, and ResolveDid returns exactly the keyed composite.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-09-06 17:40:39 +02:00
Erik
f2d7562c86 chore(plugin-ui): review cleanup — hermetic memo tests, shelf button anchors, outline pin, bounded miss cache; file #486/#487; correct #461
- Split the two hermetic RetailMarkupIconResolver memoization tests (and
  their counting fakes) out of the Lane=InstalledDat class into a new
  untagged RetailMarkupIconResolverMemoizationTests.cs so CI's portable
  filter (Lane!=InstalledDat) actually runs them.
- PluginSidePanel: move the entry button's Anchors = AnchorEdges.None from
  the Add() call site into PluginShelfButton's own constructor (same
  comment carried over) so a second construction path cannot miss it.
- UiRectOutlinePainterOrderTests: assert the back panel's border segment
  carries exactly 4 quads (24 vertices, FloatsPerVertex each) so a partial
  outline cannot pass the painter-order check.
- RetailMarkupIconResolver: document the type as UI-thread-only (every
  caller is a draw-time icon source) and bound the MISS cache to 256
  entries with FIFO eviction — HIT entries stay unbounded (bounded by the
  DAT's own surface count already). New test proves the 257th distinct
  miss evicts the first (re-probe count rises); verified failing first
  against the un-bounded code (Expected 258, Actual 257) before restoring
  the fix.
- docs/plugin-ui-markup.md: split the icon-binding row's failure mode into
  Build-time (missing property only — the binder never checks CLR type)
  vs. draw-time (a resolved value that cannot convert to a number throws
  from the draw, not from Build).
- docs/ISSUES.md: filed #486 (credits picture scroll frozen by the
  per-draw anchor pass) and #487 (radar compass tokens candidate, same
  mechanism, unconfirmed); corrected #461's causality — the graceful
  logout/reveal-cancel log lines are printed by LiveSessionController.Tick's
  catch -> StopAfterFailure -> StopCore AFTER the motion-update exception,
  then it rethrows, so the logout is a consequence of the crash, not its
  cause; real chain is the #462 stalled login-reveal materialization
  leaving PlayerMovementController in RuntimeOwnedDormant outside its
  SetPosition ground phase when an inbound 0xF74C arrives.
- Plan doc: recorded the three fix-round commits' verdicts (all PASS) and
  the Smoke-plugin cleanup commit SHA in the Review ledger, plus a pointer
  to the two newly filed issues.

Verified: dotnet build AcDream.slnx -c Release (0/0), targeted filter
85/0/0, full App suite 7364 passed / 97 skipped / 36 failed (36 pre-existing
InstalledDat/Manual/Linux-only failures, unchanged by name from baseline;
net +1 passed test from the new eviction test).

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-09-06 17:09:46 +02:00
Erik
ece2104189 chore(plugins): remove the Smoke gate plugin; MossTank shelf icon 0x06002C41
Owner direction 2026-09-06: the owner visually accepted all three connected
gates from the plugin-shelf/DAT-icon work — the movable plugin shelf
(Slice A), the DAT icon markup (Slice B), and the retained-UI outline-order
fix (761a7519f). With that gate passed, the Smoke plugin's job as the gate
artifact is done, so it is deleted outright rather than merely hidden:
src/AcDream.Plugins.Smoke/ (SmokePlugin.cs, SmokeIconPanel.cs, csproj, lock
files).

Reference sites cleaned:
- AcDream.slnx: removed the project entry.
- src/AcDream.App/AcDream.App.csproj: removed the Smoke ProjectReference and
  the CopySmokePluginToBuildOutput/CopySmokePluginToPublishOutput targets;
  the MossTank equivalents are untouched.
- .github/workflows/headless-portability.yml: the Linux package-contract
  step no longer asserts a Smoke plugin.dll/plugin.json pair — repointed at
  MossTank's, since the step's job was to prove the plugin-copy packaging
  mechanism works end to end, not specifically to prove Smoke.
- tests/AcDream.Core.Tests/Plugins/PluginManifestTests.cs: the inline JSON
  fixture used Smoke's manifest values as arbitrary test data; swapped for
  MossTank's so the parser test still proves the same thing.
- tests/AcDream.App.Tests/Rendering/LinuxPlatformBoundaryTests.cs: the
  shipped-plugin-copy shape test counted 4 GetTargetPath targets (Smoke +
  MossTank, build + publish); now 2 (MossTank only).
- tests/AcDream.App.Tests/Plugins/AppAutomationSurfaceIconInstalledDatTests.cs:
  reworded a doc comment that named the now-deleted SmokeIconPanel.
- README.md, docs/plugin-ui-markup.md: dropped Smoke-specific mentions,
  kept the icon markup example/grammar (now citing MossTank's own real
  IconSurfaceId).
- docs/plans/2026-09-06-plugin-shelf-and-dat-icons.md: recorded the owner's
  2026-09-06 acceptance and the Smoke removal in the review ledger; deleted
  the now-moot "before shipment" Smoke-in-release-zip warning.
- docs/reviews/coverage-ledger.md, docs/reviews/findings-ledger.md: left
  untouched — both are frozen audit snapshots ("complete for baseline
  <hash>"), so their Smoke rows are historical record, not live claims.
- docs/ISSUES.md: left untouched — its Smoke mentions are inside closed
  issue #193's historical write-up of a past investigation.

MossTank plugin shelf icon: MossTankPlugin.cs's PluginPanelDescriptor now
sets IconSurfaceId = 0x06002C41 (IconText = "MT" remains the fallback).
Verified against the installed retail DAT with a new InstalledDat-lane test,
tests/AcDream.App.Tests/UI/MossTankIconInstalledDatTests.cs, mirroring
RetailMarkupIconResolverInstalledDatTests's convention: confirms the id is a
real Portal/HighRes RenderSurface and that RetailMarkupIconResolver.ResolveDid
returns a non-zero texture for it.

Verified: dotnet build AcDream.slnx -c Release green; a stale
plugins/AcDream.Plugins.Smoke output folder from a prior build was deleted
and a fresh build does not recreate it. Full App suite: 7,363 passed / 97
skipped / 36 failed (was 7,362/97/36) — the failing set is unchanged and
none are plugin-related; the one new pass is the MossTank DAT-icon test.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-09-06 16:49:17 +02:00
Erik
ce05c4fb03 fix(plugin-ui): Slice B residuals - shelf icon sink without magenta, validated icon bindings, negative ids, memoized DID resolves
Bounded residual round on the Slice B review fix commit (466272ec5),
docs/plans/2026-09-06-plugin-shelf-and-dat-icons.md.

N1 (BLOCKING): PluginSidePanel's shelf entries resolved icons through
_bindings.Assets.ResolveSprite (= ResolveChrome =
TextureCache.GetOrUploadRenderSurface), which returns a non-zero 1x1
magenta placeholder for a missing id - so PluginShelfButton's initials
fallback could never fire in production. RetailUiRuntime.MountPlugins
now passes the same iconResolver.ResolveDid every markup icon sink
already uses, which returns (0,0,0) for an unresolvable id. Re-pointed
the existing initials-fallback unit test at a resolver matching
ResolveDid's real contract, and added an InstalledDat-lane test
(ShelfButton_BogusDescriptorId_OnTheRealResolver_FallsBackToInitials)
proving a bogus descriptor id on the REAL resolver yields initials.

N2: MarkupDocument's <button icon>/<list icons> handling only built the
uint reader (BindUintLiteralOrBinding/BindUintList) when an
IMarkupIconResolver was wired, so a malformed icon="{Typo}" or
icons="notabinding" silently loaded instead of throwing at Build on a
resolver-less host. Both readers now build unconditionally (same rule
ValidateIconKind already followed); only the IconSource/IconIdsSource
assignment stays gated on icons is not null.

N3: a negative bound icon id threw OverflowException out of
Convert.ToUInt32 every frame from inside UiSimpleButton.OnDraw (scalar
path), while the list's IEnumerable<int> path silently wrapped -1 to
0xFFFFFFFF (unchecked reinterpret). Both paths now map any
out-of-range value (negative, or above uint.MaxValue) to 0u instead -
Decal's own "no icon" convention - via a shared ToUintOrZero helper
that catches exactly the OverflowException Convert.ToUInt32 already
throws for both cases.

N4 (perf): RetailMarkupIconResolver.ResolveDid probed Portal/HighRes
(two cache misses + two B-tree lookups under the database lock) on
EVERY call for an unresolvable id, and re-entered the DAT lock on
every resolve of a hit too. Memoizes the resolved (tex,w,h) tuple per
DID, including the (0,0,0) miss, in a plain Dictionary.

N5 (nit): documented in TextureCache.GetOrUploadRenderSurface that the
(id, nearest) cache key uploads the same RenderSurface twice when both
samplers are wanted (chrome via ResolveChrome, plugin icons via
ResolveDid's nearest:true) - GetOrCreateLinearUiTwin exists but only
shares in the nearest-registered-first direction, so wiring it through
here is left as a documented nit rather than a behavior change.

N6 (nit): corrected stale SampleData.cs:64 citations to :69 (Melee
Defense's real line after the file grew) across SmokeIconPanel.cs,
PluginSidePanelTests.cs, RetailMarkupIconResolverInstalledDatTests.cs,
and docs/plugin-ui-markup.md (including the 64-82 range, now 69-83).

N7 (nit): <icon iconkind="..."> was silently ignored (icon derives its
kind from which of did/spell/item is set, unlike button/list). Now
throws FormatException at Build with a message naming the correct
surfaces; documented in plugin-ui-markup.md.

N8 (nit): the truth-table's `list colors` row now says IEnumerable<uint>
or IEnumerable<int> (shared BindUintList), matching `list icons`.

N9 (ship check): added a "Before shipment" line to the plan's Review
ledger. Confirmed the Smoke plugin (including its auto-open Icon Smoke
panel) IS included in the launcher's client-<rid>.zip release payload:
tools/publish-bin.ps1's New-PayloadZip zips App's entire publish
directory unfiltered, and AcDream.App.csproj's
CopySmokePluginToPublishOutput target runs unconditionally
AfterTargets="Publish". No behavior changed per instruction - flagged
for follow-up after the owner's connected gate.

Verification: dotnet build AcDream.slnx -c Release green; filtered
test command 108/108 passed (0 skipped) including the InstalledDat
lane; full AcDream.App.Tests suite 7362 passed / 97 skipped / 36
failed (all 36 pre-existing, same names, none touching
Markup/PluginSidePanel/RetailMarkupIconResolver/TextureCache/PluginIcons);
AcDream.Plugins.MossTank.Tests 337/337 passed.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-09-06 16:28:13 +02:00
Erik
761a7519f1 fix(ui): retained-UI rect outlines composite in painter order, not above every window
Owner report: with the MossTank plugin window BEHIND the inventory window,
the plugin's "Force Buff"/"Cancel Force Buff" button border outlines drew on
top of the inventory paperdoll. Only outlines leaked; fills did not.

Root cause: TextRenderer composited three buckets per layer — submission-
ordered sprite segments, then ALL untextured DrawRect quads (_rectBuf), then
debug text (Flush/DrawLayer). UiRenderContext.DrawRect forwarded into that
separate rect bucket, which always flushed AFTER every sprite segment
regardless of submission order. UiRenderContext.DrawRectOutline is four
DrawRect calls, so every BorderColor outline in the retained UI (UiPanel,
UiMarkupList) composited above every window's sprite content drawn after it,
instead of only the windows actually painted before it.

Fix: UiRenderContext.DrawRect now forwards to DrawFill — the same untextured
SPRITE-bucket segment DrawFill already used for panel backgrounds — so
DrawRectOutline inherits real painter/submission order. Audited the only
other DrawRect caller (UiMeter's bg-then-bar fill, which already relied on
same-call submission order and is unaffected) and the only other
DrawRectOutline callers (UiPanel, UiMarkupList, both routed through the same
fixed chokepoint). TextRenderer.DrawRect/DrawRectOutline and the _rectBuf
bucket are left in place (not deleted) with updated doc comments noting no
caller in src/ outside TextRenderer itself reaches them anymore; a future
non-retained-UI caller (e.g. a debug overlay) could still want that
"always on top of sprites" behavior. Added TextRenderer.DebugRectVertexCount
(test-only) and a failing-first regression test
(UiRectOutlinePainterOrderTests) that builds a real UiPanel border behind a
later-added opaque sprite and asserts submission order.

No retail-divergence register row: this is a renderer ordering bug, not a
documented retail behavior deviation.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-09-06 16:24:34 +02:00
Erik
47eb2d575b fix(plugin-ui): shelf children must not anchor — the per-draw anchor pass was undoing collapse/reflow geometry
EVIDENCE (live UI probe dump at 1280x720, build 2ebcc0164): after collapsing
the plugin shelf, PluginSidePanel rect=(1240,233,24,28) was correct, but
ShelfGripPanel rect=(1240,233,20,18) and the toggle rect=(1260,233,16,18)
stayed UNCHANGED from the expanded geometry. The toggle then sat outside the
24px shelf and the ancestor clip removed it, so the owner saw the tab with
no "<".

ROOT CAUSE: UiElement.ApplyAnchor (src/AcDream.App/UI/UiElement.cs ~829-856)
runs for every child on every draw (called at :699). For any child whose
Anchors != AnchorEdges.None, it captures the Left/Top/Width/Height margins
ONCE (_anchorCaptured) on the first draw and re-applies that snapshot every
subsequent draw, overwriting whatever PluginSidePanel.LayoutChrome/Reflow had
just set. The grip, the toggle, and each PluginShelfButton entry were
constructed with the default Anchors (Left|Top), so their first-draw
geometry froze. The shelf itself already used AnchorEdges.None for exactly
this reason. Unit tests never caught it because UiRoot.Tick does not draw —
the anchor snapshot only exists after a real Draw pass, and the prior
draw-level toggle tests only ever drew once, before any collapse.

FIX: set Anchors = AnchorEdges.None on _grip, _toggle (PluginSidePanel
constructor) and each PluginShelfButton entry (PluginSidePanel.Add) — the
shelf is the sole layout owner of these children and anchoring is the wrong
mechanism for them, not a per-reflow patch via ResetAnchorCapture().
PluginMinimizeButton is untouched (it is a child of the plugin window and
deliberately anchors Top|Right).

TESTS (tests/AcDream.App.Tests/UI/PluginSidePanelToggleGlyphClipTests.cs):
- Collapse_AfterADraw_RepositionsGripAndToggle_NotFrozenAtExpandedGeometry:
  draws the shelf, collapses via a real UiRoot press/release, draws again,
  and asserts the grip/toggle geometry actually reflects the collapsed
  Width/Height rather than the frozen expanded snapshot. Failed-first
  (pre-fix) at line 364 with "Expected: 8, Actual: 20" (grip.Width frozen at
  the pre-collapse value instead of the new collapsed Width - ToggleWidth).
- MultiColumnReflow_AfterADraw_EveryRemainingButtonMatchesAFreshSinglePassLayout:
  12 entries, draw, unregister one window (a real removal), draw again, and
  compares every surviving button's geometry against an independent
  reference shelf built directly with the same final 11-entry set. Failed-
  first with "Expected: 16, Actual: 48" (a surviving button's Left frozen at
  its stale 12-entry column/row instead of the fresh 11-entry reflow).

Both tests use font: null (bitmap fallback) so they run in every CI lane
without an installed retail DAT, unlike the Lane=InstalledDat tests above.

VERIFY: dotnet build (Release) green for src/AcDream.App and the test
project. Targeted filter (PluginSidePanel|Markup|UiRootInput): 130/130
passed. Full tests/AcDream.App.Tests suite: 7353 passed / 97 skipped / 36
failed - matching the stated baseline (7351/97/36) plus the two new tests;
the 36 failures are the pre-existing environment-gated set (installed-DAT
version mismatch, Linux-only waiter, Lane=Manual live-mount probes) and are
unrelated to this change.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-09-06 16:04:04 +02:00
Erik
466272ec55 fix(plugin-ui): Slice B review fixes — no magenta for bad DIDs, contract threshold, integral icon bindings, nearest did art, loud markup errors
Two Opus reviews of commit 8217a349e (Slice B: DAT icons in plugin
markup) found one BLOCKING defect and 14 SHOULD-FIX findings. All 15
fixed here in one commit per the review contract.

BLOCKING (finding 1): an unresolvable did painted a magenta square.
TextureCache.GetOrUploadRenderSurface's 1x1 magenta placeholder for a
missing RenderSurface is load-bearing for authored chrome, but
RetailMarkupIconResolver.ResolveDid only short-circuited did==0, so any
other unresolvable id fell through to that placeholder and got scaled
up by UiMarkupIcon/UiMarkupList/UiSimpleButton -- the classic
resolve(0)-style footgun (claude-memory/feedback_ui_resolve_zero_magenta.md),
just triggered by a missing id instead of a literal 0. Fixed by probing
Portal/HighRes existence via IDatReaderWriter.TryGet<RenderSurface>
BEFORE ever calling GetOrUploadRenderSurface -- that TryGet already
serializes concurrent DAT access internally (DatDatabaseWrapper's own
_databaseLock), the same synchronization IconComposer.TryDecode relies
on, so no additional lock was needed. RetailMarkupIconResolver now
takes IDatReaderWriter + TextureCache directly (RetailUiAssets gained a
TextureCache field, its one construction site in
InteractionRetainedUiComposition.cs updated) instead of the old
resolveSprite delegate, since it also needs the nearest-sampled upload
path for finding 6 below.

Finding 2 -- Smoke panel wiring bugs: its list fed iconkind="spell"
raw art DIDs (PluginSpellInfo.IconId) instead of spell ids, so
IMarkupIconResolver.ResolveSpell composited the wrong (or no) badge
every row. SmokeIconPanel.Binding.SpellIds now yields SpellId (the
printed text still shows IconId alongside). The bare-index demo and the
descriptor both moved from the unverified literal 7735 to 0x165 --
retail's real Melee Defense skill icon (SampleData.cs:64,
0x06000165) -- so the owner's visual gate proves real art, not a guess.
StartVisible flipped true, and a character with no self-buffs known
falls back to spell 1's real catalog entry (or an honest "no spells
known" row with icon 0 if even that fails) rather than fabricating art.

Finding 3 -- PluginIcons.Normalize's threshold was silently rewritten
from the contract's 0x01000000 to 0x06000000 during Slice B. Restored
to 0x01000000; the class/method XML docs now state the number directly
(no cref to the private const); the test table adds 0x02000000 (a value
that only distinguishes the two thresholds) and 0x01000000 itself
(passes through unchanged).

Finding 4 -- an unknown iconkind (e.g. "spel") only threw when a
resolver happened to be wired, because BuildIconSource/
BuildRowIconResolve validated inside their own null-icons early return.
A new ValidateIconKind helper runs UNCONDITIONALLY before that branch,
so a malformed iconkind is a Build-time author error on every host.

Finding 5 -- BindUintLiteralOrBinding required an exact uint property
type, rejecting the int-typed bindings Decal-facing code commonly uses
(MosswartMassacre's HudPictureBox.Image is int end to end). It now
matches BindUint's existing leniency: any property, converted via
Convert.ToUInt32 at read time. BindUintList likewise now accepts
IEnumerable<int> alongside IEnumerable<uint> (unchecked per-element
reinterpret -- icon ids never go negative in practice).

Finding 6 -- TextureCache._renderSurfaceGpuTextures was keyed by id
alone, so whichever caller asked for a given RenderSurface id FIRST won
the sampler for every later caller of the same id -- UiDatFont's glyph
atlases already request nearest:true while ResolveChrome's background
art requests nearest:false, so this was a real, reachable collision,
not hypothetical. Rekeyed to (id, nearest); RetailMarkupIconResolver.
ResolveDid now requests nearest:true (pixel-exact 32x32 icon art);
ResolveChrome is untouched (still nearest:false/linear). Audited every
other _renderSurfaceGpuTextures use site (TryGetValue/set/Dispose
iteration+Clear) plus the separate _nearestUiTextureSources/
_linearUiTwinHandles/_uploadMetadata dictionaries (all keyed by handle
or accounting name, unaffected) -- no other eviction/accounting path
assumed id-only keying.

Finding 7 -- column-reservation semantics, per the DECIDED shape:
MarkupDocument now sets button.IconSource / list.IconIdsSource +
IconResolve ONLY when a resolver (icons parameter) is actually wired --
previously button.IconSource was always assigned (even to an
always-empty func on an icons:null host); combined with this finding's
other half -- UiSimpleButton.OnDraw now reserves its icon column
whenever IconSource is non-null, regardless of a per-frame resolve miss,
so a bound id that goes briefly to 0 no longer slides the caption back
and forth -- would have permanently reserved a blank column on such a
host. UiMarkupList already reserved its column whenever IconIdsSource
was set; no draw-side change needed there.

Finding 8 -- added a with/without-icons comparison test for
UiMarkupList (mirroring the existing UiSimpleButton one): asserts the
row text quad's x is strictly greater with an icon column present, and
the icon quad itself has non-zero width.

Finding 9 -- <icon tooltip=""> (empty string) was still treated as
"has a tooltip" by a bare attribute-presence check, making the icon
swallow clicks with no visible tooltip ever appearing. Now uses
!string.IsNullOrWhiteSpace, matching ApplyCommon's own predicate for
every other element's tooltip.

Finding 10 -- PluginShelfButton.OnDraw drew nothing when a non-zero
descriptor icon id resolved to no texture (a bad Decal index, a DAT id
from a different install), rather than falling back to Initials the
way a zero id already did. Now decides once, on the first draw
(memoized, so Initials' string work never repeats every frame): a
failed resolve permanently switches Text to the initials fallback,
computed and assigned BEFORE base.OnDraw actually paints the caption.

Finding 11 -- MarkupDocument.AddElement's switch had no default arm, so
an unknown or miscased element name (<Icon>, <butotn>) silently
vanished from the built tree instead of failing loudly like every
other malformed-markup case. Added a default arm that throws
FormatException. Ran AcDream.Plugins.MossTank.Tests (337/337,
unchanged) and the full App markup suite to confirm no existing markup
relies on an unknown element.

Finding 12 -- PluginPanelDescriptor.IconSurfaceId's XML doc now states
that a bare Decal index is accepted and normalized, citing
PluginIcons.Normalize.

Finding 13 -- docs/plugin-ui-markup.md: replaced the blanket "wrong
type/missing property throws at Build" sentence with the per-attribute
truth table the review produced (which attributes are silent at
runtime vs. throw at Build, and each one's bound CLR/delegate type);
restated the icon-id boundary as 0x01000000; added the "do NOT add
0x06000000 to the four already-full IconId records" warning (citing
SkillBase._iconID / UIRegion::SetImageByDID @0x004f150e); documented
that 0x-prefixed hex is required (an unprefixed all-digit literal
parses as decimal); noted unknown element names now throw; called out
list colors (0xRRGGBB) vs. color=/background=/border= (#AARRGGBB) as
non-interchangeable grammars; documented the root <panel visible>
binding-only exception; corrected the shelf's collapse toggle glyphs
(</>, not the old doc's arrows) and the 28px collapsed-tab size; added
the IconId record-equality API-v1 note; and called out iconkind as
per-<list> (mixed id spaces need pre-normalized DIDs; the composited
spell badge has no did-space escape hatch) plus the existing
one-text-column LIMITATION being deferred to MossTank.

Coverage added for finding 14: a PluginSidePanelTests case proving the
shelf button normalizes a bare descriptor index before resolving, and a
reflection-based unit on AppAutomationSurface.ProjectWorldObject (its
public callers gate on IsAvailable, which needs a fully connected
session heavier than this mapping needs -- the plan's own documented
fallback) proving PluginWorldObject.IconId carries ClientObject.IconId
through unchanged; PluginInventoryItem.IconId uses the identical
one-line pattern inline in CaptureOwnedItems, reviewed by inspection.

Finding 15: recorded a "Review ledger" section in the plan doc with
both slices' commits, both review verdicts, and the two items
explicitly deferred to the MossTank plugin work (multi-column list,
root literal visible).

Verification: full solution builds green. Targeted filter
(Markup|PluginSidePanel|PluginIcons|AppAutomation|TextureCache|
UiDatFont) passes 131/131, including the two InstalledDat-lane tests
(RetailMarkupIconResolverInstalledDatTests,
AppAutomationSurfaceIconInstalledDatTests) actually resolving against
the real installed DAT, not skipping. AcDream.Plugins.MossTank.Tests
passes 337/337 unchanged. Full AcDream.App.Tests suite: 7351 passed /
97 skipped / 36 failed -- identical failure set/count to the
7334/97/36 baseline (the +17 passes are exactly the new/expanded
tests: 2 new PluginIconsTests.Normalize theory rows, 10 new
MarkupIconTests cases, 2 new PluginSidePanelTests cases, 1 new
AppAutomationSurfaceTests case, and the 2 new standalone test files).

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-09-06 15:43:56 +02:00
Erik
2ebcc01640 fix(plugin-ui): size the shelf grip from the DAT font and make the collapsed tab findable
Owner report: "I dont see the < after I minimize the window" — after
collapsing the plugin shelf with the > toggle, the < (expand) glyph was not
visible.

Root cause, established with a real-DAT draw probe (font 0x40000000) before
changing anything: '<' and '>' share IDENTICAL glyph metrics (OffsetY=4,
Width=5, Height=7, VerticalOffsetBefore=5), so there is no per-glyph
asymmetry to explain "I see one but not the other." Against the pre-fix 12px
grip band, the toggle's FILL glyph plane measured fully INSIDE the band in
both states (local y=[3,10] of [0,12]) — the "16px line box overhangs a 12px
band" theory alone does not erase the glyph, so a bare clip fix would not
have addressed the report. What IS true: the border-inflated OUTLINE
(background/shadow) plane, drawn first per retail's UIElement_Text::DrawSelf,
spans y=[-1,14] before clipping and was cropped by the band's self-clip
(UiElement.ClipsChildren) to exactly [0,12] — a real but minor defect. The
actual explanation for the report is discoverability: the collapsed shelf
shrank to a bare 24x12 near-black sliver at the screen edge, several times
smaller than any other clickable affordance in the UI — easy to overlook even
though its pixels were, in fact, being drawn.

Fix (src/AcDream.App/UI/PluginSidePanel.cs):
- ExpandedGripBandHeight (new internal property) derives the EXPANDED
  grip/toggle band from the real font metrics — max(12, font.LineHeight + 2)
  — so neither the fill nor the border-inflated outline plane can clip for
  any font; the 12px constant remains only as the bitmap-font fallback.
  Threaded through the ctor's initial Height, OnTick's row-wrap height calc,
  LayoutChrome, and Reflow's entry-Top/expanded-Height math.
- The COLLAPSED tab is now ButtonExtent (28px) tall instead of the 12px grip
  band — the same size as an ordinary entry button — with the toggle glyph
  filling and centering in the taller band. This is the actual fix for the
  report: the collapsed affordance is now button-sized and findable, not a
  bug-for-bug-identical-but-larger clip fix.

Tests:
- tests/AcDream.App.Tests/UI/PluginSidePanelToggleGlyphClipTests.cs (new,
  Lane=InstalledDat): loads the real DAT font, builds a live shelf, and
  proves via TextRenderer.DebugSpriteSegmentVerts that the toggle's ink (fill
  + outline) is fully contained in its own clip band in BOTH the expanded
  ('>') and real-click-collapsed ('<') states, plus that the collapsed tab is
  button-sized. Verified failing against the pre-fix code (git stash of just
  this file) with concrete numbers: computed unclipped span [-1,14] does not
  fit inside the 12px band; collapsed height measured 12 (not button-sized).
  Passes after the fix.
- tests/AcDream.App.Tests/UI/PluginSidePanelTests.cs: added
  CollapseThenExpand_WhileStillDocked_ReturnsToTheIdenticalLeftAndTop (the
  dock/anchor invariant survives the collapsed-height change), and derived
  Drag_StartingOnShelfPadding_DoesNotMoveTheShelf's press-below-the-grip-band
  Y coordinate from the new ExpandedGripBandHeight accessor instead of a
  re-hard-coded literal.

Verification: dotnet build (App + tests) green. Filtered run
(PluginSidePanel|UiDatFont|Markup|UiRootInput) 131/131 passed, 0 skipped —
the InstalledDat lane tests actually ran (DAT dir resolved). Full
AcDream.App.Tests suite: 7334 passed / 97 skipped / 36 failed (baseline was
7331/97/36) — the 3 new tests are the only delta; the 36 failed test names
are byte-identical to the pre-existing set (cathedral collision installed-dat
gates, alpha-flush conformance, layout live-mount probes, Linux frame-pacing,
credential resolver — all unrelated to this change).

No retail-divergence register change needed: IA-27 already covers the
plugin shelf's non-retail collapse-toggle glyphs/behavior in general; this
is a bug fix within that already-declared deviation, not a new one.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-09-06 15:16:03 +02:00