feat(vt): A1 .usd engine + A3 metaf .af engine, real VTank/metas fixtures
Campaign VT slice 1 Part A. Two new file-format ports, both against real
committed fixtures (owner's own VTank profiles + the metas repo's af/met/nav
corpus), not synthetic data.
A1 — VtankUsdDocument.cs is a from-scratch port of VTank's gy/bd/cw/y
self-describing text-database grammar (docs/research/vtank-kb/01-settings-
and-profiles.md section 1), preserving every table/row/cell it doesn't
understand byte-for-byte. VtankSettingsProfileSerializer.cs maps all 137
Settings rows (VtankOptionCatalog.Names) onto CombatSettings/BuffSettings/
VitalSettings/InventorySettings/NavigationSettings using the exact unit
transforms already verified in MossTankPanel.SetMetaOption/GetMetaOption
(the *240/100 scaling, the TargetSelectMethod +1/-1 offset, etc.) — cited as
the oracle rather than re-derived, since a file-format serializer must not
depend on a live session. RechargeHandlerSet's real 5-column nested table
(26 rows, not the 24 the KB doc estimated) now drives
VitalRechargePlanner.Handlers via a new RechargeHandlerRow, replacing the
hand-typed default replica; the parsed defaults corrected one real
discrepancy (magic-mode Health<=15% never included Kit) while confirming
the rest matched. BuffProfileDocument gained the 10 fields it was silently
dropping (KB doc 01 section 5 gap 2). Save() only rewrites a Settings row
when the live value differs from what was parsed (a tolerant numeric
compare, not exact-text), so an untouched profile round-trips byte-for-byte
even where VTank's own older double formatting differs from .NET 10's.
A3 — MetafSerializer.cs ports metaf's STATE:/IF:/DO:/NAV: text grammar
(github.com/JJEII/metaf, metaf_monolithic.py, GPLv3 — grammar read and
cited by line, never copied) onto the existing Meta.cs/Navigation.cs
models. All 28 conditions, 16 actions, and 10 nav-node types; strict
All/Any child-depth nesting; Not's real same-line (not depth+1) operand
placement, discovered by testing against real fixtures after an initial
wrong read of the collapsed IF:/DO: layout; EmbedNav's separate NAV: block
with tag cross-referencing, including re-synthesizing the "uTank2 NAV 1.2"
blob MetaEngine already expects. The jump-charge 2000ms clamp (KB doc 06
row 5) is applied at .af load. All four contract proofs pass: every real
.af parses; parse-write-parse is model-identical; our binary-.met and
.nav import matches the same content loaded from metaf's own .af
conversion; the writer's output is byte-identical (after comment-stripping)
to metaf's own canonical emission for 5 real fixtures, once two real metaf
quirks were matched (ADestroyView's literal double space; the
GenerateUniqueNavTag "nav{n}__name" tag scheme) and the two files with a
pre-existing single-Position-field limitation in RouteWaypoint (ptl/tlk
inside an embedded nav) were excluded with a documented reason.
Also: the .utl BuffedInt/BuffedDouble base-key-exists gate (KB doc 05
section 2.2 / gap 4) — a spell bonus no longer applies to a value the item
never had a base key for.
Fixtures: the owner's own defaultsettings.usd/owner-{a,b,c}.usd+.ast,
4 .utl loot profiles, and a hand-picked set of real metas-repo .af/.met/.nav
files chosen by grepping metas/af for keyword coverage (every condition,
action, and nav-node type actually present in that corpus; GetOpt/flw/jmp
appear in none of it, so those three are covered by one small hand-authored
fixture instead, called out in its own test). Two met/nav pairs were
swapped for a fresh selection after their timestamps proved the shipped
.af had drifted from a since-re-recorded .nav (a real data-consistency
issue in the source repo, not a port bug).
Shown to fail by: VtankSettingsProfileSerializerTests (temporarily reverting
the ValuesEqual numeric-tolerance compare made the untouched-round-trip
test fail with a real text diff); MetafSerializerTests (every proof
genuinely failed against the real fixtures until the Not/nav-blank-skip/
pau-scaling/EmbedNav-tag bugs below were fixed, confirmed failing at each
step during authoring); VtankLootRequirementEvaluatorTests (confirmed via
`git stash` on VtankLootRequirementEvaluator.cs that
BuffedIntRequirementDoesNotApplyBonusWhenBaseKeyIsAbsent fails without the
gate).
Deviation: added -text entries to the root .gitattributes, scoped to only
the new tests/AcDream.Plugins.MossTank.Tests/Fixtures/vtank/** paths, so
these CRLF-exact fixtures survive a checkout on any OS/core.autocrlf
setting instead of being silently normalized — flagged per the contract's
"stay inside the plugin/tests trees" rule since this one line is outside
both.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
This commit is contained in:
parent
1b81836747
commit
9a7e7c4ae8
56 changed files with 54687 additions and 3 deletions
15
.gitattributes
vendored
15
.gitattributes
vendored
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@ -1 +1,14 @@
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.github/workflows/*.lock.yml linguist-generated=true merge=ours
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.github/workflows/*.lock.yml linguist-generated=true merge=ours
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# VTank file-compatibility fixtures (Campaign VT slice 1, Part A): these are
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# real VTank .usd/.ast/.utl profiles and real metaf .af/.met/.nav samples
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# whose exact CRLF-vs-LF byte layout is asserted by round-trip tests
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# (VtankSettingsProfileSerializerTests, MetafSerializerTests). `-text`
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# disables git's line-ending normalization entirely so a checkout on any OS
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# or core.autocrlf setting reproduces the committed bytes exactly.
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tests/AcDream.Plugins.MossTank.Tests/Fixtures/vtank/**/*.usd -text
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tests/AcDream.Plugins.MossTank.Tests/Fixtures/vtank/**/*.ast -text
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tests/AcDream.Plugins.MossTank.Tests/Fixtures/vtank/**/*.utl -text
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tests/AcDream.Plugins.MossTank.Tests/Fixtures/vtank/**/*.af -text
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tests/AcDream.Plugins.MossTank.Tests/Fixtures/vtank/**/*.met -text
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tests/AcDream.Plugins.MossTank.Tests/Fixtures/vtank/**/*.nav -text
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1153
src/AcDream.Plugins.MossTank/MetafSerializer.cs
Normal file
1153
src/AcDream.Plugins.MossTank/MetafSerializer.cs
Normal file
File diff suppressed because it is too large
Load diff
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@ -819,6 +819,21 @@ internal sealed class MossTankProfileStore
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public bool BuffOther { get; set; }
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public bool BuffTrainedSkillsOnly { get; set; } = true;
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// VTank-catalog fields SetMetaOption already writes at runtime
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// (MossTankPanel.cs:2942-2973,3297-3317) but this document never
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// captured, so they silently reset to class defaults on the next
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// save/load round-trip (KB doc 01 section 5, gap #2).
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public double BuffCastRecastSeconds { get; set; } = 30d;
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public double BuffCastRecastResetSeconds { get; set; } = 30d;
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public bool FastCastBuffs { get; set; }
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public bool RandomHelperBuffs { get; set; }
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public double RandomHelperIntervalSeconds { get; set; } = 5d;
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public string BlacklistedSpellComponents { get; set; } = string.Empty;
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public string ProtectionElements { get; set; } = "ALFCBPS";
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public int ProtectionProfileMode { get; set; } = 2;
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public string BaneElements { get; set; } = "ALFCBPS";
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public int BaneProfileMode { get; set; } = 2;
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public static BuffProfileDocument Capture(BuffSettings value) => new()
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{
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Enabled = value.Enabled,
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@ -833,6 +848,16 @@ internal sealed class MossTankProfileStore
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BuffRegeneration = value.BuffRegeneration,
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BuffOther = value.BuffOther,
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BuffTrainedSkillsOnly = value.BuffTrainedSkillsOnly,
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BuffCastRecastSeconds = value.BuffCastRecastSeconds,
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BuffCastRecastResetSeconds = value.BuffCastRecastResetSeconds,
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FastCastBuffs = value.FastCastBuffs,
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RandomHelperBuffs = value.RandomHelperBuffs,
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RandomHelperIntervalSeconds = value.RandomHelperIntervalSeconds,
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BlacklistedSpellComponents = value.BlacklistedSpellComponents,
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ProtectionElements = value.ProtectionElements,
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ProtectionProfileMode = value.ProtectionProfileMode,
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BaneElements = value.BaneElements,
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BaneProfileMode = value.BaneProfileMode,
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};
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public void Apply(BuffSettings value)
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@ -852,6 +877,19 @@ internal sealed class MossTankProfileStore
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value.BuffRegeneration = BuffRegeneration;
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value.BuffOther = BuffOther;
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value.BuffTrainedSkillsOnly = BuffTrainedSkillsOnly;
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value.BuffCastRecastSeconds = Math.Clamp(
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BuffCastRecastSeconds, 0d, 3600d);
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value.BuffCastRecastResetSeconds = Math.Clamp(
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BuffCastRecastResetSeconds, 0d, 3600d);
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value.FastCastBuffs = FastCastBuffs;
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value.RandomHelperBuffs = RandomHelperBuffs;
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value.RandomHelperIntervalSeconds = Math.Clamp(
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RandomHelperIntervalSeconds, 0.25d, 3600d);
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value.BlacklistedSpellComponents = BlacklistedSpellComponents ?? string.Empty;
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value.ProtectionElements = ProtectionElements ?? "ALFCBPS";
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value.ProtectionProfileMode = Math.Clamp(ProtectionProfileMode, 1, 8);
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value.BaneElements = BaneElements ?? "ALFCBPS";
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value.BaneProfileMode = Math.Clamp(BaneProfileMode, 1, 8);
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}
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}
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@ -46,6 +46,14 @@ public sealed class VitalSettings
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public bool ClearLevelBoostFlagOnCast { get; set; } = true;
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public int DropToPeaceModeRetryCount { get; set; } = 34;
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public string RechargeHandlerSet { get; set; } = "RechargeHandlerSet";
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/// <summary>
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/// The real VTank <c>RechargeHandlerSet</c> nested table (5 columns:
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/// Vital/HandlerString/MinPercent/MaxPercent/Stance), parsed from a
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/// loaded <c>.usd</c> profile by <see cref="VtankSettingsProfileSerializer"/>.
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/// Empty until a profile with this table is loaded; <see cref="VitalRechargePlanner"/>
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/// falls back to its hand-ported default ordering when this is empty.
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/// </summary>
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public IReadOnlyList<RechargeHandlerRow> RechargeHandlerRows { get; set; } = [];
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public bool UseKitsInMagicMode { get; set; } = true;
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public bool GoToPeaceModeToUseKits { get; set; }
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public int MinimumHealKitSuccessChance { get; set; } = 95;
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@ -33,6 +33,43 @@ internal enum VitalRechargeMethod
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Food,
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}
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/// <summary>
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/// One row of VTank's real <c>RechargeHandlerSet</c> nested table
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/// (<c>refs/vtank/uTank2.Resources.defaultsettings.usd</c>, Settings row
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/// 137's Value cell — a 5-column TABLE: Vital/HandlerString/MinPercent/
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/// MaxPercent/Stance, 26 seed rows verified against the live fixture).
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/// <c>Vital</c> uses VTank's own raw encoding (1=Health, 2=Stamina,
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/// 3=Mana — distinct from this port's <see cref="VitalKind"/> which reuses
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/// AC property-id values); <c>Stance</c> is 1=Magic, 2=Melee/Missile
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/// (matches this planner's <c>magicMode</c> bool exactly, confirmed by
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/// reproducing every existing hand-ported default list from the parsed
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/// table). <c>MinPercent</c>/<c>MaxPercent</c> bound the current-vital
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/// percentage this row applies at.
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/// </summary>
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public readonly record struct RechargeHandlerRow(
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int Vital,
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string HandlerString,
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int MinPercent,
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int MaxPercent,
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int Stance)
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{
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internal static VitalKind? ToVitalKind(int vital) => vital switch
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{
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1 => VitalKind.Health,
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2 => VitalKind.Stamina,
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3 => VitalKind.Mana,
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_ => null,
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};
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internal static int FromVitalKind(VitalKind vital) => vital switch
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{
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VitalKind.Health => 1,
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VitalKind.Stamina => 2,
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VitalKind.Mana => 3,
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_ => 0,
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};
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}
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/// <summary>
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/// VTank's default <c>RechargeHandlerSet</c>, including its stance- and
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/// current-percentage-dependent order. The host supplies raw inventory and
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@ -60,7 +97,10 @@ internal static class VitalRechargePlanner
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vital,
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mode == PluginCombatMode.Magic,
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percent,
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settings.RechargeHandlerSet);
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settings.RechargeHandlerSet,
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settings.RechargeHandlerRows.Count != 0
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? settings.RechargeHandlerRows
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: null);
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IReadOnlyList<PluginInventoryItem> items =
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automation.Items.CaptureOwnedItems();
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@ -209,8 +249,20 @@ internal static class VitalRechargePlanner
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VitalKind vital,
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bool magicMode,
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int currentPercent,
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string? handlerSet = null)
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string? handlerSet = null,
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IReadOnlyList<RechargeHandlerRow>? handlerRows = null)
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{
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if (handlerRows is { Count: > 0 }
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&& TryHandlersFromRows(
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vital,
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magicMode,
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currentPercent,
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handlerRows,
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out VitalRechargeMethod[] fromRows))
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{
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return fromRows;
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}
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IReadOnlyList<VitalRechargeMethod> defaults;
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if (magicMode)
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{
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@ -288,6 +340,81 @@ internal static class VitalRechargePlanner
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: defaults;
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}
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/// <summary>
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/// VTank's real table-driven handler-order lookup: collect every row
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/// matching (Vital, Stance) whose [MinPercent,MaxPercent] band contains
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/// the current percentage, IN FILE ORDER (duplicates included — VTank's
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/// own shipped table has them, e.g. row 17 of the default table repeats
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/// "Recharge With Food" for the non-magic Health band; a duplicate is
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/// harmless, since re-trying the same handler a second time just fails
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/// identically). Confirmed against every hand-ported default list this
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/// planner shipped before this table was parseable — see
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/// <c>docs/research/vtank-kb/01-settings-and-profiles.md</c> row 137 and
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/// the RechargeHandlerSet fixture. Unknown HandlerString tokens are
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/// skipped (forward-compatible with a future VTank build's new method).
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/// </summary>
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private static bool TryHandlersFromRows(
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VitalKind vital,
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bool magicMode,
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int currentPercent,
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IReadOnlyList<RechargeHandlerRow> rows,
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out VitalRechargeMethod[] handlers)
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{
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int vitalCode = RechargeHandlerRow.FromVitalKind(vital);
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int stance = magicMode ? 1 : 2;
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var matched = new List<VitalRechargeMethod>();
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foreach (RechargeHandlerRow row in rows)
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{
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if (row.Vital != vitalCode
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|| row.Stance != stance
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|| currentPercent < row.MinPercent
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|| currentPercent > row.MaxPercent)
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{
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continue;
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}
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if (TryParseHandlerToken(row.HandlerString, out VitalRechargeMethod method))
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matched.Add(method);
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}
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handlers = [.. matched];
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return handlers.Length != 0;
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}
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private static bool TryParseHandlerToken(string source, out VitalRechargeMethod method)
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{
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string normalized = source.Replace(" ", string.Empty, StringComparison.Ordinal)
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.Replace("-", string.Empty, StringComparison.Ordinal)
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.ToLowerInvariant();
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switch (normalized)
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{
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case "regularspell":
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method = VitalRechargeMethod.RegularSpell;
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return true;
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case "staminatohealth":
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method = VitalRechargeMethod.StaminaToHealth;
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return true;
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case "manatohealth":
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method = VitalRechargeMethod.ManaToHealth;
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return true;
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case "healthtostamina":
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method = VitalRechargeMethod.HealthToStamina;
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return true;
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case "healthtomana":
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method = VitalRechargeMethod.HealthToMana;
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return true;
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case "kit":
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case "kitrecharge":
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method = VitalRechargeMethod.Kit;
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return true;
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case "food":
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case "rechargewithfood":
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method = VitalRechargeMethod.Food;
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return true;
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default:
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method = default;
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return false;
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}
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}
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private static string HandlerContext(
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VitalKind vital,
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bool magicMode,
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|
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@ -418,6 +418,15 @@ internal static class VtankLootRequirementEvaluator
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in PluginItemProperties properties)
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{
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int value = IntValue(key, item, properties);
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// VTClassic's ComputedItemInfo.GetBuffedLogValueKey only adds the
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// spell bonus if the item already carries the base key at all
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// (ComputedItemInfo.cs:205, the KeyExistsInt gate — KB doc 05
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// section 2.2 and the section-5 gap-4 finding). Without this gate,
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// an item that lacks the key entirely (falls through to the
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// zero-defaulted "_ =>" branch below) would still receive a spell
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// bonus it never had a base value to buff.
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if (!IntKeyExists(key, item, properties))
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return value;
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foreach (uint spellId in item.AppraisedSpellIds)
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{
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if (IntSpellBonuses.TryGetValue(spellId, out var bonus)
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@ -435,6 +444,8 @@ internal static class VtankLootRequirementEvaluator
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in PluginItemProperties properties)
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{
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double value = DoubleValue(key, item, properties);
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if (!DoubleKeyExists(key, item, properties))
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return value;
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foreach (uint spellId in item.AppraisedSpellIds)
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{
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if (!DoubleSpellBonuses.TryGetValue(spellId, out var bonus)
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|
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@ -447,6 +458,37 @@ internal static class VtankLootRequirementEvaluator
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return value;
|
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}
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/// <summary>
|
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/// Mirrors <see cref="IntValue"/>'s switch: every named-field key is a
|
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/// concrete <see cref="PluginInventoryItem"/> property and always
|
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/// "exists"; anything else falls through to the raw property-bag
|
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/// lookup, where existence means the bag actually carries that key.
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/// </summary>
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private static bool IntKeyExists(
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uint key,
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in PluginInventoryItem item,
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in PluginItemProperties properties) => key switch
|
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{
|
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5 or 19 or 105 or 107 or 108 or 131
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or VtankIntBase + 0 or VtankIntBase + 2 or VtankIntBase + 4
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or VtankIntBase + 5 or VtankIntBase + 6 or VtankIntBase + 7
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or VtankIntBase + 8 or VtankIntBase + 9 or VtankIntBase + 10
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or VtankIntBase + 11 or VtankIntBase + 14 or VtankIntBase + 18
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or VtankIntBase + 23 or VtankIntBase + 31 or VtankIntBase + 32
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or VtankIntBase + 33 or VtankIntBase + 34 or VtankIntBase + 38 => true,
|
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_ => properties.Ints?.ContainsKey(key) == true,
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};
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private static bool DoubleKeyExists(
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uint key,
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in PluginInventoryItem item,
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in PluginItemProperties properties) => key switch
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{
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VtankDoubleBase + 9 or VtankDoubleBase + 11
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or VtankDoubleBase + 12 or VtankDoubleBase + 14 => true,
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_ => properties.Floats?.ContainsKey(key) == true,
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};
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private static double MinimumDamage(in PluginInventoryItem item) =>
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item.Damage - (item.DamageVariance * item.Damage);
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|
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547
src/AcDream.Plugins.MossTank/VtankSettingsProfileSerializer.cs
Normal file
547
src/AcDream.Plugins.MossTank/VtankSettingsProfileSerializer.cs
Normal file
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@ -0,0 +1,547 @@
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using System.Globalization;
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using AcDream.Plugin.Abstractions;
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namespace AcDream.Plugins.MossTank;
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/// <summary>
|
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/// Loads/saves VTank's real <c>.usd</c> settings profile (the self-describing
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/// <c>gy</c>/<c>bd</c>/<c>y</c> grammar in <see cref="VtankDatabase"/>),
|
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/// mapping every one of the 137 <c>Settings</c> table rows
|
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/// (<see cref="VtankOptionCatalog.Names"/>) onto the live
|
||||
/// <see cref="CombatSettings"/>/<see cref="BuffSettings"/>/
|
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/// <see cref="VitalSettings"/>/<see cref="InventorySettings"/>/
|
||||
/// <see cref="NavigationSettings"/> fields by VTank name.
|
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///
|
||||
/// The value transforms (unit scaling, enum offsets) are the exact ones
|
||||
/// already verified in <c>MossTankPanel.SetMetaOption</c>/<c>GetMetaOption</c>
|
||||
/// (<c>MossTankPanel.cs:2442-3377</c>) against the decompiled VTank source
|
||||
/// per <c>docs/research/vtank-kb/01-settings-and-profiles.md</c> — this
|
||||
/// class duplicates those transforms rather than calling into
|
||||
/// <c>MossTankPanel</c> because the panel's methods operate on a live
|
||||
/// session (chat, expression state) that a file-format serializer must not
|
||||
/// depend on.
|
||||
///
|
||||
/// Every table other than <c>Settings</c> (MyMonsters, GemFoodItems,
|
||||
/// ExtraBuffSpells, AntiExtraBuffSpells, ItemUseSpecifiers,
|
||||
/// SettingsCategories, SettingsEnumInfo, AssistItems, BuffedItems, …) is
|
||||
/// preserved byte-for-byte: <see cref="Save"/> mutates the exact
|
||||
/// <see cref="VtankDatabase"/> object <see cref="Load"/> returned, and only
|
||||
/// replaces a <c>Settings</c> row's Value cell when the live setting's
|
||||
/// current value differs from what was parsed (a value-equality compare,
|
||||
/// not a text compare, so an untouched profile round-trips byte-for-byte
|
||||
/// even if VTank's own float formatting differs subtly from ours).
|
||||
/// </summary>
|
||||
internal static class VtankSettingsProfileSerializer
|
||||
{
|
||||
private const string SettingsTable = "Settings";
|
||||
|
||||
internal sealed class AllSettings
|
||||
{
|
||||
public required CombatSettings Combat { get; init; }
|
||||
public required BuffSettings Buffs { get; init; }
|
||||
public required VitalSettings Vitals { get; init; }
|
||||
public required InventorySettings Inventory { get; init; }
|
||||
public required NavigationSettings Navigation { get; init; }
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Parses <paramref name="text"/> and applies every recognized Settings
|
||||
/// row onto <paramref name="target"/>. Returns the parsed
|
||||
/// <see cref="VtankDatabase"/> so a later <see cref="Save"/> can
|
||||
/// preserve every other table (and every unrecognized Settings row)
|
||||
/// byte-for-byte. Throws <see cref="FormatException"/> with a
|
||||
/// <c>line N:</c>-prefixed message on the first structural error.
|
||||
/// </summary>
|
||||
public static VtankDatabase Load(string text, AllSettings target)
|
||||
{
|
||||
ArgumentNullException.ThrowIfNull(target);
|
||||
VtankDatabase database = VtankDatabase.Parse(text);
|
||||
VtankTable? settings = database.Find(SettingsTable);
|
||||
if (settings is null)
|
||||
throw new FormatException("missing required 'Settings' table.");
|
||||
int nameColumn = settings.ColumnIndex("Setting");
|
||||
int valueColumn = settings.ColumnIndex("Value");
|
||||
if (nameColumn < 0 || valueColumn < 0)
|
||||
throw new FormatException("'Settings' table is missing Setting/Value columns.");
|
||||
|
||||
foreach (VtankRow row in settings.Rows)
|
||||
{
|
||||
string name = row.Cells[nameColumn].AsString();
|
||||
Apply(name, row.Cells[valueColumn], target);
|
||||
}
|
||||
return database;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Regenerates the <c>Settings</c> table's Value cells from
|
||||
/// <paramref name="source"/>'s current values (skipping any row whose
|
||||
/// value is unchanged from what <paramref name="document"/> already
|
||||
/// holds) and re-renders the whole database. Every other table, and any
|
||||
/// Settings row this serializer does not recognize, is untouched.
|
||||
/// </summary>
|
||||
public static string Save(VtankDatabase document, AllSettings source)
|
||||
{
|
||||
ArgumentNullException.ThrowIfNull(document);
|
||||
ArgumentNullException.ThrowIfNull(source);
|
||||
VtankTable? settings = document.Find(SettingsTable);
|
||||
if (settings is null)
|
||||
throw new FormatException("missing required 'Settings' table.");
|
||||
int nameColumn = settings.ColumnIndex("Setting");
|
||||
int valueColumn = settings.ColumnIndex("Value");
|
||||
foreach (VtankRow row in settings.Rows)
|
||||
{
|
||||
string name = row.Cells[nameColumn].AsString();
|
||||
VtankCell? captured = Capture(name, source);
|
||||
if (captured is null)
|
||||
continue;
|
||||
VtankCell current = row.Cells[valueColumn];
|
||||
if (ValuesEqual(current, captured))
|
||||
continue;
|
||||
row.Cells[valueColumn] = captured;
|
||||
}
|
||||
return document.Render();
|
||||
}
|
||||
|
||||
/// <summary>Builds a brand-new database (Settings table only) seeded from <paramref name="source"/>.</summary>
|
||||
public static VtankDatabase CreateNew(AllSettings source)
|
||||
{
|
||||
var table = new VtankTable();
|
||||
table.ColumnNames.AddRange(["Setting", "Value", "Description", "SettingType"]);
|
||||
table.IndexFlags.AddRange([true, false, false, false]);
|
||||
foreach (string name in VtankOptionCatalog.Names)
|
||||
{
|
||||
VtankCell value = Capture(name, source) ?? DefaultCell(name);
|
||||
var row = new VtankRow();
|
||||
row.Cells.Add(VtankCell.String(name));
|
||||
row.Cells.Add(value);
|
||||
row.Cells.Add(VtankCell.String(string.Empty));
|
||||
row.Cells.Add(VtankCell.Int(1));
|
||||
table.Rows.Add(row);
|
||||
}
|
||||
var database = new VtankDatabase();
|
||||
database.Tables.Add((SettingsTable, table));
|
||||
return database;
|
||||
}
|
||||
|
||||
private static VtankCell DefaultCell(string name)
|
||||
{
|
||||
MonsterValue value = VtankOptionCatalog.Default(name);
|
||||
return value.Kind switch
|
||||
{
|
||||
MonsterValueKind.Boolean => VtankCell.Bool(value.Boolean),
|
||||
MonsterValueKind.Text => VtankCell.String(value.Text),
|
||||
_ => VtankCell.Double(value.Number),
|
||||
};
|
||||
}
|
||||
|
||||
private static readonly HashSet<string> NumericTags = ["d", "i", "u", "f"];
|
||||
|
||||
/// <summary>
|
||||
/// Compares by parsed VALUE, not raw tag: a setting's real VTank type
|
||||
/// (e.g. the Recharge-* percentages are stored as plain <c>i</c> ints
|
||||
/// in <c>defaultsettings.usd</c>, not <c>d</c> doubles) does not need to
|
||||
/// be re-derived exactly by <see cref="Capture"/> for an untouched
|
||||
/// value to round-trip byte-for-byte — any numeric tag comparing equal
|
||||
/// means <see cref="Save"/> keeps the ORIGINAL cell object untouched.
|
||||
/// </summary>
|
||||
private static bool ValuesEqual(VtankCell a, VtankCell b)
|
||||
{
|
||||
if (NumericTags.Contains(a.Tag) && NumericTags.Contains(b.Tag))
|
||||
{
|
||||
double left = a.AsDouble();
|
||||
double right = b.AsDouble();
|
||||
// Several distance settings pass through a float (e.g.
|
||||
// CombatSettings.MaximumRange) on their way back to a double
|
||||
// .usd cell; VTank's own (older, 15-16 significant digit)
|
||||
// double formatting and .NET 10's shortest-round-trippable
|
||||
// formatting can render the SAME conceptual value with a
|
||||
// last-digit difference that survives the float<->double
|
||||
// round trip as a genuinely different double bit pattern.
|
||||
// A tiny relative tolerance treats that as unchanged so Save()
|
||||
// keeps VTank's own original cell text rather than needlessly
|
||||
// reformatting it.
|
||||
double tolerance = Math.Max(Math.Abs(left), Math.Abs(right)) * 1e-6 + 1e-9;
|
||||
return Math.Abs(left - right) <= tolerance;
|
||||
}
|
||||
if (a.Tag != b.Tag)
|
||||
return false;
|
||||
return a.Tag switch
|
||||
{
|
||||
"b" => a.AsBool() == b.AsBool(),
|
||||
"s" => a.AsString() == b.AsString(),
|
||||
_ => ReferenceEquals(a, b),
|
||||
};
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------
|
||||
// Apply: .usd cell -> live setting.
|
||||
// ------------------------------------------------------------------
|
||||
|
||||
private static void Apply(string rawName, VtankCell cell, AllSettings s)
|
||||
{
|
||||
if (!VtankOptionCatalog.IsKnown(rawName))
|
||||
return;
|
||||
string name = VtankOptionCatalog.Canonical(rawName).ToLowerInvariant();
|
||||
CombatSettings c = s.Combat;
|
||||
BuffSettings b = s.Buffs;
|
||||
VitalSettings v = s.Vitals;
|
||||
InventorySettings i = s.Inventory;
|
||||
NavigationSettings n = s.Navigation;
|
||||
switch (name)
|
||||
{
|
||||
case "enablelooting": i.Loot.Enabled = cell.AsBool(); break;
|
||||
case "enablenav": n.Enabled = cell.AsBool(); break;
|
||||
case "enablebuffing": b.Enabled = cell.AsBool(); break;
|
||||
case "enablecombat": c.Enabled = cell.AsBool(); break;
|
||||
case "spelldiffexcessthreshold-hunt": c.HuntSkillExcessOverDifficulty = cell.AsInt(); break;
|
||||
case "spelldiffexcessthreshold-buff": b.SkillExcessOverDifficulty = cell.AsInt(); break;
|
||||
case "arrowheadfletchdiffexcessthreshold": i.ArrowheadFletchDifficultyExcess = cell.AsInt(); break;
|
||||
case "recharge-norm-hitp": v.NormalHealth = cell.AsDouble() / 100d; break;
|
||||
case "recharge-norm-stam": v.NormalStamina = cell.AsDouble() / 100d; break;
|
||||
case "recharge-norm-mana": v.NormalMana = cell.AsDouble() / 100d; break;
|
||||
case "recharge-notarg-hitp": v.NoTargetHealth = cell.AsDouble() / 100d; break;
|
||||
case "recharge-notarg-stam": v.NoTargetStamina = cell.AsDouble() / 100d; break;
|
||||
case "recharge-notarg-mana": v.NoTargetMana = cell.AsDouble() / 100d; break;
|
||||
case "recharge-helper-hitp": v.HelperHealth = cell.AsDouble() / 100d; break;
|
||||
case "recharge-helper-stam": v.HelperStamina = cell.AsDouble() / 100d; break;
|
||||
case "recharge-helper-mana": v.HelperMana = cell.AsDouble() / 100d; break;
|
||||
case "dohelp": v.HelpOthers = cell.AsBool(); break;
|
||||
case "attackdistance": c.MaximumRange = (float)(cell.AsDouble() * 240d); break;
|
||||
case "attackminimumdistance": c.MinimumRange = (float)(cell.AsDouble() * 240d); break;
|
||||
case "approachdistance": c.ApproachDistance = (float)(cell.AsDouble() * 240d); break;
|
||||
case "ringdistance": c.RingDistance = (float)(cell.AsDouble() * 240d); break;
|
||||
case "corpseapproachrange-max": i.Loot.CorpseApproachRange = (float)(cell.AsDouble() * 240d); break;
|
||||
case "corpseapproachrange-min": i.Loot.CorpseMinimumApproachRange = (float)(cell.AsDouble() * 240d); break;
|
||||
case "navclosestoprange": n.MinimumDistanceMeters = cell.AsDouble() * 240d; break;
|
||||
case "navfarstoprange": n.MaximumDistanceMeters = cell.AsDouble() * 240d; break;
|
||||
case "useportaldistance": n.PortalUseDistanceMeters = cell.AsDouble() * 240d; break;
|
||||
case "helperdistancehitp": v.HelperHealthDistance = (float)(cell.AsDouble() * 240d); break;
|
||||
case "helperdistancestam": v.HelperStaminaDistance = (float)(cell.AsDouble() * 240d); break;
|
||||
case "helperdistancemana": v.HelperManaDistance = (float)(cell.AsDouble() * 240d); break;
|
||||
case "minimumringtargets": c.MinimumRingTargets = cell.AsInt(); break;
|
||||
case "defaultmeleeattackheight": c.AttackHeight = (PluginAttackHeight)cell.AsInt(); break;
|
||||
case "castdispelself": v.CastDispelSelf = cell.AsBool(); break;
|
||||
case "usedispelitems": v.UseDispelItems = cell.AsBool(); break;
|
||||
case "autocram": i.AutoCram = cell.AsBool(); break;
|
||||
case "autostack": i.AutoStack = cell.AsBool(); break;
|
||||
case "readunknownscrolls": i.Loot.ReadUnknownScrolls = cell.AsBool(); break;
|
||||
case "usedispeldrum": v.UseDispelDrum = cell.AsBool(); break;
|
||||
case "switchwandstodebuff": c.SwitchWandsToDebuff = cell.AsBool(); break;
|
||||
case "autocraftitems": i.AutoCraftItems = cell.AsBool(); break;
|
||||
case "usehealersheart": v.UseHealersHeart = cell.AsBool(); break;
|
||||
case "jumpoutwandcasting": c.JumpOutWandCasting = cell.AsBool(); break;
|
||||
case "lootallcorpses": i.Loot.LootAllCorpses = cell.AsBool(); break;
|
||||
case "lootfellowcorpses": i.Loot.LootFellowCorpses = cell.AsBool(); break;
|
||||
case "dojiggle": c.DoJiggle = cell.AsBool(); break;
|
||||
case "randomhelperbuffs": b.RandomHelperBuffs = cell.AsBool(); break;
|
||||
case "randomhelperintervalseconds": b.RandomHelperIntervalSeconds = cell.AsDouble(); break;
|
||||
case "idlepeacemode": c.IdlePeaceMode = cell.AsBool(); break;
|
||||
case "targetlock": c.TargetLock = cell.AsBool(); break;
|
||||
case "stopmacroondeath": c.StopMacroOnDeath = cell.AsBool(); break;
|
||||
case "usearcs": c.UseArcs = cell.AsInt() != 0; break;
|
||||
case "arcrange": c.ArcRange = (float)(cell.AsDouble() * 240d); break;
|
||||
case "targetselectmethod": c.SelectionMethod = (TargetSelectionMethod)(cell.AsInt() - 1); break;
|
||||
case "targetselectanglerange": c.TargetSelectAngleRange = (float)(cell.AsDouble() * 240d); break;
|
||||
case "idlebufftopoff": b.IdleBuffTopoff = cell.AsBool(); break;
|
||||
case "idlebufftopofftimeseconds": b.IdleBuffTopoffSeconds = cell.AsDouble(); break;
|
||||
case "rebufftimeremainingseconds": b.RebuffWhenUnderSeconds = cell.AsDouble(); break;
|
||||
case "refillwornmana": i.RefillWornMana = cell.AsBool(); break;
|
||||
case "refillwornmana-item-manapercent": i.RefillWornManaPercent = cell.AsInt(); break;
|
||||
case "buffprofile-prots": b.ProtectionElements = cell.AsString(); break;
|
||||
case "buffprofile-banes": b.BaneElements = cell.AsString(); break;
|
||||
case "buffprofile_prots": b.ProtectionProfileMode = cell.AsInt(); break;
|
||||
case "buffprofile_banes": b.BaneProfileMode = cell.AsInt(); break;
|
||||
case "debuffeachfirst": c.DebuffEachFirst = (DebuffEachFirst)cell.AsInt(); break;
|
||||
case "autoattackpower": c.AutoAttackPower = cell.AsBool(); break;
|
||||
case "lootpriorityboost": i.Loot.PriorityBoost = cell.AsBool(); break;
|
||||
case "corpsecachetimeoutminutes": i.Loot.CorpseCacheTimeoutMinutes = cell.AsDouble(); break;
|
||||
case "corpseitemappearancetimeoutseconds": i.Loot.CorpseItemAppearanceTimeoutSeconds = cell.AsDouble(); break;
|
||||
case "corpseitemidtimeoutseconds": i.Loot.CorpseItemIdentifyTimeoutSeconds = cell.AsDouble(); break;
|
||||
case "debuffselectionmethod": c.DebuffSelectionMethod = (DebuffSelectionMethod)cell.AsInt(); break;
|
||||
case "manastonelootcount": i.Loot.ManaStoneLootCount = cell.AsInt(); break;
|
||||
case "manatankminimummana": i.Loot.ManaTankMinimumMana = cell.AsInt(); break;
|
||||
case "splitpeas": i.SplitPeas = cell.AsBool(); break;
|
||||
case "spellcompmin-critical": i.CriticalComponentMinimum = cell.AsInt(); break;
|
||||
case "spellcompmin-normal": i.NormalComponentMinimum = cell.AsInt(); break;
|
||||
case "spellcompmin-idle": i.IdleComponentMinimum = cell.AsInt(); break;
|
||||
case "rechargeboosttimeseconds": v.RechargeBoostTimeSeconds = cell.AsDouble(); break;
|
||||
case "rechargeboostamount": v.RechargeBoostAmount = cell.AsInt(); break;
|
||||
case "usespecialammo": c.UseSpecialAmmo = cell.AsInt(); break;
|
||||
case "opendoors": n.OpenDoors = cell.AsBool(); break;
|
||||
case "dooridrange": n.DoorIdentifyRangeMeters = cell.AsDouble() * 240d; break;
|
||||
case "dooropenrange": n.DoorOpenRangeMeters = cell.AsDouble() * 240d; break;
|
||||
case "doorlockpickdiffexcessthreshold": n.DoorLockpickExcessThreshold = cell.AsInt(); break;
|
||||
case "manachargeswhenoff": i.ManaChargesWhenOff = cell.AsBool(); break;
|
||||
case "autofellowmanagement": c.AutoFellowManagement = cell.AsBool(); break;
|
||||
case "minimumhealkitsuccesschance": v.MinimumHealKitSuccessChance = cell.AsInt(); break;
|
||||
case "usekitsinmagicmode": v.UseKitsInMagicMode = cell.AsBool(); break;
|
||||
case "staminatohealthmultiplier": v.StaminaToHealthMultiplier = cell.AsDouble(); break;
|
||||
case "manatohealthmultiplier": v.ManaToHealthMultiplier = cell.AsDouble(); break;
|
||||
case "navpriorityboost": n.Priority = cell.AsBool(); break;
|
||||
case "deleteghostmonsters": c.DeleteGhostMonsters = cell.AsBool(); break;
|
||||
case "ghostmonsterspellattemptcount": c.GhostMonsterSpellAttemptCount = cell.AsInt(); break;
|
||||
case "whoyougonnacall": c.WhoYouGonnaCall = cell.AsBool(); break;
|
||||
case "blacklistmonsterattemptcount": c.BlacklistMonsterAttemptCount = cell.AsInt(); break;
|
||||
case "blacklistmonstertimeoutseconds": c.BlacklistMonsterTimeoutSeconds = cell.AsDouble(); break;
|
||||
case "combinesalvage": i.Loot.CombineSalvage = cell.AsBool(); break;
|
||||
case "lootonlyrarecorpses": i.Loot.LootOnlyRareCorpses = cell.AsBool(); break;
|
||||
case "deleteghostmonstersbyhptracker": c.DeleteGhostMonstersByHealthTracker = cell.AsBool(); break;
|
||||
case "ghostdeletehptrackerseconds": c.GhostDeleteHealthTrackerSeconds = cell.AsDouble(); break;
|
||||
case "gotopeacemodetousekits": v.GoToPeaceModeToUseKits = cell.AsBool(); break;
|
||||
case "userecklessness": c.UseRecklessness = cell.AsBool(); break;
|
||||
case "debuffprecastseconds": c.DebuffPrecastSeconds = cell.AsDouble(); break;
|
||||
case "clearlevelboostflagoncast": v.ClearLevelBoostFlagOnCast = cell.AsBool(); break;
|
||||
case "idlecraftcount_healthkits": i.IdleHealthKitCount = cell.AsInt(); break;
|
||||
case "idlecraftcount_stamkits": i.IdleStaminaKitCount = cell.AsInt(); break;
|
||||
case "idlecraftcount_manakits": i.IdleManaKitCount = cell.AsInt(); break;
|
||||
case "idlecraftcount_healthfood": i.IdleHealthFoodCount = cell.AsInt(); break;
|
||||
case "idlecraftcount_stamfood": i.IdleStaminaFoodCount = cell.AsInt(); break;
|
||||
case "idlecraftcount_manafood": i.IdleManaFoodCount = cell.AsInt(); break;
|
||||
case "buffcastrecast_seconds": b.BuffCastRecastSeconds = cell.AsDouble(); break;
|
||||
case "buffcastrecastreset_seconds": b.BuffCastRecastResetSeconds = cell.AsDouble(); break;
|
||||
case "enablemeta": break; // live MetaEngine.Enabled, not a stored settings field.
|
||||
case "blacklistedspellcomps":
|
||||
b.BlacklistedSpellComponents = cell.AsString();
|
||||
c.BlacklistedSpellComponents = cell.AsString();
|
||||
break;
|
||||
case "droptopeacemoderetrycount": v.DropToPeaceModeRetryCount = cell.AsInt(); break;
|
||||
case "followaroundcorners": n.FollowAroundCorners = cell.AsBool(); break;
|
||||
case "blacklistcorpseopenattemptcount": i.Loot.BlacklistCorpseOpenAttemptCount = cell.AsInt(); break;
|
||||
case "blacklistcorpseopentimeoutseconds": i.Loot.BlacklistCorpseOpenTimeoutSeconds = cell.AsDouble(); break;
|
||||
case "summonpets": c.SummonPets = cell.AsBool(); break;
|
||||
case "petrangemode": c.PetRangeMode = (PetRangeMode)cell.AsInt(); break;
|
||||
case "petcustomrange": c.PetCustomRange = (float)(cell.AsDouble() * 240d); break;
|
||||
case "petrefillcount-idle": c.PetRefillCountIdle = cell.AsInt(); break;
|
||||
case "petrefillcount-normal": c.PetRefillCountNormal = cell.AsInt(); break;
|
||||
case "corpseopentimeoutseconds": i.Loot.CorpseOpenTimeoutSeconds = cell.AsDouble(); break;
|
||||
case "petmonsterdensity": c.PetMonsterDensity = cell.AsInt(); break;
|
||||
case "corpselootitemmaxattempts": i.Loot.CorpseLootItemMaxAttempts = cell.AsInt(); break;
|
||||
case "fastcastbuffs": b.FastCastBuffs = cell.AsBool(); break;
|
||||
case "usebreakableturnto": c.UseBreakableTurnTo = cell.AsBool(); break;
|
||||
case "useprojectileawareness": c.UseProjectileAwareness = cell.AsBool(); break;
|
||||
case "collisionprojectileradius": c.CollisionProjectileRadius = cell.AsFloat(); break;
|
||||
case "collisionstepdistance": c.CollisionStepDistance = cell.AsFloat(); break;
|
||||
case "showcollisiondebug": c.ShowCollisionDebug = cell.AsBool(); break;
|
||||
case "maximumcollisioncheckspertick": c.MaximumCollisionChecksPerTick = cell.AsInt(); break;
|
||||
case "spellrangefudge": c.SpellRangeFudge = cell.AsFloat(); break;
|
||||
case "buffwithuntrained-item": b.BuffWithUntrainedItemSkill = cell.AsInt(); break;
|
||||
case "buffwithuntrained-creature": b.BuffWithUntrainedCreatureSkill = cell.AsInt(); break;
|
||||
case "buffwithuntrained-life": b.BuffWithUntrainedLifeSkill = cell.AsInt(); break;
|
||||
case "allowdebufffallback": c.AllowDebuffFallback = cell.AsBool(); break;
|
||||
case "rechargehandlerset":
|
||||
if (cell.Tag == "TABLE" && cell.Table is { } table)
|
||||
v.RechargeHandlerRows = ParseRechargeHandlerSet(table);
|
||||
break;
|
||||
default: break;
|
||||
}
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------
|
||||
// Capture: live setting -> .usd cell. Mirror of Apply above; a name
|
||||
// Apply ignores (enablemeta, rechargehandlerset) also returns null here
|
||||
// so Save leaves that row's original cell untouched.
|
||||
// ------------------------------------------------------------------
|
||||
|
||||
/// <summary>Internal (not private) solely so the 137-setting coverage test can call it directly.</summary>
|
||||
internal static VtankCell? Capture(string rawName, AllSettings s)
|
||||
{
|
||||
if (!VtankOptionCatalog.IsKnown(rawName))
|
||||
return null;
|
||||
string name = VtankOptionCatalog.Canonical(rawName).ToLowerInvariant();
|
||||
CombatSettings c = s.Combat;
|
||||
BuffSettings b = s.Buffs;
|
||||
VitalSettings v = s.Vitals;
|
||||
InventorySettings i = s.Inventory;
|
||||
NavigationSettings n = s.Navigation;
|
||||
return name switch
|
||||
{
|
||||
"enablelooting" => VtankCell.Bool(i.Loot.Enabled),
|
||||
"enablenav" => VtankCell.Bool(n.Enabled),
|
||||
"enablebuffing" => VtankCell.Bool(b.Enabled),
|
||||
"enablecombat" => VtankCell.Bool(c.Enabled),
|
||||
"spelldiffexcessthreshold-hunt" => VtankCell.Int(c.HuntSkillExcessOverDifficulty),
|
||||
"spelldiffexcessthreshold-buff" => VtankCell.Int(b.SkillExcessOverDifficulty),
|
||||
"arrowheadfletchdiffexcessthreshold" => VtankCell.Int(i.ArrowheadFletchDifficultyExcess),
|
||||
"recharge-norm-hitp" => VtankCell.Double(v.NormalHealth * 100d),
|
||||
"recharge-norm-stam" => VtankCell.Double(v.NormalStamina * 100d),
|
||||
"recharge-norm-mana" => VtankCell.Double(v.NormalMana * 100d),
|
||||
"recharge-notarg-hitp" => VtankCell.Double(v.NoTargetHealth * 100d),
|
||||
"recharge-notarg-stam" => VtankCell.Double(v.NoTargetStamina * 100d),
|
||||
"recharge-notarg-mana" => VtankCell.Double(v.NoTargetMana * 100d),
|
||||
"recharge-helper-hitp" => VtankCell.Double(v.HelperHealth * 100d),
|
||||
"recharge-helper-stam" => VtankCell.Double(v.HelperStamina * 100d),
|
||||
"recharge-helper-mana" => VtankCell.Double(v.HelperMana * 100d),
|
||||
"dohelp" => VtankCell.Bool(v.HelpOthers),
|
||||
"attackdistance" => VtankCell.Double(c.MaximumRange / 240d),
|
||||
"attackminimumdistance" => VtankCell.Double(c.MinimumRange / 240d),
|
||||
"approachdistance" => VtankCell.Double(c.ApproachDistance / 240d),
|
||||
"ringdistance" => VtankCell.Double(c.RingDistance / 240d),
|
||||
"corpseapproachrange-max" => VtankCell.Double(i.Loot.CorpseApproachRange / 240d),
|
||||
"corpseapproachrange-min" => VtankCell.Double(i.Loot.CorpseMinimumApproachRange / 240d),
|
||||
"navclosestoprange" => VtankCell.Double(n.MinimumDistanceMeters / 240d),
|
||||
"navfarstoprange" => VtankCell.Double(n.MaximumDistanceMeters / 240d),
|
||||
"useportaldistance" => VtankCell.Double(n.PortalUseDistanceMeters / 240d),
|
||||
"helperdistancehitp" => VtankCell.Double(v.HelperHealthDistance / 240d),
|
||||
"helperdistancestam" => VtankCell.Double(v.HelperStaminaDistance / 240d),
|
||||
"helperdistancemana" => VtankCell.Double(v.HelperManaDistance / 240d),
|
||||
"minimumringtargets" => VtankCell.Int(c.MinimumRingTargets),
|
||||
"defaultmeleeattackheight" => VtankCell.Int((int)c.AttackHeight),
|
||||
"castdispelself" => VtankCell.Bool(v.CastDispelSelf),
|
||||
"usedispelitems" => VtankCell.Bool(v.UseDispelItems),
|
||||
"autocram" => VtankCell.Bool(i.AutoCram),
|
||||
"autostack" => VtankCell.Bool(i.AutoStack),
|
||||
"readunknownscrolls" => VtankCell.Bool(i.Loot.ReadUnknownScrolls),
|
||||
"usedispeldrum" => VtankCell.Bool(v.UseDispelDrum),
|
||||
"switchwandstodebuff" => VtankCell.Bool(c.SwitchWandsToDebuff),
|
||||
"autocraftitems" => VtankCell.Bool(i.AutoCraftItems),
|
||||
"usehealersheart" => VtankCell.Bool(v.UseHealersHeart),
|
||||
"jumpoutwandcasting" => VtankCell.Bool(c.JumpOutWandCasting),
|
||||
"lootallcorpses" => VtankCell.Bool(i.Loot.LootAllCorpses),
|
||||
"lootfellowcorpses" => VtankCell.Bool(i.Loot.LootFellowCorpses),
|
||||
"dojiggle" => VtankCell.Bool(c.DoJiggle),
|
||||
"randomhelperbuffs" => VtankCell.Bool(b.RandomHelperBuffs),
|
||||
"randomhelperintervalseconds" => VtankCell.Double(b.RandomHelperIntervalSeconds),
|
||||
"idlepeacemode" => VtankCell.Bool(c.IdlePeaceMode),
|
||||
"targetlock" => VtankCell.Bool(c.TargetLock),
|
||||
"stopmacroondeath" => VtankCell.Bool(c.StopMacroOnDeath),
|
||||
"usearcs" => VtankCell.Int(c.UseArcs ? 3 : 1),
|
||||
"arcrange" => VtankCell.Double(c.ArcRange / 240d),
|
||||
"targetselectmethod" => VtankCell.Int((int)c.SelectionMethod + 1),
|
||||
"targetselectanglerange" => VtankCell.Double(c.TargetSelectAngleRange / 240d),
|
||||
"idlebufftopoff" => VtankCell.Bool(b.IdleBuffTopoff),
|
||||
"idlebufftopofftimeseconds" => VtankCell.Double(b.IdleBuffTopoffSeconds),
|
||||
"rebufftimeremainingseconds" => VtankCell.Double(b.RebuffWhenUnderSeconds),
|
||||
"refillwornmana" => VtankCell.Bool(i.RefillWornMana),
|
||||
"refillwornmana-item-manapercent" => VtankCell.Int(i.RefillWornManaPercent),
|
||||
"buffprofile-prots" => VtankCell.String(b.ProtectionElements),
|
||||
"buffprofile-banes" => VtankCell.String(b.BaneElements),
|
||||
"buffprofile_prots" => VtankCell.Int(b.ProtectionProfileMode),
|
||||
"buffprofile_banes" => VtankCell.Int(b.BaneProfileMode),
|
||||
"debuffeachfirst" => VtankCell.Int((int)c.DebuffEachFirst),
|
||||
"autoattackpower" => VtankCell.Bool(c.AutoAttackPower),
|
||||
"lootpriorityboost" => VtankCell.Bool(i.Loot.PriorityBoost),
|
||||
"corpsecachetimeoutminutes" => VtankCell.Double(i.Loot.CorpseCacheTimeoutMinutes),
|
||||
"corpseitemappearancetimeoutseconds" => VtankCell.Double(i.Loot.CorpseItemAppearanceTimeoutSeconds),
|
||||
"corpseitemidtimeoutseconds" => VtankCell.Double(i.Loot.CorpseItemIdentifyTimeoutSeconds),
|
||||
"debuffselectionmethod" => VtankCell.Int((int)c.DebuffSelectionMethod),
|
||||
"manastonelootcount" => VtankCell.Int(i.Loot.ManaStoneLootCount),
|
||||
"manatankminimummana" => VtankCell.Int(i.Loot.ManaTankMinimumMana),
|
||||
"splitpeas" => VtankCell.Bool(i.SplitPeas),
|
||||
"spellcompmin-critical" => VtankCell.Int(i.CriticalComponentMinimum),
|
||||
"spellcompmin-normal" => VtankCell.Int(i.NormalComponentMinimum),
|
||||
"spellcompmin-idle" => VtankCell.Int(i.IdleComponentMinimum),
|
||||
"rechargeboosttimeseconds" => VtankCell.Double(v.RechargeBoostTimeSeconds),
|
||||
"rechargeboostamount" => VtankCell.Int(v.RechargeBoostAmount),
|
||||
"usespecialammo" => VtankCell.Int(c.UseSpecialAmmo),
|
||||
"opendoors" => VtankCell.Bool(n.OpenDoors),
|
||||
"dooridrange" => VtankCell.Double(n.DoorIdentifyRangeMeters / 240d),
|
||||
"dooropenrange" => VtankCell.Double(n.DoorOpenRangeMeters / 240d),
|
||||
"doorlockpickdiffexcessthreshold" => VtankCell.Int(n.DoorLockpickExcessThreshold),
|
||||
"manachargeswhenoff" => VtankCell.Bool(i.ManaChargesWhenOff),
|
||||
"autofellowmanagement" => VtankCell.Bool(c.AutoFellowManagement),
|
||||
"minimumhealkitsuccesschance" => VtankCell.Int(v.MinimumHealKitSuccessChance),
|
||||
"usekitsinmagicmode" => VtankCell.Bool(v.UseKitsInMagicMode),
|
||||
"staminatohealthmultiplier" => VtankCell.Double(v.StaminaToHealthMultiplier),
|
||||
"manatohealthmultiplier" => VtankCell.Double(v.ManaToHealthMultiplier),
|
||||
"navpriorityboost" => VtankCell.Bool(n.Priority),
|
||||
"deleteghostmonsters" => VtankCell.Bool(c.DeleteGhostMonsters),
|
||||
"ghostmonsterspellattemptcount" => VtankCell.Int(c.GhostMonsterSpellAttemptCount),
|
||||
"whoyougonnacall" => VtankCell.Bool(c.WhoYouGonnaCall),
|
||||
"blacklistmonsterattemptcount" => VtankCell.Int(c.BlacklistMonsterAttemptCount),
|
||||
"blacklistmonstertimeoutseconds" => VtankCell.Double(c.BlacklistMonsterTimeoutSeconds),
|
||||
"combinesalvage" => VtankCell.Bool(i.Loot.CombineSalvage),
|
||||
"lootonlyrarecorpses" => VtankCell.Bool(i.Loot.LootOnlyRareCorpses),
|
||||
"deleteghostmonstersbyhptracker" => VtankCell.Bool(c.DeleteGhostMonstersByHealthTracker),
|
||||
"ghostdeletehptrackerseconds" => VtankCell.Double(c.GhostDeleteHealthTrackerSeconds),
|
||||
"gotopeacemodetousekits" => VtankCell.Bool(v.GoToPeaceModeToUseKits),
|
||||
"userecklessness" => VtankCell.Bool(c.UseRecklessness),
|
||||
"debuffprecastseconds" => VtankCell.Double(c.DebuffPrecastSeconds),
|
||||
"clearlevelboostflagoncast" => VtankCell.Bool(v.ClearLevelBoostFlagOnCast),
|
||||
"idlecraftcount_healthkits" => VtankCell.Int(i.IdleHealthKitCount),
|
||||
"idlecraftcount_stamkits" => VtankCell.Int(i.IdleStaminaKitCount),
|
||||
"idlecraftcount_manakits" => VtankCell.Int(i.IdleManaKitCount),
|
||||
"idlecraftcount_healthfood" => VtankCell.Int(i.IdleHealthFoodCount),
|
||||
"idlecraftcount_stamfood" => VtankCell.Int(i.IdleStaminaFoodCount),
|
||||
"idlecraftcount_manafood" => VtankCell.Int(i.IdleManaFoodCount),
|
||||
"buffcastrecast_seconds" => VtankCell.Double(b.BuffCastRecastSeconds),
|
||||
"buffcastrecastreset_seconds" => VtankCell.Double(b.BuffCastRecastResetSeconds),
|
||||
"blacklistedspellcomps" => VtankCell.String(b.BlacklistedSpellComponents),
|
||||
"droptopeacemoderetrycount" => VtankCell.Int(v.DropToPeaceModeRetryCount),
|
||||
"followaroundcorners" => VtankCell.Bool(n.FollowAroundCorners),
|
||||
"blacklistcorpseopenattemptcount" => VtankCell.Int(i.Loot.BlacklistCorpseOpenAttemptCount),
|
||||
"blacklistcorpseopentimeoutseconds" => VtankCell.Double(i.Loot.BlacklistCorpseOpenTimeoutSeconds),
|
||||
"summonpets" => VtankCell.Bool(c.SummonPets),
|
||||
"petrangemode" => VtankCell.Int((int)c.PetRangeMode),
|
||||
"petcustomrange" => VtankCell.Double(c.PetCustomRange / 240d),
|
||||
"petrefillcount-idle" => VtankCell.Int(c.PetRefillCountIdle),
|
||||
"petrefillcount-normal" => VtankCell.Int(c.PetRefillCountNormal),
|
||||
"corpseopentimeoutseconds" => VtankCell.Double(i.Loot.CorpseOpenTimeoutSeconds),
|
||||
"petmonsterdensity" => VtankCell.Int(c.PetMonsterDensity),
|
||||
"corpselootitemmaxattempts" => VtankCell.Int(i.Loot.CorpseLootItemMaxAttempts),
|
||||
"fastcastbuffs" => VtankCell.Bool(b.FastCastBuffs),
|
||||
"usebreakableturnto" => VtankCell.Bool(c.UseBreakableTurnTo),
|
||||
"useprojectileawareness" => VtankCell.Bool(c.UseProjectileAwareness),
|
||||
"collisionprojectileradius" => VtankCell.Float(c.CollisionProjectileRadius),
|
||||
"collisionstepdistance" => VtankCell.Float(c.CollisionStepDistance),
|
||||
"showcollisiondebug" => VtankCell.Bool(c.ShowCollisionDebug),
|
||||
"maximumcollisioncheckspertick" => VtankCell.Int(c.MaximumCollisionChecksPerTick),
|
||||
"spellrangefudge" => VtankCell.Float(c.SpellRangeFudge),
|
||||
"buffwithuntrained-item" => VtankCell.Int(b.BuffWithUntrainedItemSkill),
|
||||
"buffwithuntrained-creature" => VtankCell.Int(b.BuffWithUntrainedCreatureSkill),
|
||||
"buffwithuntrained-life" => VtankCell.Int(b.BuffWithUntrainedLifeSkill),
|
||||
"allowdebufffallback" => VtankCell.Bool(c.AllowDebuffFallback),
|
||||
_ => null, // "enablemeta" (live engine state) and "rechargehandlerset"
|
||||
// (no write path exists in real VTank either, section 2 row 137)
|
||||
// are deliberately left untouched.
|
||||
};
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Parses the RechargeHandlerSet nested TABLE (5 columns:
|
||||
/// Vital/HandlerString/MinPercent/MaxPercent/Stance — verified against
|
||||
/// the live <c>defaultsettings.usd</c> fixture, 26 rows).
|
||||
/// </summary>
|
||||
internal static RechargeHandlerRow[] ParseRechargeHandlerSet(VtankTable table)
|
||||
{
|
||||
int vitalColumn = table.ColumnIndex("Vital");
|
||||
int handlerColumn = table.ColumnIndex("HandlerString");
|
||||
int minColumn = table.ColumnIndex("MinPercent");
|
||||
int maxColumn = table.ColumnIndex("MaxPercent");
|
||||
int stanceColumn = table.ColumnIndex("Stance");
|
||||
if (vitalColumn < 0 || handlerColumn < 0 || minColumn < 0
|
||||
|| maxColumn < 0 || stanceColumn < 0)
|
||||
{
|
||||
return [];
|
||||
}
|
||||
var rows = new RechargeHandlerRow[table.Rows.Count];
|
||||
for (int i = 0; i < table.Rows.Count; i++)
|
||||
{
|
||||
VtankRow row = table.Rows[i];
|
||||
rows[i] = new RechargeHandlerRow(
|
||||
row.Cells[vitalColumn].AsInt(),
|
||||
row.Cells[handlerColumn].AsString(),
|
||||
row.Cells[minColumn].AsInt(),
|
||||
row.Cells[maxColumn].AsInt(),
|
||||
row.Cells[stanceColumn].AsInt());
|
||||
}
|
||||
return rows;
|
||||
}
|
||||
|
||||
internal static VtankTable RenderRechargeHandlerSet(IReadOnlyList<RechargeHandlerRow> rows)
|
||||
{
|
||||
var table = new VtankTable();
|
||||
table.ColumnNames.AddRange(["Vital", "HandlerString", "MinPercent", "MaxPercent", "Stance"]);
|
||||
table.IndexFlags.AddRange([false, false, false, false, false]);
|
||||
foreach (RechargeHandlerRow row in rows)
|
||||
{
|
||||
var vtankRow = new VtankRow();
|
||||
vtankRow.Cells.Add(VtankCell.Int(row.Vital));
|
||||
vtankRow.Cells.Add(VtankCell.String(row.HandlerString));
|
||||
vtankRow.Cells.Add(VtankCell.Int(row.MinPercent));
|
||||
vtankRow.Cells.Add(VtankCell.Int(row.MaxPercent));
|
||||
vtankRow.Cells.Add(VtankCell.Int(row.Stance));
|
||||
table.Rows.Add(vtankRow);
|
||||
}
|
||||
return table;
|
||||
}
|
||||
}
|
||||
354
src/AcDream.Plugins.MossTank/VtankUsdDocument.cs
Normal file
354
src/AcDream.Plugins.MossTank/VtankUsdDocument.cs
Normal file
|
|
@ -0,0 +1,354 @@
|
|||
using System.Globalization;
|
||||
using System.Text;
|
||||
|
||||
namespace AcDream.Plugins.MossTank;
|
||||
|
||||
/// <summary>
|
||||
/// The self-describing recursive text-database grammar VTank uses for
|
||||
/// <c>.usd</c> settings profiles and <c>.ast</c> per-character caches. Ported
|
||||
/// from the decompiled <c>gy</c>/<c>cw</c>/<c>bd</c>/<c>y</c> classes
|
||||
/// documented in <c>docs/research/vtank-kb/01-settings-and-profiles.md</c>
|
||||
/// section 1: <c>refs/vtank/decompiled/gy.cs:20-56</c> (typed cell),
|
||||
/// <c>cw.cs:9-40</c> (row), <c>bd.cs:364-395</c> (table), <c>y.cs:87-104</c>
|
||||
/// (whole database). Plain text, CRLF line endings, no compression, no
|
||||
/// checksum, no top-level version header.
|
||||
///
|
||||
/// One cell (<c>gy</c>) is a type-tag line followed by zero or more value
|
||||
/// lines: <c>d</c>=double, <c>i</c>=int, <c>u</c>=uint, <c>f</c>=float,
|
||||
/// <c>s</c>=string (the raw next line, possibly empty), <c>b</c>=bool
|
||||
/// (<c>"True"</c>/<c>"False"</c>), <c>TABLE</c>=a nested table (recurse into
|
||||
/// <see cref="VtankTable"/>), <c>ba</c>=a length-prefixed raw-character blob
|
||||
/// (an int line for the character count, then that many raw characters,
|
||||
/// not lines, so embedded newlines survive). Any other tag is preserved
|
||||
/// verbatim as an opaque single-line scalar so an unrecognized custom type
|
||||
/// still round-trips byte-for-byte.
|
||||
/// </summary>
|
||||
internal sealed class VtankCell
|
||||
{
|
||||
internal VtankCell() { }
|
||||
|
||||
/// <summary>The raw type tag: <c>d</c>/<c>i</c>/<c>u</c>/<c>f</c>/<c>s</c>/<c>b</c>/<c>TABLE</c>/<c>ba</c>/other.</summary>
|
||||
public required string Tag { get; init; }
|
||||
|
||||
/// <summary>Raw text of the single value line, for every scalar tag except <c>ba</c>.</summary>
|
||||
public string? ScalarText { get; set; }
|
||||
|
||||
/// <summary>The nested table payload, only when <see cref="Tag"/> is <c>TABLE</c>.</summary>
|
||||
public VtankTable? Table { get; set; }
|
||||
|
||||
/// <summary>The raw character blob, only when <see cref="Tag"/> is <c>ba</c>.</summary>
|
||||
public string? BlobText { get; set; }
|
||||
|
||||
public static VtankCell Double(double value) => new()
|
||||
{
|
||||
Tag = "d",
|
||||
ScalarText = FormatDouble(value),
|
||||
};
|
||||
|
||||
public static VtankCell Int(int value) => new()
|
||||
{
|
||||
Tag = "i",
|
||||
ScalarText = value.ToString(CultureInfo.InvariantCulture),
|
||||
};
|
||||
|
||||
public static VtankCell UInt(uint value) => new()
|
||||
{
|
||||
Tag = "u",
|
||||
ScalarText = value.ToString(CultureInfo.InvariantCulture),
|
||||
};
|
||||
|
||||
public static VtankCell Float(float value) => new()
|
||||
{
|
||||
Tag = "f",
|
||||
ScalarText = FormatDouble(value),
|
||||
};
|
||||
|
||||
public static VtankCell String(string value) => new()
|
||||
{
|
||||
Tag = "s",
|
||||
ScalarText = value,
|
||||
};
|
||||
|
||||
public static VtankCell Bool(bool value) => new()
|
||||
{
|
||||
Tag = "b",
|
||||
ScalarText = value ? "True" : "False",
|
||||
};
|
||||
|
||||
public static VtankCell NestedTable(VtankTable table) => new()
|
||||
{
|
||||
Tag = "TABLE",
|
||||
Table = table,
|
||||
};
|
||||
|
||||
public double AsDouble() => double.Parse(
|
||||
ScalarText ?? "0",
|
||||
NumberStyles.Float,
|
||||
CultureInfo.InvariantCulture);
|
||||
|
||||
public int AsInt() => int.Parse(
|
||||
ScalarText ?? "0",
|
||||
NumberStyles.Integer,
|
||||
CultureInfo.InvariantCulture);
|
||||
|
||||
public uint AsUInt() => uint.Parse(
|
||||
ScalarText ?? "0",
|
||||
NumberStyles.Integer,
|
||||
CultureInfo.InvariantCulture);
|
||||
|
||||
public float AsFloat() => float.Parse(
|
||||
ScalarText ?? "0",
|
||||
NumberStyles.Float,
|
||||
CultureInfo.InvariantCulture);
|
||||
|
||||
public string AsString() => ScalarText ?? string.Empty;
|
||||
|
||||
/// <summary>
|
||||
/// VTank's <c>gy</c> bool tag stores the literal text <c>"True"</c> or
|
||||
/// <c>"False"</c> (C#'s default <see cref="bool"/> formatting).
|
||||
/// </summary>
|
||||
public bool AsBool() => string.Equals(ScalarText, "True", StringComparison.Ordinal);
|
||||
|
||||
/// <summary>
|
||||
/// Formats a double/float the way VTank's own build does: .NET's
|
||||
/// invariant-culture round-trippable <c>ToString()</c>. Verified against
|
||||
/// real fixture values (e.g. 5/240 renders as
|
||||
/// <c>0.0208333333333333</c>, matching <c>defaultsettings.usd</c>).
|
||||
/// </summary>
|
||||
internal static string FormatDouble(double value) =>
|
||||
value.ToString(CultureInfo.InvariantCulture);
|
||||
|
||||
internal void WriteTo(List<string> lines)
|
||||
{
|
||||
lines.Add(Tag);
|
||||
switch (Tag)
|
||||
{
|
||||
case "TABLE":
|
||||
Table!.WriteTo(lines);
|
||||
break;
|
||||
case "ba":
|
||||
string blob = BlobText ?? string.Empty;
|
||||
lines.Add(blob.Length.ToString(CultureInfo.InvariantCulture));
|
||||
AppendBlobLines(lines, blob);
|
||||
break;
|
||||
default:
|
||||
lines.Add(ScalarText ?? string.Empty);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
// "ba" blobs are a raw character count, not a line count: the blob may
|
||||
// contain embedded newlines. FileLines (this reader) is line-oriented,
|
||||
// so a blob is folded back into whole lines for storage and the reader
|
||||
// re-joins with the writer's own newline so the character count is
|
||||
// reproduced exactly on save.
|
||||
private static void AppendBlobLines(List<string> lines, string blob)
|
||||
{
|
||||
foreach (string part in blob.Split('\n'))
|
||||
lines.Add(part.EndsWith('\r') ? part[..^1] : part);
|
||||
}
|
||||
}
|
||||
|
||||
internal sealed class VtankRow
|
||||
{
|
||||
public List<VtankCell> Cells { get; } = [];
|
||||
|
||||
internal void WriteTo(List<string> lines)
|
||||
{
|
||||
foreach (VtankCell cell in Cells)
|
||||
cell.WriteTo(lines);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// One <c>bd</c> table: a column-name list, a hash-index flag per column,
|
||||
/// and a row list. Row length is NOT fixed at parse time — a <c>TABLE</c> or
|
||||
/// <c>ba</c> cell recurses, so the reader must walk cell-by-cell rather than
|
||||
/// assume a fixed line stride per row (<c>bd.cs:364-395</c>).
|
||||
/// </summary>
|
||||
internal sealed class VtankTable
|
||||
{
|
||||
public List<string> ColumnNames { get; } = [];
|
||||
public List<bool> IndexFlags { get; } = [];
|
||||
public List<VtankRow> Rows { get; } = [];
|
||||
|
||||
public int ColumnIndex(string name) => ColumnNames.FindIndex(
|
||||
column => column.Equals(name, StringComparison.Ordinal));
|
||||
|
||||
internal static VtankTable Read(VtankLineCursor cursor)
|
||||
{
|
||||
var table = new VtankTable();
|
||||
int columnCount = cursor.ReadInt();
|
||||
for (int i = 0; i < columnCount; i++)
|
||||
table.ColumnNames.Add(cursor.ReadLine());
|
||||
for (int i = 0; i < columnCount; i++)
|
||||
table.IndexFlags.Add(cursor.ReadLine() == "y");
|
||||
int rowCount = cursor.ReadInt();
|
||||
for (int r = 0; r < rowCount; r++)
|
||||
{
|
||||
var row = new VtankRow();
|
||||
for (int c = 0; c < columnCount; c++)
|
||||
row.Cells.Add(VtankDatabaseReader.ReadCell(cursor));
|
||||
table.Rows.Add(row);
|
||||
}
|
||||
return table;
|
||||
}
|
||||
|
||||
internal void WriteTo(List<string> lines)
|
||||
{
|
||||
lines.Add(ColumnNames.Count.ToString(CultureInfo.InvariantCulture));
|
||||
foreach (string column in ColumnNames)
|
||||
lines.Add(column);
|
||||
foreach (bool flag in IndexFlags)
|
||||
lines.Add(flag ? "y" : "n");
|
||||
lines.Add(Rows.Count.ToString(CultureInfo.InvariantCulture));
|
||||
foreach (VtankRow row in Rows)
|
||||
row.WriteTo(lines);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>The whole <c>y</c> database: an ordered set of named tables.</summary>
|
||||
internal sealed class VtankDatabase
|
||||
{
|
||||
public List<(string Name, VtankTable Table)> Tables { get; } = [];
|
||||
|
||||
public VtankTable? Find(string name) => Tables
|
||||
.Where(entry => entry.Name.Equals(name, StringComparison.Ordinal))
|
||||
.Select(static entry => entry.Table)
|
||||
.FirstOrDefault();
|
||||
|
||||
public static VtankDatabase Parse(string text)
|
||||
{
|
||||
var cursor = new VtankLineCursor(text);
|
||||
var database = new VtankDatabase();
|
||||
int tableCount = cursor.ReadInt();
|
||||
for (int i = 0; i < tableCount; i++)
|
||||
{
|
||||
string name = cursor.ReadLine();
|
||||
VtankTable table = VtankTable.Read(cursor);
|
||||
database.Tables.Add((name, table));
|
||||
}
|
||||
return database;
|
||||
}
|
||||
|
||||
public string Render()
|
||||
{
|
||||
var lines = new List<string>
|
||||
{
|
||||
Tables.Count.ToString(CultureInfo.InvariantCulture),
|
||||
};
|
||||
foreach ((string name, VtankTable table) in Tables)
|
||||
{
|
||||
lines.Add(name);
|
||||
table.WriteTo(lines);
|
||||
}
|
||||
var builder = new StringBuilder();
|
||||
foreach (string line in lines)
|
||||
builder.Append(line).Append("\r\n");
|
||||
return builder.ToString();
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>Reads one <see cref="VtankCell"/>, recursing into nested tables and blobs.</summary>
|
||||
internal static class VtankDatabaseReader
|
||||
{
|
||||
public static VtankCell ReadCell(VtankLineCursor cursor)
|
||||
{
|
||||
string tag = cursor.ReadLine();
|
||||
switch (tag)
|
||||
{
|
||||
case "TABLE":
|
||||
return VtankCell.NestedTable(VtankTable.Read(cursor));
|
||||
case "ba":
|
||||
int length = cursor.ReadInt();
|
||||
return new VtankCellBuilder(tag) { BlobText = cursor.ReadBlob(length) }
|
||||
.Build();
|
||||
default:
|
||||
return new VtankCellBuilder(tag) { ScalarText = cursor.ReadLine() }.Build();
|
||||
}
|
||||
}
|
||||
|
||||
// Small builder so VtankCell's constructor can stay private to the file
|
||||
// (its public factory methods are the intended typed-construction path)
|
||||
// while the reader still needs to synthesize an arbitrary/unknown tag.
|
||||
private readonly struct VtankCellBuilder(string tag)
|
||||
{
|
||||
public string? ScalarText { get; init; }
|
||||
public string? BlobText { get; init; }
|
||||
|
||||
public VtankCell Build() => VtankCellFactory.Create(tag, ScalarText, BlobText);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>Internal factory seam so the reader can build cells with an arbitrary tag.</summary>
|
||||
internal static class VtankCellFactory
|
||||
{
|
||||
public static VtankCell Create(string tag, string? scalarText, string? blobText) => new()
|
||||
{
|
||||
Tag = tag,
|
||||
ScalarText = scalarText,
|
||||
BlobText = blobText,
|
||||
};
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Line cursor over the CRLF-or-LF text of a <c>.usd</c>/<c>.ast</c> file.
|
||||
/// VTank's own reader is a strict token stream (<c>StreamReader.ReadLine()</c>
|
||||
/// calls in a fixed order) — there is no way to resynchronize after a parse
|
||||
/// error, so every read here throws immediately with a file:line-shaped
|
||||
/// message on the first unexpected token.
|
||||
/// </summary>
|
||||
internal sealed class VtankLineCursor
|
||||
{
|
||||
private readonly string[] _lines;
|
||||
private int _index;
|
||||
|
||||
public VtankLineCursor(string text)
|
||||
{
|
||||
ArgumentNullException.ThrowIfNull(text);
|
||||
_lines = text.Replace("\r\n", "\n", StringComparison.Ordinal).Split('\n');
|
||||
}
|
||||
|
||||
public int LineNumber => _index + 1;
|
||||
|
||||
public string ReadLine()
|
||||
{
|
||||
if (_index >= _lines.Length)
|
||||
{
|
||||
throw new FormatException(
|
||||
$"line {LineNumber}: unexpected end of file (expected another line).");
|
||||
}
|
||||
return _lines[_index++];
|
||||
}
|
||||
|
||||
public int ReadInt()
|
||||
{
|
||||
string line = ReadLine();
|
||||
if (!int.TryParse(line, NumberStyles.Integer, CultureInfo.InvariantCulture, out int value))
|
||||
{
|
||||
throw new FormatException(
|
||||
$"line {LineNumber - 1}: expected an integer, got '{line}'.");
|
||||
}
|
||||
return value;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Reads a <c>ba</c> blob's exact character count, re-joining folded
|
||||
/// lines with <c>\n</c> until the count is satisfied (the writer folds
|
||||
/// on <c>\n</c> too, so this round-trips the exact character count VTank
|
||||
/// itself would report for embedded newlines).
|
||||
/// </summary>
|
||||
public string ReadBlob(int length)
|
||||
{
|
||||
if (length <= 0)
|
||||
return string.Empty;
|
||||
var builder = new StringBuilder(length);
|
||||
while (builder.Length < length)
|
||||
{
|
||||
if (builder.Length > 0)
|
||||
builder.Append('\n');
|
||||
builder.Append(ReadLine());
|
||||
}
|
||||
return builder.ToString(0, length);
|
||||
}
|
||||
}
|
||||
|
|
@ -24,4 +24,7 @@
|
|||
Link="mosstank.xml"
|
||||
CopyToOutputDirectory="PreserveNewest" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="Fixtures\vtank\**\*.*" CopyToOutputDirectory="PreserveNewest" />
|
||||
</ItemGroup>
|
||||
</Project>
|
||||
|
|
|
|||
1036
tests/AcDream.Plugins.MossTank.Tests/Fixtures/vtank/af/aphus.af
Normal file
1036
tests/AcDream.Plugins.MossTank.Tests/Fixtures/vtank/af/aphus.af
Normal file
File diff suppressed because it is too large
Load diff
|
|
@ -0,0 +1,559 @@
|
|||
~~ {
|
||||
~~ FOR AUTO-COMPLETION ASSISTANCE: testvar getvar setvar touchvar clearallvars clearvar getcharintprop getchardoubleprop getcharquadprop getcharboolprop getcharstringprop getisspellknown getcancastspell_hunt getcancastspell_buff getcharvital_base getcharvital_current getcharvital_buffedmax getcharskill_traininglevel getcharskill_base getcharskill_buffed getplayerlandcell getplayercoordinates coordinategetns coordinategetwe coordinategetz coordinatetostring coordinateparse coordinatedistancewithz coordinatedistanceflat wobjectgetphysicscoordinates wobjectgetname wobjectgetobjectclass wobjectgettemplatetype wobjectgetisdooropen wobjectfindnearestmonster wobjectfindnearestdoor wobjectfindnearestbyobjectclass wobjectfindininventorybytemplatetype wobjectfindininventorybyname wobjectfindininventorybynamerx wobjectgetselection wobjectgetplayer wobjectfindnearestbynameandobjectclass actiontryselect actiontryuseitem actiontryapplyitem actiontrygiveitem actiontryequipanywand actiontrycastbyid actiontrycastbyidontarget chatbox chatboxpaste statushud statushudcolored uigetcontrol uisetlabel isfalse istrue iif randint cstr strlen getobjectinternaltype cstrf stopwatchcreate stopwatchstart stopwatchstop stopwatchelapsedseconds cnumber floor ceiling round abs getworldname getitemcountininventorybyname getheading getitemcountininventorybynamerx getheadingto actiontrygiveprofile vitae getfellowshipstatus getfellowshipname getfellowshipisopen getfellowshipisleader getfellowshipleaderid getfellowshipcanrecruit getfellowid getfellowshipcount getfellowshiplocked getfellowname getfellowshipisfull sin cos tan sqrt asin acos atan atan2 sinh cosh tanh vtsetmetastate getregexmatch echo chr ord wobjectgetid wobjectgethealth wobjectfindbyid wobjectgetintprop wobjectfindnearestbytemplatetype wobjectgetopencontainer testquestflag getquestktprogress isrefreshingquests getquestktrequired getqueststatus getisday getgamehour getgamehourname getisnight getgameday getgameticks getminutesuntilday getgamemonth getgamemonthname getminutesuntilnight getgameyear uisetvisible uiviewvisible uiviewexists getgvar touchgvar getpvar touchpvar setgvar cleargvar setpvar clearpvar testgvar clearallgvars testpvar clearallpvars dictgetitem dictcreate dicthaskey dictadditem dictkeys dictremovekey dictvalues dictclear dictsize dictcopy listgetitem listpop listcreate listcontains listremove listadd listindexof listremoveat listinsert listlastindexof listclear listcopy listcount listreverse
|
||||
|
||||
~~
|
||||
~~ File auto-generated by metaf, a program created by Eskarina of Morningthaw/Coldeve.
|
||||
~~ Get metaf here: https://github.com/JJEII/metaf/
|
||||
~~
|
||||
~~ All recognized structural designators:
|
||||
~~ STATE: DO:
|
||||
~~ IF: NAV:
|
||||
~~
|
||||
~~ All recognized CONDITION (IF:) operation keywords:
|
||||
~~ Never NavEmpty MobsInDist_Priority Not
|
||||
~~ Always Death NeedToBuff PSecsInStateGE
|
||||
~~ All VendorOpen NoMobsInDist SecsOnSpellGE
|
||||
~~ Any VendorClosed BlockE BuPercentGE
|
||||
~~ ChatMatch ItemCountLE CellE DistToRteGE
|
||||
~~ MainSlotsLE ItemCountGE IntoPortal Expr
|
||||
~~ SecsInStateGE MobsInDist_Name ExitPortal ChatCapture
|
||||
~~
|
||||
~~ All recognized ACTION (DO:) operation keywords:
|
||||
~~ None EmbedNav ChatExpr SetOpt
|
||||
~~ SetState CallState SetWatchdog CreateView
|
||||
~~ Chat Return ClearWatchdog DestroyView
|
||||
~~ DoAll DoExpr GetOpt DestroyAllViews
|
||||
~~
|
||||
~~ All recognized NAV types:
|
||||
~~ circular follow
|
||||
~~ linear once
|
||||
~~
|
||||
~~ All recognized NAV NODE types:
|
||||
~~ flw vnd
|
||||
~~ pnt ptl
|
||||
~~ rcl tlk
|
||||
~~ pau chk
|
||||
~~ cht jmp
|
||||
~~ prt (deprecated in VTank)
|
||||
~~ }
|
||||
|
||||
STATE: {Default} ~~ {
|
||||
IF: Always
|
||||
DO: DestroyAllViews
|
||||
IF: Always
|
||||
DO: CreateView {main} {<?xml version="1.0"?><view width="370" height="200" title="XP Augmentation Categories"><control type="layout"><control type="button" name="btnBurdenPackSlots" left="10" top="10" width="170" height="15" text="Burden and Pack Slots" setstate="stateBurdenPackSlots" /><control type="button" name="btnDeathPenalties" left="10" top="40" width="170" height="15" text="Death Penalties" setstate="stateDeathPenalties" /><control type="button" name="btnExperienceBonus" left="10" top="70" width="170" height="15" text="Experience Bonus" setstate="stateExperienceBonus" /><control type="button" name="btnHealthArmorRegen" left="10" top="100" width="170" height="15" text="Health, Armor, and Regeneration" setstate="stateHealthArmorRegen" /><control type="button" name="btnInnateAttribute" left="10" top="130" width="170" height="15" text="Innate Attribute" setstate="stateInnateAttribute" /><control type="button" name="btnStipend" left="10" top="160" width="170" height="15" text="Stipend" setstate="stateStipend" /><control type="button" name="btnInnateResistance" left="190" top="10" width="170" height="15" text="Innate Resistance" setstate="stateInnateResistance" /><control type="button" name="btnRating" left="190" top="40" width="170" height="15" text="Rating" setstate="stateRatings" /><control type="button" name="btnSalvagingTinkering" left="190" top="70" width="170" height="15" text="Salvaging and Tinkering" setstate="stateSalvagingTinkering" /><control type="button" name="btnSkills" left="190" top="100" width="170" height="15" text="Skills" setstate="stateSkills" /><control type="button" name="btnSpellDuration" left="190" top="130" width="170" height="15" text="Spell Duration" setstate="stateSpellDuration" /><control type="button" name="btnBella" left="190" top="160" width="170" height="15" text="Bella" setstate="stateBella" /></control></view>}
|
||||
~~ }
|
||||
STATE: {dummy} ~~ {
|
||||
IF: Always
|
||||
DO: DoAll
|
||||
DestroyView {main}
|
||||
IF: Always
|
||||
DO: CreateView {state} {}
|
||||
~~ }
|
||||
STATE: {stateBurdenPackSlots} ~~ {
|
||||
IF: Always
|
||||
DO: DoAll
|
||||
DestroyView {main}
|
||||
IF: Always
|
||||
DO: CreateView {stateBurdenPackSlots} {<?xml version="1.0"?><view width="300" height="260" title="Burden and Pack Slots"><control type="layout"><control type="button" name="btnMightSeventhMule" left="10" top="10" width="250" height="25" text="Might of the Seventh Mule" actionexpr="setvar[Augment,`stateMightSeventhMule`]" setstate="nav_zaikhal" /><control type="button" name="btnShadowSeventhMule" left="10" top="40" width="250" height="25" text="Shadow of the Seventh Mule" actionexpr="setvar[Augment,`stateShadowSeventhMule`]" setstate="nav_zaikhal" /><control type="button" name="btnInfusedWarMagic" left="10" top="70" width="250" height="25" text="Infused War Magic" actionexpr="setvar[Augment,`stateInfusedWarMagic`]" setstate="nav_silyun" /><control type="button" name="btnInfusedLifeMagic" left="10" top="100" width="250" height="25" text="Infused Life Magic" actionexpr="setvar[Augment,`stateInfusedLifeMagic`]" setstate="nav_hebianto" /><control type="button" name="btnInfusedItemMagic" left="10" top="130" width="250" height="25" text="Infused Item Magic" actionexpr="setvar[Augment,`stateInfusedItemMagic`]" setstate="nav_hebianto" /><control type="button" name="btnInfusedCreatureMagic" left="10" top="160" width="250" height="25" text="Infused Creature Magic" actionexpr="setvar[Augment,`stateInfusedCreatureMagic`]" setstate="nav_cragstone" /><control type="button" name="btnInfusedVoidMagic" left="10" top="190" width="250" height="25" text="Infused Void Magic" actionexpr="setvar[Augment,`stateInfusedVoidMagic`]" setstate="nav_candeth" /><control type="button" name="btnMain" left="10" top="220" width="250" height="25" text="Main" setstate="Default" /></control></view>}
|
||||
~~ }
|
||||
STATE: {stateDeathPenalties} ~~ {
|
||||
IF: Always
|
||||
DO: DoAll
|
||||
DestroyView {main}
|
||||
IF: Always
|
||||
DO: CreateView {stateDeathPenalties} {<?xml version="1.0"?><view width="300" height="110" title="Death Penalties"><control type="layout"><control type="button" name="btnClutchMiser" left="10" top="10" width="250" height="25" text="Clutch of the Miser" actionexpr="setvar[Augment,`stateClutchMiser`]" setstate="nav_ab" /><control type="button" name="btnEnduringEnchantment" left="10" top="40" width="250" height="25" text="Enduring Enchantment" actionexpr="setvar[Augment,`stateEnduringEnchantment`]" setstate="nav_ab" /><control type="button" name="btnMain" left="10" top="70" width="250" height="25" text="Main" setstate="Default" /></control></view>}
|
||||
~~ }
|
||||
STATE: {stateExperienceBonus} ~~ {
|
||||
IF: Always
|
||||
DO: DoAll
|
||||
DestroyView {main}
|
||||
IF: Always
|
||||
DO: CreateView {stateExperienceBonus} {<?xml version="1.0"?><view width="300" height="110" title="Experience Bonus"><control type="layout"><control type="button" name="btnQuickLearner" left="10" top="10" width="250" height="25" text="Quick Learner" actionexpr="setvar[Augment,`stateQuickLearner`]" setstate="nav_silyun" /><control type="button" name="btnMain" left="10" top="40" width="250" height="25" text="Main" setstate="Default" /></control></view>}
|
||||
~~ }
|
||||
STATE: {stateHealthArmorRegen} ~~ {
|
||||
IF: Always
|
||||
DO: DoAll
|
||||
DestroyView {main}
|
||||
IF: Always
|
||||
DO: CreateView {stateHealthArmorRegen} {<?xml version="1.0"?><view width="300" height="110" title="Health, Armor, and Regeneration"><control type="layout"><control type="button" name="btnAsheronsLesserBenediction" left="10" top="10" width="250" height="25" text="Asheron's Lesser Benediction" actionexpr="setvar[Augment,`stateAsheronsLesserBenediction`]" setstate="nav_silyun" /><control type="button" name="btnInnateRenewal" left="10" top="40" width="250" height="25" text="Innate Renewal" actionexpr="setvar[Augment,`stateInnateRenewal`]" setstate="nav_bandit" /><control type="button" name="btnMain" left="10" top="70" width="250" height="25" text="Main" setstate="Default" /></control></view>}
|
||||
~~ }
|
||||
STATE: {stateInnateAttribute} ~~ {
|
||||
IF: Always
|
||||
DO: DoAll
|
||||
DestroyView {main}
|
||||
IF: Always
|
||||
DO: CreateView {stateInnateAttribute} {<?xml version="1.0"?><view width="300" height="220" title="Innate Attribute"><control type="layout"><control type="button" name="btnReinforcementLugians" left="10" top="10" width="250" height="25" text="Reinforcement of the Lugians" actionexpr="setvar[Augment,`stateReinforcementLugians`]" setstate="nav_fiun" /><control type="button" name="btnBleearghFortitude" left="10" top="40" width="250" height="25" text="Bleeargh's Fortitude" actionexpr="setvar[Augment,`stateBleearghFortitude`]" setstate="nav_fiun" /><control type="button" name="btnOswaldEnhancement" left="10" top="70" width="250" height="25" text="Oswald's Enhancement" actionexpr="setvar[Augment,`stateOswaldEnhancement`]" setstate="nav_fiun" /><control type="button" name="btnSiraluunBlessing" left="10" top="100" width="250" height="25" text="Siraluun's Blessing" actionexpr="setvar[Augment,`stateSiraluunBlessing`]" setstate="nav_fiun" /><control type="button" name="btnEnduringCalm" left="10" top="130" width="250" height="25" text="Enduring Calm" actionexpr="setvar[Augment,`stateEnduringCalm`]" setstate="nav_fiun" /><control type="button" name="btnSteadfastWill" left="10" top="160" width="250" height="25" text="Steadfast Will" actionexpr="setvar[Augment,`stateSteadfastWill`]" setstate="nav_fiun" /><control type="button" name="btnMain" left="10" top="190" width="250" height="25" text="Main" setstate="Default" /></control></view>}
|
||||
~~ }
|
||||
STATE: {stateInnateResistance} ~~ {
|
||||
IF: Always
|
||||
DO: DoAll
|
||||
DestroyView {main}
|
||||
IF: Always
|
||||
DO: CreateView {stateInnateResistance} {<?xml version="1.0"?><view width="300" height="250" title="Innate Resistance"><control type="layout"><control type="button" name="btnEnhancementMaceTurner" left="10" top="10" width="250" height="25" text="Enhancement of the Mace Turner" actionexpr="setvar[Augment,`stateEnhancementMaceTurner`]" setstate="nav_hebianto" /><control type="button" name="btnEnhancementBladeTurner" left="10" top="40" width="250" height="25" text="Enhancement of the Blade Turner" actionexpr="setvar[Augment,`stateEnhancementBladeTurner`]" setstate="nav_hebianto" /><control type="button" name="btnEnhancementArrowTurner" left="10" top="70" width="250" height="25" text="Enhancement of the Arrow Turner" actionexpr="setvar[Augment,`stateEnhancementArrowTurner`]" setstate="nav_hebianto" /><control type="button" name="btnStormEnhancement" left="10" top="100" width="250" height="25" text="Storm's Enhancement" actionexpr="setvar[Augment,`stateStormEnhancement`]" setstate="nav_hebianto" /><control type="button" name="btnFieryEnhancement" left="10" top="130" width="250" height="25" text="Fiery Enhancement" actionexpr="setvar[Augment,`stateFieryEnhancement`]" setstate="nav_hebianto" /><control type="button" name="btnIcyEnhancement" left="10" top="160" width="250" height="25" text="Icy Enhancement" actionexpr="setvar[Augment,`stateIcyEnhancement`]" setstate="nav_hebianto" /><control type="button" name="btnCausticEnhancement" left="10" top="190" width="250" height="25" text="Caustic Enhancement" actionexpr="setvar[Augment,`stateCausticEnhancement`]" setstate="nav_hebianto" /><control type="button" name="btnMain" left="10" top="220" width="250" height="25" text="Main" setstate="Default" /></control></view>}
|
||||
~~ }
|
||||
STATE: {stateRatings} ~~ {
|
||||
IF: Always
|
||||
DO: DoAll
|
||||
DestroyView {main}
|
||||
IF: Always
|
||||
DO: CreateView {stateRatings} {<?xml version="1.0"?><view width="300" height="180" title="Ratings"><control type="layout"><control type="button" name="btnCriticalProtection" left="10" top="10" width="250" height="25" text="Critical Protection" actionexpr="setvar[Augment,`stateCriticalProtection`]" setstate="nav_sanamar" /><control type="button" name="btnFrenzySlayer" left="10" top="40" width="250" height="25" text="Frenzy of the Slayer" actionexpr="setvar[Augment,`stateFrenzySlayer`]" setstate="nav_bandit" /><control type="button" name="btnIronSkin" left="10" top="70" width="250" height="25" text="Iron Skin of the Invincible" actionexpr="setvar[Augment,`stateIronSkin`]" setstate="nav_cragstone" /><control type="button" name="btnEyeRemorseless" left="10" top="100" width="250" height="25" text="Eye of the Remorseless" actionexpr="setvar[Augment,`stateEyeRemorseless`]" setstate="nav_ab" /><control type="button" name="btnHandRemorseless" left="10" top="130" width="250" height="25" text="Hand of the Remorseless" actionexpr="setvar[Augment,`stateHandRemorseless`]" setstate="nav_ab" /><control type="button" name="btnMain" left="10" top="160" width="250" height="25" text="Main" setstate="Default" /></control></view>}
|
||||
~~ }
|
||||
STATE: {stateSalvagingTinkering} ~~ {
|
||||
IF: Always
|
||||
DO: DoAll
|
||||
DestroyView {main}
|
||||
IF: Always
|
||||
DO: CreateView {stateSalvagingTinkering} {<?xml version="1.0"?><view width="300" height="310" title="Salvaging and Tinkering"><control type="layout"><control type="button" name="btnCiandrasFortune" left="10" top="10" width="250" height="25" text="Ciandra's Fortune" actionexpr="setvar[Augment,`stateCiandrasFortune`]" setstate="nav_cragstone" /><control type="button" name="btnCharmedSmith" left="10" top="40" width="250" height="25" text="Charmed Smith" actionexpr="setvar[Augment,`stateCharmedSmith`]" setstate="nav_oolutangasrefuge" /><control type="button" name="btnJibrilsEssence" left="10" top="70" width="250" height="25" text="Jibril's Essence" actionexpr="setvar[Augment,`stateJibrilsEssence`]" setstate="nav_cragstone" /><control type="button" name="btnYoshisEssence" left="10" top="100" width="250" height="25" text="Yoshi's Essence" actionexpr="setvar[Augment,`stateYoshisEssence`]" setstate="nav_cragstone" /><control type="button" name="btnCeldisethsEssence" left="10" top="130" width="250" height="25" text="Celdiseth's Essence" actionexpr="setvar[Augment,`stateCeldisethsEssence`]" setstate="nav_cragstone" /><control type="button" name="btnKogasEssence" left="10" top="160" width="250" height="25" text="Koga's Essence" actionexpr="setvar[Augment,`stateKogasEssence`]" setstate="nav_cragstone" /><control type="button" name="btnCiandrasEssence" left="10" top="190" width="250" height="25" text="Ciandra's Essence" actionexpr="setvar[Augment,`stateCiandrasEssence`]" setstate="nav_cragstone" /><control type="button" name="btnMain" left="10" top="220" width="250" height="25" text="Main" setstate="Default" /></control></view>}
|
||||
~~ }
|
||||
STATE: {stateSkills} ~~ {
|
||||
IF: Always
|
||||
DO: DoAll
|
||||
DestroyView {main}
|
||||
IF: Always
|
||||
DO: CreateView {stateSkills} {<?xml version="1.0"?><view width="300" height="180" title="Skills"><control type="layout"><control type="button" name="btnMasterSteelCircle" left="10" top="10" width="250" height="25" text="Master of the Steel Circle" actionexpr="setvar[Augment,`stateMasterSteelCircle`]" setstate="nav_silyun" /><control type="button" name="btnMasterFiveFoldPath" left="10" top="40" width="250" height="25" text="Master of the Five Fold Path" actionexpr="setvar[Augment,`stateMasterFiveFoldPath`]" setstate="nav_zaikhal" /><control type="button" name="btnMasterFocusedEye" left="10" top="70" width="250" height="25" text="Master of the Focused Eye" actionexpr="setvar[Augment,`stateMasterFocusedEye`]" setstate="nav_zaikhal" /><control type="button" name="btnJackTrades" left="10" top="100" width="250" height="25" text="Jack of All Trades" actionexpr="setvar[Augment,`stateJackTrades`]" setstate="nav_bandit" /><control type="button" name="btnMain" left="10" top="130" width="250" height="25" text="Main" setstate="Default" /></control></view>}
|
||||
~~ }
|
||||
STATE: {stateSpellDuration} ~~ {
|
||||
IF: Always
|
||||
DO: DoAll
|
||||
DestroyView {main}
|
||||
IF: Always
|
||||
DO: CreateView {stateSpellDuration} {<?xml version="1.0"?><view width="300" height="110" title="Spell Duration"><control type="layout"><control type="button" name="btnArchmageEndurance" left="10" top="10" width="250" height="25" text="Archmage's Endurance" actionexpr="setvar[Augment,`stateArchmageEndurance`]" setstate="nav_mayoi" /><control type="button" name="btnMain" left="10" top="40" width="250" height="25" text="Main" setstate="Default" /></control></view>}
|
||||
~~ }
|
||||
STATE: {stateMightSeventhMule} ~~ {
|
||||
IF: Always
|
||||
DO: Chat {/vt nav load nav_husoon}
|
||||
IF: NavEmpty
|
||||
DO: SetState {Default}
|
||||
~~ }
|
||||
STATE: {stateShadowSeventhMule} ~~ {
|
||||
IF: Always
|
||||
DO: Chat {/vt nav load nav_dumidabintruminre}
|
||||
IF: NavEmpty
|
||||
DO: SetState {Default}
|
||||
~~ }
|
||||
STATE: {stateInfusedWarMagic} ~~ {
|
||||
IF: Always
|
||||
DO: Chat {/vt nav load nav_rapheldetante}
|
||||
IF: NavEmpty
|
||||
DO: SetState {Default}
|
||||
~~ }
|
||||
STATE: {stateArchmageEndurance} ~~ {
|
||||
IF: Always
|
||||
DO: Chat {/vt nav load nav_nawamaraujio}
|
||||
IF: NavEmpty
|
||||
DO: SetState {Default}
|
||||
~~ }
|
||||
STATE: {stateInfusedLifeMagic} ~~ {
|
||||
IF: Always
|
||||
DO: Chat {/vt nav load nav_akemifei}
|
||||
IF: NavEmpty
|
||||
DO: SetState {Default}
|
||||
~~ }
|
||||
STATE: {stateInfusedItemMagic} ~~ {
|
||||
IF: Always
|
||||
DO: Chat {/vt nav load nav_ganfo}
|
||||
IF: NavEmpty
|
||||
DO: SetState {Default}
|
||||
~~ }
|
||||
STATE: {stateInfusedCreatureMagic} ~~ {
|
||||
IF: Always
|
||||
DO: Chat {/vt nav load nav_gustuvlansdown}
|
||||
IF: NavEmpty
|
||||
DO: SetState {Default}
|
||||
~~ }
|
||||
STATE: {stateInfusedVoidMagic} ~~ {
|
||||
IF: Always
|
||||
DO: Chat {/vt nav load nav_morathe}
|
||||
IF: NavEmpty
|
||||
DO: SetState {Default}
|
||||
~~ }
|
||||
STATE: {stateClutchMiser} ~~ {
|
||||
IF: Always
|
||||
DO: Chat {/vt nav load nav_rohulabintludun}
|
||||
IF: NavEmpty
|
||||
DO: SetState {Default}
|
||||
~~ }
|
||||
STATE: {stateEnduringEnchantment} ~~ {
|
||||
IF: Always
|
||||
DO: Chat {/vt nav load nav_erikfestus}
|
||||
IF: NavEmpty
|
||||
DO: SetState {Default}
|
||||
~~ }
|
||||
STATE: {stateQuickLearner} ~~ {
|
||||
IF: Always
|
||||
DO: Chat {/vt nav load nav_rickarddumalia}
|
||||
IF: NavEmpty
|
||||
DO: SetState {Default}
|
||||
~~ }
|
||||
STATE: {stateAsheronsLesserBenediction} ~~ {
|
||||
IF: Always
|
||||
DO: Chat {/vt nav load nav_donatellolinante}
|
||||
IF: NavEmpty
|
||||
DO: SetState {Default}
|
||||
~~ }
|
||||
STATE: {stateInnateRenewal} ~~ {
|
||||
IF: Always
|
||||
DO: Chat {/vt nav load nav_alisondulane}
|
||||
IF: NavEmpty
|
||||
DO: SetState {Default}
|
||||
~~ }
|
||||
STATE: {stateReinforcementLugians} ~~ {
|
||||
IF: Always
|
||||
DO: Chat {/vt nav load nav_fiunluunere}
|
||||
IF: NavEmpty
|
||||
DO: SetState {Default}
|
||||
~~ }
|
||||
STATE: {stateBleearghFortitude} ~~ {
|
||||
IF: Always
|
||||
DO: Chat {/vt nav load nav_fiunruun}
|
||||
IF: NavEmpty
|
||||
DO: SetState {Default}
|
||||
~~ }
|
||||
STATE: {stateOswaldEnhancement} ~~ {
|
||||
IF: Always
|
||||
DO: Chat {/vt nav load nav_fiunbayaas}
|
||||
IF: NavEmpty
|
||||
DO: SetState {Default}
|
||||
~~ }
|
||||
STATE: {stateSiraluunBlessing} ~~ {
|
||||
IF: Always
|
||||
DO: Chat {/vt nav load nav_fiunriish}
|
||||
IF: NavEmpty
|
||||
DO: SetState {Default}
|
||||
~~ }
|
||||
STATE: {stateEnduringCalm} ~~ {
|
||||
IF: Always
|
||||
DO: Chat {/vt nav load nav_fiunvasherr}
|
||||
IF: NavEmpty
|
||||
DO: SetState {Default}
|
||||
~~ }
|
||||
STATE: {stateSteadfastWill} ~~ {
|
||||
IF: Always
|
||||
DO: Chat {/vt nav load nav_fiunnoress}
|
||||
IF: NavEmpty
|
||||
DO: SetState {Default}
|
||||
~~ }
|
||||
STATE: {stateCriticalProtection} ~~ {
|
||||
IF: Always
|
||||
DO: Chat {/vt nav load nav_piersantilinante}
|
||||
IF: NavEmpty
|
||||
DO: SetState {Default}
|
||||
~~ }
|
||||
STATE: {stateFrenzySlayer} ~~ {
|
||||
IF: Always
|
||||
DO: Chat {/vt nav load nav_neelanashua}
|
||||
IF: NavEmpty
|
||||
DO: SetState {Default}
|
||||
~~ }
|
||||
STATE: {stateIronSkin} ~~ {
|
||||
IF: Always
|
||||
DO: Chat {/vt nav load nav_emilyyarow}
|
||||
IF: NavEmpty
|
||||
DO: SetState {Default}
|
||||
~~ }
|
||||
STATE: {stateEyeRemorseless} ~~ {
|
||||
IF: Always
|
||||
DO: Chat {/vt nav load nav_anframmellow}
|
||||
IF: NavEmpty
|
||||
DO: SetState {Default}
|
||||
~~ }
|
||||
STATE: {stateHandRemorseless} ~~ {
|
||||
IF: Always
|
||||
DO: Chat {/vt nav load nav_alishiabintaldan}
|
||||
IF: NavEmpty
|
||||
DO: SetState {Default}
|
||||
~~ }
|
||||
STATE: {stateEnhancementMaceTurner} ~~ {
|
||||
IF: Always
|
||||
DO: Chat {/vt nav load nav_nawamaradia}
|
||||
IF: NavEmpty
|
||||
DO: SetState {Default}
|
||||
~~ }
|
||||
STATE: {stateEnhancementBladeTurner} ~~ {
|
||||
IF: Always
|
||||
DO: Chat {/vt nav load nav_ilinwis}
|
||||
IF: NavEmpty
|
||||
DO: SetState {Default}
|
||||
~~ }
|
||||
STATE: {stateEnhancementArrowTurner} ~~ {
|
||||
IF: Always
|
||||
DO: Chat {/vt nav load nav_kyujorujen}
|
||||
IF: NavEmpty
|
||||
DO: SetState {Default}
|
||||
~~ }
|
||||
STATE: {stateStormEnhancement} ~~ {
|
||||
IF: Always
|
||||
DO: Chat {/vt nav load nav_enliyuo}
|
||||
IF: NavEmpty
|
||||
DO: SetState {Default}
|
||||
~~ }
|
||||
STATE: {stateFieryEnhancement} ~~ {
|
||||
IF: Always
|
||||
DO: Chat {/vt nav load nav_rikshenri}
|
||||
IF: NavEmpty
|
||||
DO: SetState {Default}
|
||||
~~ }
|
||||
STATE: {stateIcyEnhancement} ~~ {
|
||||
IF: Always
|
||||
DO: Chat {/vt nav load nav_lubao}
|
||||
IF: NavEmpty
|
||||
DO: SetState {Default}
|
||||
~~ }
|
||||
STATE: {stateCausticEnhancement} ~~ {
|
||||
IF: Always
|
||||
DO: Chat {/vt nav load nav_shujiomilao}
|
||||
IF: NavEmpty
|
||||
DO: SetState {Default}
|
||||
~~ }
|
||||
STATE: {nav_zaikhal} ~~ {
|
||||
IF: Always
|
||||
DO: Chat {/vt nav load nav_zaikhal}
|
||||
IF: Always
|
||||
DO: DestroyAllViews
|
||||
IF: NavEmpty
|
||||
DO: DoExpr {chatbox[\/vt setmetastate +getvar[Augment]]}
|
||||
~~ }
|
||||
STATE: {nav_fiun} ~~ {
|
||||
IF: Always
|
||||
DO: Chat {/vt nav load nav_fiun}
|
||||
IF: Always
|
||||
DO: DestroyAllViews
|
||||
IF: NavEmpty
|
||||
DO: DoExpr {chatbox[\/vt setmetastate +getvar[Augment]]}
|
||||
~~ }
|
||||
STATE: {stateCiandrasFortune} ~~ {
|
||||
IF: Always
|
||||
DO: Chat {/vt nav load nav_kriscennis}
|
||||
IF: NavEmpty
|
||||
DO: SetState {Default}
|
||||
~~ }
|
||||
STATE: {stateCharmedSmith} ~~ {
|
||||
IF: Always
|
||||
DO: Chat {/vt nav load nav_lug}
|
||||
IF: NavEmpty
|
||||
DO: SetState {Default}
|
||||
~~ }
|
||||
STATE: {stateJibrilsEssence} ~~ {
|
||||
IF: Always
|
||||
DO: Chat {/vt nav load nav_joshunfelden}
|
||||
IF: NavEmpty
|
||||
DO: SetState {Default}
|
||||
~~ }
|
||||
STATE: {stateYoshisEssence} ~~ {
|
||||
IF: Always
|
||||
DO: Chat {/vt nav load nav_briennecarlus}
|
||||
IF: NavEmpty
|
||||
DO: SetState {Default}
|
||||
~~ }
|
||||
STATE: {stateCeldisethsEssence} ~~ {
|
||||
IF: Always
|
||||
DO: Chat {/vt nav load nav_burrellsammrun}
|
||||
IF: NavEmpty
|
||||
DO: SetState {Default}
|
||||
~~ }
|
||||
STATE: {stateKogasEssence} ~~ {
|
||||
IF: Always
|
||||
DO: Chat {/vt nav load nav_lenorturk}
|
||||
IF: NavEmpty
|
||||
DO: SetState {Default}
|
||||
~~ }
|
||||
STATE: {stateCiandrasEssence} ~~ {
|
||||
IF: Always
|
||||
DO: Chat {/vt nav load nav_robertcrow}
|
||||
IF: NavEmpty
|
||||
DO: SetState {Default}
|
||||
~~ }
|
||||
STATE: {stateMasterSteelCircle} ~~ {
|
||||
IF: Always
|
||||
DO: Chat {/vt nav load nav_carlitogallo}
|
||||
IF: NavEmpty
|
||||
DO: SetState {Default}
|
||||
~~ }
|
||||
STATE: {stateMasterFiveFoldPath} ~~ {
|
||||
IF: Always
|
||||
DO: Chat {/vt nav load nav_rahinabintzalanis}
|
||||
IF: NavEmpty
|
||||
DO: SetState {Default}
|
||||
~~ }
|
||||
STATE: {stateMasterFocusedEye} ~~ {
|
||||
IF: Always
|
||||
DO: Chat {/vt nav load nav_kilaf}
|
||||
IF: NavEmpty
|
||||
DO: SetState {Default}
|
||||
~~ }
|
||||
STATE: {stateJackTrades} ~~ {
|
||||
IF: Always
|
||||
DO: Chat {/vt nav load nav_ariannatheadept}
|
||||
IF: NavEmpty
|
||||
DO: SetState {Default}
|
||||
~~ }
|
||||
STATE: {nav_silyun} ~~ {
|
||||
IF: Always
|
||||
DO: Chat {/vt nav load nav_silyun}
|
||||
IF: Always
|
||||
DO: DestroyAllViews
|
||||
IF: NavEmpty
|
||||
DO: DoExpr {chatbox[\/vt setmetastate +getvar[Augment]]}
|
||||
~~ }
|
||||
STATE: {nav_hebianto} ~~ {
|
||||
IF: Always
|
||||
DO: Chat {/vt nav load nav_hebianto}
|
||||
IF: Always
|
||||
DO: DestroyAllViews
|
||||
IF: NavEmpty
|
||||
DO: DoExpr {chatbox[\/vt setmetastate +getvar[Augment]]}
|
||||
~~ }
|
||||
STATE: {nav_cragstone} ~~ {
|
||||
IF: Always
|
||||
DO: Chat {/vt nav load nav_cragstone}
|
||||
IF: Always
|
||||
DO: DestroyAllViews
|
||||
IF: NavEmpty
|
||||
DO: DoExpr {chatbox[\/vt setmetastate +getvar[Augment]]}
|
||||
~~ }
|
||||
STATE: {nav_oolutangasrefuge} ~~ {
|
||||
IF: Always
|
||||
DO: Chat {/vt nav load nav_oolutangasrefuge}
|
||||
IF: Always
|
||||
DO: DestroyAllViews
|
||||
IF: NavEmpty
|
||||
DO: DoExpr {chatbox[\/vt setmetastate +getvar[Augment]]}
|
||||
~~ }
|
||||
STATE: {nav_ab} ~~ {
|
||||
IF: Always
|
||||
DO: Chat {/vt nav load nav_ab}
|
||||
IF: Always
|
||||
DO: DestroyAllViews
|
||||
IF: NavEmpty
|
||||
DO: DoExpr {chatbox[\/vt setmetastate +getvar[Augment]]}
|
||||
~~ }
|
||||
STATE: {nav_bandit} ~~ {
|
||||
IF: Always
|
||||
DO: Chat {/vt nav load nav_bandit}
|
||||
IF: Always
|
||||
DO: DestroyAllViews
|
||||
IF: NavEmpty
|
||||
DO: DoExpr {chatbox[\/vt setmetastate +getvar[Augment]]}
|
||||
~~ }
|
||||
STATE: {nav_sanamar} ~~ {
|
||||
IF: Always
|
||||
DO: Chat {/vt nav load nav_sanamar}
|
||||
IF: Always
|
||||
DO: DestroyAllViews
|
||||
IF: NavEmpty
|
||||
DO: DoExpr {chatbox[\/vt setmetastate +getvar[Augment]]}
|
||||
~~ }
|
||||
STATE: {nav_candeth} ~~ {
|
||||
IF: Always
|
||||
DO: Chat {/vt nav load nav_candeth}
|
||||
IF: Always
|
||||
DO: DestroyAllViews
|
||||
IF: NavEmpty
|
||||
DO: DoExpr {chatbox[\/vt setmetastate +getvar[Augment]]}
|
||||
~~ }
|
||||
STATE: {nav_mayoi} ~~ {
|
||||
IF: Always
|
||||
DO: Chat {/vt nav load nav_mayoi}
|
||||
IF: Always
|
||||
DO: DestroyAllViews
|
||||
IF: NavEmpty
|
||||
DO: DoExpr {chatbox[\/vt setmetastate +getvar[Augment]]}
|
||||
~~ }
|
||||
STATE: {stateBella} ~~ {
|
||||
IF: Always
|
||||
DO: DoAll
|
||||
DoExpr {echo[`OK RUNNING BELLA`,13]}
|
||||
DestroyView {main}
|
||||
IF: ExitPortal
|
||||
DO: SetState {mp_primary}
|
||||
IF: Always
|
||||
DO: Chat {/mp}
|
||||
~~ }
|
||||
STATE: {jaw_hunt} ~~ {
|
||||
IF: ExitPortal
|
||||
DO: DoAll
|
||||
Chat {/vt opt set enablenav true}
|
||||
SetState {turn_in_jaw}
|
||||
IF: ItemCountGE 1 {Insatiable Eater Jaw}
|
||||
DO: DoAll
|
||||
Chat {/vt nav load to_fiun}
|
||||
~~ }
|
||||
STATE: {jaw_run} ~~ {
|
||||
IF: NavEmpty
|
||||
DO: DoAll
|
||||
Chat {/vt nav load jaw_1_hunt}
|
||||
Chat {/vt opt set enablecombat true}
|
||||
Chat {/vt opt set enablelooting true}
|
||||
SetState {jaw_hunt}
|
||||
~~ }
|
||||
STATE: {kill_bella} ~~ {
|
||||
IF: ItemCountGE 1 {Blank Augmentation Gem}
|
||||
DO: DoAll
|
||||
Chat {/vt nav load recallls}
|
||||
Chat {/vt opt set enablelooting false}
|
||||
SetState {Default}
|
||||
~~ }
|
||||
STATE: {mp_primary} ~~ {
|
||||
IF: Always
|
||||
DO: DoAll
|
||||
Chat {/vt nav load mp_primary}
|
||||
Chat {/vt opt set enablebuffing true}
|
||||
Chat {/vt opt set enablenav true}
|
||||
Chat {/vt opt set enablecombat false}
|
||||
Chat {/vt opt set enablelooting false}
|
||||
Chat {/vt opt set NavPriorityBoost false}
|
||||
Chat {/vt opt set navclosestoprange 0.008}
|
||||
IF: ExitPortal
|
||||
DO: DoAll
|
||||
Chat {/vt nav load jaw_1}
|
||||
SetState {jaw_run}
|
||||
~~ }
|
||||
STATE: {mp_secondary} ~~ {
|
||||
IF: ExitPortal
|
||||
DO: DoAll
|
||||
Chat {/vt nav load to_bella}
|
||||
SetState {kill_bella}
|
||||
~~ }
|
||||
STATE: {mp_trans} ~~ {
|
||||
IF: ExitPortal
|
||||
DO: DoAll
|
||||
Chat {/vt nav load mp_secondary}
|
||||
SetState {mp_secondary}
|
||||
~~ }
|
||||
STATE: {turn_in_jaw} ~~ {
|
||||
IF: ChatMatch {^Fiun Rehlyun.*}
|
||||
DO: DoAll
|
||||
Chat {/mp}
|
||||
SetState {mp_trans}
|
||||
~~ }
|
||||
STATE: {stateStipend} ~~ {
|
||||
IF: Always
|
||||
DO: DoAll
|
||||
DoExpr {echo[`OK RUNNING STIPEND`,13]}
|
||||
DestroyView {main}
|
||||
Chat {/vt opt set enablenav true}
|
||||
IF: Always
|
||||
DO: EmbedNav nav0__stipend_nav {stipend.nav}
|
||||
IF: NavEmpty
|
||||
DO: SetState {Default}
|
||||
~~ }
|
||||
|
||||
~~========================= ONLY NAVS APPEAR BELOW THIS LINE =========================~~
|
||||
|
||||
NAV: nav0__stipend_nav once ~~ {
|
||||
cht -101.597905190786 -96.6216093699137 2.08333134651184E-05 {/ah}
|
||||
pnt 59.3590666453044 -28.7057823816935 0.0500208298365275
|
||||
pnt 59.3771680514018 -28.7152192115784 0.0500208298365275
|
||||
ptl -101.597905190786 -96.6216093699137 2.08333134651184E-05 59.3936458587647 -28.7256083488464 0.0508250035345554 14 {Portal to Town Network}
|
||||
pnt -101.615851815542 -96.6388638178507 2.08333134651184E-05
|
||||
pnt -101.657751337687 -96.5832635879517 2.08333134651184E-05
|
||||
pnt -101.658352184296 -96.5325949986776 2.08333134651184E-05
|
||||
pnt -101.605949529012 -96.519695186615 2.08333134651184E-05
|
||||
ptl -101.597905190786 -96.6216093699137 2.08333134651184E-05 -101.588099161784 -96.5166525046031 -0.000262499845121056 14 {Portal to Arwic}
|
||||
pnt 56.6498762130737 33.416518386205 0.175020837783813
|
||||
pnt 56.655900033315 33.5368880271912 0.175020837783813
|
||||
pnt 56.7470087051392 33.5495386441549 0.175020837783813
|
||||
pnt 56.7795230229696 33.6337207794189 0.175020837783813
|
||||
tlk -101.597905190786 -96.6216093699137 2.08333134651184E-05 56.7816291809082 33.6455291748047 0.175020843744278 37 {Monroe}
|
||||
~~ }
|
||||
101
tests/AcDream.Plugins.MossTank.Tests/Fixtures/vtank/af/bella.af
Normal file
101
tests/AcDream.Plugins.MossTank.Tests/Fixtures/vtank/af/bella.af
Normal file
|
|
@ -0,0 +1,101 @@
|
|||
~~ {
|
||||
~~ FOR AUTO-COMPLETION ASSISTANCE: testvar getvar setvar touchvar clearallvars clearvar getcharintprop getchardoubleprop getcharquadprop getcharboolprop getcharstringprop getisspellknown getcancastspell_hunt getcancastspell_buff getcharvital_base getcharvital_current getcharvital_buffedmax getcharskill_traininglevel getcharskill_base getcharskill_buffed getplayerlandcell getplayercoordinates coordinategetns coordinategetwe coordinategetz coordinatetostring coordinateparse coordinatedistancewithz coordinatedistanceflat wobjectgetphysicscoordinates wobjectgetname wobjectgetobjectclass wobjectgettemplatetype wobjectgetisdooropen wobjectfindnearestmonster wobjectfindnearestdoor wobjectfindnearestbyobjectclass wobjectfindininventorybytemplatetype wobjectfindininventorybyname wobjectfindininventorybynamerx wobjectgetselection wobjectgetplayer wobjectfindnearestbynameandobjectclass actiontryselect actiontryuseitem actiontryapplyitem actiontrygiveitem actiontryequipanywand actiontrycastbyid actiontrycastbyidontarget chatbox chatboxpaste statushud statushudcolored uigetcontrol uisetlabel isfalse istrue iif randint cstr strlen getobjectinternaltype cstrf stopwatchcreate stopwatchstart stopwatchstop stopwatchelapsedseconds cnumber floor ceiling round abs getworldname getitemcountininventorybyname getheading getitemcountininventorybynamerx getheadingto actiontrygiveprofile vitae getfellowshipstatus getfellowshipname getfellowshipisopen getfellowshipisleader getfellowshipleaderid getfellowshipcanrecruit getfellowid getfellowshipcount getfellowshiplocked getfellowname getfellowshipisfull sin cos tan sqrt asin acos atan atan2 sinh cosh tanh vtsetmetastate getregexmatch echo chr ord wobjectgetid wobjectgethealth wobjectfindbyid wobjectgetintprop wobjectfindnearestbytemplatetype wobjectgetopencontainer testquestflag getquestktprogress isrefreshingquests getquestktrequired getqueststatus getisday getgamehour getgamehourname getisnight getgameday getgameticks getminutesuntilday getgamemonth getgamemonthname getminutesuntilnight getgameyear uisetvisible uiviewvisible uiviewexists getgvar touchgvar getpvar touchpvar setgvar cleargvar setpvar clearpvar testgvar clearallgvars testpvar clearallpvars dictgetitem dictcreate dicthaskey dictadditem dictkeys dictremovekey dictvalues dictclear dictsize dictcopy listgetitem listpop listcreate listcontains listremove listadd listindexof listremoveat listinsert listlastindexof listclear listcopy listcount listreverse
|
||||
|
||||
~~
|
||||
~~ File auto-generated by metaf, a program created by Eskarina of Morningthaw/Coldeve.
|
||||
~~ Get metaf here: https://github.com/JJEII/metaf/
|
||||
~~
|
||||
~~ All recognized structural designators:
|
||||
~~ STATE: DO:
|
||||
~~ IF: NAV:
|
||||
~~
|
||||
~~ All recognized CONDITION (IF:) operation keywords:
|
||||
~~ Never NavEmpty MobsInDist_Priority Not
|
||||
~~ Always Death NeedToBuff PSecsInStateGE
|
||||
~~ All VendorOpen NoMobsInDist SecsOnSpellGE
|
||||
~~ Any VendorClosed BlockE BuPercentGE
|
||||
~~ ChatMatch ItemCountLE CellE DistToRteGE
|
||||
~~ MainSlotsLE ItemCountGE IntoPortal Expr
|
||||
~~ SecsInStateGE MobsInDist_Name ExitPortal ChatCapture
|
||||
~~
|
||||
~~ All recognized ACTION (DO:) operation keywords:
|
||||
~~ None EmbedNav ChatExpr SetOpt
|
||||
~~ SetState CallState SetWatchdog CreateView
|
||||
~~ Chat Return ClearWatchdog DestroyView
|
||||
~~ DoAll DoExpr GetOpt DestroyAllViews
|
||||
~~
|
||||
~~ All recognized NAV types:
|
||||
~~ circular follow
|
||||
~~ linear once
|
||||
~~
|
||||
~~ All recognized NAV NODE types:
|
||||
~~ flw vnd
|
||||
~~ pnt ptl
|
||||
~~ rcl tlk
|
||||
~~ pau chk
|
||||
~~ cht jmp
|
||||
~~ prt (deprecated in VTank)
|
||||
~~ }
|
||||
|
||||
STATE: {Default} ~~ {
|
||||
IF: ExitPortal
|
||||
DO: SetState {mp_primary}
|
||||
IF: Always
|
||||
DO: Chat {/mp}
|
||||
~~ }
|
||||
STATE: {jaw_hunt} ~~ {
|
||||
IF: ExitPortal
|
||||
DO: DoAll
|
||||
Chat {/vt opt set enablenav true}
|
||||
SetState {turn_in_jaw}
|
||||
IF: ItemCountGE 1 {Insatiable Eater Jaw}
|
||||
DO: DoAll
|
||||
Chat {/vt nav load to_fiun}
|
||||
~~ }
|
||||
STATE: {jaw_run} ~~ {
|
||||
IF: NavEmpty
|
||||
DO: DoAll
|
||||
Chat {/vt nav load jaw_1_hunt}
|
||||
Chat {/vt opt set enablecombat true}
|
||||
Chat {/vt opt set enablelooting true}
|
||||
SetState {jaw_hunt}
|
||||
~~ }
|
||||
STATE: {kill_bella} ~~ {
|
||||
IF: ChatCapture {You have solved this quest too recently!} {}
|
||||
DO: DoAll
|
||||
Chat {/vt nav load recallls}
|
||||
Chat {/vt opt set enablelooting false}
|
||||
~~ }
|
||||
STATE: {mp_primary} ~~ {
|
||||
IF: Always
|
||||
DO: DoAll
|
||||
Chat {/vt nav load mp_primary}
|
||||
Chat {/vt opt set enablebuffing true}
|
||||
Chat {/vt opt set enablenav true}
|
||||
Chat {/vt opt set enablecombat true}
|
||||
Chat {/vt opt set enablelooting false}
|
||||
Chat {/vt opt set NavPriorityBoost false}
|
||||
Chat {/vt opt set navclosestoprange 0.008}
|
||||
IF: ExitPortal
|
||||
DO: DoAll
|
||||
Chat {/vt nav load jaw_1}
|
||||
SetState {jaw_run}
|
||||
~~ }
|
||||
STATE: {mp_secondary} ~~ {
|
||||
IF: ExitPortal
|
||||
DO: DoAll
|
||||
Chat {/vt nav load to_bella}
|
||||
SetState {kill_bella}
|
||||
~~ }
|
||||
STATE: {mp_trans} ~~ {
|
||||
IF: ExitPortal
|
||||
DO: DoAll
|
||||
Chat {/vt nav load mp_secondary}
|
||||
SetState {mp_secondary}
|
||||
~~ }
|
||||
STATE: {turn_in_jaw} ~~ {
|
||||
IF: ChatMatch {^Fiun Rehlyun.*}
|
||||
DO: DoAll
|
||||
Chat {/mp}
|
||||
SetState {mp_trans}
|
||||
~~ }
|
||||
|
|
@ -0,0 +1,964 @@
|
|||
~~ {
|
||||
~~ FOR AUTO-COMPLETION ASSISTANCE: testvar getvar setvar touchvar clearallvars clearvar getcharintprop getchardoubleprop getcharquadprop getcharboolprop getcharstringprop getisspellknown getcancastspell_hunt getcancastspell_buff getcharvital_base getcharvital_current getcharvital_buffedmax getcharskill_traininglevel getcharskill_base getcharskill_buffed getplayerlandcell getplayercoordinates coordinategetns coordinategetwe coordinategetz coordinatetostring coordinateparse coordinatedistancewithz coordinatedistanceflat wobjectgetphysicscoordinates wobjectgetname wobjectgetobjectclass wobjectgettemplatetype wobjectgetisdooropen wobjectfindnearestmonster wobjectfindnearestdoor wobjectfindnearestbyobjectclass wobjectfindininventorybytemplatetype wobjectfindininventorybyname wobjectfindininventorybynamerx wobjectgetselection wobjectgetplayer wobjectfindnearestbynameandobjectclass actiontryselect actiontryuseitem actiontryapplyitem actiontrygiveitem actiontryequipanywand actiontrycastbyid actiontrycastbyidontarget chatbox chatboxpaste statushud statushudcolored uigetcontrol uisetlabel isfalse istrue iif randint cstr strlen getobjectinternaltype cstrf stopwatchcreate stopwatchstart stopwatchstop stopwatchelapsedseconds cnumber floor ceiling round abs getworldname getitemcountininventorybyname getheading getitemcountininventorybynamerx getheadingto actiontrygiveprofile vitae getfellowshipstatus getfellowshipname getfellowshipisopen getfellowshipisleader getfellowshipleaderid getfellowshipcanrecruit getfellowid getfellowshipcount getfellowshiplocked getfellowname getfellowshipisfull sin cos tan sqrt asin acos atan atan2 sinh cosh tanh vtsetmetastate getregexmatch echo chr ord wobjectgetid wobjectgethealth wobjectfindbyid wobjectgetintprop wobjectfindnearestbytemplatetype wobjectgetopencontainer testquestflag getquestktprogress isrefreshingquests getquestktrequired getqueststatus getisday getgamehour getgamehourname getisnight getgameday getgameticks getminutesuntilday getgamemonth getgamemonthname getminutesuntilnight getgameyear uisetvisible uiviewvisible uiviewexists getgvar touchgvar getpvar touchpvar setgvar cleargvar setpvar clearpvar testgvar clearallgvars testpvar clearallpvars dictgetitem dictcreate dicthaskey dictadditem dictkeys dictremovekey dictvalues dictclear dictsize dictcopy listgetitem listpop listcreate listcontains listremove listadd listindexof listremoveat listinsert listlastindexof listclear listcopy listcount listreverse
|
||||
|
||||
~~
|
||||
~~ File auto-generated by metaf, a program created by Eskarina of Morningthaw/Coldeve.
|
||||
~~ Get metaf here: https://github.com/JJEII/metaf/
|
||||
~~
|
||||
~~ All recognized structural designators:
|
||||
~~ STATE: DO:
|
||||
~~ IF: NAV:
|
||||
~~
|
||||
~~ All recognized CONDITION (IF:) operation keywords:
|
||||
~~ Never NavEmpty MobsInDist_Priority Not
|
||||
~~ Always Death NeedToBuff PSecsInStateGE
|
||||
~~ All VendorOpen NoMobsInDist SecsOnSpellGE
|
||||
~~ Any VendorClosed BlockE BuPercentGE
|
||||
~~ ChatMatch ItemCountLE CellE DistToRteGE
|
||||
~~ MainSlotsLE ItemCountGE IntoPortal Expr
|
||||
~~ SecsInStateGE MobsInDist_Name ExitPortal ChatCapture
|
||||
~~
|
||||
~~ All recognized ACTION (DO:) operation keywords:
|
||||
~~ None EmbedNav ChatExpr SetOpt
|
||||
~~ SetState CallState SetWatchdog CreateView
|
||||
~~ Chat Return ClearWatchdog DestroyView
|
||||
~~ DoAll DoExpr GetOpt DestroyAllViews
|
||||
~~
|
||||
~~ All recognized NAV types:
|
||||
~~ circular follow
|
||||
~~ linear once
|
||||
~~
|
||||
~~ All recognized NAV NODE types:
|
||||
~~ flw vnd
|
||||
~~ pnt ptl
|
||||
~~ rcl tlk
|
||||
~~ pau chk
|
||||
~~ cht jmp
|
||||
~~ prt (deprecated in VTank)
|
||||
~~ }
|
||||
|
||||
~~ /ub mexec setvar[navNumber,VILKETNUMMER]
|
||||
STATE: {combat} ~~ {
|
||||
IF: Always
|
||||
DO: Chat {/vt opt set enablecombat true}
|
||||
IF: SecsInStateGE 60
|
||||
DO: SetState {ring_fail}
|
||||
IF: NoMobsInDist 5
|
||||
DO: SetState {hunt}
|
||||
~~ }
|
||||
STATE: {death} ~~ {
|
||||
IF: Always
|
||||
DO: Chat {/vt nav load death_pause}
|
||||
IF: Always
|
||||
DO: Chat {/vt opt set enablenav true}
|
||||
IF: NavEmpty
|
||||
DO: SetState {navbore}
|
||||
~~ }
|
||||
STATE: {hunt} ~~ {
|
||||
IF: Always
|
||||
DO: Chat {/vt opt set enablecombat false}
|
||||
IF: Expr {getvar[lootTime] == 0}
|
||||
DO: DoExpr {setvar[lootTime, 21600]}
|
||||
IF: Not Expr {testvar[serviceCheckInterval]}
|
||||
DO: DoExpr {setvar[serviceCheckInterval, 43200]}
|
||||
IF: Not Expr {testvar[serviceClock]}
|
||||
DO: DoAll
|
||||
DoExpr {setvar[serviceClock,stopwatchcreate[]]}
|
||||
DoExpr {stopwatchstart[getvar[serviceClock]]}
|
||||
IF: Death
|
||||
DO: DoAll
|
||||
Chat {/a I died! But I will comeback!}
|
||||
SetState {death}
|
||||
IF: All
|
||||
ItemCountLE 100 {Prismatic Taper}
|
||||
NoMobsInDist 5
|
||||
DO: DoAll
|
||||
Chat {/a Out of tapers! Recomping.}
|
||||
SetState {recomp}
|
||||
IF: MainSlotsLE 4
|
||||
DO: DoAll
|
||||
Chat {/a Out of inventory slots! Recomping.}
|
||||
SetState {recomp}
|
||||
IF: All
|
||||
Expr {getvar[serviceCheckInterval] > 0}
|
||||
Expr {stopwatchelapsedseconds[getvar[serviceClock]]>=getvar[serviceCheckInterval]}
|
||||
NoMobsInDist 5
|
||||
DO: SetState {service_quest_refresh}
|
||||
IF: Always
|
||||
DO: SetWatchdog 3 120 {navbore}
|
||||
IF: DistToRteGE 1000
|
||||
DO: SetState {navbore}
|
||||
IF: All
|
||||
Expr {setvar[nearPortal, wobjectfindnearestbyobjectclass[14]]}
|
||||
Expr {istrue[getvar[nearPortal]]}
|
||||
Expr {coordinatedistancewithz[getplayercoordinates[], wobjectgetphysicscoordinates[getvar[nearPortal]]]<=4}
|
||||
Not Expr {wobjectgetname[getvar[nearPortal]]==Singularity Caul}
|
||||
DO: DoAll
|
||||
ChatExpr {\/me is to close to +wobjectgetname[getvar[nearPortal]]}
|
||||
ChatExpr {\/me at +coordinatetostring[getplayercoordinates[]]}
|
||||
IF: All
|
||||
Any
|
||||
Expr {getvar[mobsClose] == 0}
|
||||
Expr {getvar[mobsClose] == 1}
|
||||
MobsInDist_Name 1 6 {}
|
||||
DO: SetState {combat}
|
||||
IF: All
|
||||
Expr {getvar[mobsClose] == 2}
|
||||
MobsInDist_Name 2 6 {}
|
||||
DO: SetState {combat}
|
||||
IF: All
|
||||
Expr {stopwatchelapsedseconds[getvar[lootclock]]>getvar[lootTime]}
|
||||
DO: DoAll
|
||||
Chat {/vt opt set enablecombat true}
|
||||
SetState {loot}
|
||||
IF: All
|
||||
Expr {setvar[portal, wobjectfindnearestbyobjectclass[14]]}
|
||||
Expr {istrue[getvar[portal]]}
|
||||
Expr {coordinatedistancewithz[getplayercoordinates[], wobjectgetphysicscoordinates[getvar[portal]]] <= 8}
|
||||
Not Expr {wobjectgetname[getvar[portal]]==Singularity Caul}
|
||||
Not Expr {wobjectgetname[getvar[portal]]#Destroyed.*}
|
||||
Expr {wobjectisvalid[getvar[portal]]}
|
||||
Expr {setvar[portalHeading, getheadingto[getvar[portal]]]}
|
||||
Expr {setvar[playerHeading, getheading[wobjectgetplayer[]]]}
|
||||
Expr {setvar[relativeAngle, abs[getvar[portalHeading] - getvar[playerHeading]]]}
|
||||
Expr {setvar[relativeAngle, iif[getvar[relativeAngle] > 180, 360 - getvar[relativeAngle], getvar[relativeAngle]]]}
|
||||
Expr {setvar[turnDirection, iif[randint[0,2] == 0, -90, 90]]}
|
||||
Expr {getvar[relativeAngle] <= 11.25}
|
||||
Expr {setvar[newHeading, abs[getvar[playerHeading] + getvar[turnDirection]]]}
|
||||
DO: DoAll
|
||||
Chat {/vt opt set enablenav false}
|
||||
Chat {/vt opt set enablecombat false}
|
||||
SetState {avoid_portal}
|
||||
|
||||
~~ }
|
||||
STATE: {loot_rare} ~~ {
|
||||
IF: Always
|
||||
DO: DoAll
|
||||
Chat {/vt opt set enablelooting true}
|
||||
Chat {/vt opt set enablenav false}
|
||||
IF: SecsInStateGE 30
|
||||
DO: DoAll
|
||||
Chat {/vt opt set enablelooting false}
|
||||
Chat {/vt opt set enablenav true}
|
||||
SetState {hunt}
|
||||
~~ }
|
||||
STATE: {Default} ~~ {
|
||||
IF: Not Expr {testvar[portalAvoidAngle]}
|
||||
DO: DoExpr {setvar[portalAvoidAngle, 11.25]}
|
||||
IF: Not Expr {testvar[augInnateStrengthTarget]}
|
||||
DO: DoExpr {setvar[augInnateStrengthTarget, 0]}
|
||||
IF: Not Expr {testvar[augInnateEnduranceTarget]}
|
||||
DO: DoExpr {setvar[augInnateEnduranceTarget, 0]}
|
||||
IF: Not Expr {testvar[augInnateCoordinationTarget]}
|
||||
DO: DoExpr {setvar[augInnateCoordinationTarget, 0]}
|
||||
IF: Not Expr {testvar[augInnateQuicknessTarget]}
|
||||
DO: DoExpr {setvar[augInnateQuicknessTarget, 0]}
|
||||
IF: Not Expr {testvar[augInnateFocusTarget]}
|
||||
DO: DoExpr {setvar[augInnateFocusTarget, 0]}
|
||||
IF: Not Expr {testvar[augInnateSelfTarget]}
|
||||
DO: DoExpr {setvar[augInnateSelfTarget, 0]}
|
||||
IF: Not Expr {testvar[augResistBluntTarget]}
|
||||
DO: DoExpr {setvar[augResistBluntTarget, 0]}
|
||||
IF: Not Expr {testvar[augResistSlashTarget]}
|
||||
DO: DoExpr {setvar[augResistSlashTarget, 0]}
|
||||
IF: Not Expr {testvar[augResistPierceTarget]}
|
||||
DO: DoExpr {setvar[augResistPierceTarget, 0]}
|
||||
IF: Not Expr {testvar[augResistLightningTarget]}
|
||||
DO: DoExpr {setvar[augResistLightningTarget, 0]}
|
||||
IF: Not Expr {testvar[augResistFireTarget]}
|
||||
DO: DoExpr {setvar[augResistFireTarget, 0]}
|
||||
IF: Not Expr {testvar[augResistFrostTarget]}
|
||||
DO: DoExpr {setvar[augResistFrostTarget, 0]}
|
||||
IF: Not Expr {testvar[augResistAcidTarget]}
|
||||
DO: DoExpr {setvar[augResistAcidTarget, 0]}
|
||||
IF: Not Expr {testvar[disableAugmentServices]}
|
||||
DO: DoExpr {setvar[disableAugmentServices, 0]}
|
||||
IF: Not Expr {testvar[serviceCheckInterval]}
|
||||
DO: DoExpr {setvar[serviceCheckInterval, 43200]}
|
||||
IF: Not Expr {testvar[serviceClock]}
|
||||
DO: DoAll
|
||||
DoExpr {setvar[serviceClock,stopwatchcreate[]]}
|
||||
DoExpr {stopwatchstart[getvar[serviceClock]]}
|
||||
IF: Always
|
||||
DO: DoAll
|
||||
Chat {/ub opt set VTank.PatchExpressionEngine true}
|
||||
Chat {/vt opt set autocram true}
|
||||
ChatExpr {\/vt nav load bore_circuit+getvar[navNumber]}
|
||||
Chat {/vt opt set enablenav true}
|
||||
Chat {/vt opt set buffprofile_prots 2}
|
||||
Chat {/vt opt set buffprofile_banes 5}
|
||||
Chat {/vt opt set enablelooting false}
|
||||
Chat {/vt opt set navpriorityboost false}
|
||||
Chat {/vt opt set lootpriorityboost true}
|
||||
Chat {/vt opt set lootonlyrarecorpses true}
|
||||
DoExpr {setvar[lootclock,stopwatchcreate[]]}
|
||||
DoExpr {stopwatchstart[getvar[lootclock]]}
|
||||
SetState {service_quest_refresh}
|
||||
~~ }
|
||||
STATE: {service_quest_refresh} ~~ {
|
||||
IF: Death
|
||||
DO: SetState {death}
|
||||
IF: Always
|
||||
DO: DoAll
|
||||
Chat {/myquests}
|
||||
DoExpr {touchvar[questsRequested]}
|
||||
IF: All
|
||||
Expr {testvar[questsRequested]}
|
||||
Expr {isrefreshingquests[]==0}
|
||||
SecsInStateGE 2
|
||||
DO: SetState {service_pending_eval}
|
||||
IF: SecsInStateGE 8
|
||||
DO: SetState {service_pending_eval}
|
||||
~~ }
|
||||
STATE: {service_pending_eval} ~~ {
|
||||
IF: Always
|
||||
DO: DoAll
|
||||
DoExpr {setvar[pendingAugments,0]}
|
||||
DoExpr {setvar[pendingAugments, iif[getcharintprop[230]<5,1,getvar[pendingAugments]]]}
|
||||
DoExpr {setvar[pendingAugments, iif[getcharintprop[229]<1,1,getvar[pendingAugments]]]}
|
||||
DoExpr {setvar[pendingAugments, iif[getcharintprop[297]<1,1,getvar[pendingAugments]]]}
|
||||
DoExpr {setvar[pendingAugments, iif[getcharintprop[296]<1,1,getvar[pendingAugments]]]}
|
||||
DoExpr {setvar[pendingAugments, iif[getcharintprop[295]<1,1,getvar[pendingAugments]]]}
|
||||
DoExpr {setvar[pendingAugments, iif[getcharintprop[294]<1,1,getvar[pendingAugments]]]}
|
||||
DoExpr {setvar[pendingAugments, iif[getcharintprop[328]<1,1,getvar[pendingAugments]]]}
|
||||
DoExpr {setvar[pendingAugments, iif[getcharintprop[231]<3,1,getvar[pendingAugments]]]}
|
||||
DoExpr {setvar[pendingAugments, iif[getcharintprop[232]<1,1,getvar[pendingAugments]]]}
|
||||
DoExpr {setvar[pendingAugments, iif[getcharintprop[234]<1,1,getvar[pendingAugments]]]}
|
||||
DoExpr {setvar[pendingAugments, iif[getcharintprop[237]<2,1,getvar[pendingAugments]]]}
|
||||
DoExpr {setvar[pendingAugments, iif[getcharintprop[238]<5,1,getvar[pendingAugments]]]}
|
||||
DoExpr {setvar[pendingAugments, iif[getvar[augInnateStrengthTarget]>0,iif[getcharintprop[217]<10,iif[getcharintprop[218]<getvar[augInnateStrengthTarget],1,getvar[pendingAugments]],getvar[pendingAugments]],getvar[pendingAugments]]]}
|
||||
DoExpr {setvar[pendingAugments, iif[getvar[augInnateEnduranceTarget]>0,iif[getcharintprop[217]<10,iif[getcharintprop[219]<getvar[augInnateEnduranceTarget],1,getvar[pendingAugments]],getvar[pendingAugments]],getvar[pendingAugments]]]}
|
||||
DoExpr {setvar[pendingAugments, iif[getvar[augInnateCoordinationTarget]>0,iif[getcharintprop[217]<10,iif[getcharintprop[220]<getvar[augInnateCoordinationTarget],1,getvar[pendingAugments]],getvar[pendingAugments]],getvar[pendingAugments]]]}
|
||||
DoExpr {setvar[pendingAugments, iif[getvar[augInnateQuicknessTarget]>0,iif[getcharintprop[217]<10,iif[getcharintprop[221]<getvar[augInnateQuicknessTarget],1,getvar[pendingAugments]],getvar[pendingAugments]],getvar[pendingAugments]]]}
|
||||
DoExpr {setvar[pendingAugments, iif[getvar[augInnateFocusTarget]>0,iif[getcharintprop[217]<10,iif[getcharintprop[222]<getvar[augInnateFocusTarget],1,getvar[pendingAugments]],getvar[pendingAugments]],getvar[pendingAugments]]]}
|
||||
DoExpr {setvar[pendingAugments, iif[getvar[augInnateSelfTarget]>0,iif[getcharintprop[217]<10,iif[getcharintprop[223]<getvar[augInnateSelfTarget],1,getvar[pendingAugments]],getvar[pendingAugments]],getvar[pendingAugments]]]}
|
||||
DoExpr {setvar[pendingAugments, iif[getvar[augResistBluntTarget]>0,iif[getcharintprop[239]<2,iif[getcharintprop[242]<getvar[augResistBluntTarget],1,getvar[pendingAugments]],getvar[pendingAugments]],getvar[pendingAugments]]]}
|
||||
DoExpr {setvar[pendingAugments, iif[getvar[augResistSlashTarget]>0,iif[getcharintprop[239]<2,iif[getcharintprop[240]<getvar[augResistSlashTarget],1,getvar[pendingAugments]],getvar[pendingAugments]],getvar[pendingAugments]]]}
|
||||
DoExpr {setvar[pendingAugments, iif[getvar[augResistPierceTarget]>0,iif[getcharintprop[239]<2,iif[getcharintprop[241]<getvar[augResistPierceTarget],1,getvar[pendingAugments]],getvar[pendingAugments]],getvar[pendingAugments]]]}
|
||||
DoExpr {setvar[pendingAugments, iif[getvar[augResistLightningTarget]>0,iif[getcharintprop[239]<2,iif[getcharintprop[246]<getvar[augResistLightningTarget],1,getvar[pendingAugments]],getvar[pendingAugments]],getvar[pendingAugments]]]}
|
||||
DoExpr {setvar[pendingAugments, iif[getvar[augResistFireTarget]>0,iif[getcharintprop[239]<2,iif[getcharintprop[244]<getvar[augResistFireTarget],1,getvar[pendingAugments]],getvar[pendingAugments]],getvar[pendingAugments]]]}
|
||||
DoExpr {setvar[pendingAugments, iif[getvar[augResistFrostTarget]>0,iif[getcharintprop[239]<2,iif[getcharintprop[245]<getvar[augResistFrostTarget],1,getvar[pendingAugments]],getvar[pendingAugments]],getvar[pendingAugments]]]}
|
||||
DoExpr {setvar[pendingAugments, iif[getvar[augResistAcidTarget]>0,iif[getcharintprop[239]<2,iif[getcharintprop[243]<getvar[augResistAcidTarget],1,getvar[pendingAugments]],getvar[pendingAugments]],getvar[pendingAugments]]]}
|
||||
DoExpr {setvar[pendingAugments, iif[getcharintprop[233]<1,1,getvar[pendingAugments]]]}
|
||||
DoExpr {setvar[pendingAugments, iif[getcharintprop[309]<1,1,getvar[pendingAugments]]]}
|
||||
DoExpr {setvar[pendingAugments, iif[getcharintprop[310]<1,1,getvar[pendingAugments]]]}
|
||||
DoExpr {setvar[pendingAugments, iif[getcharintprop[298]<1,1,getvar[pendingAugments]]]}
|
||||
DoExpr {setvar[pendingAugments, iif[getcharintprop[299]<1,1,getvar[pendingAugments]]]}
|
||||
DoExpr {setvar[pendingAugments, iif[getcharintprop[235]<4,1,getvar[pendingAugments]]]}
|
||||
DoExpr {setvar[pendingAugments, iif[getcharintprop[236]<1,1,getvar[pendingAugments]]]}
|
||||
DoExpr {setvar[pendingAugments, iif[getcharintprop[226]<1,1,getvar[pendingAugments]]]}
|
||||
DoExpr {setvar[pendingAugments, iif[getcharintprop[225]<1,1,getvar[pendingAugments]]]}
|
||||
DoExpr {setvar[pendingAugments, iif[getcharintprop[227]<1,1,getvar[pendingAugments]]]}
|
||||
DoExpr {setvar[pendingAugments, iif[getcharintprop[228]<1,1,getvar[pendingAugments]]]}
|
||||
DoExpr {setvar[pendingAugments, iif[getcharintprop[224]<1,1,getvar[pendingAugments]]]}
|
||||
DoExpr {setvar[pendingAugments, iif[getcharintprop[300]<1,1,getvar[pendingAugments]]]}
|
||||
DoExpr {setvar[pendingAugments, iif[getcharintprop[302]<1,1,getvar[pendingAugments]]]}
|
||||
DoExpr {setvar[pendingAugments, iif[getcharintprop[301]<1,1,getvar[pendingAugments]]]}
|
||||
DoExpr {setvar[pendingAugments, iif[getcharintprop[326]<1,1,getvar[pendingAugments]]]}
|
||||
SetState {service_decide}
|
||||
~~ }
|
||||
STATE: {service_decide} ~~ {
|
||||
IF: All
|
||||
Expr {getqueststatus[`stipendtimer_0812`]==1}
|
||||
DO: SetState {service_stipend}
|
||||
IF: All
|
||||
Expr {getvar[disableAugmentServices]!=1}
|
||||
ItemCountGE 1 {Blank Augmentation Gem}
|
||||
Expr {getvar[pendingAugments]==1}
|
||||
DO: SetState {service_apply_augment}
|
||||
IF: All
|
||||
Expr {getvar[disableAugmentServices]!=1}
|
||||
Expr {getqueststatus[`augmentationblankgemacquired`]==1}
|
||||
Expr {getvar[pendingAugments]==1}
|
||||
DO: SetState {service_bella_start}
|
||||
IF: Always
|
||||
DO: DoAll
|
||||
DoExpr {setvar[serviceClock,stopwatchcreate[]]}
|
||||
DoExpr {stopwatchstart[getvar[serviceClock]]}
|
||||
SetState {hunt}
|
||||
~~ }
|
||||
STATE: {service_stipend} ~~ {
|
||||
IF: Death
|
||||
DO: SetState {death}
|
||||
IF: Always
|
||||
DO: SetWatchdog 3 600 {service_reset_main}
|
||||
IF: Always
|
||||
DO: DoAll
|
||||
Chat {/vt opt set enablecombat false}
|
||||
Chat {/vt opt set enablelooting false}
|
||||
Chat {/vt opt set enablenav true}
|
||||
DoExpr {touchvar[stipendNavLoaded]}
|
||||
EmbedNav nav0__stipend_nav {stipend.nav}
|
||||
IF: All
|
||||
Expr {testvar[stipendNavLoaded]}
|
||||
NavEmpty
|
||||
SecsInStateGE 2
|
||||
DO: SetState {service_reset_main}
|
||||
~~ }
|
||||
STATE: {service_bella_start} ~~ {
|
||||
IF: Death
|
||||
DO: SetState {death}
|
||||
IF: ExitPortal
|
||||
DO: SetState {service_bella_mp_primary}
|
||||
IF: Always
|
||||
DO: Chat {/mp}
|
||||
IF: SecsInStateGE 120
|
||||
DO: SetState {service_reset_main}
|
||||
~~ }
|
||||
STATE: {service_bella_mp_primary} ~~ {
|
||||
IF: Death
|
||||
DO: SetState {death}
|
||||
IF: Always
|
||||
DO: DoAll
|
||||
Chat {/vt nav load mp_primary}
|
||||
Chat {/vt opt set enablebuffing true}
|
||||
Chat {/vt opt set enablenav true}
|
||||
Chat {/vt opt set enablecombat false}
|
||||
Chat {/vt opt set enablelooting false}
|
||||
Chat {/vt opt set NavPriorityBoost false}
|
||||
Chat {/vt opt set navclosestoprange 0.008}
|
||||
IF: ExitPortal
|
||||
DO: DoAll
|
||||
Chat {/vt nav load jaw_1}
|
||||
SetState {service_bella_jaw_run}
|
||||
IF: SecsInStateGE 300
|
||||
DO: SetState {service_reset_main}
|
||||
~~ }
|
||||
STATE: {service_bella_jaw_run} ~~ {
|
||||
IF: Death
|
||||
DO: SetState {death}
|
||||
IF: NavEmpty
|
||||
DO: DoAll
|
||||
Chat {/vt nav load jaw_1_hunt}
|
||||
Chat {/vt opt set enablecombat true}
|
||||
Chat {/vt opt set enablelooting true}
|
||||
Chat {/vt opt set lootonlyrarecorpses false}
|
||||
SetState {service_bella_jaw_hunt}
|
||||
IF: SecsInStateGE 300
|
||||
DO: SetState {service_reset_main}
|
||||
~~ }
|
||||
STATE: {service_bella_jaw_hunt} ~~ {
|
||||
IF: Death
|
||||
DO: SetState {death}
|
||||
IF: ExitPortal
|
||||
DO: DoAll
|
||||
Chat {/vt opt set enablenav true}
|
||||
SetState {service_bella_turn_in_jaw}
|
||||
IF: ItemCountGE 1 {Insatiable Eater Jaw}
|
||||
DO: DoAll
|
||||
Chat {/vt nav load to_fiun}
|
||||
IF: SecsInStateGE 1200
|
||||
DO: SetState {service_reset_main}
|
||||
~~ }
|
||||
STATE: {service_bella_turn_in_jaw} ~~ {
|
||||
IF: Death
|
||||
DO: SetState {death}
|
||||
IF: ChatMatch {^Fiun Rehlyun.*}
|
||||
DO: DoAll
|
||||
Chat {/mp}
|
||||
SetState {service_bella_mp_trans}
|
||||
IF: SecsInStateGE 300
|
||||
DO: SetState {service_reset_main}
|
||||
~~ }
|
||||
STATE: {service_bella_mp_trans} ~~ {
|
||||
IF: Death
|
||||
DO: SetState {death}
|
||||
IF: ExitPortal
|
||||
DO: DoAll
|
||||
Chat {/vt nav load mp_secondary}
|
||||
SetState {service_bella_mp_secondary}
|
||||
IF: SecsInStateGE 120
|
||||
DO: SetState {service_reset_main}
|
||||
~~ }
|
||||
STATE: {service_bella_mp_secondary} ~~ {
|
||||
IF: Death
|
||||
DO: SetState {death}
|
||||
IF: ExitPortal
|
||||
DO: DoAll
|
||||
Chat {/vt opt set enablecombat true}
|
||||
Chat {/vt nav load to_bella}
|
||||
SetState {service_bella_kill_bella}
|
||||
IF: SecsInStateGE 300
|
||||
DO: SetState {service_reset_main}
|
||||
~~ }
|
||||
STATE: {service_bella_kill_bella} ~~ {
|
||||
IF: Death
|
||||
DO: SetState {death}
|
||||
IF: ItemCountGE 1 {Blank Augmentation Gem}
|
||||
DO: DoAll
|
||||
Chat {/vt opt set enablelooting false}
|
||||
Chat {/vt opt set enablecombat false}
|
||||
SetState {service_bella_escape}
|
||||
IF: SecsInStateGE 300
|
||||
DO: SetState {service_reset_main}
|
||||
~~ }
|
||||
STATE: {service_bella_escape} ~~ {
|
||||
IF: Death
|
||||
DO: SetState {death}
|
||||
IF: Always
|
||||
DO: DoAll
|
||||
Chat {/vt opt set enablelooting false}
|
||||
Chat {/vt opt set enablecombat false}
|
||||
IF: Always
|
||||
DO: SetWatchdog 3 120 {service_reset_main}
|
||||
IF: SecsInStateGE 1
|
||||
DO: ChatExpr {\/ub setmotion forward 1}
|
||||
IF: SecsInStateGE 4
|
||||
DO: ChatExpr {\/ub setmotion forward 0}
|
||||
IF: SecsInStateGE 6
|
||||
DO: Chat {/vt opt set enablecombat false}
|
||||
IF: SecsInStateGE 7
|
||||
DO: Chat {/ah}
|
||||
IF: SecsInStateGE 17
|
||||
DO: SetState {service_apply_augment}
|
||||
~~ }
|
||||
STATE: {service_apply_augment} ~~ {
|
||||
IF: Death
|
||||
DO: SetState {death}
|
||||
IF: ItemCountLE 0 {Blank Augmentation Gem}
|
||||
DO: SetState {service_reset_main}
|
||||
IF: Always
|
||||
DO: DoAll
|
||||
DoExpr {clearvar[augmentHub]}
|
||||
DoExpr {clearvar[augmentHubLoaded]}
|
||||
DoExpr {clearvar[augmentTargetLoaded]}
|
||||
DoExpr {setvar[augmentStep,0]}
|
||||
IF: Expr {getcharintprop[230]<5}
|
||||
DO: DoAll
|
||||
DoExpr {setvar[augmentNav,`nav_husoon`]}
|
||||
DoExpr {setvar[augmentItem,`Might of the Seventh Mule`]}
|
||||
SetState {service_apply_augment_nav}
|
||||
IF: Expr {getcharintprop[229]<1}
|
||||
DO: DoAll
|
||||
DoExpr {setvar[augmentNav,`nav_dumidabintruminre`]}
|
||||
DoExpr {setvar[augmentItem,`Shadow of the Seventh Mule`]}
|
||||
SetState {service_apply_augment_nav}
|
||||
IF: Expr {getcharintprop[297]<1}
|
||||
DO: DoAll
|
||||
DoExpr {setvar[augmentNav,`nav_rapheldetante`]}
|
||||
DoExpr {setvar[augmentItem,`Infused War Magic`]}
|
||||
SetState {service_apply_augment_nav}
|
||||
IF: Expr {getcharintprop[296]<1}
|
||||
DO: DoAll
|
||||
DoExpr {setvar[augmentNav,`nav_akemifei`]}
|
||||
DoExpr {setvar[augmentItem,`Infused Life Magic`]}
|
||||
SetState {service_apply_augment_nav}
|
||||
IF: Expr {getcharintprop[295]<1}
|
||||
DO: DoAll
|
||||
DoExpr {setvar[augmentNav,`nav_ganfo`]}
|
||||
DoExpr {setvar[augmentItem,`Infused Item Magic`]}
|
||||
SetState {service_apply_augment_nav}
|
||||
IF: Expr {getcharintprop[294]<1}
|
||||
DO: DoAll
|
||||
DoExpr {setvar[augmentNav,`nav_gustuvlansdown`]}
|
||||
DoExpr {setvar[augmentItem,`Infused Creature Magic`]}
|
||||
SetState {service_apply_augment_nav}
|
||||
IF: Expr {getcharintprop[328]<1}
|
||||
DO: DoAll
|
||||
DoExpr {setvar[augmentNav,`nav_morathe`]}
|
||||
DoExpr {setvar[augmentItem,`Infused Void Magic`]}
|
||||
SetState {service_apply_augment_nav}
|
||||
IF: Expr {getcharintprop[231]<3}
|
||||
DO: DoAll
|
||||
DoExpr {setvar[augmentNav,`nav_rohulabintludun`]}
|
||||
DoExpr {setvar[augmentItem,`Clutch of the Miser`]}
|
||||
SetState {service_apply_augment_nav}
|
||||
IF: Expr {getcharintprop[232]<1}
|
||||
DO: DoAll
|
||||
DoExpr {setvar[augmentNav,`nav_erikfestus`]}
|
||||
DoExpr {setvar[augmentItem,`Enduring Enchantment`]}
|
||||
SetState {service_apply_augment_nav}
|
||||
IF: Expr {getcharintprop[234]<1}
|
||||
DO: DoAll
|
||||
DoExpr {setvar[augmentNav,`nav_rickarddumalia`]}
|
||||
DoExpr {setvar[augmentItem,`Quick Learner`]}
|
||||
SetState {service_apply_augment_nav}
|
||||
IF: Expr {getcharintprop[237]<2}
|
||||
DO: DoAll
|
||||
DoExpr {setvar[augmentNav,`nav_alisondulane`]}
|
||||
DoExpr {setvar[augmentItem,`Innate Renewal`]}
|
||||
SetState {service_apply_augment_nav}
|
||||
IF: Expr {getcharintprop[238]<5}
|
||||
DO: DoAll
|
||||
DoExpr {setvar[augmentNav,`nav_nawamaraujio`]}
|
||||
DoExpr {setvar[augmentItem,`Archmage's Endurance`]}
|
||||
SetState {service_apply_augment_nav}
|
||||
IF: All
|
||||
Expr {getvar[augInnateStrengthTarget]>0}
|
||||
Expr {getcharintprop[217]<10}
|
||||
Expr {getcharintprop[218]<getvar[augInnateStrengthTarget]}
|
||||
DO: DoAll
|
||||
DoExpr {setvar[augmentNav,`nav_fiunluunere`]}
|
||||
DoExpr {setvar[augmentItem,`Reinforcement of the Lugians`]}
|
||||
SetState {service_apply_augment_nav}
|
||||
IF: All
|
||||
Expr {getvar[augInnateEnduranceTarget]>0}
|
||||
Expr {getcharintprop[217]<10}
|
||||
Expr {getcharintprop[219]<getvar[augInnateEnduranceTarget]}
|
||||
DO: DoAll
|
||||
DoExpr {setvar[augmentNav,`nav_fiunruun`]}
|
||||
DoExpr {setvar[augmentItem,`Bleeargh's Fortitude`]}
|
||||
SetState {service_apply_augment_nav}
|
||||
IF: All
|
||||
Expr {getvar[augInnateCoordinationTarget]>0}
|
||||
Expr {getcharintprop[217]<10}
|
||||
Expr {getcharintprop[220]<getvar[augInnateCoordinationTarget]}
|
||||
DO: DoAll
|
||||
DoExpr {setvar[augmentNav,`nav_fiunbayaas`]}
|
||||
DoExpr {setvar[augmentItem,`Oswald's Enhancement`]}
|
||||
SetState {service_apply_augment_nav}
|
||||
IF: All
|
||||
Expr {getvar[augInnateQuicknessTarget]>0}
|
||||
Expr {getcharintprop[217]<10}
|
||||
Expr {getcharintprop[221]<getvar[augInnateQuicknessTarget]}
|
||||
DO: DoAll
|
||||
DoExpr {setvar[augmentNav,`nav_fiunriish`]}
|
||||
DoExpr {setvar[augmentItem,`Siraluun's Blessing`]}
|
||||
SetState {service_apply_augment_nav}
|
||||
IF: All
|
||||
Expr {getvar[augInnateFocusTarget]>0}
|
||||
Expr {getcharintprop[217]<10}
|
||||
Expr {getcharintprop[222]<getvar[augInnateFocusTarget]}
|
||||
DO: DoAll
|
||||
DoExpr {setvar[augmentNav,`nav_fiunvasherr`]}
|
||||
DoExpr {setvar[augmentItem,`Enduring Calm`]}
|
||||
SetState {service_apply_augment_nav}
|
||||
IF: All
|
||||
Expr {getvar[augInnateSelfTarget]>0}
|
||||
Expr {getcharintprop[217]<10}
|
||||
Expr {getcharintprop[223]<getvar[augInnateSelfTarget]}
|
||||
DO: DoAll
|
||||
DoExpr {setvar[augmentNav,`nav_fiunnoress`]}
|
||||
DoExpr {setvar[augmentItem,`Steadfast Will`]}
|
||||
SetState {service_apply_augment_nav}
|
||||
IF: All
|
||||
Expr {getvar[augResistBluntTarget]>0}
|
||||
Expr {getcharintprop[239]<2}
|
||||
Expr {getcharintprop[242]<getvar[augResistBluntTarget]}
|
||||
DO: DoAll
|
||||
DoExpr {setvar[augmentNav,`nav_nawamaradia`]}
|
||||
DoExpr {setvar[augmentItem,`Enhancement of the Mace Turner`]}
|
||||
SetState {service_apply_augment_nav}
|
||||
IF: All
|
||||
Expr {getvar[augResistSlashTarget]>0}
|
||||
Expr {getcharintprop[239]<2}
|
||||
Expr {getcharintprop[240]<getvar[augResistSlashTarget]}
|
||||
DO: DoAll
|
||||
DoExpr {setvar[augmentNav,`nav_ilinwis`]}
|
||||
DoExpr {setvar[augmentItem,`Enhancement of the Blade Turner`]}
|
||||
SetState {service_apply_augment_nav}
|
||||
IF: All
|
||||
Expr {getvar[augResistPierceTarget]>0}
|
||||
Expr {getcharintprop[239]<2}
|
||||
Expr {getcharintprop[241]<getvar[augResistPierceTarget]}
|
||||
DO: DoAll
|
||||
DoExpr {setvar[augmentNav,`nav_kyujorujen`]}
|
||||
DoExpr {setvar[augmentItem,`Enhancement of the Arrow Turner`]}
|
||||
SetState {service_apply_augment_nav}
|
||||
IF: All
|
||||
Expr {getvar[augResistLightningTarget]>0}
|
||||
Expr {getcharintprop[239]<2}
|
||||
Expr {getcharintprop[246]<getvar[augResistLightningTarget]}
|
||||
DO: DoAll
|
||||
DoExpr {setvar[augmentNav,`nav_enliyuo`]}
|
||||
DoExpr {setvar[augmentItem,`Storm's Enhancement`]}
|
||||
SetState {service_apply_augment_nav}
|
||||
IF: All
|
||||
Expr {getvar[augResistFireTarget]>0}
|
||||
Expr {getcharintprop[239]<2}
|
||||
Expr {getcharintprop[244]<getvar[augResistFireTarget]}
|
||||
DO: DoAll
|
||||
DoExpr {setvar[augmentNav,`nav_rikshenri`]}
|
||||
DoExpr {setvar[augmentItem,`Fiery Enhancement`]}
|
||||
SetState {service_apply_augment_nav}
|
||||
IF: All
|
||||
Expr {getvar[augResistFrostTarget]>0}
|
||||
Expr {getcharintprop[239]<2}
|
||||
Expr {getcharintprop[245]<getvar[augResistFrostTarget]}
|
||||
DO: DoAll
|
||||
DoExpr {setvar[augmentNav,`nav_lubao`]}
|
||||
DoExpr {setvar[augmentItem,`Icy Enhancement`]}
|
||||
SetState {service_apply_augment_nav}
|
||||
IF: All
|
||||
Expr {getvar[augResistAcidTarget]>0}
|
||||
Expr {getcharintprop[239]<2}
|
||||
Expr {getcharintprop[243]<getvar[augResistAcidTarget]}
|
||||
DO: DoAll
|
||||
DoExpr {setvar[augmentNav,`nav_shujiomilao`]}
|
||||
DoExpr {setvar[augmentItem,`Caustic Enhancement`]}
|
||||
SetState {service_apply_augment_nav}
|
||||
IF: Expr {getcharintprop[233]<1}
|
||||
DO: DoAll
|
||||
DoExpr {setvar[augmentNav,`nav_piersantilinante`]}
|
||||
DoExpr {setvar[augmentItem,`Critical Protection`]}
|
||||
SetState {service_apply_augment_nav}
|
||||
IF: Expr {getcharintprop[309]<1}
|
||||
DO: DoAll
|
||||
DoExpr {setvar[augmentNav,`nav_neelanashua`]}
|
||||
DoExpr {setvar[augmentItem,`Frenzy of the Slayer`]}
|
||||
SetState {service_apply_augment_nav}
|
||||
IF: Expr {getcharintprop[310]<1}
|
||||
DO: DoAll
|
||||
DoExpr {setvar[augmentNav,`nav_emilyyarow`]}
|
||||
DoExpr {setvar[augmentItem,`Iron Skin of the Invincible`]}
|
||||
SetState {service_apply_augment_nav}
|
||||
IF: Expr {getcharintprop[298]<1}
|
||||
DO: DoAll
|
||||
DoExpr {setvar[augmentNav,`nav_anframmellow`]}
|
||||
DoExpr {setvar[augmentItem,`Eye of the Remorseless`]}
|
||||
SetState {service_apply_augment_nav}
|
||||
IF: Expr {getcharintprop[299]<1}
|
||||
DO: DoAll
|
||||
DoExpr {setvar[augmentNav,`nav_alishiabintaldan`]}
|
||||
DoExpr {setvar[augmentItem,`Hand of the Remorseless`]}
|
||||
SetState {service_apply_augment_nav}
|
||||
IF: Expr {getcharintprop[235]<4}
|
||||
DO: DoAll
|
||||
DoExpr {setvar[augmentNav,`nav_kriscennis`]}
|
||||
DoExpr {setvar[augmentItem,`Ciandra's Fortune`]}
|
||||
SetState {service_apply_augment_nav}
|
||||
IF: Expr {getcharintprop[236]<1}
|
||||
DO: DoAll
|
||||
DoExpr {setvar[augmentNav,`nav_lug`]}
|
||||
DoExpr {setvar[augmentItem,`Charmed Smith`]}
|
||||
SetState {service_apply_augment_nav}
|
||||
IF: Expr {getcharintprop[226]<1}
|
||||
DO: DoAll
|
||||
DoExpr {setvar[augmentNav,`nav_joshunfelden`]}
|
||||
DoExpr {setvar[augmentItem,`Jibril's Essence`]}
|
||||
SetState {service_apply_augment_nav}
|
||||
IF: Expr {getcharintprop[225]<1}
|
||||
DO: DoAll
|
||||
DoExpr {setvar[augmentNav,`nav_briennecarlus`]}
|
||||
DoExpr {setvar[augmentItem,`Yoshi's Essence`]}
|
||||
SetState {service_apply_augment_nav}
|
||||
IF: Expr {getcharintprop[227]<1}
|
||||
DO: DoAll
|
||||
DoExpr {setvar[augmentNav,`nav_burrellsammrun`]}
|
||||
DoExpr {setvar[augmentItem,`Celdiseth's Essence`]}
|
||||
SetState {service_apply_augment_nav}
|
||||
IF: Expr {getcharintprop[228]<1}
|
||||
DO: DoAll
|
||||
DoExpr {setvar[augmentNav,`nav_lenorturk`]}
|
||||
DoExpr {setvar[augmentItem,`Koga's Essence`]}
|
||||
SetState {service_apply_augment_nav}
|
||||
IF: Expr {getcharintprop[224]<1}
|
||||
DO: DoAll
|
||||
DoExpr {setvar[augmentNav,`nav_robertcrow`]}
|
||||
DoExpr {setvar[augmentItem,`Ciandra's Essence`]}
|
||||
SetState {service_apply_augment_nav}
|
||||
IF: Expr {getcharintprop[300]<1}
|
||||
DO: DoAll
|
||||
DoExpr {setvar[augmentNav,`nav_carlitogallo`]}
|
||||
DoExpr {setvar[augmentItem,`Master of the Steel Circle`]}
|
||||
SetState {service_apply_augment_nav}
|
||||
IF: Expr {getcharintprop[302]<1}
|
||||
DO: DoAll
|
||||
DoExpr {setvar[augmentNav,`nav_rahinabintzalanis`]}
|
||||
DoExpr {setvar[augmentItem,`Master of the Five Fold Path`]}
|
||||
SetState {service_apply_augment_nav}
|
||||
IF: Expr {getcharintprop[301]<1}
|
||||
DO: DoAll
|
||||
DoExpr {setvar[augmentNav,`nav_kilaf`]}
|
||||
DoExpr {setvar[augmentItem,`Master of the Focused Eye`]}
|
||||
SetState {service_apply_augment_nav}
|
||||
IF: Expr {getcharintprop[326]<1}
|
||||
DO: DoAll
|
||||
DoExpr {setvar[augmentNav,`nav_ariannatheadept`]}
|
||||
DoExpr {setvar[augmentItem,`Jack of All Trades`]}
|
||||
SetState {service_apply_augment_nav}
|
||||
IF: Always
|
||||
DO: SetState {service_reset_main}
|
||||
~~ }
|
||||
STATE: {service_apply_augment_nav} ~~ {
|
||||
IF: Death
|
||||
DO: SetState {death}
|
||||
IF: Not Expr {testvar[augmentStep]}
|
||||
DO: DoExpr {setvar[augmentStep,0]}
|
||||
IF: All
|
||||
Expr {getvar[augmentStep]==0}
|
||||
Any
|
||||
Expr {getvar[augmentNav]==`nav_husoon`}
|
||||
Expr {getvar[augmentNav]==`nav_dumidabintruminre`}
|
||||
Expr {getvar[augmentNav]==`nav_rahinabintzalanis`}
|
||||
Expr {getvar[augmentNav]==`nav_kilaf`}
|
||||
DO: DoAll
|
||||
DoExpr {setvar[augmentHub,`nav_zaikhal`]}
|
||||
DoExpr {setvar[augmentStep,1]}
|
||||
IF: All
|
||||
Expr {getvar[augmentStep]==0}
|
||||
Any
|
||||
Expr {getvar[augmentNav]==`nav_rapheldetante`}
|
||||
Expr {getvar[augmentNav]==`nav_rickarddumalia`}
|
||||
Expr {getvar[augmentNav]==`nav_carlitogallo`}
|
||||
DO: DoAll
|
||||
DoExpr {setvar[augmentHub,`nav_silyun`]}
|
||||
DoExpr {setvar[augmentStep,1]}
|
||||
IF: All
|
||||
Expr {getvar[augmentStep]==0}
|
||||
Any
|
||||
Expr {getvar[augmentNav]==`nav_akemifei`}
|
||||
Expr {getvar[augmentNav]==`nav_ganfo`}
|
||||
Expr {getvar[augmentNav]==`nav_nawamaradia`}
|
||||
Expr {getvar[augmentNav]==`nav_ilinwis`}
|
||||
Expr {getvar[augmentNav]==`nav_kyujorujen`}
|
||||
Expr {getvar[augmentNav]==`nav_enliyuo`}
|
||||
Expr {getvar[augmentNav]==`nav_rikshenri`}
|
||||
Expr {getvar[augmentNav]==`nav_lubao`}
|
||||
Expr {getvar[augmentNav]==`nav_shujiomilao`}
|
||||
DO: DoAll
|
||||
DoExpr {setvar[augmentHub,`nav_hebianto`]}
|
||||
DoExpr {setvar[augmentStep,1]}
|
||||
IF: All
|
||||
Expr {getvar[augmentStep]==0}
|
||||
Any
|
||||
Expr {getvar[augmentNav]==`nav_gustuvlansdown`}
|
||||
Expr {getvar[augmentNav]==`nav_emilyyarow`}
|
||||
Expr {getvar[augmentNav]==`nav_kriscennis`}
|
||||
Expr {getvar[augmentNav]==`nav_joshunfelden`}
|
||||
Expr {getvar[augmentNav]==`nav_briennecarlus`}
|
||||
Expr {getvar[augmentNav]==`nav_burrellsammrun`}
|
||||
Expr {getvar[augmentNav]==`nav_lenorturk`}
|
||||
Expr {getvar[augmentNav]==`nav_robertcrow`}
|
||||
DO: DoAll
|
||||
DoExpr {setvar[augmentHub,`nav_cragstone`]}
|
||||
DoExpr {setvar[augmentStep,1]}
|
||||
IF: All
|
||||
Expr {getvar[augmentStep]==0}
|
||||
Any
|
||||
Expr {getvar[augmentNav]==`nav_rohulabintludun`}
|
||||
Expr {getvar[augmentNav]==`nav_erikfestus`}
|
||||
Expr {getvar[augmentNav]==`nav_anframmellow`}
|
||||
Expr {getvar[augmentNav]==`nav_alishiabintaldan`}
|
||||
DO: DoAll
|
||||
DoExpr {setvar[augmentHub,`nav_ab`]}
|
||||
DoExpr {setvar[augmentStep,1]}
|
||||
IF: All
|
||||
Expr {getvar[augmentStep]==0}
|
||||
Any
|
||||
Expr {getvar[augmentNav]==`nav_alisondulane`}
|
||||
Expr {getvar[augmentNav]==`nav_neelanashua`}
|
||||
Expr {getvar[augmentNav]==`nav_ariannatheadept`}
|
||||
DO: DoAll
|
||||
DoExpr {setvar[augmentHub,`nav_bandit`]}
|
||||
DoExpr {setvar[augmentStep,1]}
|
||||
IF: All
|
||||
Expr {getvar[augmentStep]==0}
|
||||
Any
|
||||
Expr {getvar[augmentNav]==`nav_fiunluunere`}
|
||||
Expr {getvar[augmentNav]==`nav_fiunruun`}
|
||||
Expr {getvar[augmentNav]==`nav_fiunbayaas`}
|
||||
Expr {getvar[augmentNav]==`nav_fiunriish`}
|
||||
Expr {getvar[augmentNav]==`nav_fiunvasherr`}
|
||||
Expr {getvar[augmentNav]==`nav_fiunnoress`}
|
||||
DO: DoAll
|
||||
DoExpr {setvar[augmentHub,`nav_fiun`]}
|
||||
DoExpr {setvar[augmentStep,1]}
|
||||
IF: All
|
||||
Expr {getvar[augmentStep]==0}
|
||||
Expr {getvar[augmentNav]==`nav_piersantilinante`}
|
||||
DO: DoAll
|
||||
DoExpr {setvar[augmentHub,`nav_sanamar`]}
|
||||
DoExpr {setvar[augmentStep,1]}
|
||||
IF: All
|
||||
Expr {getvar[augmentStep]==0}
|
||||
Expr {getvar[augmentNav]==`nav_lug`}
|
||||
DO: DoAll
|
||||
DoExpr {setvar[augmentHub,`nav_oolutangasrefuge`]}
|
||||
DoExpr {setvar[augmentStep,1]}
|
||||
IF: All
|
||||
Expr {getvar[augmentStep]==0}
|
||||
Expr {getvar[augmentNav]==`nav_nawamaraujio`}
|
||||
DO: DoAll
|
||||
DoExpr {setvar[augmentHub,`nav_mayoi`]}
|
||||
DoExpr {setvar[augmentStep,1]}
|
||||
IF: All
|
||||
Expr {getvar[augmentStep]==0}
|
||||
Expr {getvar[augmentNav]==`nav_morathe`}
|
||||
DO: DoAll
|
||||
DoExpr {setvar[augmentHub,`nav_candeth`]}
|
||||
DoExpr {setvar[augmentStep,1]}
|
||||
IF: All
|
||||
Expr {getvar[augmentStep]==1}
|
||||
Expr {testvar[augmentHub]}
|
||||
Not Expr {testvar[augmentHubLoaded]}
|
||||
DO: DoAll
|
||||
Chat {/vt opt set enablecombat false}
|
||||
Chat {/vt opt set enablelooting false}
|
||||
Chat {/vt opt set enablebuffing true}
|
||||
DoExpr {touchvar[augmentHubLoaded]}
|
||||
ChatExpr {\/vt nav load +getvar[augmentHub]}
|
||||
Chat {/vt opt set enablenav true}
|
||||
IF: All
|
||||
Expr {getvar[augmentStep]==1}
|
||||
Expr {testvar[augmentHubLoaded]}
|
||||
NavEmpty
|
||||
SecsInStateGE 2
|
||||
DO: DoExpr {setvar[augmentStep,2]}
|
||||
IF: All
|
||||
Expr {getvar[augmentStep]==2}
|
||||
Not Expr {testvar[augmentTargetLoaded]}
|
||||
DO: DoAll
|
||||
DoExpr {touchvar[augmentTargetLoaded]}
|
||||
ChatExpr {\/vt nav load +getvar[augmentNav]}
|
||||
Chat {/vt opt set enablenav true}
|
||||
DoExpr {setvar[augmentStep,3]}
|
||||
IF: All
|
||||
Expr {getvar[augmentStep]==3}
|
||||
Expr {testvar[augmentTargetLoaded]}
|
||||
NavEmpty
|
||||
SecsInStateGE 2
|
||||
DO: SetState {service_use_augment}
|
||||
IF: Always
|
||||
DO: SetWatchdog 3 600 {service_reset_main}
|
||||
~~ }
|
||||
STATE: {service_use_augment} ~~ {
|
||||
IF: Death
|
||||
DO: SetState {death}
|
||||
IF: Not Expr {testvar[augmentItem]}
|
||||
DO: SetState {service_reset_main}
|
||||
IF: Always
|
||||
DO: SetWatchdog 3 120 {service_reset_main}
|
||||
IF: SecsInStateGE 3
|
||||
DO: Chat {/ub prepclick yes 10}
|
||||
IF: SecsInStateGE 7
|
||||
DO: ChatExpr {\/ub use +getvar[augmentItem]}
|
||||
IF: SecsInStateGE 15
|
||||
DO: SetState {service_reset_main}
|
||||
~~ }
|
||||
STATE: {service_reset_main} ~~ {
|
||||
IF: Always
|
||||
DO: DoAll
|
||||
DoExpr {clearvar[questsRequested]}
|
||||
DoExpr {clearvar[stipendNavLoaded]}
|
||||
DoExpr {clearvar[augmentNav]}
|
||||
DoExpr {clearvar[augmentHub]}
|
||||
DoExpr {clearvar[augmentHubLoaded]}
|
||||
DoExpr {clearvar[augmentTargetLoaded]}
|
||||
DoExpr {clearvar[augmentStep]}
|
||||
DoExpr {clearvar[augmentItem]}
|
||||
DoExpr {setvar[serviceClock,stopwatchcreate[]]}
|
||||
DoExpr {stopwatchstart[getvar[serviceClock]]}
|
||||
SetState {Default}
|
||||
~~ }
|
||||
STATE: {avoid_portal} ~~ {
|
||||
IF: SecsInStateGE 1
|
||||
DO: ChatExpr {\/me portalHeading \= +getvar[portalHeading]}
|
||||
IF: SecsInStateGE 2
|
||||
DO: ChatExpr {\/me playerHeading \= +getvar[playerHeading]}
|
||||
IF: SecsInStateGE 3
|
||||
DO: ChatExpr {\/me relativeAngle \= +getvar[relativeAngle]}
|
||||
IF: SecsInStateGE 4
|
||||
DO: ChatExpr {\/me Portal detected ahead\! Avoiding now\!}
|
||||
IF: SecsInStateGE 5
|
||||
DO: ChatExpr {\/me is too close to +wobjectgetname[wobjectfindnearestbyobjectclass[14]]}
|
||||
IF: SecsInStateGE 6
|
||||
DO: ChatExpr {\/me at +coordinatetostring[getplayercoordinates[]]}
|
||||
IF: SecsInStateGE 7
|
||||
DO: ChatExpr {\/ub face +getvar[newHeading]}
|
||||
IF: SecsInStateGE 9
|
||||
DO: ChatExpr {\/ub setmotion forward 1}
|
||||
IF: SecsInStateGE 11
|
||||
DO: ChatExpr {\/ub setmotion forward 0}
|
||||
IF: SecsInStateGE 12
|
||||
DO: ChatExpr {\/ub face +getvar[playerHeading]}
|
||||
IF: SecsInStateGE 14
|
||||
DO: ChatExpr {\/ub setmotion forward 1}
|
||||
IF: SecsInStateGE 16
|
||||
DO: ChatExpr {\/ub setmotion forward 0}
|
||||
IF: SecsInStateGE 17
|
||||
DO: ChatExpr {\/mm nextwp}
|
||||
IF: SecsInStateGE 18
|
||||
DO: ChatExpr {\/vt opt set enablenav true}
|
||||
IF: SecsInStateGE 19
|
||||
DO: ChatExpr {\/vt setmetastate hunt}
|
||||
~~ }
|
||||
STATE: {navbore} ~~ {
|
||||
IF: Always
|
||||
DO: DoAll
|
||||
Chat {/vt opt set enablecombat false}
|
||||
Chat {/vt opt set lootonlyrarecorpses true}
|
||||
IF: Always
|
||||
DO: ChatExpr {\/vt nav load bore_route+getvar[navNumber]}
|
||||
IF: Always
|
||||
DO: Chat {/vt opt set enablebuffing true}
|
||||
IF: Always
|
||||
DO: SetWatchdog 3 300 {navbore}
|
||||
IF: NavEmpty
|
||||
DO: DoAll
|
||||
ChatExpr {\/vt nav load bore_circuit+getvar[navNumber]}
|
||||
SetState {hunt}
|
||||
~~ }
|
||||
STATE: {recomp} ~~ {
|
||||
IF: NavEmpty
|
||||
DO: SetState {navbore}
|
||||
IF: Always
|
||||
DO: SetWatchdog 3 300 {navbore}
|
||||
IF: Always
|
||||
DO: DoAll
|
||||
Chat {/vt opt set enablecombat false}
|
||||
Chat {/vt opt set enablebuffing false}
|
||||
Chat {/vt nav load ah_rarecomp}
|
||||
~~ }
|
||||
STATE: {ring_fail} ~~ {
|
||||
IF: Always
|
||||
DO: DoAll
|
||||
Chat {/vt opt set enablecombat false}
|
||||
SetWatchdog 100 3 {hunt}
|
||||
~~ }
|
||||
STATE: {loot} ~~ {
|
||||
IF: Always
|
||||
DO: DoAll
|
||||
Chat {/vt opt set enablelooting true}
|
||||
Chat {/vt opt set lootonlyrarecorpses false}
|
||||
Chat {/vt opt set lootpriorityboost false}
|
||||
IF: SecsInStateGE 300
|
||||
DO: DoAll
|
||||
Chat {/vt opt set lootonlyrarecorpses true}
|
||||
Chat {/vt opt set lootpriorityboost true}
|
||||
Chat {/vt opt set enablelooting false}
|
||||
DoExpr {setvar[lootclock,stopwatchcreate[]]}
|
||||
DoExpr {stopwatchstart[getvar[lootclock]]}
|
||||
SetState {hunt}
|
||||
IF: All
|
||||
Expr {setvar[portal, wobjectfindnearestbyobjectclass[14]]}
|
||||
Expr {istrue[getvar[portal]]}
|
||||
Expr {coordinatedistancewithz[getplayercoordinates[], wobjectgetphysicscoordinates[getvar[portal]]] <= 8}
|
||||
Not Expr {wobjectgetname[getvar[portal]]==Singularity Caul}
|
||||
Not Expr {wobjectgetname[getvar[portal]]#Destroyed.*}
|
||||
Expr {wobjectisvalid[getvar[portal]]}
|
||||
Expr {setvar[portalHeading, getheadingto[getvar[portal]]]}
|
||||
Expr {setvar[playerHeading, getheading[wobjectgetplayer[]]]}
|
||||
Expr {setvar[relativeAngle, abs[getvar[portalHeading] - getvar[playerHeading]]]}
|
||||
Expr {setvar[relativeAngle, iif[getvar[relativeAngle] > 180, 360 - getvar[relativeAngle], getvar[relativeAngle]]]}
|
||||
Expr {setvar[turnDirection, iif[randint[0,2] == 0, -90, 90]]}
|
||||
Expr {getvar[relativeAngle] <= 11.25}
|
||||
Expr {setvar[newHeading, abs[getvar[playerHeading] + getvar[turnDirection]]]}
|
||||
DO: DoAll
|
||||
Chat {/vt opt set enablenav false}
|
||||
Chat {/vt opt set lootonlyrarecorpses true}
|
||||
Chat {/vt opt set lootpriorityboost true}
|
||||
Chat {/vt opt set enablelooting false}
|
||||
DoExpr {setvar[lootclock,stopwatchcreate[]]}
|
||||
DoExpr {stopwatchstart[getvar[lootclock]]}
|
||||
SetState {avoid_portal}
|
||||
~~ }
|
||||
|
||||
~~========================= ONLY NAVS APPEAR BELOW THIS LINE =========================~~
|
||||
|
||||
NAV: nav0__stipend_nav once ~~ {
|
||||
cht -101.597905190786 -96.6216093699137 2.08333134651184E-05 {/ah}
|
||||
pnt 59.3590666453044 -28.7057823816935 0.0500208298365275
|
||||
pnt 59.3771680514018 -28.7152192115784 0.0500208298365275
|
||||
ptl -101.597905190786 -96.6216093699137 2.08333134651184E-05 59.3936458587647 -28.7256083488464 0.0508250035345554 14 {Portal to Town Network}
|
||||
pnt -101.615851815542 -96.6388638178507 2.08333134651184E-05
|
||||
pnt -101.657751337687 -96.5832635879517 2.08333134651184E-05
|
||||
pnt -101.658352184296 -96.5325949986776 2.08333134651184E-05
|
||||
pnt -101.605949529012 -96.519695186615 2.08333134651184E-05
|
||||
ptl -101.597905190786 -96.6216093699137 2.08333134651184E-05 -101.588099161784 -96.5166525046031 -0.000262499845121056 14 {Portal to Arwic}
|
||||
pnt 56.6498762130737 33.416518386205 0.175020837783813
|
||||
pnt 56.655900033315 33.5368880271912 0.175020837783813
|
||||
pnt 56.7470087051392 33.5495386441549 0.175020837783813
|
||||
pnt 56.7795230229696 33.6337207794189 0.175020837783813
|
||||
tlk -101.597905190786 -96.6216093699137 2.08333134651184E-05 56.7816291809082 33.6455291748047 0.175020843744278 37 {Monroe}
|
||||
~~ }
|
||||
|
|
@ -0,0 +1,186 @@
|
|||
~~
|
||||
~~ Bore Dungeon Quest Meta
|
||||
~~ Navigates to the Bore dungeon, fights through to the boss,
|
||||
~~ loots the quest item, returns to town to turn in.
|
||||
~~ Includes death recovery.
|
||||
~~
|
||||
|
||||
STATE: {Default}
|
||||
IF: Death
|
||||
DO: SetState {Death}
|
||||
IF: ItemCountGE 1 {Bore Trophy}
|
||||
DO: SetState {TurnIn}
|
||||
IF: ItemCountLE 50 {Prismatic Taper}
|
||||
DO: DoAll
|
||||
Chat {Running low on tapers, restocking.}
|
||||
SetState {Restock}
|
||||
IF: Always
|
||||
DO: DoAll
|
||||
EmbedNav navToBore {Navigate to Bore dungeon entrance}
|
||||
SetWatchdog 10.0 180.0 {Stuck}
|
||||
|
||||
STATE: {EnterDungeon}
|
||||
IF: Death
|
||||
DO: SetState {Death}
|
||||
IF: IntoPortal
|
||||
DO: SetState {InsideDungeon}
|
||||
IF: SecsInStateGE 30
|
||||
DO: SetState {Default}
|
||||
|
||||
STATE: {InsideDungeon}
|
||||
IF: Death
|
||||
DO: SetState {Death}
|
||||
IF: ExitPortal
|
||||
DO: DoAll
|
||||
SetOpt {enablecombat} {true}
|
||||
SetOpt {enablelooting} {true}
|
||||
EmbedNav navDungeonRoute {Run through dungeon to boss}
|
||||
SetWatchdog 10.0 120.0 {Stuck}
|
||||
|
||||
STATE: {BossRoom}
|
||||
IF: Death
|
||||
DO: SetState {Death}
|
||||
IF: MobsInDist_Name 1 30.0 {Bore Boss}
|
||||
DO: DoAll
|
||||
SetOpt {enablecombat} {true}
|
||||
SetState {Fighting}
|
||||
IF: All
|
||||
NavEmpty
|
||||
NoMobsInDist 25.0
|
||||
DO: SetState {LootBoss}
|
||||
IF: Always
|
||||
DO: None
|
||||
|
||||
STATE: {Fighting}
|
||||
IF: Death
|
||||
DO: SetState {Death}
|
||||
IF: NoMobsInDist 25.0
|
||||
DO: SetState {LootBoss}
|
||||
IF: SecsInStateGE 300
|
||||
DO: SetState {BossRoom}
|
||||
|
||||
STATE: {LootBoss}
|
||||
IF: Death
|
||||
DO: SetState {Death}
|
||||
IF: ItemCountGE 1 {Bore Trophy}
|
||||
DO: SetState {ExitDungeon}
|
||||
IF: SecsInStateGE 30
|
||||
DO: DoAll
|
||||
Chat {No trophy found, exiting anyway.}
|
||||
SetState {ExitDungeon}
|
||||
IF: Always
|
||||
DO: DoAll
|
||||
SetOpt {enablelooting} {true}
|
||||
None
|
||||
|
||||
STATE: {ExitDungeon}
|
||||
IF: Death
|
||||
DO: SetState {Death}
|
||||
IF: All
|
||||
NavEmpty
|
||||
DO: DoAll
|
||||
SetOpt {enablecombat} {false}
|
||||
SetOpt {enablelooting} {false}
|
||||
SetState {TurnIn}
|
||||
IF: Always
|
||||
DO: DoAll
|
||||
EmbedNav navExitDungeon {Exit the dungeon}
|
||||
SetWatchdog 10.0 120.0 {Stuck}
|
||||
|
||||
STATE: {TurnIn}
|
||||
IF: Death
|
||||
DO: SetState {Death}
|
||||
IF: All
|
||||
NavEmpty
|
||||
DO: DoAll
|
||||
Chat {/ub givep Bore Trophy to Bore Quest NPC}
|
||||
Chat {/ub prepclick yes 3}
|
||||
SetState {WaitTurnIn}
|
||||
IF: Always
|
||||
DO: DoAll
|
||||
EmbedNav navToNPC {Go to turn-in NPC}
|
||||
SetWatchdog 10.0 120.0 {Stuck}
|
||||
|
||||
STATE: {WaitTurnIn}
|
||||
IF: ChatMatch {^Bore Quest NPC tells you,}
|
||||
DO: SetState {TurnInComplete}
|
||||
IF: ChatCapture {You have solved this quest too recently!} {}
|
||||
DO: SetState {QuestCooldown}
|
||||
IF: SecsInStateGE 15
|
||||
DO: SetState {TurnIn}
|
||||
|
||||
STATE: {TurnInComplete}
|
||||
IF: Always
|
||||
DO: DoAll
|
||||
Chat {Quest turn-in complete! Restarting.}
|
||||
SetState {Default}
|
||||
|
||||
STATE: {QuestCooldown}
|
||||
IF: Always
|
||||
DO: DoAll
|
||||
Chat {Quest on cooldown, waiting...}
|
||||
SetState {Default}
|
||||
|
||||
STATE: {Restock}
|
||||
IF: Death
|
||||
DO: SetState {Death}
|
||||
IF: All
|
||||
NavEmpty
|
||||
VendorOpen
|
||||
DO: SetState {Selling}
|
||||
IF: Always
|
||||
DO: DoAll
|
||||
EmbedNav navRestock {Go to vendor to restock}
|
||||
SetWatchdog 10.0 120.0 {Stuck}
|
||||
|
||||
STATE: {Selling}
|
||||
IF: VendorClosed
|
||||
DO: SetState {Default}
|
||||
IF: SecsInStateGE 30
|
||||
DO: SetState {Default}
|
||||
|
||||
STATE: {Stuck}
|
||||
IF: Always
|
||||
DO: DoAll
|
||||
Chat {/ub face}
|
||||
SetState {Default}
|
||||
|
||||
STATE: {Death}
|
||||
IF: ExitPortal
|
||||
DO: SetState {Default}
|
||||
|
||||
~~ ============================================================
|
||||
~~ NAV ROUTES
|
||||
~~ ============================================================
|
||||
|
||||
NAV: navToBore once
|
||||
~~ Route from lifestone to Bore dungeon entrance
|
||||
rcl 0.0 0.0 0.0 {Lifestone Recall}
|
||||
pnt 0.0 0.0 0.0
|
||||
pnt 0.0 0.0 0.0
|
||||
ptl 0.0 0.0 0.0 0.0 0.0 0.0 14 {Bore Dungeon}
|
||||
|
||||
NAV: navDungeonRoute once
|
||||
~~ Route through dungeon to boss room
|
||||
pnt 0.0 0.0 0.0
|
||||
pnt 0.0 0.0 0.0
|
||||
pnt 0.0 0.0 0.0
|
||||
pnt 0.0 0.0 0.0
|
||||
|
||||
NAV: navExitDungeon once
|
||||
~~ Route from boss room back to exit portal
|
||||
pnt 0.0 0.0 0.0
|
||||
pnt 0.0 0.0 0.0
|
||||
ptl 0.0 0.0 0.0 0.0 0.0 0.0 14 {Exit Portal}
|
||||
|
||||
NAV: navToNPC once
|
||||
~~ Route to quest turn-in NPC
|
||||
rcl 0.0 0.0 0.0 {Lifestone Recall}
|
||||
pnt 0.0 0.0 0.0
|
||||
tlk 0.0 0.0 0.0 0.0 0.0 0.0 37 {Bore Quest NPC}
|
||||
|
||||
NAV: navRestock once
|
||||
~~ Route to vendor for restocking tapers
|
||||
rcl 0.0 0.0 0.0 {Lifestone Recall}
|
||||
pnt 0.0 0.0 0.0
|
||||
vnd 0.0 0.0 0.0 00000000 {Vendor}
|
||||
|
|
@ -0,0 +1,217 @@
|
|||
~~ {
|
||||
~~ FOR AUTO-COMPLETION ASSISTANCE: testvar getvar setvar touchvar clearallvars clearvar getcharintprop getchardoubleprop getcharquadprop getcharboolprop getcharstringprop getisspellknown getcancastspell_hunt getcancastspell_buff getcharvital_base getcharvital_current getcharvital_buffedmax getcharskill_traininglevel getcharskill_base getcharskill_buffed getplayerlandcell getplayercoordinates coordinategetns coordinategetwe coordinategetz coordinatetostring coordinateparse coordinatedistancewithz coordinatedistanceflat wobjectgetphysicscoordinates wobjectgetname wobjectgetobjectclass wobjectgettemplatetype wobjectgetisdooropen wobjectfindnearestmonster wobjectfindnearestdoor wobjectfindnearestbyobjectclass wobjectfindininventorybytemplatetype wobjectfindininventorybyname wobjectfindininventorybynamerx wobjectgetselection wobjectgetplayer wobjectfindnearestbynameandobjectclass actiontryselect actiontryuseitem actiontryapplyitem actiontrygiveitem actiontryequipanywand actiontrycastbyid actiontrycastbyidontarget chatbox chatboxpaste statushud statushudcolored uigetcontrol uisetlabel isfalse istrue iif randint cstr strlen getobjectinternaltype cstrf stopwatchcreate stopwatchstart stopwatchstop stopwatchelapsedseconds cnumber floor ceiling round abs getworldname getitemcountininventorybyname getheading getitemcountininventorybynamerx getheadingto actiontrygiveprofile vitae getfellowshipstatus getfellowshipname getfellowshipisopen getfellowshipisleader getfellowshipleaderid getfellowshipcanrecruit getfellowid getfellowshipcount getfellowshiplocked getfellowname getfellowshipisfull sin cos tan sqrt asin acos atan atan2 sinh cosh tanh vtsetmetastate getregexmatch echo chr ord wobjectgetid wobjectgethealth wobjectfindbyid wobjectgetintprop wobjectfindnearestbytemplatetype wobjectgetopencontainer testquestflag getquestktprogress isrefreshingquests getquestktrequired getqueststatus getisday getgamehour getgamehourname getisnight getgameday getgameticks getminutesuntilday getgamemonth getgamemonthname getminutesuntilnight getgameyear uisetvisible uiviewvisible uiviewexists getgvar touchgvar getpvar touchpvar setgvar cleargvar setpvar clearpvar testgvar clearallgvars testpvar clearallpvars dictgetitem dictcreate dicthaskey dictadditem dictkeys dictremovekey dictvalues dictclear dictsize dictcopy listgetitem listpop listcreate listcontains listremove listadd listindexof listremoveat listinsert listlastindexof listclear listcopy listcount listreverse
|
||||
|
||||
~~
|
||||
~~ File auto-generated by metaf, a program created by Eskarina of Morningthaw/Coldeve.
|
||||
~~ Get metaf here: https://github.com/JJEII/metaf/
|
||||
~~
|
||||
~~ All recognized structural designators:
|
||||
~~ STATE: DO:
|
||||
~~ IF: NAV:
|
||||
~~
|
||||
~~ All recognized CONDITION (IF:) operation keywords:
|
||||
~~ Never NavEmpty MobsInDist_Priority Not
|
||||
~~ Always Death NeedToBuff PSecsInStateGE
|
||||
~~ All VendorOpen NoMobsInDist SecsOnSpellGE
|
||||
~~ Any VendorClosed BlockE BuPercentGE
|
||||
~~ ChatMatch ItemCountLE CellE DistToRteGE
|
||||
~~ MainSlotsLE ItemCountGE IntoPortal Expr
|
||||
~~ SecsInStateGE MobsInDist_Name ExitPortal ChatCapture
|
||||
~~
|
||||
~~ All recognized ACTION (DO:) operation keywords:
|
||||
~~ None EmbedNav ChatExpr SetOpt
|
||||
~~ SetState CallState SetWatchdog CreateView
|
||||
~~ Chat Return ClearWatchdog DestroyView
|
||||
~~ DoAll DoExpr GetOpt DestroyAllViews
|
||||
~~
|
||||
~~ All recognized NAV types:
|
||||
~~ circular follow
|
||||
~~ linear once
|
||||
~~
|
||||
~~ All recognized NAV NODE types:
|
||||
~~ flw vnd
|
||||
~~ pnt ptl
|
||||
~~ rcl tlk
|
||||
~~ pau chk
|
||||
~~ cht jmp
|
||||
~~ prt (deprecated in VTank)
|
||||
~~ }
|
||||
|
||||
STATE: {Default} ~~ {
|
||||
IF: Death
|
||||
DO: SetState {death}
|
||||
IF: Always
|
||||
DO: DoAll
|
||||
Chat {/ub opt set VTank.PatchExpressionEngine true}
|
||||
SetOpt {enablecombat} {false}
|
||||
SetOpt {enablenav} {true}
|
||||
SetOpt {enablelooting} {false}
|
||||
SetOpt {enablebuffing} {true}
|
||||
SetOpt {attackdistance} {0.0125}
|
||||
DoExpr {setvar[currentLevel,`upper`]}
|
||||
DoExpr {setvar[currentRoom,`north`]}
|
||||
DoExpr {setvar[roomsDone,0]}
|
||||
Chat {/vt nav load nav_empyrean}
|
||||
SetState {enter_dungeon}
|
||||
~~ }
|
||||
STATE: {enter_dungeon} ~~ {
|
||||
IF: Death
|
||||
DO: SetState {death}
|
||||
IF: All
|
||||
SecsInStateGE 3
|
||||
NavEmpty
|
||||
DO: DoAll
|
||||
SetOpt {enablecombat} {true}
|
||||
SetState {goto_room}
|
||||
IF: Always
|
||||
DO: DoAll
|
||||
SetWatchdog 10 300 {stuck}
|
||||
~~ }
|
||||
STATE: {goto_room} ~~ {
|
||||
IF: Death
|
||||
DO: SetState {death}
|
||||
IF: Always
|
||||
DO: DoAll
|
||||
ChatExpr {\/vt nav load emp_+getvar[currentLevel]+`_`+getvar[currentRoom]}
|
||||
DoExpr {clearvar[navLoaded]}
|
||||
SetState {arrive_room}
|
||||
~~ }
|
||||
STATE: {arrive_room} ~~ {
|
||||
IF: Death
|
||||
DO: SetState {death}
|
||||
IF: All
|
||||
Expr {testvar[navLoaded]}
|
||||
NavEmpty
|
||||
DO: DoAll
|
||||
ClearWatchdog
|
||||
SetState {kill_wisps}
|
||||
IF: Always
|
||||
DO: DoAll
|
||||
DoExpr {touchvar[navLoaded]}
|
||||
SetWatchdog 10 180 {stuck}
|
||||
~~ }
|
||||
STATE: {kill_wisps} ~~ {
|
||||
IF: Death
|
||||
DO: SetState {death}
|
||||
IF: All
|
||||
SecsInStateGE 5
|
||||
NoMobsInDist 4
|
||||
DO: SetState {use_stone}
|
||||
IF: SecsInStateGE 300
|
||||
DO: SetState {use_stone}
|
||||
IF: Always
|
||||
DO: DoAll
|
||||
SetWatchdog 10 300 {stuck}
|
||||
~~ }
|
||||
STATE: {use_stone} ~~ {
|
||||
IF: Death
|
||||
DO: SetState {death}
|
||||
IF: ChatMatch {A shiver moves across your body}
|
||||
DO: DoAll
|
||||
DoExpr {echo[`Room complete! (`+getvar[currentLevel]+` `+getvar[currentRoom]+`)`,1]}
|
||||
SetState {next_room}
|
||||
IF: ChatMatch {no change}
|
||||
DO: DoAll
|
||||
DoExpr {echo[`Room already done (`+getvar[currentLevel]+` `+getvar[currentRoom]+`)`,1]}
|
||||
SetState {next_room}
|
||||
IF: SecsInStateGE 5
|
||||
DO: DoAll
|
||||
Chat {/ub use Aligned Mana Stone}
|
||||
SetState {use_stone}
|
||||
IF: Always
|
||||
DO: DoAll
|
||||
Chat {/ub use Aligned Mana Stone}
|
||||
~~ }
|
||||
STATE: {next_room} ~~ {
|
||||
IF: Death
|
||||
DO: SetState {death}
|
||||
IF: Expr {getvar[currentRoom]==`north`}
|
||||
DO: DoAll
|
||||
DoExpr {setvar[currentRoom,`east`]}
|
||||
SetState {goto_room}
|
||||
IF: Expr {getvar[currentRoom]==`east`}
|
||||
DO: DoAll
|
||||
DoExpr {setvar[currentRoom,`south`]}
|
||||
SetState {goto_room}
|
||||
IF: Expr {getvar[currentRoom]==`south`}
|
||||
DO: DoAll
|
||||
DoExpr {setvar[currentRoom,`west`]}
|
||||
SetState {goto_room}
|
||||
IF: Expr {getvar[currentRoom]==`west`}
|
||||
DO: DoAll
|
||||
DoExpr {setvar[currentRoom,`center`]}
|
||||
SetState {goto_room}
|
||||
IF: Expr {getvar[currentRoom]==`center`}
|
||||
DO: SetState {use_stone_center}
|
||||
~~ }
|
||||
STATE: {use_stone_center} ~~ {
|
||||
IF: Death
|
||||
DO: SetState {death}
|
||||
IF: ChatMatch {A shiver moves across your body}
|
||||
DO: DoAll
|
||||
DoExpr {echo[`Level complete! (`+getvar[currentLevel]+`)`,1]}
|
||||
SetState {take_portal}
|
||||
IF: ChatMatch {no change}
|
||||
DO: DoAll
|
||||
DoExpr {echo[`Level already done (`+getvar[currentLevel]+`)`,1]}
|
||||
SetState {take_portal}
|
||||
IF: SecsInStateGE 5
|
||||
DO: DoAll
|
||||
Chat {/ub use Aligned Mana Stone}
|
||||
SetState {use_stone_center}
|
||||
IF: Always
|
||||
DO: DoAll
|
||||
Chat {/ub use Aligned Mana Stone}
|
||||
~~ }
|
||||
STATE: {take_portal} ~~ {
|
||||
IF: Death
|
||||
DO: SetState {death}
|
||||
IF: Expr {getvar[currentLevel]==`upper`}
|
||||
DO: DoAll
|
||||
DoExpr {setvar[currentLevel,`middle`]}
|
||||
DoExpr {setvar[currentRoom,`north`]}
|
||||
Chat {/ub use Empyrean Facility Middle Level}
|
||||
SetState {portal_transition}
|
||||
IF: Expr {getvar[currentLevel]==`middle`}
|
||||
DO: DoAll
|
||||
DoExpr {setvar[currentLevel,`lower`]}
|
||||
DoExpr {setvar[currentRoom,`north`]}
|
||||
Chat {/ub use Empyrean Facility Lower Level}
|
||||
SetState {portal_transition}
|
||||
IF: Expr {getvar[currentLevel]==`lower`}
|
||||
DO: DoAll
|
||||
DoExpr {echo[`All 3 aetheria slots unlocked!`,1]}
|
||||
SetState {quest_done}
|
||||
~~ }
|
||||
STATE: {portal_transition} ~~ {
|
||||
IF: Death
|
||||
DO: SetState {death}
|
||||
IF: ExitPortal
|
||||
DO: DoAll
|
||||
DoExpr {echo[`Arrived at `+getvar[currentLevel]+` level`,1]}
|
||||
SetState {goto_room}
|
||||
IF: SecsInStateGE 15
|
||||
DO: SetState {take_portal}
|
||||
~~ }
|
||||
STATE: {quest_done} ~~ {
|
||||
IF: Always
|
||||
DO: DoAll
|
||||
DoExpr {echo[`Empyrean Facility quest COMPLETE! All aetheria slots unlocked.`,1]}
|
||||
Chat {/mp}
|
||||
~~ }
|
||||
STATE: {stuck} ~~ {
|
||||
IF: Death
|
||||
DO: SetState {death}
|
||||
IF: Always
|
||||
DO: DoAll
|
||||
Chat {/ub face}
|
||||
DoExpr {echo[`Stuck! Trying to recover...`,1]}
|
||||
SetState {goto_room}
|
||||
~~ }
|
||||
STATE: {death} ~~ {
|
||||
IF: ExitPortal
|
||||
DO: DoAll
|
||||
DoExpr {echo[`Died! Re-entering dungeon...`,1]}
|
||||
Chat {/vt nav load nav_empyrean}
|
||||
SetState {enter_dungeon}
|
||||
~~ }
|
||||
|
|
@ -0,0 +1,221 @@
|
|||
~~ {
|
||||
~~ FOR AUTO-COMPLETION ASSISTANCE: testvar getvar setvar touchvar clearallvars clearvar getcharintprop getchardoubleprop getcharquadprop getcharboolprop getcharstringprop getisspellknown getcancastspell_hunt getcancastspell_buff getcharvital_base getcharvital_current getcharvital_buffedmax getcharskill_traininglevel getcharskill_base getcharskill_buffed getplayerlandcell getplayercoordinates coordinategetns coordinategetwe coordinategetz coordinatetostring coordinateparse coordinatedistancewithz coordinatedistanceflat wobjectgetphysicscoordinates wobjectgetname wobjectgetobjectclass wobjectgettemplatetype wobjectgetisdooropen wobjectfindnearestmonster wobjectfindnearestdoor wobjectfindnearestbyobjectclass wobjectfindininventorybytemplatetype wobjectfindininventorybyname wobjectfindininventorybynamerx wobjectgetselection wobjectgetplayer wobjectfindnearestbynameandobjectclass actiontryselect actiontryuseitem actiontryapplyitem actiontrygiveitem actiontryequipanywand actiontrycastbyid actiontrycastbyidontarget chatbox chatboxpaste statushud statushudcolored uigetcontrol uisetlabel isfalse istrue iif randint cstr strlen getobjectinternaltype cstrf stopwatchcreate stopwatchstart stopwatchstop stopwatchelapsedseconds cnumber floor ceiling round abs getworldname getitemcountininventorybyname getheading getitemcountininventorybynamerx getheadingto actiontrygiveprofile vitae getfellowshipstatus getfellowshipname getfellowshipisopen getfellowshipisleader getfellowshipleaderid getfellowshipcanrecruit getfellowid getfellowshipcount getfellowshiplocked getfellowname getfellowshipisfull sin cos tan sqrt asin acos atan atan2 sinh cosh tanh vtsetmetastate getregexmatch echo chr ord wobjectgetid wobjectgethealth wobjectfindbyid wobjectgetintprop wobjectfindnearestbytemplatetype wobjectgetopencontainer testquestflag getquestktprogress isrefreshingquests getquestktrequired getqueststatus getisday getgamehour getgamehourname getisnight getgameday getgameticks getminutesuntilday getgamemonth getgamemonthname getminutesuntilnight getgameyear uisetvisible uiviewvisible uiviewexists getgvar touchgvar getpvar touchpvar setgvar cleargvar setpvar clearpvar testgvar clearallgvars testpvar clearallpvars dictgetitem dictcreate dicthaskey dictadditem dictkeys dictremovekey dictvalues dictclear dictsize dictcopy listgetitem listpop listcreate listcontains listremove listadd listindexof listremoveat listinsert listlastindexof listclear listcopy listcount listreverse
|
||||
|
||||
~~
|
||||
~~ File auto-generated by metaf, a program created by Eskarina of Morningthaw/Coldeve.
|
||||
~~ Get metaf here: https://github.com/JJEII/metaf/
|
||||
~~
|
||||
~~ All recognized structural designators:
|
||||
~~ STATE: DO:
|
||||
~~ IF: NAV:
|
||||
~~
|
||||
~~ All recognized CONDITION (IF:) operation keywords:
|
||||
~~ Never NavEmpty MobsInDist_Priority Not
|
||||
~~ Always Death NeedToBuff PSecsInStateGE
|
||||
~~ All VendorOpen NoMobsInDist SecsOnSpellGE
|
||||
~~ Any VendorClosed BlockE BuPercentGE
|
||||
~~ ChatMatch ItemCountLE CellE DistToRteGE
|
||||
~~ MainSlotsLE ItemCountGE IntoPortal Expr
|
||||
~~ SecsInStateGE MobsInDist_Name ExitPortal ChatCapture
|
||||
~~
|
||||
~~ All recognized ACTION (DO:) operation keywords:
|
||||
~~ None EmbedNav ChatExpr SetOpt
|
||||
~~ SetState CallState SetWatchdog CreateView
|
||||
~~ Chat Return ClearWatchdog DestroyView
|
||||
~~ DoAll DoExpr GetOpt DestroyAllViews
|
||||
~~
|
||||
~~ All recognized NAV types:
|
||||
~~ circular follow
|
||||
~~ linear once
|
||||
~~
|
||||
~~ All recognized NAV NODE types:
|
||||
~~ flw vnd
|
||||
~~ pnt ptl
|
||||
~~ rcl tlk
|
||||
~~ pau chk
|
||||
~~ cht jmp
|
||||
~~ prt (deprecated in VTank)
|
||||
~~ }
|
||||
|
||||
STATE: {Default} ~~ {
|
||||
IF: Always
|
||||
DO: DoAll
|
||||
DoExpr {setvar[mssortstring,`CV,AS,EQ,TR-,OC,IC,AL-,EP,MX-`]}
|
||||
SetState {SortManaStones}
|
||||
~~ }
|
||||
STATE: {SortManaStones} ~~ {
|
||||
IF: Always
|
||||
DO: DoAll
|
||||
Chat {/ms set source player}
|
||||
Chat {/ms set dest pack 7}
|
||||
Chat {/ms set ocfilter manastone}
|
||||
ChatExpr {`/ms set flags `+getvar[mssortstring]}
|
||||
Chat {/ms start}
|
||||
IF: ChatMatch {^You think\, \"done sorting\!\"$}
|
||||
DO: SetState {SortHealingKits}
|
||||
~~ }
|
||||
STATE: {SortHealingKits} ~~ {
|
||||
IF: Always
|
||||
DO: DoAll
|
||||
Chat {/ms set source player}
|
||||
Chat {/ms set dest pack 7}
|
||||
Chat {/ms set ocfilter healingkit}
|
||||
ChatExpr {`/ms set flags `+getvar[mssortstring]}
|
||||
Chat {/ms start}
|
||||
IF: ChatMatch {^You think\, \"done sorting\!\"$}
|
||||
DO: SetState {SortMisc}
|
||||
~~ }
|
||||
STATE: {SortMisc} ~~ {
|
||||
IF: Always
|
||||
DO: DoAll
|
||||
Chat {/ms set source player}
|
||||
Chat {/ms set dest pack 2}
|
||||
Chat {/ms set ocfilter misc}
|
||||
ChatExpr {`/ms set flags `+getvar[mssortstring]}
|
||||
Chat {/ms start}
|
||||
IF: ChatMatch {^You think\, \"done sorting\!\"$}
|
||||
DO: SetState {SortGems}
|
||||
~~ }
|
||||
STATE: {SortGems} ~~ {
|
||||
IF: Always
|
||||
DO: DoAll
|
||||
Chat {/ms set source player}
|
||||
Chat {/ms set dest pack 3}
|
||||
Chat {/ms set ocfilter gem}
|
||||
ChatExpr {`/ms set flags `+getvar[mssortstring]}
|
||||
Chat {/ms start}
|
||||
IF: ChatMatch {^You think\, \"done sorting\!\"$}
|
||||
DO: SetState {SortWeapons}
|
||||
~~ }
|
||||
STATE: {SortWeapons} ~~ {
|
||||
IF: Always
|
||||
DO: DoAll
|
||||
Chat {/ms set source player}
|
||||
Chat {/ms set dest pack 1}
|
||||
Chat {/ms set ocfilter meleeweapon}
|
||||
ChatExpr {`/ms set flags `+getvar[mssortstring]}
|
||||
Chat {/ms start}
|
||||
IF: ChatMatch {^You think\, \"done sorting\!\"$}
|
||||
DO: SetState {SortWands}
|
||||
~~ }
|
||||
STATE: {SortWands} ~~ {
|
||||
IF: Always
|
||||
DO: DoAll
|
||||
Chat {/ms set source player}
|
||||
Chat {/ms set dest pack 1}
|
||||
Chat {/ms set ocfilter wand}
|
||||
ChatExpr {`/ms set flags `+getvar[mssortstring]}
|
||||
Chat {/ms start}
|
||||
IF: ChatMatch {^You think\, \"done sorting\!\"$}
|
||||
DO: SetState {SortSpellComps}
|
||||
~~ }
|
||||
STATE: {SortSpellComps} ~~ {
|
||||
IF: Always
|
||||
DO: DoAll
|
||||
Chat {/ms set source player}
|
||||
Chat {/ms set dest pack 8}
|
||||
Chat {/ms set ocfilter spellcomp}
|
||||
ChatExpr {`/ms set flags `+getvar[mssortstring]}
|
||||
Chat {/ms start}
|
||||
IF: ChatMatch {^You think\, \"done sorting\!\"$}
|
||||
DO: SetState {SortInventory}
|
||||
~~ }
|
||||
STATE: {SortInventory} ~~ {
|
||||
IF: Always
|
||||
DO: DoAll
|
||||
Chat {/ms set source player}
|
||||
Chat {/ms set dest player}
|
||||
Chat {/ms clear ocfilter}
|
||||
ChatExpr {`/ms set flags `+getvar[mssortstring]}
|
||||
Chat {/ms start}
|
||||
IF: ChatMatch {^You think\, \"done sorting\!\"$}
|
||||
DO: SetState {SortPack1}
|
||||
~~ }
|
||||
STATE: {SortPack1} ~~ {
|
||||
IF: Always
|
||||
DO: DoAll
|
||||
Chat {/ms set source pack 1}
|
||||
Chat {/ms set dest pack 1}
|
||||
Chat {/ms clear ocfilter}
|
||||
ChatExpr {`/ms set flags `+getvar[mssortstring]}
|
||||
Chat {/ms start}
|
||||
IF: ChatMatch {^You think\, \"done sorting\!\"$}
|
||||
DO: SetState {SortPack2}
|
||||
~~ }
|
||||
STATE: {SortPack2} ~~ {
|
||||
IF: Always
|
||||
DO: DoAll
|
||||
Chat {/ms set source pack 2}
|
||||
Chat {/ms set dest pack 2}
|
||||
Chat {/ms clear ocfilter}
|
||||
ChatExpr {`/ms set flags `+getvar[mssortstring]}
|
||||
Chat {/ms start}
|
||||
IF: ChatMatch {^You think\, \"done sorting\!\"$}
|
||||
DO: SetState {SortPack3}
|
||||
~~ }
|
||||
STATE: {SortPack3} ~~ {
|
||||
IF: Always
|
||||
DO: DoAll
|
||||
Chat {/ms set source pack 3}
|
||||
Chat {/ms set dest pack 3}
|
||||
Chat {/ms clear ocfilter}
|
||||
ChatExpr {`/ms set flags `+getvar[mssortstring]}
|
||||
Chat {/ms start}
|
||||
IF: ChatMatch {^You think\, \"done sorting\!\"$}
|
||||
DO: SetState {SortPack4}
|
||||
~~ }
|
||||
STATE: {SortPack4} ~~ {
|
||||
IF: Always
|
||||
DO: DoAll
|
||||
Chat {/ms set source pack 4}
|
||||
Chat {/ms set dest pack 4}
|
||||
Chat {/ms clear ocfilter}
|
||||
ChatExpr {`/ms set flags `+getvar[mssortstring]}
|
||||
Chat {/ms start}
|
||||
IF: ChatMatch {^You think\, \"done sorting\!\"$}
|
||||
DO: SetState {SortPack5}
|
||||
~~ }
|
||||
STATE: {SortPack5} ~~ {
|
||||
IF: Always
|
||||
DO: DoAll
|
||||
Chat {/ms set source pack 5}
|
||||
Chat {/ms set dest pack 5}
|
||||
Chat {/ms clear ocfilter}
|
||||
ChatExpr {`/ms set flags `+getvar[mssortstring]}
|
||||
Chat {/ms start}
|
||||
IF: ChatMatch {^You think\, \"done sorting\!\"$}
|
||||
DO: SetState {SortPack6}
|
||||
~~ }
|
||||
STATE: {SortPack6} ~~ {
|
||||
IF: Always
|
||||
DO: DoAll
|
||||
Chat {/ms set source pack 6}
|
||||
Chat {/ms set dest pack 6}
|
||||
Chat {/ms clear ocfilter}
|
||||
ChatExpr {`/ms set flags `+getvar[mssortstring]}
|
||||
Chat {/ms start}
|
||||
IF: ChatMatch {^You think\, \"done sorting\!\"$}
|
||||
DO: SetState {SortPack7}
|
||||
~~ }
|
||||
STATE: {SortPack7} ~~ {
|
||||
IF: Always
|
||||
DO: DoAll
|
||||
Chat {/ms set source pack 7}
|
||||
Chat {/ms set dest pack 7}
|
||||
Chat {/ms clear ocfilter}
|
||||
ChatExpr {`/ms set flags `+getvar[mssortstring]}
|
||||
Chat {/ms start}
|
||||
IF: ChatMatch {^You think\, \"done sorting\!\"$}
|
||||
DO: SetState {SortPack8}
|
||||
~~ }
|
||||
STATE: {SortPack8} ~~ {
|
||||
IF: Always
|
||||
DO: DoAll
|
||||
Chat {/ms set source pack 8}
|
||||
Chat {/ms set dest pack 8}
|
||||
Chat {/ms clear ocfilter}
|
||||
ChatExpr {`/ms set flags `+getvar[mssortstring]}
|
||||
Chat {/ms start}
|
||||
IF: ChatMatch {^You think\, \"done sorting\!\"$}
|
||||
DO: SetState {AllDone}
|
||||
~~ }
|
||||
|
|
@ -0,0 +1,218 @@
|
|||
~~ {
|
||||
~~ FOR AUTO-COMPLETION ASSISTANCE: testvar getvar setvar touchvar clearallvars clearvar getcharintprop getchardoubleprop getcharquadprop getcharboolprop getcharstringprop getisspellknown getcancastspell_hunt getcancastspell_buff getcharvital_base getcharvital_current getcharvital_buffedmax getcharskill_traininglevel getcharskill_base getcharskill_buffed getplayerlandcell getplayercoordinates coordinategetns coordinategetwe coordinategetz coordinatetostring coordinateparse coordinatedistancewithz coordinatedistanceflat wobjectgetphysicscoordinates wobjectgetname wobjectgetobjectclass wobjectgettemplatetype wobjectgetisdooropen wobjectfindnearestmonster wobjectfindnearestdoor wobjectfindnearestbyobjectclass wobjectfindininventorybytemplatetype wobjectfindininventorybyname wobjectfindininventorybynamerx wobjectgetselection wobjectgetplayer wobjectfindnearestbynameandobjectclass actiontryselect actiontryuseitem actiontryapplyitem actiontrygiveitem actiontryequipanywand actiontrycastbyid actiontrycastbyidontarget chatbox chatboxpaste statushud statushudcolored uigetcontrol uisetlabel isfalse istrue iif randint cstr strlen getobjectinternaltype cstrf stopwatchcreate stopwatchstart stopwatchstop stopwatchelapsedseconds cnumber floor ceiling round abs getworldname getitemcountininventorybyname getheading getitemcountininventorybynamerx getheadingto actiontrygiveprofile vitae getfellowshipstatus getfellowshipname getfellowshipisopen getfellowshipisleader getfellowshipleaderid getfellowshipcanrecruit getfellowid getfellowshipcount getfellowshiplocked getfellowname getfellowshipisfull sin cos tan sqrt asin acos atan atan2 sinh cosh tanh vtsetmetastate getregexmatch echo chr ord wobjectgetid wobjectgethealth wobjectfindbyid wobjectgetintprop wobjectfindnearestbytemplatetype wobjectgetopencontainer testquestflag getquestktprogress isrefreshingquests getquestktrequired getqueststatus getisday getgamehour getgamehourname getisnight getgameday getgameticks getminutesuntilday getgamemonth getgamemonthname getminutesuntilnight getgameyear uisetvisible uiviewvisible uiviewexists getgvar touchgvar getpvar touchpvar setgvar cleargvar setpvar clearpvar testgvar clearallgvars testpvar clearallpvars dictgetitem dictcreate dicthaskey dictadditem dictkeys dictremovekey dictvalues dictclear dictsize dictcopy listgetitem listpop listcreate listcontains listremove listadd listindexof listremoveat listinsert listlastindexof listclear listcopy listcount listreverse
|
||||
|
||||
~~
|
||||
~~ File auto-generated by metaf, a program created by Eskarina of Morningthaw/Coldeve.
|
||||
~~ Get metaf here: https://github.com/JJEII/metaf/
|
||||
~~
|
||||
~~ All recognized structural designators:
|
||||
~~ STATE: DO:
|
||||
~~ IF: NAV:
|
||||
~~
|
||||
~~ All recognized CONDITION (IF:) operation keywords:
|
||||
~~ Never NavEmpty MobsInDist_Priority Not
|
||||
~~ Always Death NeedToBuff PSecsInStateGE
|
||||
~~ All VendorOpen NoMobsInDist SecsOnSpellGE
|
||||
~~ Any VendorClosed BlockE BuPercentGE
|
||||
~~ ChatMatch ItemCountLE CellE DistToRteGE
|
||||
~~ MainSlotsLE ItemCountGE IntoPortal Expr
|
||||
~~ SecsInStateGE MobsInDist_Name ExitPortal ChatCapture
|
||||
~~
|
||||
~~ All recognized ACTION (DO:) operation keywords:
|
||||
~~ None EmbedNav ChatExpr SetOpt
|
||||
~~ SetState CallState SetWatchdog CreateView
|
||||
~~ Chat Return ClearWatchdog DestroyView
|
||||
~~ DoAll DoExpr GetOpt DestroyAllViews
|
||||
~~
|
||||
~~ All recognized NAV types:
|
||||
~~ circular follow
|
||||
~~ linear once
|
||||
~~
|
||||
~~ All recognized NAV NODE types:
|
||||
~~ flw vnd
|
||||
~~ pnt ptl
|
||||
~~ rcl tlk
|
||||
~~ pau chk
|
||||
~~ cht jmp
|
||||
~~ prt (deprecated in VTank)
|
||||
~~ }
|
||||
|
||||
~~ Follower Meta: Follows group leader, responds to chat commands, death recovery
|
||||
|
||||
STATE: {Default} ~~ {
|
||||
IF: Always
|
||||
DO: DoAll
|
||||
Chat {/vt opt set enablecombat false}
|
||||
Chat {/vt opt set enablenav false}
|
||||
Chat {/vt opt set enablebuffing true}
|
||||
Chat {/vt opt set enablelooting false}
|
||||
DoExpr {setvar[leaderName,]}
|
||||
DoExpr {setvar[deathCount, 0]}
|
||||
SetState {idle}
|
||||
~~ }
|
||||
STATE: {idle} ~~ {
|
||||
~~ Wait for leader assignment via chat command
|
||||
IF: ChatMatch {.+tells you, "follow me"}
|
||||
DO: DoAll
|
||||
DoExpr {setvar[leaderName, getregexmatch[(.+) tells you, 1]]}
|
||||
ChatExpr {\/t +getvar[leaderName]+, Following you now\!}
|
||||
SetState {following}
|
||||
IF: ChatMatch {.+tells you, "follow (.+)"}
|
||||
DO: DoAll
|
||||
DoExpr {setvar[leaderName, getregexmatch[.+tells you, "follow (.+)", 1]]}
|
||||
ChatExpr {\/t +getvar[leaderName]+, Following you now\!}
|
||||
SetState {following}
|
||||
IF: Death
|
||||
DO: SetState {death_recovery}
|
||||
IF: NeedToBuff
|
||||
DO: SetState {buffing}
|
||||
IF: Always
|
||||
DO: Chat {/vt opt set enablecombat false}
|
||||
~~ }
|
||||
STATE: {following} ~~ {
|
||||
~~ Main follow state - follow the leader
|
||||
IF: Always
|
||||
DO: Chat {/vt opt set enablecombat false}
|
||||
IF: Always
|
||||
DO: Chat {/vt opt set enablenav false}
|
||||
IF: Always
|
||||
DO: ChatExpr {\/ub follow +getvar[leaderName]}
|
||||
~~ Death handling
|
||||
IF: Death
|
||||
DO: DoAll
|
||||
DoExpr {setvar[deathCount, getvar[deathCount] + 1]}
|
||||
ChatExpr {\/t +getvar[leaderName]+, I died\! Death count: +cstr[getvar[deathCount]]+. Recovering...}
|
||||
SetState {death_recovery}
|
||||
~~ Chat command: buff
|
||||
IF: ChatMatch {.+tells you, "buff"}
|
||||
DO: DoAll
|
||||
Chat {/vt opt set enablebuffing true}
|
||||
SetState {buffing}
|
||||
~~ Chat command: recall
|
||||
IF: ChatMatch {.+tells you, "recall"}
|
||||
DO: DoAll
|
||||
ChatExpr {\/t +getvar[leaderName]+, Recalling now\!}
|
||||
SetState {recalling}
|
||||
~~ Chat command: stop
|
||||
IF: ChatMatch {.+tells you, "stop"}
|
||||
DO: DoAll
|
||||
ChatExpr {\/t +getvar[leaderName]+, Stopping follow\.}
|
||||
DoExpr {setvar[leaderName,]}
|
||||
Chat {/ub follow off}
|
||||
SetState {idle}
|
||||
~~ Chat command: combat on
|
||||
IF: ChatMatch {.+tells you, "combat on"}
|
||||
DO: DoAll
|
||||
Chat {/vt opt set enablecombat true}
|
||||
ChatExpr {\/t +getvar[leaderName]+, Combat enabled\!}
|
||||
~~ Chat command: combat off
|
||||
IF: ChatMatch {.+tells you, "combat off"}
|
||||
DO: DoAll
|
||||
Chat {/vt opt set enablecombat false}
|
||||
ChatExpr {\/t +getvar[leaderName]+, Combat disabled\!}
|
||||
~~ Need to rebuff
|
||||
IF: NeedToBuff
|
||||
DO: DoAll
|
||||
Chat {/ub follow off}
|
||||
SetState {buffing}
|
||||
~~ Watchdog - if stuck for too long, try to recover
|
||||
IF: Always
|
||||
DO: SetWatchdog 3 300 {stuck_recovery}
|
||||
~~ }
|
||||
STATE: {buffing} ~~ {
|
||||
~~ Buff up then return to following
|
||||
IF: Always
|
||||
DO: DoAll
|
||||
Chat {/vt opt set enablebuffing true}
|
||||
Chat {/vt opt set enablecombat false}
|
||||
IF: Death
|
||||
DO: DoAll
|
||||
DoExpr {setvar[deathCount, getvar[deathCount] + 1]}
|
||||
SetState {death_recovery}
|
||||
IF: All
|
||||
Not NeedToBuff
|
||||
SecsInStateGE 5
|
||||
DO: DoAll
|
||||
Chat {/vt opt set enablebuffing true}
|
||||
SetState {rejoin_leader}
|
||||
IF: SecsInStateGE 120
|
||||
DO: DoAll
|
||||
Chat {/vt opt set enablebuffing true}
|
||||
SetState {rejoin_leader}
|
||||
~~ }
|
||||
STATE: {death_recovery} ~~ {
|
||||
~~ Wait at lifestone after death, then rebuff and rejoin
|
||||
IF: Always
|
||||
DO: DoAll
|
||||
Chat {/vt opt set enablecombat false}
|
||||
Chat {/vt opt set enablenav false}
|
||||
Chat {/vt opt set enablebuffing false}
|
||||
~~ Wait a few seconds at lifestone before doing anything
|
||||
IF: SecsInStateGE 10
|
||||
DO: DoAll
|
||||
Chat {/vt opt set enablebuffing true}
|
||||
SetState {death_rebuff}
|
||||
~~ }
|
||||
STATE: {death_rebuff} ~~ {
|
||||
~~ Rebuff after death before rejoining
|
||||
IF: Always
|
||||
DO: Chat {/vt opt set enablebuffing true}
|
||||
IF: Death
|
||||
DO: DoAll
|
||||
DoExpr {setvar[deathCount, getvar[deathCount] + 1]}
|
||||
SetState {death_recovery}
|
||||
IF: All
|
||||
Not NeedToBuff
|
||||
SecsInStateGE 10
|
||||
DO: SetState {rejoin_leader}
|
||||
IF: SecsInStateGE 180
|
||||
DO: SetState {rejoin_leader}
|
||||
~~ }
|
||||
STATE: {rejoin_leader} ~~ {
|
||||
~~ Rejoin the leader after buffing or death recovery
|
||||
IF: Expr {getvar[leaderName] == 0}
|
||||
DO: SetState {idle}
|
||||
IF: Expr {cstr[getvar[leaderName]] == cstr[]}
|
||||
DO: SetState {idle}
|
||||
IF: Always
|
||||
DO: DoAll
|
||||
ChatExpr {\/t +getvar[leaderName]+, Rejoining you now\!}
|
||||
ChatExpr {\/ub follow +getvar[leaderName]}
|
||||
SetState {following}
|
||||
~~ }
|
||||
STATE: {recalling} ~~ {
|
||||
~~ Recall to lifestone
|
||||
IF: Always
|
||||
DO: DoAll
|
||||
Chat {/ub follow off}
|
||||
Chat {/vt opt set enablecombat false}
|
||||
Chat {/vt opt set enablenav false}
|
||||
IF: SecsInStateGE 2
|
||||
DO: Chat {/lifestone}
|
||||
IF: Death
|
||||
DO: DoAll
|
||||
DoExpr {setvar[deathCount, getvar[deathCount] + 1]}
|
||||
SetState {death_recovery}
|
||||
IF: SecsInStateGE 15
|
||||
DO: DoAll
|
||||
ChatExpr {\/t +getvar[leaderName]+, Recalled to lifestone\. Tell me to follow you when ready\.}
|
||||
SetState {idle}
|
||||
~~ }
|
||||
STATE: {stuck_recovery} ~~ {
|
||||
~~ Try to recover from being stuck
|
||||
IF: Always
|
||||
DO: DoAll
|
||||
Chat {/ub follow off}
|
||||
Chat {/vt opt set enablecombat false}
|
||||
ChatExpr {\/t +getvar[leaderName]+, I appear to be stuck\. Trying to recover\.}
|
||||
IF: SecsInStateGE 3
|
||||
DO: Chat {/lifestone}
|
||||
IF: Death
|
||||
DO: DoAll
|
||||
DoExpr {setvar[deathCount, getvar[deathCount] + 1]}
|
||||
SetState {death_recovery}
|
||||
IF: SecsInStateGE 15
|
||||
DO: DoAll
|
||||
Chat {/vt opt set enablebuffing true}
|
||||
SetState {death_rebuff}
|
||||
~~ }
|
||||
|
|
@ -0,0 +1,175 @@
|
|||
~~ {
|
||||
~~ FOR AUTO-COMPLETION ASSISTANCE: testvar getvar setvar touchvar clearallvars clearvar getcharintprop getchardoubleprop getcharquadprop getcharboolprop getcharstringprop getisspellknown getcancastspell_hunt getcancastspell_buff getcharvital_base getcharvital_current getcharvital_buffedmax getcharskill_traininglevel getcharskill_base getcharskill_buffed getplayerlandcell getplayercoordinates coordinategetns coordinategetwe coordinategetz coordinatetostring coordinateparse coordinatedistancewithz coordinatedistanceflat wobjectgetphysicscoordinates wobjectgetname wobjectgetobjectclass wobjectgettemplatetype wobjectgetisdooropen wobjectfindnearestmonster wobjectfindnearestdoor wobjectfindnearestbyobjectclass wobjectfindininventorybytemplatetype wobjectfindininventorybyname wobjectfindininventorybynamerx wobjectgetselection wobjectgetplayer wobjectfindnearestbynameandobjectclass actiontryselect actiontryuseitem actiontryapplyitem actiontrygiveitem actiontryequipanywand actiontrycastbyid actiontrycastbyidontarget chatbox chatboxpaste statushud statushudcolored uigetcontrol uisetlabel isfalse istrue iif randint cstr strlen getobjectinternaltype cstrf stopwatchcreate stopwatchstart stopwatchstop stopwatchelapsedseconds cnumber floor ceiling round abs getworldname getitemcountininventorybyname getheading getitemcountininventorybynamerx getheadingto actiontrygiveprofile vitae getfellowshipstatus getfellowshipname getfellowshipisopen getfellowshipisleader getfellowshipleaderid getfellowshipcanrecruit getfellowid getfellowshipcount getfellowshiplocked getfellowname getfellowshipisfull sin cos tan sqrt asin acos atan atan2 sinh cosh tanh vtsetmetastate getregexmatch echo chr ord wobjectgetid wobjectgethealth wobjectfindbyid wobjectgetintprop wobjectfindnearestbytemplatetype wobjectgetopencontainer testquestflag getquestktprogress isrefreshingquests getquestktrequired getqueststatus getisday getgamehour getgamehourname getisnight getgameday getgameticks getminutesuntilday getgamemonth getgamemonthname getminutesuntilnight getgameyear uisetvisible uiviewvisible uiviewexists getgvar touchgvar getpvar touchpvar setgvar cleargvar setpvar clearpvar testgvar clearallgvars testpvar clearallpvars dictgetitem dictcreate dicthaskey dictadditem dictkeys dictremovekey dictvalues dictclear dictsize dictcopy listgetitem listpop listcreate listcontains listremove listadd listindexof listremoveat listinsert listlastindexof listclear listcopy listcount listreverse
|
||||
|
||||
~~
|
||||
~~ File auto-generated by metaf, a program created by Eskarina of Morningthaw/Coldeve.
|
||||
~~ Get metaf here: https://github.com/JJEII/metaf/
|
||||
~~
|
||||
~~ All recognized structural designators:
|
||||
~~ STATE: DO:
|
||||
~~ IF: NAV:
|
||||
~~
|
||||
~~ All recognized CONDITION (IF:) operation keywords:
|
||||
~~ Never NavEmpty MobsInDist_Priority Not
|
||||
~~ Always Death NeedToBuff PSecsInStateGE
|
||||
~~ All VendorOpen NoMobsInDist SecsOnSpellGE
|
||||
~~ Any VendorClosed BlockE BuPercentGE
|
||||
~~ ChatMatch ItemCountLE CellE DistToRteGE
|
||||
~~ MainSlotsLE ItemCountGE IntoPortal Expr
|
||||
~~ SecsInStateGE MobsInDist_Name ExitPortal ChatCapture
|
||||
~~
|
||||
~~ All recognized ACTION (DO:) operation keywords:
|
||||
~~ None EmbedNav ChatExpr SetOpt
|
||||
~~ SetState CallState SetWatchdog CreateView
|
||||
~~ Chat Return ClearWatchdog DestroyView
|
||||
~~ DoAll DoExpr GetOpt DestroyAllViews
|
||||
~~
|
||||
~~ All recognized NAV types:
|
||||
~~ circular follow
|
||||
~~ linear once
|
||||
~~
|
||||
~~ All recognized NAV NODE types:
|
||||
~~ flw vnd
|
||||
~~ pnt ptl
|
||||
~~ rcl tlk
|
||||
~~ pau chk
|
||||
~~ cht jmp
|
||||
~~ prt (deprecated in VTank)
|
||||
~~ }
|
||||
|
||||
STATE: {all_run_back} ~~ {
|
||||
IF: Always
|
||||
DO: Chat {/ub bc /vt setmetastate just_run_back}
|
||||
~~ }
|
||||
STATE: {strength} ~~ {
|
||||
IF: Always
|
||||
DO: DoAll
|
||||
Chat {/ub bc /ub use Luminous Crystal of Surging Strength}
|
||||
SetState {Default}
|
||||
~~ }
|
||||
STATE: {closestportal} ~~ {
|
||||
IF: Always
|
||||
DO: Chat {/ub bc /ub closestportal}
|
||||
IF: Always
|
||||
DO: SetState {Default}
|
||||
~~ }
|
||||
STATE: {death} ~~ {
|
||||
IF: Always
|
||||
DO: Chat {/vt nav load death_pause}
|
||||
IF: Always
|
||||
DO: Chat {/vt opt set enablenav true}
|
||||
IF: NavEmpty
|
||||
DO: SetState {run_back}
|
||||
~~ }
|
||||
STATE: {Default} ~~ {
|
||||
IF: Always
|
||||
DO: None
|
||||
IF: Death
|
||||
DO: SetState {death}
|
||||
~~ }
|
||||
STATE: {defence} ~~ {
|
||||
IF: Always
|
||||
DO: DoAll
|
||||
Chat {/ub bc /ub use Luminous Crystal of Towering Defense}
|
||||
SetState {Default}
|
||||
~~ }
|
||||
STATE: {dispell} ~~ {
|
||||
IF: Always
|
||||
DO: DoAll
|
||||
Chat {/ub bc /ub use Black Market Gem of Dispelling}
|
||||
SetState {Default}
|
||||
~~ }
|
||||
STATE: {follow} ~~ {
|
||||
IF: Always
|
||||
DO: DoAll
|
||||
ChatExpr {\/ub bc \/ub follow +wobjectgetname[wobjectgetplayer[]]}
|
||||
Chat {/ub bc /vt opt set enablenav true}
|
||||
IF: Always
|
||||
DO: SetState {Default}
|
||||
~~ }
|
||||
STATE: {jump} ~~ {
|
||||
IF: Always
|
||||
DO: Chat {/ub bc /ub jumpsw 400}
|
||||
IF: Always
|
||||
DO: SetState {Default}
|
||||
~~ }
|
||||
STATE: {just_run_back} ~~ {
|
||||
IF: Always
|
||||
DO: DoAll
|
||||
Chat {/vt nav load gauntlet_just_run}
|
||||
Chat {/vt opt set enablenav true}
|
||||
Chat {/vt opt set enablebuffing true}
|
||||
Chat {/vt opt set enablemeta true}
|
||||
Chat {/vt opt set enablecombat true}
|
||||
IF: NavEmpty
|
||||
DO: SetState {Default}
|
||||
~~ }
|
||||
STATE: {load_follow} ~~ {
|
||||
IF: Always
|
||||
DO: Chat {/ub bc /vt meta load gauntlet_follower}
|
||||
IF: Always
|
||||
DO: SetState {Default}
|
||||
~~ }
|
||||
STATE: {nav_false} ~~ {
|
||||
IF: Always
|
||||
DO: Chat {/ub bc /vt opt set enablenav false}
|
||||
IF: Always
|
||||
DO: SetState {Default}
|
||||
~~ }
|
||||
STATE: {nav_true} ~~ {
|
||||
IF: Always
|
||||
DO: Chat {/ub bc /vt opt set enablenav true}
|
||||
IF: Always
|
||||
DO: SetState {Default}
|
||||
~~ }
|
||||
STATE: {run_back} ~~ {
|
||||
IF: Always
|
||||
DO: DoAll
|
||||
Chat {/vt nav load gauntlet_run}
|
||||
Chat {/vt opt set enablenav true}
|
||||
Chat {/vt opt set enablebuffing true}
|
||||
Chat {/vt opt set enablemeta true}
|
||||
Chat {/vt opt set enablecombat true}
|
||||
IF: NavEmpty
|
||||
DO: SetState {Default}
|
||||
~~ }
|
||||
STATE: {setup} ~~ {
|
||||
IF: Always
|
||||
DO: ChatExpr {\/ub bc \/ub follow +wobjectgetname[wobjectgetplayer[]]}
|
||||
IF: Always
|
||||
DO: Chat {/ub bc /vt opt set enablelooting false}
|
||||
IF: Always
|
||||
DO: Chat {/ub bc /vt opt set enablenav true}
|
||||
IF: Always
|
||||
DO: Chat {/ub bc /vt opt set enablebuffing true}
|
||||
IF: Always
|
||||
DO: Chat {/ub bc /vt opt set enablecombat true}
|
||||
IF: Always
|
||||
DO: Chat {/ub bc /vt opt set attackdistance 0.125}
|
||||
IF: Always
|
||||
DO: Chat {/ub bc /vt opt set navpriorityboost true}
|
||||
IF: Always
|
||||
DO: Chat {/ub bc /vt opt set buffprofile_prots 2}
|
||||
IF: Always
|
||||
DO: Chat {/ub bc /vt opt set buffprofile_banes 2}
|
||||
IF: Always
|
||||
DO: Chat {/ub bc /vt forcebuff}
|
||||
IF: Always
|
||||
DO: Chat {/ub bc /vt start}
|
||||
IF: Always
|
||||
DO: Chat {/ub bc /vt opt set enablemeta true}
|
||||
IF: Always
|
||||
DO: SetState {Default}
|
||||
~~ }
|
||||
STATE: {summon_false} ~~ {
|
||||
IF: Always
|
||||
DO: Chat {/ub bc /vt opt set SummonPets false}
|
||||
IF: Always
|
||||
DO: SetState {Default}
|
||||
~~ }
|
||||
STATE: {summon_true} ~~ {
|
||||
IF: Always
|
||||
DO: Chat {/ub bc /vt opt set SummonPets true}
|
||||
IF: Always
|
||||
DO: SetState {Default}
|
||||
~~ }
|
||||
|
|
@ -0,0 +1,220 @@
|
|||
~~ {
|
||||
~~ Hunting Meta - Solo lifestone grinding with death recovery, restock, and stuck detection
|
||||
~~
|
||||
~~ File auto-generated by metaf, a program created by Eskarina of Morningthaw/Coldeve.
|
||||
~~ Get metaf here: https://github.com/JJEII/metaf/
|
||||
~~
|
||||
~~ All recognized structural designators:
|
||||
~~ STATE: DO:
|
||||
~~ IF: NAV:
|
||||
~~
|
||||
~~ All recognized CONDITION (IF:) operation keywords:
|
||||
~~ Never NavEmpty MobsInDist_Priority Not
|
||||
~~ Always Death NeedToBuff PSecsInStateGE
|
||||
~~ All VendorOpen NoMobsInDist SecsOnSpellGE
|
||||
~~ Any VendorClosed BlockE BuPercentGE
|
||||
~~ ChatMatch ItemCountLE CellE DistToRteGE
|
||||
~~ MainSlotsLE ItemCountGE IntoPortal Expr
|
||||
~~ SecsInStateGE MobsInDist_Name ExitPortal ChatCapture
|
||||
~~
|
||||
~~ All recognized ACTION (DO:) operation keywords:
|
||||
~~ None EmbedNav ChatExpr SetOpt
|
||||
~~ SetState CallState SetWatchdog CreateView
|
||||
~~ Chat Return ClearWatchdog DestroyView
|
||||
~~ DoAll DoExpr GetOpt DestroyAllViews
|
||||
~~
|
||||
~~ All recognized NAV types:
|
||||
~~ circular follow
|
||||
~~ linear once
|
||||
~~
|
||||
~~ All recognized NAV NODE types:
|
||||
~~ flw vnd
|
||||
~~ pnt ptl
|
||||
~~ rcl tlk
|
||||
~~ pau chk
|
||||
~~ cht jmp
|
||||
~~ prt (deprecated in VTank)
|
||||
~~ }
|
||||
|
||||
STATE: {Default} ~~ {
|
||||
IF: Always
|
||||
DO: DoAll
|
||||
Chat {/vt opt set enablebuffing true}
|
||||
Chat {/vt opt set enablenav true}
|
||||
Chat {/vt opt set enablecombat true}
|
||||
Chat {/vt opt set enablelooting true}
|
||||
Chat {/vt opt set navpriorityboost false}
|
||||
Chat {/vt opt set lootpriorityboost true}
|
||||
Chat {/vt nav load hunt_circuit}
|
||||
SetState {Hunt}
|
||||
~~ }
|
||||
STATE: {Hunt} ~~ {
|
||||
IF: Death
|
||||
DO: SetState {Death}
|
||||
IF: All
|
||||
ItemCountLE 20 {Prismatic Taper}
|
||||
NoMobsInDist 5
|
||||
DO: DoAll
|
||||
Chat {/a Low on tapers, heading to vendor.}
|
||||
SetState {Restock}
|
||||
IF: All
|
||||
ItemCountLE 20 {Scarab}
|
||||
NoMobsInDist 5
|
||||
DO: DoAll
|
||||
Chat {/a Low on scarabs, heading to vendor.}
|
||||
SetState {Restock}
|
||||
IF: MainSlotsLE 3
|
||||
DO: DoAll
|
||||
Chat {/a Inventory full, heading to vendor.}
|
||||
SetState {Restock}
|
||||
IF: NeedToBuff
|
||||
DO: DoAll
|
||||
Chat {/vt opt set enablenav false}
|
||||
Chat {/vt opt set enablecombat false}
|
||||
SetState {Buffing}
|
||||
IF: Always
|
||||
DO: SetWatchdog 3 120 {Stuck}
|
||||
IF: DistToRteGE 500
|
||||
DO: SetState {Stuck}
|
||||
IF: MobsInDist_Name 1 12 {}
|
||||
DO: DoAll
|
||||
Chat {/vt opt set enablecombat true}
|
||||
IF: NoMobsInDist 12
|
||||
DO: DoAll
|
||||
Chat {/vt opt set enablecombat false}
|
||||
IF: NavEmpty
|
||||
DO: DoAll
|
||||
Chat {/vt nav load hunt_circuit}
|
||||
Chat {/vt opt set enablenav true}
|
||||
~~ }
|
||||
STATE: {Death} ~~ {
|
||||
IF: Always
|
||||
DO: DoAll
|
||||
Chat {/vt opt set enablecombat false}
|
||||
Chat {/vt opt set enablenav false}
|
||||
Chat {/a I died! Recovering...}
|
||||
IF: SecsInStateGE 5
|
||||
DO: DoAll
|
||||
Chat {/vt opt set enablebuffing true}
|
||||
SetState {DeathRecovery}
|
||||
~~ }
|
||||
STATE: {DeathRecovery} ~~ {
|
||||
IF: Always
|
||||
DO: DoAll
|
||||
Chat {/vt nav load ls_to_hunt}
|
||||
Chat {/vt opt set enablenav true}
|
||||
Chat {/vt opt set enablecombat false}
|
||||
IF: NeedToBuff
|
||||
DO: DoAll
|
||||
Chat {/vt opt set enablenav false}
|
||||
SetState {Buffing}
|
||||
IF: NavEmpty
|
||||
DO: DoAll
|
||||
Chat {/vt nav load hunt_circuit}
|
||||
Chat {/vt opt set enablecombat true}
|
||||
SetState {Hunt}
|
||||
IF: Always
|
||||
DO: SetWatchdog 3 300 {Stuck}
|
||||
~~ }
|
||||
STATE: {Buffing} ~~ {
|
||||
IF: Always
|
||||
DO: DoAll
|
||||
Chat {/vt opt set enablebuffing true}
|
||||
Chat {/vt opt set enablecombat false}
|
||||
Chat {/vt opt set enablenav false}
|
||||
IF: All
|
||||
Not NeedToBuff
|
||||
NoMobsInDist 5
|
||||
DO: DoAll
|
||||
Chat {/vt opt set enablenav true}
|
||||
Chat {/vt opt set enablecombat true}
|
||||
SetState {Hunt}
|
||||
IF: SecsInStateGE 180
|
||||
DO: DoAll
|
||||
Chat {/vt opt set enablenav true}
|
||||
Chat {/vt opt set enablecombat true}
|
||||
SetState {Hunt}
|
||||
~~ }
|
||||
STATE: {Restock} ~~ {
|
||||
IF: Death
|
||||
DO: SetState {Death}
|
||||
IF: Always
|
||||
DO: DoAll
|
||||
Chat {/vt opt set enablecombat false}
|
||||
Chat {/vt opt set enablelooting false}
|
||||
Chat {/vt nav load hunt_to_vendor}
|
||||
Chat {/vt opt set enablenav true}
|
||||
IF: Always
|
||||
DO: SetWatchdog 3 300 {Stuck}
|
||||
IF: NavEmpty
|
||||
DO: SetState {AtVendor}
|
||||
~~ }
|
||||
STATE: {AtVendor} ~~ {
|
||||
IF: Death
|
||||
DO: SetState {Death}
|
||||
IF: VendorOpen
|
||||
DO: DoAll
|
||||
Chat {/vt opt set enablenav false}
|
||||
IF: All
|
||||
VendorClosed
|
||||
ItemCountGE 200 {Prismatic Taper}
|
||||
ItemCountGE 200 {Scarab}
|
||||
DO: DoAll
|
||||
Chat {/a Restocked, heading back to hunt.}
|
||||
Chat {/vt nav load vendor_to_hunt}
|
||||
Chat {/vt opt set enablenav true}
|
||||
SetState {ReturnToHunt}
|
||||
IF: SecsInStateGE 120
|
||||
DO: DoAll
|
||||
Chat {/a Vendor timeout, returning to hunt.}
|
||||
Chat {/vt nav load vendor_to_hunt}
|
||||
Chat {/vt opt set enablenav true}
|
||||
SetState {ReturnToHunt}
|
||||
~~ }
|
||||
STATE: {ReturnToHunt} ~~ {
|
||||
IF: Death
|
||||
DO: SetState {Death}
|
||||
IF: Always
|
||||
DO: DoAll
|
||||
Chat {/vt opt set enablecombat false}
|
||||
IF: Always
|
||||
DO: SetWatchdog 3 300 {Stuck}
|
||||
IF: NeedToBuff
|
||||
DO: DoAll
|
||||
Chat {/vt opt set enablenav false}
|
||||
SetState {Buffing}
|
||||
IF: NavEmpty
|
||||
DO: DoAll
|
||||
Chat {/vt nav load hunt_circuit}
|
||||
Chat {/vt opt set enablecombat true}
|
||||
Chat {/vt opt set enablelooting true}
|
||||
SetState {Hunt}
|
||||
~~ }
|
||||
STATE: {Stuck} ~~ {
|
||||
IF: Always
|
||||
DO: DoAll
|
||||
Chat {/a I appear to be stuck, attempting recovery.}
|
||||
Chat {/vt opt set enablenav false}
|
||||
Chat {/vt opt set enablecombat false}
|
||||
IF: SecsInStateGE 3
|
||||
DO: DoAll
|
||||
Chat {/vt nav load ls_to_hunt}
|
||||
Chat {/vt opt set enablenav true}
|
||||
SetState {StuckRecovery}
|
||||
~~ }
|
||||
STATE: {StuckRecovery} ~~ {
|
||||
IF: Death
|
||||
DO: SetState {Death}
|
||||
IF: Always
|
||||
DO: SetWatchdog 3 300 {Stuck}
|
||||
IF: NeedToBuff
|
||||
DO: DoAll
|
||||
Chat {/vt opt set enablenav false}
|
||||
SetState {Buffing}
|
||||
IF: NavEmpty
|
||||
DO: DoAll
|
||||
Chat {/vt nav load hunt_circuit}
|
||||
Chat {/vt opt set enablecombat true}
|
||||
Chat {/vt opt set enablelooting true}
|
||||
SetState {Hunt}
|
||||
~~ }
|
||||
|
|
@ -0,0 +1,416 @@
|
|||
~~
|
||||
~~ lockandkey.af - Portal Bot with Stipend & Partial Bella Services
|
||||
~~
|
||||
~~ A portal summoning bot that:
|
||||
~~ - Listens for tells containing "primary" or "secondary" to summon portals
|
||||
~~ - Collects stipend on timer (with backoff)
|
||||
~~ - Runs partial bella (jaw turn-in only, no kill bella)
|
||||
~~ - Returns home via ah_recall after services
|
||||
~~
|
||||
~~ Portal Spells:
|
||||
~~ Summon Primary Portal I = spell 157
|
||||
~~ Summon Secondary Portal I = spell 2648
|
||||
~~
|
||||
|
||||
~~ {
|
||||
~~ FOR AUTO-COMPLETION ASSISTANCE: testvar getvar setvar touchvar clearallvars clearvar getcharintprop getchardoubleprop getcharquadprop getcharboolprop getcharstringprop getisspellknown getcancastspell_hunt getcancastspell_buff getcharvital_base getcharvital_current getcharvital_buffedmax getcharskill_traininglevel getcharskill_base getcharskill_buffed getplayerlandcell getplayercoordinates coordinategetns coordinategetwe coordinategetz coordinatetostring coordinateparse coordinatedistancewithz coordinatedistanceflat wobjectgetphysicscoordinates wobjectgetname wobjectgetobjectclass wobjectgettemplatetype wobjectgetisdooropen wobjectfindnearestmonster wobjectfindnearestdoor wobjectfindnearestbyobjectclass wobjectfindininventorybytemplatetype wobjectfindininventorybyname wobjectfindininventorybynamerx wobjectgetselection wobjectgetplayer wobjectfindnearestbynameandobjectclass actiontryselect actiontryuseitem actiontryapplyitem actiontrygiveitem actiontryequipanywand actiontrycastbyid actiontrycastbyidontarget chatbox chatboxpaste statushud statushudcolored uigetcontrol uisetlabel isfalse istrue iif randint cstr strlen getobjectinternaltype cstrf stopwatchcreate stopwatchstart stopwatchstop stopwatchelapsedseconds cnumber floor ceiling round abs getworldname getitemcountininventorybyname getheading getitemcountininventorybynamerx getheadingto actiontrygiveprofile vitae getfellowshipstatus getfellowshipname getfellowshipisopen getfellowshipisleader getfellowshipleaderid getfellowshipcanrecruit getfellowid getfellowshipcount getfellowshiplocked getfellowname getfellowshipisfull sin cos tan sqrt asin acos atan atan2 sinh cosh tanh vtsetmetastate getregexmatch echo chr ord wobjectgetid wobjectgethealth wobjectfindbyid wobjectgetintprop wobjectfindnearestbytemplatetype wobjectgetopencontainer testquestflag getquestktprogress isrefreshingquests getquestktrequired getqueststatus getisday getgamehour getgamehourname getisnight getgameday getgameticks getminutesuntilday getgamemonth getplayerlandblock wobjectisvalid getitemcountbytemplatetype ifthen
|
||||
~~ }
|
||||
|
||||
STATE: {Default}
|
||||
~~ Init variables then transition to service check
|
||||
IF: Not Expr {testvar[bellaTurnInAttempts]}
|
||||
DO: DoExpr {setvar[bellaTurnInAttempts, 0]}
|
||||
IF: Not Expr {testvar[bellaJawRunRecoverAttempts]}
|
||||
DO: DoExpr {setvar[bellaJawRunRecoverAttempts, 0]}
|
||||
IF: Not Expr {testvar[bellaBackoffSeconds]}
|
||||
DO: DoExpr {setvar[bellaBackoffSeconds, 86400]}
|
||||
IF: Not Expr {testvar[stipendBackoffSeconds]}
|
||||
DO: DoExpr {setvar[stipendBackoffSeconds, 86400]}
|
||||
IF: Not Expr {testvar[disableBellaServices]}
|
||||
DO: DoExpr {setvar[disableBellaServices, 0]}
|
||||
IF: Not Expr {testvar[serviceCheckInterval]}
|
||||
DO: DoExpr {setvar[serviceCheckInterval, 900]}
|
||||
IF: Not Expr {testvar[serviceClock]}
|
||||
DO: DoAll
|
||||
DoExpr {setvar[serviceClock,stopwatchcreate[]]}
|
||||
DoExpr {stopwatchstart[getvar[serviceClock]]}
|
||||
IF: Always
|
||||
DO: DoAll
|
||||
Chat {/ub opt set VTank.PatchExpressionEngine true}
|
||||
Chat {/vt opt set enablecombat false}
|
||||
Chat {/vt opt set enablelooting false}
|
||||
Chat {/vt opt set enablenav false}
|
||||
Chat {/vt opt set enablebuffing false}
|
||||
SetState {service_quest_refresh}
|
||||
~~ }
|
||||
|
||||
STATE: {idle}
|
||||
~~ Main loop: listen for portal tells, check service timer
|
||||
IF: Death
|
||||
DO: SetState {death}
|
||||
IF: Always
|
||||
DO: DoAll
|
||||
Chat {/vt opt set enablebuffing false}
|
||||
DoExpr {setcombatstate[`peace`]}
|
||||
DoExpr {clearvar[queuePrimary]}
|
||||
DoExpr {clearvar[queueSecondary]}
|
||||
~~ Listen for tells containing "primary"
|
||||
IF: ChatCapture {(^(\[[A-z]+?\] |)You|.*\<Tell:IIDString:.+:(?<who>[^\<]*)\>.+\<\\Tell\>) tells you, ".*primary.*"$} {}
|
||||
DO: SetState {summon_primary}
|
||||
~~ Listen for tells containing "secondary"
|
||||
IF: ChatCapture {(^(\[[A-z]+?\] |)You|.*\<Tell:IIDString:.+:(?<who>[^\<]*)\>.+\<\\Tell\>) tells you, ".*secondary.*"$} {}
|
||||
DO: SetState {summon_secondary}
|
||||
~~ Periodic service check
|
||||
IF: All
|
||||
Expr {testvar[serviceClock]}
|
||||
Expr {stopwatchelapsedseconds[getvar[serviceClock]]>=getvar[serviceCheckInterval]}
|
||||
DO: SetState {service_quest_refresh}
|
||||
IF: Always
|
||||
DO: None
|
||||
|
||||
STATE: {summon_primary}
|
||||
~~ Face 180, equip wand, cast Summon Primary Portal I (157), retry on fizzle
|
||||
IF: Death
|
||||
DO: SetState {death}
|
||||
IF: Always
|
||||
DO: DoAll
|
||||
Chat {/a Summoning 125 Eaters portal...}
|
||||
Chat {/vt opt set enablecombat false}
|
||||
Chat {/ub face 180}
|
||||
DoExpr {setcombatstate[`magic`]}
|
||||
DoExpr {actiontryequipanywand[]}
|
||||
DoExpr {clearvar[queuePrimary]}
|
||||
IF: SecsInStateGE 4
|
||||
DO: DoExpr {actiontrycastbyid[157]}
|
||||
~~ Fizzle: retry cast
|
||||
IF: ChatMatch {Your spell fizzled.}
|
||||
DO: DoAll
|
||||
Chat {/a Fizzled! Retrying 125 Eaters portal...}
|
||||
DoExpr {actiontrycastbyid[157]}
|
||||
SetState {summon_primary}
|
||||
~~ Queue incoming tells while casting
|
||||
IF: ChatCapture {(^(\[[A-z]+?\] |)You|.*\<Tell:IIDString:.+:(?<who>[^\<]*)\>.+\<\\Tell\>) tells you, ".*primary.*"$} {}
|
||||
DO: DoAll
|
||||
Chat {/a Queued 125 Eaters portal, will summon shortly.}
|
||||
DoExpr {setvar[queuePrimary, 1]}
|
||||
IF: ChatCapture {(^(\[[A-z]+?\] |)You|.*\<Tell:IIDString:.+:(?<who>[^\<]*)\>.+\<\\Tell\>) tells you, ".*secondary.*"$} {}
|
||||
DO: DoAll
|
||||
Chat {/a Queued Bellas portal, will summon shortly.}
|
||||
DoExpr {setvar[queueSecondary, 1]}
|
||||
IF: SecsInStateGE 17
|
||||
DO: SetState {summon_done}
|
||||
|
||||
STATE: {summon_secondary}
|
||||
~~ Face 90, equip wand, cast Summon Secondary Portal I (2648), retry on fizzle
|
||||
IF: Death
|
||||
DO: SetState {death}
|
||||
IF: Always
|
||||
DO: DoAll
|
||||
Chat {/a Summoning Bellas portal...}
|
||||
Chat {/vt opt set enablecombat false}
|
||||
Chat {/ub face 90}
|
||||
DoExpr {setcombatstate[`magic`]}
|
||||
DoExpr {actiontryequipanywand[]}
|
||||
DoExpr {clearvar[queueSecondary]}
|
||||
IF: SecsInStateGE 4
|
||||
DO: DoExpr {actiontrycastbyid[2648]}
|
||||
~~ Fizzle: retry cast
|
||||
IF: ChatMatch {Your spell fizzled.}
|
||||
DO: DoAll
|
||||
Chat {/a Fizzled! Retrying Bellas portal...}
|
||||
DoExpr {actiontrycastbyid[2648]}
|
||||
SetState {summon_secondary}
|
||||
~~ Queue incoming tells while casting
|
||||
IF: ChatCapture {(^(\[[A-z]+?\] |)You|.*\<Tell:IIDString:.+:(?<who>[^\<]*)\>.+\<\\Tell\>) tells you, ".*primary.*"$} {}
|
||||
DO: DoAll
|
||||
Chat {/a Queued 125 Eaters portal, will summon shortly.}
|
||||
DoExpr {setvar[queuePrimary, 1]}
|
||||
IF: ChatCapture {(^(\[[A-z]+?\] |)You|.*\<Tell:IIDString:.+:(?<who>[^\<]*)\>.+\<\\Tell\>) tells you, ".*secondary.*"$} {}
|
||||
DO: DoAll
|
||||
Chat {/a Queued Bellas portal, will summon shortly.}
|
||||
DoExpr {setvar[queueSecondary, 1]}
|
||||
IF: SecsInStateGE 17
|
||||
DO: SetState {summon_done}
|
||||
|
||||
STATE: {summon_done}
|
||||
~~ Check queue: process next summon request or return to idle
|
||||
IF: Expr {testvar[queuePrimary]}
|
||||
DO: DoAll
|
||||
Chat {/a Processing queued 125 Eaters portal...}
|
||||
SetState {summon_primary}
|
||||
IF: Expr {testvar[queueSecondary]}
|
||||
DO: DoAll
|
||||
Chat {/a Processing queued Bellas portal...}
|
||||
SetState {summon_secondary}
|
||||
IF: Always
|
||||
DO: SetState {idle}
|
||||
|
||||
STATE: {service_quest_refresh}
|
||||
~~ Request quest status refresh, wait for completion
|
||||
IF: Death
|
||||
DO: SetState {death}
|
||||
IF: Always
|
||||
DO: DoAll
|
||||
Chat {/myquests}
|
||||
DoExpr {touchvar[questsRequested]}
|
||||
IF: All
|
||||
Expr {testvar[questsRequested]}
|
||||
Expr {isrefreshingquests[]==0}
|
||||
SecsInStateGE 2
|
||||
DO: SetState {service_pending_eval}
|
||||
IF: SecsInStateGE 8
|
||||
DO: SetState {service_pending_eval}
|
||||
|
||||
STATE: {service_pending_eval}
|
||||
~~ Check if bella jaw quest is ready (no augment application for portal bot)
|
||||
IF: Always
|
||||
DO: SetState {service_decide}
|
||||
|
||||
STATE: {service_decide}
|
||||
~~ Decide which services to run: stipend, partial bella, or return to idle
|
||||
~~ Reset bella backoff if timer expired
|
||||
IF: All
|
||||
Expr {getvar[disableBellaServices]==1}
|
||||
Expr {testvar[bellaBackoffClock]}
|
||||
Expr {stopwatchelapsedseconds[getvar[bellaBackoffClock]]>=getvar[bellaBackoffSeconds]}
|
||||
DO: DoAll
|
||||
DoExpr {setvar[disableBellaServices, 0]}
|
||||
DoExpr {setvar[bellaTurnInAttempts, 0]}
|
||||
DoExpr {setvar[bellaJawRunRecoverAttempts, 0]}
|
||||
DoExpr {clearvar[bellaBackoffClock]}
|
||||
~~ Stipend: first run (no backoff clock)
|
||||
IF: All
|
||||
Expr {getqueststatus[`stipendtimer_0812`]==1}
|
||||
Not Expr {testvar[stipendBackoffClock]}
|
||||
DO: SetState {service_stipend}
|
||||
~~ Stipend: backoff expired
|
||||
IF: All
|
||||
Expr {getqueststatus[`stipendtimer_0812`]==1}
|
||||
Expr {testvar[stipendBackoffClock]}
|
||||
Expr {stopwatchelapsedseconds[getvar[stipendBackoffClock]]>=getvar[stipendBackoffSeconds]}
|
||||
DO: DoAll
|
||||
DoExpr {clearvar[stipendBackoffClock]}
|
||||
SetState {service_stipend}
|
||||
~~ Partial bella: jaw quest ready + services not disabled
|
||||
IF: All
|
||||
Expr {getvar[disableBellaServices]!=1}
|
||||
Expr {getqueststatus[`insatiableeaterjaw`]==1}
|
||||
DO: SetState {service_bella_jaw_entry}
|
||||
~~ Nothing to do, return to idle
|
||||
IF: Always
|
||||
DO: DoAll
|
||||
DoExpr {setvar[serviceClock,stopwatchcreate[]]}
|
||||
DoExpr {stopwatchstart[getvar[serviceClock]]}
|
||||
SetState {idle}
|
||||
|
||||
STATE: {service_stipend}
|
||||
~~ Run stipend collection nav, start backoff clock
|
||||
IF: Death
|
||||
DO: SetState {death}
|
||||
IF: Always
|
||||
DO: SetWatchdog 3 600 {service_reset_main}
|
||||
IF: Always
|
||||
DO: DoAll
|
||||
Chat {/vt opt set enablecombat false}
|
||||
Chat {/vt opt set enablelooting false}
|
||||
Chat {/vt opt set enablenav true}
|
||||
DoExpr {setvar[stipendBackoffClock, stopwatchcreate[]]}
|
||||
DoExpr {stopwatchstart[getvar[stipendBackoffClock]]}
|
||||
DoExpr {touchvar[stipendNavLoaded]}
|
||||
EmbedNav nav0__stipend_nav {stipend.nav}
|
||||
IF: All
|
||||
Expr {testvar[stipendNavLoaded]}
|
||||
NavEmpty
|
||||
SecsInStateGE 2
|
||||
DO: SetState {service_reset_main}
|
||||
|
||||
STATE: {service_bella_jaw_entry}
|
||||
~~ Equip quest gear, buff up, then run nav_lockandkeyjaw (nav handles idle/quest swap + recall)
|
||||
IF: Death
|
||||
DO: SetState {death}
|
||||
IF: Always
|
||||
DO: DoAll
|
||||
Chat {/a [bella] equipping quest gear and buffing for jaw dungeon}
|
||||
Chat {/ub equip load quest.utl}
|
||||
Chat {/vt opt set enablecombat true}
|
||||
Chat {/vt opt set enablelooting false}
|
||||
Chat {/vt opt set enablenav true}
|
||||
Chat {/vt opt set enablebuffing true}
|
||||
DoExpr {setvar[jawEntryNavLoaded,1]}
|
||||
Chat {/vt nav load nav_lockandkeyjaw}
|
||||
SetWatchdog 3 600 {service_bella_backoff}
|
||||
IF: All
|
||||
Expr {getvar[jawEntryNavLoaded]==1}
|
||||
NavEmpty
|
||||
SecsInStateGE 2
|
||||
DO: DoAll
|
||||
DoExpr {setvar[jawEntryNavLoaded,0]}
|
||||
DoExpr {setvar[bellaJawRunRecoverAttempts, 0]}
|
||||
Chat {/vt nav load jaw_1_hunt}
|
||||
Chat {/vt opt set enablecombat true}
|
||||
Chat {/vt opt set enablelooting true}
|
||||
Chat {/vt opt set lootonlyrarecorpses false}
|
||||
SetState {service_bella_jaw_hunt}
|
||||
|
||||
STATE: {service_bella_jaw_run_recover}
|
||||
~~ Recovery wait for jaw run stuck
|
||||
IF: Death
|
||||
DO: SetState {death}
|
||||
IF: SecsInStateGE 20
|
||||
DO: SetState {service_bella_jaw_entry}
|
||||
|
||||
STATE: {service_bella_jaw_hunt}
|
||||
~~ Hunt for jaw drop
|
||||
IF: Death
|
||||
DO: SetState {death}
|
||||
IF: Always
|
||||
DO: Chat {/vt opt set enablebuffing true}
|
||||
IF: ExitPortal
|
||||
DO: DoAll
|
||||
Chat {/vt opt set enablenav true}
|
||||
SetState {service_bella_turn_in_jaw}
|
||||
IF: ItemCountGE 1 {Insatiable Eater Jaw}
|
||||
DO: DoAll
|
||||
Chat {/vt opt set enablecombat false}
|
||||
Chat {/vt nav load to_fiun}
|
||||
IF: SecsInStateGE 1200
|
||||
DO: SetState {service_bella_backoff}
|
||||
|
||||
STATE: {service_bella_turn_in_jaw}
|
||||
~~ Turn in jaw to Fiun NPC, then return home (partial bella - no mp_trans/secondary/kill)
|
||||
IF: Death
|
||||
DO: SetState {death}
|
||||
~~ Jaw accepted: return home instead of continuing to mp_secondary
|
||||
IF: ChatMatch {^.*One who obtains such as this is truly worthy of that which we would teach\. The highest peak of the deadliest isle contains that which you seek.*$}
|
||||
DO: DoAll
|
||||
Chat {/a [bella] jaw turned in, returning home (partial bella)}
|
||||
DoExpr {setvar[bellaTurnInAttempts, 0]}
|
||||
SetState {equip_idle}
|
||||
IF: All
|
||||
SecsInStateGE 300
|
||||
ItemCountGE 1 {Insatiable Eater Jaw}
|
||||
Expr {getvar[bellaTurnInAttempts]<3}
|
||||
DO: DoAll
|
||||
DoExpr {chatbox[`/a [bella] jaw turn-in timed out, retry `+cstr[getvar[bellaTurnInAttempts]+1]+`/3`]}
|
||||
DoExpr {setvar[bellaTurnInAttempts,getvar[bellaTurnInAttempts]+1]}
|
||||
Chat {/vt nav load to_fiun}
|
||||
SetState {service_bella_turn_in_jaw}
|
||||
IF: All
|
||||
SecsInStateGE 300
|
||||
ItemCountGE 1 {Insatiable Eater Jaw}
|
||||
Expr {getvar[bellaTurnInAttempts]>=3}
|
||||
DO: SetState {service_bella_backoff}
|
||||
~~ Jaw already gone (consumed by NPC), just go home
|
||||
IF: SecsInStateGE 300
|
||||
DO: DoAll
|
||||
DoExpr {setvar[bellaTurnInAttempts, 0]}
|
||||
SetState {equip_idle}
|
||||
|
||||
STATE: {service_bella_backoff}
|
||||
~~ Disable bella services for 24h, return home
|
||||
IF: Always
|
||||
DO: DoAll
|
||||
Chat {/a [bella] backoff tripped, disabling bella services for 24h}
|
||||
Chat {/vt opt set enablecombat false}
|
||||
Chat {/vt opt set enablenav true}
|
||||
DoExpr {setvar[disableBellaServices, 1]}
|
||||
DoExpr {setvar[bellaTurnInAttempts, 0]}
|
||||
DoExpr {setvar[bellaJawRunRecoverAttempts, 0]}
|
||||
DoExpr {setvar[bellaBackoffClock,stopwatchcreate[]]}
|
||||
DoExpr {stopwatchstart[getvar[bellaBackoffClock]]}
|
||||
SetState {equip_idle}
|
||||
|
||||
STATE: {equip_idle}
|
||||
~~ Swap back to idle gear before heading home
|
||||
IF: Death
|
||||
DO: SetState {death}
|
||||
IF: Always
|
||||
DO: Chat {/ub equip load idle.utl}
|
||||
IF: SecsInStateGE 12
|
||||
DO: SetState {service_reset_main}
|
||||
|
||||
STATE: {service_reset_main}
|
||||
~~ Clear service vars, load ah_recall to return home, then go to idle
|
||||
IF: Death
|
||||
DO: SetState {death}
|
||||
IF: Always
|
||||
DO: SetWatchdog 3 600 {service_reset_main_stuck}
|
||||
IF: Always
|
||||
DO: DoAll
|
||||
DoExpr {clearvar[questsRequested]}
|
||||
DoExpr {clearvar[stipendNavLoaded]}
|
||||
Chat {/vt opt set enablecombat false}
|
||||
Chat {/vt opt set enablelooting false}
|
||||
Chat {/vt opt set enablenav true}
|
||||
Chat {/vt opt set enablebuffing false}
|
||||
DoExpr {setvar[serviceClock,stopwatchcreate[]]}
|
||||
DoExpr {stopwatchstart[getvar[serviceClock]]}
|
||||
DoExpr {touchvar[resetNavLoaded]}
|
||||
Chat {/vt nav load ah_recall}
|
||||
IF: All
|
||||
Expr {testvar[resetNavLoaded]}
|
||||
NavEmpty
|
||||
SecsInStateGE 2
|
||||
DO: DoAll
|
||||
DoExpr {clearvar[resetNavLoaded]}
|
||||
ClearWatchdog
|
||||
Chat {/vt opt set enablenav false}
|
||||
SetState {idle}
|
||||
|
||||
STATE: {service_reset_main_stuck}
|
||||
~~ Fallback if ah_recall nav gets stuck
|
||||
IF: Always
|
||||
DO: DoAll
|
||||
Chat {/ah}
|
||||
SetState {service_reset_main_wait}
|
||||
|
||||
STATE: {service_reset_main_wait}
|
||||
~~ Wait for /ah recall, then retry reset
|
||||
IF: Death
|
||||
DO: SetState {death}
|
||||
IF: ExitPortal
|
||||
DO: SetState {service_reset_main}
|
||||
IF: SecsInStateGE 30
|
||||
DO: SetState {service_reset_main}
|
||||
|
||||
STATE: {death}
|
||||
~~ Death recovery: wait for portal exit, recall home
|
||||
IF: Always
|
||||
DO: DoAll
|
||||
Chat {/vt opt set enablecombat false}
|
||||
Chat {/vt opt set enablelooting false}
|
||||
IF: ExitPortal
|
||||
DO: DoAll
|
||||
Chat {/ah}
|
||||
SetState {death_wait_recall}
|
||||
IF: SecsInStateGE 30
|
||||
DO: DoAll
|
||||
Chat {/ah}
|
||||
SetState {death_wait_recall}
|
||||
|
||||
STATE: {death_wait_recall}
|
||||
~~ Wait for /ah recall portal exit, then return to idle
|
||||
IF: Death
|
||||
DO: SetState {death}
|
||||
IF: ExitPortal
|
||||
DO: SetState {idle}
|
||||
IF: SecsInStateGE 60
|
||||
DO: SetState {idle}
|
||||
|
||||
~~========================= ONLY NAVS APPEAR BELOW THIS LINE =========================~~
|
||||
|
||||
NAV: nav0__stipend_nav once
|
||||
pau 47.1262349446615 26.1864453474681 0.225020837783813 2000
|
||||
cht -101.597905190786 -96.6216093699137 2.08333134651184E-05 {/ah}
|
||||
pau 47.1262349446615 26.1864453474681 0.225020837783813 15000
|
||||
pnt 59.3590666453044 -28.7057823816935 0.0500208298365275
|
||||
ptl -101.597905190786 -96.6216093699137 2.08333134651184E-05 59.3936458587647 -28.7256083488464 0.0508250035345554 14 {Portal to Town Network}
|
||||
pnt -101.615851815542 -96.6388638178507 2.08333134651184E-05
|
||||
pnt -101.657751337687 -96.5832635879517 2.08333134651184E-05
|
||||
pnt -101.658352184296 -96.5325949986776 2.08333134651184E-05
|
||||
ptl -101.597905190786 -96.6216093699137 2.08333134651184E-05 -101.588099161784 -96.5166525046031 -0.000262499845121056 14 {Portal to Arwic}
|
||||
pnt 56.6498762130737 33.416518386205 0.175020837783813
|
||||
pnt 56.655900033315 33.5368880271912 0.175020837783813
|
||||
pnt 56.7470087051392 33.5495386441549 0.175020837783813
|
||||
pnt 56.7795230229696 33.6337207794189 0.175020837783813
|
||||
tlk -101.597905190786 -96.6216093699137 2.08333134651184E-05 56.7816291809082 33.6455291748047 0.175020843744278 37 {Monroe}
|
||||
|
|
@ -0,0 +1,42 @@
|
|||
~~ {
|
||||
~~ FOR AUTO-COMPLETION ASSISTANCE: testvar getvar setvar touchvar clearallvars clearvar getcharintprop getchardoubleprop getcharquadprop getcharboolprop getcharstringprop getisspellknown getcancastspell_hunt getcancastspell_buff getcharvital_base getcharvital_current getcharvital_buffedmax getcharskill_traininglevel getcharskill_base getcharskill_buffed getplayerlandcell getplayercoordinates coordinategetns coordinategetwe coordinategetz coordinatetostring coordinateparse coordinatedistancewithz coordinatedistanceflat wobjectgetphysicscoordinates wobjectgetname wobjectgetobjectclass wobjectgettemplatetype wobjectgetisdooropen wobjectfindnearestmonster wobjectfindnearestdoor wobjectfindnearestbyobjectclass wobjectfindininventorybytemplatetype wobjectfindininventorybyname wobjectfindininventorybynamerx wobjectgetselection wobjectgetplayer wobjectfindnearestbynameandobjectclass actiontryselect actiontryuseitem actiontryapplyitem actiontrygiveitem actiontryequipanywand actiontrycastbyid actiontrycastbyidontarget chatbox chatboxpaste statushud statushudcolored uigetcontrol uisetlabel isfalse istrue iif randint cstr strlen getobjectinternaltype cstrf stopwatchcreate stopwatchstart stopwatchstop stopwatchelapsedseconds cnumber floor ceiling round abs getworldname getitemcountininventorybyname getheading getitemcountininventorybynamerx getheadingto actiontrygiveprofile vitae getfellowshipstatus getfellowshipname getfellowshipisopen getfellowshipisleader getfellowshipleaderid getfellowshipcanrecruit getfellowid getfellowshipcount getfellowshiplocked getfellowname getfellowshipisfull sin cos tan sqrt asin acos atan atan2 sinh cosh tanh vtsetmetastate getregexmatch echo chr ord wobjectgetid wobjectgethealth wobjectfindbyid wobjectgetintprop wobjectfindnearestbytemplatetype wobjectgetopencontainer testquestflag getquestktprogress isrefreshingquests getquestktrequired getqueststatus getisday getgamehour getgamehourname getisnight getgameday getgameticks getminutesuntilday getgamemonth getgamemonthname getminutesuntilnight getgameyear uisetvisible uiviewvisible uiviewexists getgvar touchgvar getpvar touchpvar setgvar cleargvar setpvar clearpvar testgvar clearallgvars testpvar clearallpvars dictgetitem dictcreate dicthaskey dictadditem dictkeys dictremovekey dictvalues dictclear dictsize dictcopy listgetitem listpop listcreate listcontains listremove listadd listindexof listremoveat listinsert listlastindexof listclear listcopy listcount listreverse
|
||||
|
||||
~~
|
||||
~~ File auto-generated by metaf, a program created by Eskarina of Morningthaw/Coldeve.
|
||||
~~ Get metaf here: https://github.com/JJEII/metaf/
|
||||
~~
|
||||
~~ All recognized structural designators in a NAV-ONLY file:
|
||||
~~ NAV:
|
||||
~~
|
||||
~~ All recognized NAV types:
|
||||
~~ circular follow
|
||||
~~ linear once
|
||||
~~
|
||||
~~ All recognized NAV NODE types:
|
||||
~~ flw vnd
|
||||
~~ pnt ptl
|
||||
~~ rcl tlk
|
||||
~~ pau chk
|
||||
~~ cht jmp
|
||||
~~ prt (deprecated in VTank)
|
||||
~~
|
||||
|
||||
~~
|
||||
~~ REMEMBER THAT NAV-ONLY FILES MUST CONTAIN EXACTLY ONE NAV!
|
||||
~~ }
|
||||
|
||||
NAV: nav0 once ~~ {
|
||||
cht 59.1563772201538 -28.5892723083496 0.0500208298365275 {/ah}
|
||||
pau 59.1563772201538 -28.5892723083496 0.0500208298365275 22000
|
||||
cht 59.1563772201538 -28.5892723083496 0.0500208298365275 {/tell Time according to alex, ab}
|
||||
pau 59.1563772201538 -28.5892723083496 0.0500208298365275 30000
|
||||
cht 59.1563772201538 -28.5892723083496 0.0500208298365275 {/ub use Gateway}
|
||||
pnt -87.9797062555949 -60.4362569173177 0.265733496348063
|
||||
pnt -87.9643449147542 -60.3346110810836 0.230621592203776
|
||||
pnt -87.9498847007751 -60.1938330491384 0.185985358556112
|
||||
pnt -87.9534404754639 -60.1445933977763 0.175027068456014
|
||||
pnt -87.9548230806986 -60.0900212287903 0.175027068456014
|
||||
pnt -87.9550152778625 -60.0620187123617 0.175027068456014
|
||||
pnt -87.9489116032918 -60.0324022928874 0.175027068456014
|
||||
pnt -87.9241135279338 -59.9791566848755 0.175027068456014
|
||||
~~ }
|
||||
|
|
@ -0,0 +1,37 @@
|
|||
~~ {
|
||||
~~ FOR AUTO-COMPLETION ASSISTANCE: testvar getvar setvar touchvar clearallvars clearvar getcharintprop getchardoubleprop getcharquadprop getcharboolprop getcharstringprop getisspellknown getcancastspell_hunt getcancastspell_buff getcharvital_base getcharvital_current getcharvital_buffedmax getcharskill_traininglevel getcharskill_base getcharskill_buffed getplayerlandcell getplayercoordinates coordinategetns coordinategetwe coordinategetz coordinatetostring coordinateparse coordinatedistancewithz coordinatedistanceflat wobjectgetphysicscoordinates wobjectgetname wobjectgetobjectclass wobjectgettemplatetype wobjectgetisdooropen wobjectfindnearestmonster wobjectfindnearestdoor wobjectfindnearestbyobjectclass wobjectfindininventorybytemplatetype wobjectfindininventorybyname wobjectfindininventorybynamerx wobjectgetselection wobjectgetplayer wobjectfindnearestbynameandobjectclass actiontryselect actiontryuseitem actiontryapplyitem actiontrygiveitem actiontryequipanywand actiontrycastbyid actiontrycastbyidontarget chatbox chatboxpaste statushud statushudcolored uigetcontrol uisetlabel isfalse istrue iif randint cstr strlen getobjectinternaltype cstrf stopwatchcreate stopwatchstart stopwatchstop stopwatchelapsedseconds cnumber floor ceiling round abs getworldname getitemcountininventorybyname getheading getitemcountininventorybynamerx getheadingto actiontrygiveprofile vitae getfellowshipstatus getfellowshipname getfellowshipisopen getfellowshipisleader getfellowshipleaderid getfellowshipcanrecruit getfellowid getfellowshipcount getfellowshiplocked getfellowname getfellowshipisfull sin cos tan sqrt asin acos atan atan2 sinh cosh tanh vtsetmetastate getregexmatch echo chr ord wobjectgetid wobjectgethealth wobjectfindbyid wobjectgetintprop wobjectfindnearestbytemplatetype wobjectgetopencontainer testquestflag getquestktprogress isrefreshingquests getquestktrequired getqueststatus getisday getgamehour getgamehourname getisnight getgameday getgameticks getminutesuntilday getgamemonth getgamemonthname getminutesuntilnight getgameyear uisetvisible uiviewvisible uiviewexists getgvar touchgvar getpvar touchpvar setgvar cleargvar setpvar clearpvar testgvar clearallgvars testpvar clearallpvars dictgetitem dictcreate dicthaskey dictadditem dictkeys dictremovekey dictvalues dictclear dictsize dictcopy listgetitem listpop listcreate listcontains listremove listadd listindexof listremoveat listinsert listlastindexof listclear listcopy listcount listreverse
|
||||
|
||||
~~
|
||||
~~ File auto-generated by metaf, a program created by Eskarina of Morningthaw/Coldeve.
|
||||
~~ Get metaf here: https://github.com/JJEII/metaf/
|
||||
~~
|
||||
~~ All recognized structural designators in a NAV-ONLY file:
|
||||
~~ NAV:
|
||||
~~
|
||||
~~ All recognized NAV types:
|
||||
~~ circular follow
|
||||
~~ linear once
|
||||
~~
|
||||
~~ All recognized NAV NODE types:
|
||||
~~ flw vnd
|
||||
~~ pnt ptl
|
||||
~~ rcl tlk
|
||||
~~ pau chk
|
||||
~~ cht jmp
|
||||
~~ prt (deprecated in VTank)
|
||||
~~
|
||||
|
||||
~~
|
||||
~~ REMEMBER THAT NAV-ONLY FILES MUST CONTAIN EXACTLY ONE NAV!
|
||||
~~ }
|
||||
|
||||
NAV: nav0 once ~~ {
|
||||
pnt 48.3606951395671 25.9085505803426 0.231929063796997
|
||||
pnt 48.3884344100952 25.5719860394796 0.239678192138672
|
||||
pnt 48.3782159169515 25.5435764312744 0.225020837783813
|
||||
pnt 48.3625609079997 25.4953356901805 0.225020837783813
|
||||
pnt 48.3672090530396 25.4595303853353 0.225020837783813
|
||||
pnt 48.3880900065104 25.4410440921783 0.225020837783813
|
||||
chk 48.4019992192586 25.4926815191905 0.225020837783813
|
||||
cht 48.3987060546875 25.4926479816437 0.225020837783813 {/ub give Blank Augmentation Gem to Brienne Carlus}
|
||||
~~ }
|
||||
|
|
@ -0,0 +1,58 @@
|
|||
~~ {
|
||||
~~ FOR AUTO-COMPLETION ASSISTANCE: testvar getvar setvar touchvar clearallvars clearvar getcharintprop getchardoubleprop getcharquadprop getcharboolprop getcharstringprop getisspellknown getcancastspell_hunt getcancastspell_buff getcharvital_base getcharvital_current getcharvital_buffedmax getcharskill_traininglevel getcharskill_base getcharskill_buffed getplayerlandcell getplayercoordinates coordinategetns coordinategetwe coordinategetz coordinatetostring coordinateparse coordinatedistancewithz coordinatedistanceflat wobjectgetphysicscoordinates wobjectgetname wobjectgetobjectclass wobjectgettemplatetype wobjectgetisdooropen wobjectfindnearestmonster wobjectfindnearestdoor wobjectfindnearestbyobjectclass wobjectfindininventorybytemplatetype wobjectfindininventorybyname wobjectfindininventorybynamerx wobjectgetselection wobjectgetplayer wobjectfindnearestbynameandobjectclass actiontryselect actiontryuseitem actiontryapplyitem actiontrygiveitem actiontryequipanywand actiontrycastbyid actiontrycastbyidontarget chatbox chatboxpaste statushud statushudcolored uigetcontrol uisetlabel isfalse istrue iif randint cstr strlen getobjectinternaltype cstrf stopwatchcreate stopwatchstart stopwatchstop stopwatchelapsedseconds cnumber floor ceiling round abs getworldname getitemcountininventorybyname getheading getitemcountininventorybynamerx getheadingto actiontrygiveprofile vitae getfellowshipstatus getfellowshipname getfellowshipisopen getfellowshipisleader getfellowshipleaderid getfellowshipcanrecruit getfellowid getfellowshipcount getfellowshiplocked getfellowname getfellowshipisfull sin cos tan sqrt asin acos atan atan2 sinh cosh tanh vtsetmetastate getregexmatch echo chr ord wobjectgetid wobjectgethealth wobjectfindbyid wobjectgetintprop wobjectfindnearestbytemplatetype wobjectgetopencontainer testquestflag getquestktprogress isrefreshingquests getquestktrequired getqueststatus getisday getgamehour getgamehourname getisnight getgameday getgameticks getminutesuntilday getgamemonth getgamemonthname getminutesuntilnight getgameyear uisetvisible uiviewvisible uiviewexists getgvar touchgvar getpvar touchpvar setgvar cleargvar setpvar clearpvar testgvar clearallgvars testpvar clearallpvars dictgetitem dictcreate dicthaskey dictadditem dictkeys dictremovekey dictvalues dictclear dictsize dictcopy listgetitem listpop listcreate listcontains listremove listadd listindexof listremoveat listinsert listlastindexof listclear listcopy listcount listreverse
|
||||
|
||||
~~
|
||||
~~ File auto-generated by metaf, a program created by Eskarina of Morningthaw/Coldeve.
|
||||
~~ Get metaf here: https://github.com/JJEII/metaf/
|
||||
~~
|
||||
~~ All recognized structural designators in a NAV-ONLY file:
|
||||
~~ NAV:
|
||||
~~
|
||||
~~ All recognized NAV types:
|
||||
~~ circular follow
|
||||
~~ linear once
|
||||
~~
|
||||
~~ All recognized NAV NODE types:
|
||||
~~ flw vnd
|
||||
~~ pnt ptl
|
||||
~~ rcl tlk
|
||||
~~ pau chk
|
||||
~~ cht jmp
|
||||
~~ prt (deprecated in VTank)
|
||||
~~
|
||||
|
||||
~~
|
||||
~~ REMEMBER THAT NAV-ONLY FILES MUST CONTAIN EXACTLY ONE NAV!
|
||||
~~ }
|
||||
|
||||
NAV: nav0 once ~~ {
|
||||
rcl -71.8128362019857 -46.2284189224243 2.08333212261399E-05 {Recall to the Singularity Caul}
|
||||
pnt -94.7016312003136 -97.981881014506 0.367698383331299
|
||||
ptl -71.8128362019857 -46.2284189224243 2.08333212261399E-05 -94.6987583319346 -98.0068958282471 0.371145516633987 14 {Obsidian Rim Portal}
|
||||
pnt -65.5345490773519 -48.0928927580516 0.0821696281433106
|
||||
pnt -66.2971390088399 -48.0919455369314 0.0824445406595866
|
||||
pnt -68.2659324010213 -47.9679103851318 0.0901949644088745
|
||||
pnt -68.9330024560293 -47.9617745717367 0.0741503397623698
|
||||
pnt -68.9996176083883 -47.9868227322896 0.0811579465866089
|
||||
pnt -69.0741902987162 -47.9962577819824 0.0902631839116414
|
||||
pnt -69.1185588876406 -48.0084948221842 0.0896445353825887
|
||||
pnt -69.1932870864868 -48.0247398058573 0.0864912668863932
|
||||
pnt -69.2399808883667 -48.0406180699666 0.0826785326004028
|
||||
pnt -69.3729923248291 -48.0507068951925 0.0753742853800456
|
||||
pnt -69.502007261912 -48.0152909914653 0.0562341809272766
|
||||
pnt -69.6805796305339 -47.9529766718547 0.00605392009019852
|
||||
pnt -69.7465653419495 -47.9553860028585 0.000755888223648071
|
||||
pnt -69.917982506752 -47.9998155911764 0.00417213241259257
|
||||
pnt -70.4033851623535 -48.1885171890259 0.0103249351183573
|
||||
pnt -71.328177467982 -48.5185417175293 2.08333212261399E-05
|
||||
pnt -72.7273258845011 -47.8933919270833 0.0094555139541626
|
||||
pnt -72.7809668223063 -47.776501083374 0.0289373199144999
|
||||
pnt -72.7527559280395 -47.166915734609 0.135223134358724
|
||||
pnt -72.7196399370829 -47.071635723114 0.0760513146718343
|
||||
pnt -72.7042126337687 -47.0472258249919 0.0588250835736593
|
||||
pnt -72.6919200261434 -47.0329411188761 0.0555859247843424
|
||||
pnt -72.5977428436279 -46.9303064982096 0.0106916089852651
|
||||
pnt -71.9506707509359 -46.338755830129 2.08333212261399E-05
|
||||
pnt -71.8265404701233 -46.2414363861084 2.08333212261399E-05
|
||||
ptl -71.8128362019857 -46.2284189224243 2.08333212261399E-05 -71.8083083470662 -46.2096791585286 -0.000262499845121056 14 {Empyrean Facility Upper Level}
|
||||
~~ }
|
||||
|
|
@ -0,0 +1,51 @@
|
|||
~~ {
|
||||
~~ FOR AUTO-COMPLETION ASSISTANCE: testvar getvar setvar touchvar clearallvars clearvar getcharintprop getchardoubleprop getcharquadprop getcharboolprop getcharstringprop getisspellknown getcancastspell_hunt getcancastspell_buff getcharvital_base getcharvital_current getcharvital_buffedmax getcharskill_traininglevel getcharskill_base getcharskill_buffed getplayerlandcell getplayercoordinates coordinategetns coordinategetwe coordinategetz coordinatetostring coordinateparse coordinatedistancewithz coordinatedistanceflat wobjectgetphysicscoordinates wobjectgetname wobjectgetobjectclass wobjectgettemplatetype wobjectgetisdooropen wobjectfindnearestmonster wobjectfindnearestdoor wobjectfindnearestbyobjectclass wobjectfindininventorybytemplatetype wobjectfindininventorybyname wobjectfindininventorybynamerx wobjectgetselection wobjectgetplayer wobjectfindnearestbynameandobjectclass actiontryselect actiontryuseitem actiontryapplyitem actiontrygiveitem actiontryequipanywand actiontrycastbyid actiontrycastbyidontarget chatbox chatboxpaste statushud statushudcolored uigetcontrol uisetlabel isfalse istrue iif randint cstr strlen getobjectinternaltype cstrf stopwatchcreate stopwatchstart stopwatchstop stopwatchelapsedseconds cnumber floor ceiling round abs getworldname getitemcountininventorybyname getheading getitemcountininventorybynamerx getheadingto actiontrygiveprofile vitae getfellowshipstatus getfellowshipname getfellowshipisopen getfellowshipisleader getfellowshipleaderid getfellowshipcanrecruit getfellowid getfellowshipcount getfellowshiplocked getfellowname getfellowshipisfull sin cos tan sqrt asin acos atan atan2 sinh cosh tanh vtsetmetastate getregexmatch echo chr ord wobjectgetid wobjectgethealth wobjectfindbyid wobjectgetintprop wobjectfindnearestbytemplatetype wobjectgetopencontainer testquestflag getquestktprogress isrefreshingquests getquestktrequired getqueststatus getisday getgamehour getgamehourname getisnight getgameday getgameticks getminutesuntilday getgamemonth getgamemonthname getminutesuntilnight getgameyear uisetvisible uiviewvisible uiviewexists getgvar touchgvar getpvar touchpvar setgvar cleargvar setpvar clearpvar testgvar clearallgvars testpvar clearallpvars dictgetitem dictcreate dicthaskey dictadditem dictkeys dictremovekey dictvalues dictclear dictsize dictcopy listgetitem listpop listcreate listcontains listremove listadd listindexof listremoveat listinsert listlastindexof listclear listcopy listcount listreverse
|
||||
|
||||
~~
|
||||
~~ File auto-generated by metaf, a program created by Eskarina of Morningthaw/Coldeve.
|
||||
~~ Get metaf here: https://github.com/JJEII/metaf/
|
||||
~~
|
||||
~~ All recognized structural designators in a NAV-ONLY file:
|
||||
~~ NAV:
|
||||
~~
|
||||
~~ All recognized NAV types:
|
||||
~~ circular follow
|
||||
~~ linear once
|
||||
~~
|
||||
~~ All recognized NAV NODE types:
|
||||
~~ flw vnd
|
||||
~~ pnt ptl
|
||||
~~ rcl tlk
|
||||
~~ pau chk
|
||||
~~ cht jmp
|
||||
~~ prt (deprecated in VTank)
|
||||
~~
|
||||
|
||||
~~
|
||||
~~ REMEMBER THAT NAV-ONLY FILES MUST CONTAIN EXACTLY ONE NAV!
|
||||
~~ }
|
||||
|
||||
NAV: nav0 once ~~ {
|
||||
cht 0.675179147720337 13.5718362808228 0.521687507629395 {/ah}
|
||||
pau 0.675179147720337 13.5718362808228 0.521687507629395 15000
|
||||
pnt 59.3342878341675 -28.5975779215495 0.0500208298365275
|
||||
pnt 59.35896803538 -28.6749758720398 0.0500208298365275
|
||||
pnt 59.37918065389 -28.7118357340495 0.0500208298365275
|
||||
ptl 0.675179147720337 13.5718362808228 0.521687507629395 59.3936458587647 -28.7256083488464 0.0508250035345554 14 {Portal to Town Network}
|
||||
pnt -101.617960484823 -96.6229596773783 2.08333134651184E-05
|
||||
pnt -101.64374332428 -96.6113506952922 2.08333134651184E-05
|
||||
pnt -101.677829106649 -96.6077419598897 2.08333134651184E-05
|
||||
pnt -101.708999125163 -96.6393287976583 2.08333134651184E-05
|
||||
pnt -101.720591862996 -96.644443766276 2.08333134651184E-05
|
||||
pnt -101.724977588654 -96.6444894790649 2.08333134651184E-05
|
||||
pnt -101.766201734543 -96.642304166158 2.08333134651184E-05
|
||||
pnt -101.826050774256 -96.6380467732747 2.08333134651184E-05
|
||||
pnt -101.873989931742 -96.6189005851746 2.08333134651184E-05
|
||||
pnt -101.907649771372 -96.5925824801127 2.08333134651184E-05
|
||||
pnt -101.907772219181 -96.5846062819163 2.08333134651184E-05
|
||||
ptl 0.675179147720337 13.5718362808228 0.521687507629395 -101.90858749946 -96.5742208321889 -0.000262499845121056 14 {Portal to Zaikhal}
|
||||
pnt 0.684857130050659 13.498526652654 0.516687520345052
|
||||
pnt 0.648467270533244 13.6382585525513 0.516687520345052
|
||||
pnt 0.663638496398926 13.6434263865153 0.516687520345052
|
||||
tlk 0.675179147720337 13.5718362808228 0.521687507629395 0.675 13.6436941782633 0.516687512397766 37 {Jondor Torgren}
|
||||
~~ }
|
||||
|
|
@ -0,0 +1,88 @@
|
|||
~~ {
|
||||
~~ FOR AUTO-COMPLETION ASSISTANCE: testvar getvar setvar touchvar clearallvars clearvar getcharintprop getchardoubleprop getcharquadprop getcharboolprop getcharstringprop getisspellknown getcancastspell_hunt getcancastspell_buff getcharvital_base getcharvital_current getcharvital_buffedmax getcharskill_traininglevel getcharskill_base getcharskill_buffed getplayerlandcell getplayercoordinates coordinategetns coordinategetwe coordinategetz coordinatetostring coordinateparse coordinatedistancewithz coordinatedistanceflat wobjectgetphysicscoordinates wobjectgetname wobjectgetobjectclass wobjectgettemplatetype wobjectgetisdooropen wobjectfindnearestmonster wobjectfindnearestdoor wobjectfindnearestbyobjectclass wobjectfindininventorybytemplatetype wobjectfindininventorybyname wobjectfindininventorybynamerx wobjectgetselection wobjectgetplayer wobjectfindnearestbynameandobjectclass actiontryselect actiontryuseitem actiontryapplyitem actiontrygiveitem actiontryequipanywand actiontrycastbyid actiontrycastbyidontarget chatbox chatboxpaste statushud statushudcolored uigetcontrol uisetlabel isfalse istrue iif randint cstr strlen getobjectinternaltype cstrf stopwatchcreate stopwatchstart stopwatchstop stopwatchelapsedseconds cnumber floor ceiling round abs getworldname getitemcountininventorybyname getheading getitemcountininventorybynamerx getheadingto actiontrygiveprofile vitae getfellowshipstatus getfellowshipname getfellowshipisopen getfellowshipisleader getfellowshipleaderid getfellowshipcanrecruit getfellowid getfellowshipcount getfellowshiplocked getfellowname getfellowshipisfull sin cos tan sqrt asin acos atan atan2 sinh cosh tanh vtsetmetastate getregexmatch echo chr ord wobjectgetid wobjectgethealth wobjectfindbyid wobjectgetintprop wobjectfindnearestbytemplatetype wobjectgetopencontainer testquestflag getquestktprogress isrefreshingquests getquestktrequired getqueststatus getisday getgamehour getgamehourname getisnight getgameday getgameticks getminutesuntilday getgamemonth getgamemonthname getminutesuntilnight getgameyear uisetvisible uiviewvisible uiviewexists getgvar touchgvar getpvar touchpvar setgvar cleargvar setpvar clearpvar testgvar clearallgvars testpvar clearallpvars dictgetitem dictcreate dicthaskey dictadditem dictkeys dictremovekey dictvalues dictclear dictsize dictcopy listgetitem listpop listcreate listcontains listremove listadd listindexof listremoveat listinsert listlastindexof listclear listcopy listcount listreverse
|
||||
|
||||
~~
|
||||
~~ File auto-generated by metaf, a program created by Eskarina of Morningthaw/Coldeve.
|
||||
~~ Get metaf here: https://github.com/JJEII/metaf/
|
||||
~~
|
||||
~~ All recognized structural designators in a NAV-ONLY file:
|
||||
~~ NAV:
|
||||
~~
|
||||
~~ All recognized NAV types:
|
||||
~~ circular follow
|
||||
~~ linear once
|
||||
~~
|
||||
~~ All recognized NAV NODE types:
|
||||
~~ flw vnd
|
||||
~~ pnt ptl
|
||||
~~ rcl tlk
|
||||
~~ pau chk
|
||||
~~ cht jmp
|
||||
~~ prt (deprecated in VTank)
|
||||
~~
|
||||
|
||||
~~
|
||||
~~ REMEMBER THAT NAV-ONLY FILES MUST CONTAIN EXACTLY ONE NAV!
|
||||
~~ }
|
||||
|
||||
NAV: nav0 once ~~ {
|
||||
cht 59.3306452433268 -28.5473848342896 0.0500208298365275 {/ub equip load idle.utl}
|
||||
pau 59.3306452433268 -28.5473848342896 0.0500208298365275 10000
|
||||
cht 59.3306452433268 -28.5473848342896 0.0500208298365275 {/ub equip load quest.utl}
|
||||
pau 59.3306452433268 -28.5473848342896 0.0500208298365275 10000
|
||||
rcl 59.3306452433268 -28.5473848342896 0.0500208298365275 {Primary Portal Recall}
|
||||
pau 59.3306452433268 -28.5473848342896 0.0500208298365275 2000
|
||||
pnt -101.643393707275 17.8825289090474 2.08333134651184E-05
|
||||
cht 59.3306452433268 -28.5473848342896 0.0500208298365275 {/ub jumpsw 300}
|
||||
pnt -101.592045052846 17.8805678685506 -0.0999791701634725
|
||||
pnt -101.554651578267 17.8813594023387 -0.0999791701634725
|
||||
pnt -101.533706283569 17.8833907604218 -0.0999791701634725
|
||||
pnt -101.534181054433 17.8413492997487 -0.0999791701634725
|
||||
pnt -101.48626130422 17.841304953893 -0.0999791701634725
|
||||
pnt -101.490094470978 17.8813687324524 -0.0999791701634725
|
||||
pnt -101.407286643982 17.884686867396 -0.124979170163473
|
||||
pnt -101.441320260366 17.801603158315 -0.124979170163473
|
||||
pnt -101.466675154368 17.7969429810842 -0.124979170163473
|
||||
pnt -101.516472848256 17.8459821859996 -0.124979170163473
|
||||
pnt -101.531043752035 17.8853654225667 -0.124979170163473
|
||||
pnt -101.575432650248 17.8846518675486 -0.124979170163473
|
||||
pnt -101.575820668538 17.7591938654582 -0.149979162216187
|
||||
pnt -101.529988797506 17.7609985669454 -0.149979162216187
|
||||
pnt -101.53424466451 17.8423960208893 -0.174979162216187
|
||||
pnt -101.583576202393 17.8416724999746 -0.174979162216187
|
||||
pnt -101.57072356542 17.8728516896566 -0.174979162216187
|
||||
pnt -101.595848846436 17.8807149728139 -0.174979162216187
|
||||
cht 59.3306452433268 -28.5473848342896 0.0500208298365275 {/ub jumpsw 300}
|
||||
pnt -101.622127024333 17.8804373105367 -0.274979146321615
|
||||
pnt -101.616229724884 17.9339917182922 -0.274979146321615
|
||||
pnt -101.612587674459 17.9819168567657 -0.296296882629395
|
||||
pnt -101.615892442067 18.0119011123975 -0.299979146321615
|
||||
pnt -101.590025297801 18.0101968288422 -0.303131580352783
|
||||
pnt -101.529243914286 18.0071381568909 -0.324979146321615
|
||||
pnt -101.53581682841 17.9724334478378 -0.324979146321615
|
||||
pnt -101.572706063588 17.9642690896988 -0.324979146321615
|
||||
pnt -101.578296979268 17.9251905759176 -0.324979146321615
|
||||
pnt -101.61803188324 17.9257889827093 -0.324979146321615
|
||||
pnt -101.620800844828 17.9667853593826 -0.324979146321615
|
||||
pnt -101.617472012838 18.0454295317332 -0.349979146321615
|
||||
pnt -101.660903453827 18.0499082385407 -0.349979146321615
|
||||
pnt -101.658096440633 17.9865849812826 -0.374979146321615
|
||||
pnt -101.658587837219 17.9719900369644 -0.374979146321615
|
||||
pnt -101.69858379364 17.9644167820613 -0.374979146321615
|
||||
pnt -101.706780131658 17.9288707415263 -0.374979146321615
|
||||
pnt -101.743702141444 17.921234814326 -0.374979146321615
|
||||
pnt -101.775855763753 17.9226232131322 -0.374979146321615
|
||||
pnt -101.784734662374 17.9344542185465 -0.374979146321615
|
||||
pnt -101.78315264384 18.0072518110275 -0.349979146321615
|
||||
pnt -101.86580046018 18.008648399512 -0.374979146321615
|
||||
pnt -101.888455645243 18.0071597099304 -0.374979146321615
|
||||
cht 59.3306452433268 -28.5473848342896 0.0500208298365275 {/ub jumpsw 300}
|
||||
pnt -101.913387115796 18.0075169881185 -0.474979146321615
|
||||
pnt -101.889330867926 18.0084470907847 -0.474979146321615
|
||||
pnt -101.844996301333 17.9643644889196 -0.474979146321615
|
||||
pnt -101.825047651927 17.9635365645091 -0.474979146321615
|
||||
pnt -101.821242467562 17.9419899145762 -0.474979146321615
|
||||
pnt -101.786994679769 17.9041363716125 -0.474979146321615
|
||||
pnt -101.782102791468 17.8818953514099 -0.474979146321615
|
||||
pnt -101.747181431452 17.8816454569499 -0.474979146321615
|
||||
~~ }
|
||||
1570
tests/AcDream.Plugins.MossTank.Tests/Fixtures/vtank/af/neftet.af
Normal file
1570
tests/AcDream.Plugins.MossTank.Tests/Fixtures/vtank/af/neftet.af
Normal file
File diff suppressed because it is too large
Load diff
File diff suppressed because it is too large
Load diff
|
|
@ -0,0 +1,71 @@
|
|||
UTL
|
||||
1
|
||||
1
|
||||
peas
|
||||
|
||||
0;3;9999;15
|
||||
6
|
||||
true
|
||||
30
|
||||
255
|
||||
255
|
||||
255
|
||||
10
|
||||
0.1
|
||||
None
|
||||
SalvageCombine
|
||||
277
|
||||
1
|
||||
1-6, 7-8, 9, 10
|
||||
25
|
||||
10
|
||||
1-10
|
||||
14
|
||||
1-10
|
||||
16
|
||||
1-10
|
||||
17
|
||||
1-10
|
||||
18
|
||||
1-10
|
||||
19
|
||||
1-10
|
||||
22
|
||||
1-10
|
||||
25
|
||||
1-10
|
||||
29
|
||||
1-10
|
||||
30
|
||||
1-10
|
||||
36
|
||||
1-10
|
||||
37
|
||||
1-10
|
||||
41
|
||||
1-10
|
||||
47
|
||||
1-10
|
||||
35
|
||||
1-10
|
||||
27
|
||||
1-10
|
||||
26
|
||||
1-10
|
||||
21
|
||||
1-10
|
||||
15
|
||||
1-10
|
||||
13
|
||||
1-10
|
||||
50
|
||||
1-10
|
||||
49
|
||||
1-10
|
||||
34
|
||||
1-10
|
||||
52
|
||||
1-10
|
||||
51
|
||||
1-10
|
||||
0
|
||||
|
|
@ -0,0 +1,59 @@
|
|||
UTL
|
||||
1
|
||||
0
|
||||
SalvageCombine
|
||||
277
|
||||
1
|
||||
1-6, 7-8, 9, 10
|
||||
25
|
||||
10
|
||||
1-10
|
||||
14
|
||||
1-10
|
||||
16
|
||||
1-10
|
||||
17
|
||||
1-10
|
||||
18
|
||||
1-10
|
||||
19
|
||||
1-10
|
||||
22
|
||||
1-10
|
||||
25
|
||||
1-10
|
||||
29
|
||||
1-10
|
||||
30
|
||||
1-10
|
||||
36
|
||||
1-10
|
||||
37
|
||||
1-10
|
||||
41
|
||||
1-10
|
||||
47
|
||||
1-10
|
||||
35
|
||||
1-10
|
||||
27
|
||||
1-10
|
||||
26
|
||||
1-10
|
||||
21
|
||||
1-10
|
||||
15
|
||||
1-10
|
||||
13
|
||||
1-10
|
||||
50
|
||||
1-10
|
||||
49
|
||||
1-10
|
||||
34
|
||||
1-10
|
||||
52
|
||||
1-10
|
||||
51
|
||||
1-10
|
||||
0
|
||||
931
tests/AcDream.Plugins.MossTank.Tests/Fixtures/vtank/loot-c.utl
Normal file
931
tests/AcDream.Plugins.MossTank.Tests/Fixtures/vtank/loot-c.utl
Normal file
|
|
@ -0,0 +1,931 @@
|
|||
UTL
|
||||
1
|
||||
42
|
||||
(H) 430 Insane
|
||||
|
||||
0;1;12;7;2008;2;13
|
||||
9
|
||||
44
|
||||
159
|
||||
3
|
||||
1
|
||||
17
|
||||
109
|
||||
1.17
|
||||
1.17
|
||||
8
|
||||
0
|
||||
171
|
||||
18
|
||||
23308
|
||||
218103849
|
||||
(H) Axe (OD +10)
|
||||
|
||||
0;1;12;12;2003;7;1;2;13
|
||||
8
|
||||
3
|
||||
353
|
||||
9
|
||||
44
|
||||
159
|
||||
15
|
||||
84
|
||||
218103842
|
||||
3
|
||||
1
|
||||
33
|
||||
Silifi|Lugian|War Axe|Battle
|
||||
1
|
||||
8
|
||||
0
|
||||
171
|
||||
18
|
||||
23308
|
||||
218103849
|
||||
(L) Axe (OD +10)
|
||||
|
||||
0;1;12;12;2003;7;1;2;13
|
||||
8
|
||||
3
|
||||
353
|
||||
9
|
||||
45
|
||||
159
|
||||
15
|
||||
71
|
||||
218103842
|
||||
3
|
||||
1
|
||||
32
|
||||
Dolabra|Ono|Hand|War Hammer
|
||||
1
|
||||
8
|
||||
0
|
||||
171
|
||||
18
|
||||
23308
|
||||
218103849
|
||||
(F) Axe (OD +10)
|
||||
|
||||
0;1;12;12;2003;7;1;2;13
|
||||
8
|
||||
3
|
||||
353
|
||||
9
|
||||
46
|
||||
159
|
||||
15
|
||||
71
|
||||
218103842
|
||||
3
|
||||
1
|
||||
34
|
||||
Hatchet|Shou-ono|Tungi|Hammer
|
||||
1
|
||||
8
|
||||
0
|
||||
171
|
||||
18
|
||||
23308
|
||||
218103849
|
||||
(H) Dagger (OD +10)
|
||||
|
||||
0;1;12;12;2003;7;1;2;13
|
||||
8
|
||||
6
|
||||
353
|
||||
9
|
||||
44
|
||||
159
|
||||
15
|
||||
81
|
||||
218103842
|
||||
3
|
||||
1
|
||||
9
|
||||
Dirk
|
||||
1
|
||||
8
|
||||
0
|
||||
171
|
||||
18
|
||||
23308
|
||||
218103849
|
||||
(H) Dagger MS (OD +10)
|
||||
|
||||
0;1;12;12;2003;7;1;2;13
|
||||
8
|
||||
6
|
||||
353
|
||||
9
|
||||
44
|
||||
159
|
||||
15
|
||||
48
|
||||
218103842
|
||||
3
|
||||
1
|
||||
21
|
||||
Stiletto|Jambiya
|
||||
1
|
||||
8
|
||||
0
|
||||
171
|
||||
18
|
||||
23308
|
||||
218103849
|
||||
(L) Dagger (OD +10)
|
||||
|
||||
0;1;12;12;2003;7;1;2;13
|
||||
8
|
||||
6
|
||||
353
|
||||
9
|
||||
45
|
||||
159
|
||||
15
|
||||
68
|
||||
218103842
|
||||
3
|
||||
1
|
||||
12
|
||||
Khanjar
|
||||
1
|
||||
8
|
||||
0
|
||||
171
|
||||
18
|
||||
23308
|
||||
218103849
|
||||
(L) Dagger MS (OD +10)
|
||||
|
||||
0;1;12;12;2003;7;1;2;13
|
||||
8
|
||||
6
|
||||
353
|
||||
9
|
||||
45
|
||||
159
|
||||
15
|
||||
38
|
||||
218103842
|
||||
3
|
||||
1
|
||||
11
|
||||
Dagger
|
||||
1
|
||||
8
|
||||
0
|
||||
171
|
||||
18
|
||||
23308
|
||||
218103849
|
||||
(F) Dagger (OD +10)
|
||||
|
||||
0;1;12;12;2003;7;1;2;13
|
||||
8
|
||||
6
|
||||
353
|
||||
9
|
||||
46
|
||||
159
|
||||
15
|
||||
68
|
||||
218103842
|
||||
3
|
||||
1
|
||||
12
|
||||
Poniard
|
||||
1
|
||||
8
|
||||
0
|
||||
171
|
||||
18
|
||||
23308
|
||||
218103849
|
||||
(F) Dagger MS (OD +10)
|
||||
|
||||
0;1;12;12;2003;7;1;2;13
|
||||
8
|
||||
6
|
||||
353
|
||||
9
|
||||
46
|
||||
159
|
||||
15
|
||||
38
|
||||
218103842
|
||||
3
|
||||
1
|
||||
17
|
||||
Knife|Lancet
|
||||
1
|
||||
8
|
||||
0
|
||||
171
|
||||
18
|
||||
23308
|
||||
218103849
|
||||
(H) Mace (OD +10)
|
||||
|
||||
0;1;12;12;2003;7;1;2;13
|
||||
8
|
||||
4
|
||||
353
|
||||
9
|
||||
44
|
||||
159
|
||||
15
|
||||
79
|
||||
218103842
|
||||
3
|
||||
1
|
||||
24
|
||||
Mazule|Mace|Morning
|
||||
1
|
||||
8
|
||||
0
|
||||
171
|
||||
18
|
||||
23308
|
||||
218103849
|
||||
(L) Mace (OD +10)
|
||||
|
||||
0;1;12;12;2003;7;1;2;13
|
||||
8
|
||||
4
|
||||
353
|
||||
9
|
||||
45
|
||||
159
|
||||
15
|
||||
66
|
||||
218103842
|
||||
3
|
||||
1
|
||||
19
|
||||
Club|Kasrullah
|
||||
1
|
||||
8
|
||||
0
|
||||
171
|
||||
18
|
||||
23308
|
||||
218103849
|
||||
(F) Mace (OD +10)
|
||||
|
||||
0;1;12;12;2003;7;1;2;13
|
||||
8
|
||||
4
|
||||
353
|
||||
9
|
||||
46
|
||||
159
|
||||
15
|
||||
66
|
||||
218103842
|
||||
3
|
||||
1
|
||||
22
|
||||
Board|Tofun|Dabus
|
||||
1
|
||||
8
|
||||
0
|
||||
171
|
||||
18
|
||||
23308
|
||||
218103849
|
||||
(H) Spear (OD +10)
|
||||
|
||||
0;1;12;12;2003;7;1;2;13
|
||||
8
|
||||
5
|
||||
353
|
||||
9
|
||||
44
|
||||
159
|
||||
15
|
||||
82
|
||||
218103842
|
||||
3
|
||||
1
|
||||
28
|
||||
Glaive|Trident|Partizan
|
||||
1
|
||||
8
|
||||
0
|
||||
171
|
||||
18
|
||||
23308
|
||||
218103849
|
||||
(L) Spear (OD +10)
|
||||
|
||||
0;1;12;12;2003;7;1;2;13
|
||||
8
|
||||
5
|
||||
353
|
||||
9
|
||||
45
|
||||
159
|
||||
15
|
||||
70
|
||||
218103842
|
||||
3
|
||||
1
|
||||
15
|
||||
Spear|Yari
|
||||
1
|
||||
8
|
||||
0
|
||||
171
|
||||
18
|
||||
23308
|
||||
218103849
|
||||
(F) Spear (OD +10 )
|
||||
|
||||
0;1;12;12;2003;7;1;2;13
|
||||
8
|
||||
5
|
||||
353
|
||||
9
|
||||
46
|
||||
159
|
||||
15
|
||||
70
|
||||
218103842
|
||||
3
|
||||
1
|
||||
20
|
||||
Naginata|Budiaq
|
||||
1
|
||||
8
|
||||
0
|
||||
171
|
||||
18
|
||||
23308
|
||||
218103849
|
||||
(H) Staff (OD +10)
|
||||
|
||||
0;1;12;12;2003;7;1;2;13
|
||||
8
|
||||
7
|
||||
353
|
||||
9
|
||||
44
|
||||
159
|
||||
15
|
||||
79
|
||||
218103842
|
||||
3
|
||||
1
|
||||
16
|
||||
Nabut|Stick
|
||||
1
|
||||
8
|
||||
0
|
||||
171
|
||||
18
|
||||
23308
|
||||
218103849
|
||||
(L) Staff (OD +10)
|
||||
|
||||
0;1;12;12;2003;7;1;2;13
|
||||
8
|
||||
7
|
||||
353
|
||||
9
|
||||
45
|
||||
159
|
||||
15
|
||||
67
|
||||
218103842
|
||||
3
|
||||
1
|
||||
12
|
||||
Quarter
|
||||
1
|
||||
8
|
||||
0
|
||||
171
|
||||
18
|
||||
23308
|
||||
218103849
|
||||
(F) Staff (OD +10)
|
||||
|
||||
0;1;12;12;2003;7;1;2;13
|
||||
8
|
||||
7
|
||||
353
|
||||
9
|
||||
46
|
||||
159
|
||||
15
|
||||
67
|
||||
218103842
|
||||
3
|
||||
1
|
||||
15
|
||||
Jo|Bastone
|
||||
1
|
||||
8
|
||||
0
|
||||
171
|
||||
18
|
||||
23308
|
||||
218103849
|
||||
(H) Sword (OD +10)
|
||||
|
||||
0;1;12;12;2003;7;1;2;13
|
||||
8
|
||||
2
|
||||
353
|
||||
9
|
||||
44
|
||||
159
|
||||
15
|
||||
81
|
||||
218103842
|
||||
3
|
||||
1
|
||||
36
|
||||
Takuba|Flamberge|Ken|Long|Tachi
|
||||
1
|
||||
8
|
||||
0
|
||||
171
|
||||
18
|
||||
23308
|
||||
218103849
|
||||
(H) Sword MS (OD +10)
|
||||
|
||||
0;1;12;12;2003;7;1;2;13
|
||||
8
|
||||
2
|
||||
353
|
||||
9
|
||||
44
|
||||
159
|
||||
15
|
||||
48
|
||||
218103842
|
||||
3
|
||||
1
|
||||
13
|
||||
Schlager
|
||||
1
|
||||
8
|
||||
0
|
||||
171
|
||||
18
|
||||
23308
|
||||
218103849
|
||||
(L) Sword (OD +10)
|
||||
|
||||
0;1;12;12;2003;7;1;2;13
|
||||
8
|
||||
2
|
||||
353
|
||||
9
|
||||
45
|
||||
159
|
||||
15
|
||||
68
|
||||
218103842
|
||||
3
|
||||
1
|
||||
42
|
||||
Dericost|Broad|Shamshir|Kaskara|Spada
|
||||
1
|
||||
8
|
||||
0
|
||||
171
|
||||
18
|
||||
23308
|
||||
218103849
|
||||
(L) Sword MS (OD +10)
|
||||
|
||||
0;1;12;12;2003;7;1;2;13
|
||||
8
|
||||
2
|
||||
353
|
||||
9
|
||||
45
|
||||
159
|
||||
15
|
||||
37
|
||||
218103842
|
||||
3
|
||||
1
|
||||
9
|
||||
Epee
|
||||
1
|
||||
8
|
||||
0
|
||||
171
|
||||
18
|
||||
23308
|
||||
218103849
|
||||
(F) Sword (OD +10)
|
||||
|
||||
0;1;12;12;2003;7;1;2;13
|
||||
8
|
||||
2
|
||||
353
|
||||
9
|
||||
46
|
||||
159
|
||||
15
|
||||
68
|
||||
218103842
|
||||
3
|
||||
1
|
||||
36
|
||||
Scimitar|Yaoji|Short|Sabra|Simi
|
||||
1
|
||||
8
|
||||
0
|
||||
171
|
||||
18
|
||||
23308
|
||||
218103849
|
||||
(F) Sword MS (OD +10)
|
||||
|
||||
0;1;12;12;2003;7;1;2;13
|
||||
8
|
||||
2
|
||||
353
|
||||
9
|
||||
46
|
||||
159
|
||||
15
|
||||
38
|
||||
218103842
|
||||
3
|
||||
1
|
||||
11
|
||||
Rapier
|
||||
1
|
||||
8
|
||||
0
|
||||
171
|
||||
18
|
||||
23308
|
||||
218103849
|
||||
(H) UA (OD +10)
|
||||
|
||||
0;1;12;12;2003;7;1;2;13
|
||||
8
|
||||
1
|
||||
353
|
||||
9
|
||||
44
|
||||
159
|
||||
15
|
||||
69
|
||||
218103842
|
||||
3
|
||||
1
|
||||
18
|
||||
Nekode|Cestus
|
||||
1
|
||||
8
|
||||
0
|
||||
171
|
||||
18
|
||||
23308
|
||||
218103849
|
||||
(L) UA (OD +10)
|
||||
|
||||
0;1;12;12;2003;7;1;2;13
|
||||
8
|
||||
1
|
||||
353
|
||||
9
|
||||
45
|
||||
159
|
||||
15
|
||||
58
|
||||
218103842
|
||||
3
|
||||
1
|
||||
19
|
||||
Katar|Knuckles
|
||||
1
|
||||
8
|
||||
0
|
||||
171
|
||||
18
|
||||
23308
|
||||
218103849
|
||||
(F) UA (OD +10)
|
||||
|
||||
0;1;12;12;2003;7;1;2;13
|
||||
8
|
||||
1
|
||||
353
|
||||
9
|
||||
46
|
||||
159
|
||||
15
|
||||
58
|
||||
218103842
|
||||
3
|
||||
1
|
||||
15
|
||||
Claw|Wraps
|
||||
1
|
||||
8
|
||||
0
|
||||
171
|
||||
18
|
||||
23308
|
||||
218103849
|
||||
(2H) Cleaving (OD +10)
|
||||
|
||||
0;1;7;2003;12;1;2;13
|
||||
3
|
||||
1
|
||||
15
|
||||
55
|
||||
218103842
|
||||
9
|
||||
41
|
||||
159
|
||||
75
|
||||
Nodachi|Shashqa|Spadone|Greataxe|Quadrelle|Khanda-handled|Tetsubo|Star
|
||||
1
|
||||
8
|
||||
0
|
||||
171
|
||||
18
|
||||
23308
|
||||
218103849
|
||||
(2H) Cleaving (OD +9)
|
||||
|
||||
0;1;7;2003;12;1;2;13
|
||||
3
|
||||
1
|
||||
15
|
||||
54
|
||||
218103842
|
||||
9
|
||||
41
|
||||
159
|
||||
75
|
||||
Nodachi|Shashqa|Spadone|Greataxe|Quadrelle|Khanda-handled|Tetsubo|Star
|
||||
1
|
||||
8
|
||||
0
|
||||
171
|
||||
18
|
||||
23308
|
||||
218103849
|
||||
(2H) Cleaving (OD +8)
|
||||
|
||||
0;1;7;2003;12;1;2;13
|
||||
3
|
||||
1
|
||||
15
|
||||
53
|
||||
218103842
|
||||
9
|
||||
41
|
||||
159
|
||||
75
|
||||
Nodachi|Shashqa|Spadone|Greataxe|Quadrelle|Khanda-handled|Tetsubo|Star
|
||||
1
|
||||
8
|
||||
0
|
||||
171
|
||||
18
|
||||
23308
|
||||
218103849
|
||||
(2H) Spear (OD +10)
|
||||
|
||||
0;1;7;2003;12;1;2;13
|
||||
3
|
||||
1
|
||||
15
|
||||
58
|
||||
218103842
|
||||
9
|
||||
41
|
||||
159
|
||||
33
|
||||
Assagai|Pike|Magari|Corsesca
|
||||
1
|
||||
8
|
||||
0
|
||||
171
|
||||
18
|
||||
23308
|
||||
218103849
|
||||
(M) Bow (OD +10)
|
||||
|
||||
0;1;12;7;2001;12;2;13
|
||||
8
|
||||
8
|
||||
353
|
||||
3
|
||||
9
|
||||
6
|
||||
78.6
|
||||
9
|
||||
47
|
||||
159
|
||||
8
|
||||
0
|
||||
171
|
||||
18
|
||||
23308
|
||||
218103849
|
||||
(M) Xbow (OD +10)
|
||||
|
||||
0;1;12;7;2001;12;2;13
|
||||
8
|
||||
9
|
||||
353
|
||||
3
|
||||
9
|
||||
4
|
||||
87
|
||||
9
|
||||
47
|
||||
159
|
||||
8
|
||||
0
|
||||
171
|
||||
18
|
||||
23308
|
||||
218103849
|
||||
(M) TW (OD +10)
|
||||
|
||||
0;1;12;7;2001;12;2;13
|
||||
9
|
||||
10
|
||||
353
|
||||
3
|
||||
9
|
||||
6
|
||||
85.3
|
||||
9
|
||||
47
|
||||
159
|
||||
8
|
||||
0
|
||||
171
|
||||
18
|
||||
23308
|
||||
218103849
|
||||
(W) No Wield (29MD)
|
||||
|
||||
0;1;7;2005;13;13;13;1;13;2;13
|
||||
4
|
||||
31
|
||||
10
|
||||
1.29
|
||||
29
|
||||
10
|
||||
375
|
||||
160
|
||||
10
|
||||
355
|
||||
160
|
||||
10
|
||||
330
|
||||
160
|
||||
27
|
||||
Orb|Wand|Sceptre|Staff
|
||||
1
|
||||
10
|
||||
385
|
||||
160
|
||||
8
|
||||
0
|
||||
171
|
||||
18
|
||||
23308
|
||||
218103849
|
||||
(W) No Wield (28MD)
|
||||
|
||||
0;1;7;2005;13;13;13;1;13;2;13
|
||||
4
|
||||
31
|
||||
10
|
||||
1.28
|
||||
29
|
||||
10
|
||||
375
|
||||
160
|
||||
10
|
||||
355
|
||||
160
|
||||
10
|
||||
330
|
||||
160
|
||||
27
|
||||
Orb|Wand|Sceptre|Staff
|
||||
1
|
||||
10
|
||||
385
|
||||
160
|
||||
8
|
||||
0
|
||||
171
|
||||
18
|
||||
23308
|
||||
218103849
|
||||
(W) Void (OD +7)
|
||||
|
||||
0;1;7;2005;1;2;13
|
||||
4
|
||||
31
|
||||
11
|
||||
1.25
|
||||
152
|
||||
11
|
||||
Nether
|
||||
1
|
||||
8
|
||||
0
|
||||
171
|
||||
18
|
||||
23308
|
||||
218103849
|
||||
(W) Void (OD +6)
|
||||
|
||||
0;1;7;2005;1;2;13
|
||||
4
|
||||
31
|
||||
11
|
||||
1.24
|
||||
152
|
||||
11
|
||||
Nether
|
||||
1
|
||||
8
|
||||
0
|
||||
171
|
||||
18
|
||||
23308
|
||||
218103849
|
||||
(W) Void (20md + 4Mgcd)
|
||||
|
||||
0;1;7;5;1;2005;2;13
|
||||
4
|
||||
31
|
||||
11
|
||||
1.04
|
||||
150
|
||||
11
|
||||
Nether
|
||||
1
|
||||
9
|
||||
1.2
|
||||
29
|
||||
8
|
||||
0
|
||||
171
|
||||
18
|
||||
23308
|
||||
218103849
|
||||
(W) Void (29MD)
|
||||
|
||||
0;1;7;1;2005;2;13
|
||||
4
|
||||
31
|
||||
11
|
||||
Nether
|
||||
1
|
||||
10
|
||||
1.29
|
||||
29
|
||||
8
|
||||
0
|
||||
171
|
||||
18
|
||||
23308
|
||||
218103849
|
||||
(W) War (OD +7)
|
||||
|
||||
0;1;7;2005;1;2;13
|
||||
4
|
||||
31
|
||||
11
|
||||
1.25
|
||||
152
|
||||
24
|
||||
Baton|Sceptre|Staff
|
||||
1
|
||||
8
|
||||
0
|
||||
171
|
||||
18
|
||||
23308
|
||||
218103849
|
||||
SalvageCombine
|
||||
11
|
||||
1
|
||||
|
||||
0
|
||||
0
|
||||
121
tests/AcDream.Plugins.MossTank.Tests/Fixtures/vtank/loot-d.utl
Normal file
121
tests/AcDream.Plugins.MossTank.Tests/Fixtures/vtank/loot-d.utl
Normal file
|
|
@ -0,0 +1,121 @@
|
|||
UTL
|
||||
1
|
||||
90
|
||||
***** Trophies *****
|
||||
|
||||
0;1;9999;1
|
||||
6
|
||||
true
|
||||
24
|
||||
leave this disabled
|
||||
1
|
||||
|
||||
|
||||
0;1;9999
|
||||
6
|
||||
true
|
||||
** Aetheria **
|
||||
|
||||
0;1;1
|
||||
16
|
||||
do not edit
|
||||
1
|
||||
(T) Aetheria (5)
|
||||
|
||||
0;1;1;12
|
||||
13
|
||||
Aetheria
|
||||
1
|
||||
18
|
||||
27704
|
||||
218103849
|
||||
(T) Aetheria (4+)
|
||||
|
||||
0;1;1;3
|
||||
13
|
||||
Aetheria
|
||||
1
|
||||
18
|
||||
27703
|
||||
218103849
|
||||
(T) Aetheria (3+)
|
||||
|
||||
0;1;1;3;9999
|
||||
13
|
||||
Aetheria
|
||||
1
|
||||
18
|
||||
27702
|
||||
218103849
|
||||
6
|
||||
true
|
||||
(T) Aetheria (All)
|
||||
|
||||
0;1;1;9999
|
||||
23
|
||||
Coalesced Aetheria
|
||||
1
|
||||
6
|
||||
true
|
||||
(T) Aetheria (Red only)
|
||||
|
||||
0;1;1;12;9999
|
||||
23
|
||||
Coalesced Aetheria
|
||||
1
|
||||
18
|
||||
42636
|
||||
218103808
|
||||
6
|
||||
true
|
||||
|
||||
|
||||
0;1;9999
|
||||
6
|
||||
true
|
||||
** Armor **
|
||||
|
||||
0;1;1
|
||||
16
|
||||
do not edit
|
||||
1
|
||||
(T) Rynthid Masks
|
||||
|
||||
0;1;1;7
|
||||
12
|
||||
Rynthid
|
||||
1
|
||||
3
|
||||
2
|
||||
|
||||
|
||||
0;1;9999
|
||||
6
|
||||
true
|
||||
** Consumables **
|
||||
|
||||
0;1;1
|
||||
16
|
||||
do not edit
|
||||
1
|
||||
(T) Stamina Philtre
|
||||
|
||||
0;1;1
|
||||
20
|
||||
Stamina Philtre
|
||||
1
|
||||
(T) Health Philtre
|
||||
|
||||
0;1;1
|
||||
19
|
||||
Health Philtre
|
||||
1
|
||||
(T) Mana Philtre
|
||||
|
||||
0;1;1;9999
|
||||
17
|
||||
Mana Philtre
|
||||
1
|
||||
6
|
||||
true
|
||||
(T) Stamina Elixir
|
||||
9187
tests/AcDream.Plugins.MossTank.Tests/Fixtures/vtank/met/aphus.met
Normal file
9187
tests/AcDream.Plugins.MossTank.Tests/Fixtures/vtank/met/aphus.met
Normal file
File diff suppressed because it is too large
Load diff
2418
tests/AcDream.Plugins.MossTank.Tests/Fixtures/vtank/met/augments.met
Normal file
2418
tests/AcDream.Plugins.MossTank.Tests/Fixtures/vtank/met/augments.met
Normal file
File diff suppressed because it is too large
Load diff
|
|
@ -0,0 +1,291 @@
|
|||
1
|
||||
CondAct
|
||||
5
|
||||
CType
|
||||
AType
|
||||
CData
|
||||
AData
|
||||
State
|
||||
n
|
||||
n
|
||||
n
|
||||
n
|
||||
n
|
||||
11
|
||||
i
|
||||
20
|
||||
i
|
||||
1
|
||||
i
|
||||
0
|
||||
s
|
||||
mp_primary
|
||||
s
|
||||
Default
|
||||
i
|
||||
1
|
||||
i
|
||||
2
|
||||
i
|
||||
0
|
||||
s
|
||||
/mp
|
||||
s
|
||||
Default
|
||||
i
|
||||
20
|
||||
i
|
||||
3
|
||||
i
|
||||
0
|
||||
TABLE
|
||||
2
|
||||
K
|
||||
V
|
||||
n
|
||||
n
|
||||
2
|
||||
i
|
||||
2
|
||||
s
|
||||
/vt opt set enablenav true
|
||||
i
|
||||
1
|
||||
s
|
||||
turn_in_jaw
|
||||
s
|
||||
jaw_hunt
|
||||
i
|
||||
12
|
||||
i
|
||||
3
|
||||
TABLE
|
||||
2
|
||||
k
|
||||
v
|
||||
n
|
||||
n
|
||||
2
|
||||
s
|
||||
n
|
||||
s
|
||||
Insatiable Eater Jaw
|
||||
s
|
||||
c
|
||||
i
|
||||
1
|
||||
TABLE
|
||||
2
|
||||
K
|
||||
V
|
||||
n
|
||||
n
|
||||
1
|
||||
i
|
||||
2
|
||||
s
|
||||
/vt nav load to_fiun
|
||||
s
|
||||
jaw_hunt
|
||||
i
|
||||
7
|
||||
i
|
||||
3
|
||||
i
|
||||
0
|
||||
TABLE
|
||||
2
|
||||
K
|
||||
V
|
||||
n
|
||||
n
|
||||
4
|
||||
i
|
||||
2
|
||||
s
|
||||
/vt nav load jaw_1_hunt
|
||||
i
|
||||
2
|
||||
s
|
||||
/vt opt set enablecombat true
|
||||
i
|
||||
2
|
||||
s
|
||||
/vt opt set enablelooting true
|
||||
i
|
||||
1
|
||||
s
|
||||
jaw_hunt
|
||||
s
|
||||
jaw_run
|
||||
i
|
||||
28
|
||||
i
|
||||
3
|
||||
TABLE
|
||||
2
|
||||
k
|
||||
v
|
||||
n
|
||||
n
|
||||
2
|
||||
s
|
||||
p
|
||||
s
|
||||
You have solved this quest too recently!
|
||||
s
|
||||
c
|
||||
s
|
||||
|
||||
TABLE
|
||||
2
|
||||
K
|
||||
V
|
||||
n
|
||||
n
|
||||
2
|
||||
i
|
||||
2
|
||||
s
|
||||
/vt nav load recallls
|
||||
i
|
||||
2
|
||||
s
|
||||
/vt opt set enablelooting false
|
||||
s
|
||||
kill_bella
|
||||
i
|
||||
1
|
||||
i
|
||||
3
|
||||
i
|
||||
0
|
||||
TABLE
|
||||
2
|
||||
K
|
||||
V
|
||||
n
|
||||
n
|
||||
7
|
||||
i
|
||||
2
|
||||
s
|
||||
/vt nav load mp_primary
|
||||
i
|
||||
2
|
||||
s
|
||||
/vt opt set enablebuffing true
|
||||
i
|
||||
2
|
||||
s
|
||||
/vt opt set enablenav true
|
||||
i
|
||||
2
|
||||
s
|
||||
/vt opt set enablecombat true
|
||||
i
|
||||
2
|
||||
s
|
||||
/vt opt set enablelooting false
|
||||
i
|
||||
2
|
||||
s
|
||||
/vt opt set NavPriorityBoost false
|
||||
i
|
||||
2
|
||||
s
|
||||
/vt opt set navclosestoprange 0.008
|
||||
s
|
||||
mp_primary
|
||||
i
|
||||
20
|
||||
i
|
||||
3
|
||||
i
|
||||
0
|
||||
TABLE
|
||||
2
|
||||
K
|
||||
V
|
||||
n
|
||||
n
|
||||
2
|
||||
i
|
||||
2
|
||||
s
|
||||
/vt nav load jaw_1
|
||||
i
|
||||
1
|
||||
s
|
||||
jaw_run
|
||||
s
|
||||
mp_primary
|
||||
i
|
||||
20
|
||||
i
|
||||
3
|
||||
i
|
||||
0
|
||||
TABLE
|
||||
2
|
||||
K
|
||||
V
|
||||
n
|
||||
n
|
||||
2
|
||||
i
|
||||
2
|
||||
s
|
||||
/vt nav load to_bella
|
||||
i
|
||||
1
|
||||
s
|
||||
kill_bella
|
||||
s
|
||||
mp_secondary
|
||||
i
|
||||
20
|
||||
i
|
||||
3
|
||||
i
|
||||
0
|
||||
TABLE
|
||||
2
|
||||
K
|
||||
V
|
||||
n
|
||||
n
|
||||
2
|
||||
i
|
||||
2
|
||||
s
|
||||
/vt nav load mp_secondary
|
||||
i
|
||||
1
|
||||
s
|
||||
mp_secondary
|
||||
s
|
||||
mp_trans
|
||||
i
|
||||
4
|
||||
i
|
||||
3
|
||||
s
|
||||
^Fiun Rehlyun.*
|
||||
TABLE
|
||||
2
|
||||
K
|
||||
V
|
||||
n
|
||||
n
|
||||
2
|
||||
i
|
||||
2
|
||||
s
|
||||
/mp
|
||||
i
|
||||
1
|
||||
s
|
||||
mp_trans
|
||||
s
|
||||
turn_in_jaw
|
||||
File diff suppressed because it is too large
Load diff
File diff suppressed because it is too large
Load diff
|
|
@ -0,0 +1,910 @@
|
|||
1
|
||||
CondAct
|
||||
5
|
||||
CType
|
||||
AType
|
||||
CData
|
||||
AData
|
||||
State
|
||||
n
|
||||
n
|
||||
n
|
||||
n
|
||||
n
|
||||
33
|
||||
i
|
||||
1
|
||||
i
|
||||
3
|
||||
i
|
||||
0
|
||||
TABLE
|
||||
2
|
||||
K
|
||||
V
|
||||
n
|
||||
n
|
||||
2
|
||||
i
|
||||
7
|
||||
TABLE
|
||||
2
|
||||
k
|
||||
v
|
||||
n
|
||||
n
|
||||
1
|
||||
s
|
||||
e
|
||||
s
|
||||
setvar[mssortstring,`CV,AS,EQ,TR-,OC,IC,AL-,EP,MX-`]
|
||||
i
|
||||
1
|
||||
s
|
||||
SortManaStones
|
||||
s
|
||||
Default
|
||||
i
|
||||
1
|
||||
i
|
||||
3
|
||||
i
|
||||
0
|
||||
TABLE
|
||||
2
|
||||
K
|
||||
V
|
||||
n
|
||||
n
|
||||
5
|
||||
i
|
||||
2
|
||||
s
|
||||
/ms set source player
|
||||
i
|
||||
2
|
||||
s
|
||||
/ms set dest pack 7
|
||||
i
|
||||
2
|
||||
s
|
||||
/ms set ocfilter manastone
|
||||
i
|
||||
8
|
||||
TABLE
|
||||
2
|
||||
k
|
||||
v
|
||||
n
|
||||
n
|
||||
1
|
||||
s
|
||||
e
|
||||
s
|
||||
`/ms set flags `+getvar[mssortstring]
|
||||
i
|
||||
2
|
||||
s
|
||||
/ms start
|
||||
s
|
||||
SortManaStones
|
||||
i
|
||||
4
|
||||
i
|
||||
1
|
||||
s
|
||||
^You think\, \"done sorting\!\"$
|
||||
s
|
||||
SortHealingKits
|
||||
s
|
||||
SortManaStones
|
||||
i
|
||||
1
|
||||
i
|
||||
3
|
||||
i
|
||||
0
|
||||
TABLE
|
||||
2
|
||||
K
|
||||
V
|
||||
n
|
||||
n
|
||||
5
|
||||
i
|
||||
2
|
||||
s
|
||||
/ms set source player
|
||||
i
|
||||
2
|
||||
s
|
||||
/ms set dest pack 7
|
||||
i
|
||||
2
|
||||
s
|
||||
/ms set ocfilter healingkit
|
||||
i
|
||||
8
|
||||
TABLE
|
||||
2
|
||||
k
|
||||
v
|
||||
n
|
||||
n
|
||||
1
|
||||
s
|
||||
e
|
||||
s
|
||||
`/ms set flags `+getvar[mssortstring]
|
||||
i
|
||||
2
|
||||
s
|
||||
/ms start
|
||||
s
|
||||
SortHealingKits
|
||||
i
|
||||
4
|
||||
i
|
||||
1
|
||||
s
|
||||
^You think\, \"done sorting\!\"$
|
||||
s
|
||||
SortMisc
|
||||
s
|
||||
SortHealingKits
|
||||
i
|
||||
1
|
||||
i
|
||||
3
|
||||
i
|
||||
0
|
||||
TABLE
|
||||
2
|
||||
K
|
||||
V
|
||||
n
|
||||
n
|
||||
5
|
||||
i
|
||||
2
|
||||
s
|
||||
/ms set source player
|
||||
i
|
||||
2
|
||||
s
|
||||
/ms set dest pack 2
|
||||
i
|
||||
2
|
||||
s
|
||||
/ms set ocfilter misc
|
||||
i
|
||||
8
|
||||
TABLE
|
||||
2
|
||||
k
|
||||
v
|
||||
n
|
||||
n
|
||||
1
|
||||
s
|
||||
e
|
||||
s
|
||||
`/ms set flags `+getvar[mssortstring]
|
||||
i
|
||||
2
|
||||
s
|
||||
/ms start
|
||||
s
|
||||
SortMisc
|
||||
i
|
||||
4
|
||||
i
|
||||
1
|
||||
s
|
||||
^You think\, \"done sorting\!\"$
|
||||
s
|
||||
SortGems
|
||||
s
|
||||
SortMisc
|
||||
i
|
||||
1
|
||||
i
|
||||
3
|
||||
i
|
||||
0
|
||||
TABLE
|
||||
2
|
||||
K
|
||||
V
|
||||
n
|
||||
n
|
||||
5
|
||||
i
|
||||
2
|
||||
s
|
||||
/ms set source player
|
||||
i
|
||||
2
|
||||
s
|
||||
/ms set dest pack 3
|
||||
i
|
||||
2
|
||||
s
|
||||
/ms set ocfilter gem
|
||||
i
|
||||
8
|
||||
TABLE
|
||||
2
|
||||
k
|
||||
v
|
||||
n
|
||||
n
|
||||
1
|
||||
s
|
||||
e
|
||||
s
|
||||
`/ms set flags `+getvar[mssortstring]
|
||||
i
|
||||
2
|
||||
s
|
||||
/ms start
|
||||
s
|
||||
SortGems
|
||||
i
|
||||
4
|
||||
i
|
||||
1
|
||||
s
|
||||
^You think\, \"done sorting\!\"$
|
||||
s
|
||||
SortWeapons
|
||||
s
|
||||
SortGems
|
||||
i
|
||||
1
|
||||
i
|
||||
3
|
||||
i
|
||||
0
|
||||
TABLE
|
||||
2
|
||||
K
|
||||
V
|
||||
n
|
||||
n
|
||||
5
|
||||
i
|
||||
2
|
||||
s
|
||||
/ms set source player
|
||||
i
|
||||
2
|
||||
s
|
||||
/ms set dest pack 1
|
||||
i
|
||||
2
|
||||
s
|
||||
/ms set ocfilter meleeweapon
|
||||
i
|
||||
8
|
||||
TABLE
|
||||
2
|
||||
k
|
||||
v
|
||||
n
|
||||
n
|
||||
1
|
||||
s
|
||||
e
|
||||
s
|
||||
`/ms set flags `+getvar[mssortstring]
|
||||
i
|
||||
2
|
||||
s
|
||||
/ms start
|
||||
s
|
||||
SortWeapons
|
||||
i
|
||||
4
|
||||
i
|
||||
1
|
||||
s
|
||||
^You think\, \"done sorting\!\"$
|
||||
s
|
||||
SortWands
|
||||
s
|
||||
SortWeapons
|
||||
i
|
||||
1
|
||||
i
|
||||
3
|
||||
i
|
||||
0
|
||||
TABLE
|
||||
2
|
||||
K
|
||||
V
|
||||
n
|
||||
n
|
||||
5
|
||||
i
|
||||
2
|
||||
s
|
||||
/ms set source player
|
||||
i
|
||||
2
|
||||
s
|
||||
/ms set dest pack 1
|
||||
i
|
||||
2
|
||||
s
|
||||
/ms set ocfilter wand
|
||||
i
|
||||
8
|
||||
TABLE
|
||||
2
|
||||
k
|
||||
v
|
||||
n
|
||||
n
|
||||
1
|
||||
s
|
||||
e
|
||||
s
|
||||
`/ms set flags `+getvar[mssortstring]
|
||||
i
|
||||
2
|
||||
s
|
||||
/ms start
|
||||
s
|
||||
SortWands
|
||||
i
|
||||
4
|
||||
i
|
||||
1
|
||||
s
|
||||
^You think\, \"done sorting\!\"$
|
||||
s
|
||||
SortSpellComps
|
||||
s
|
||||
SortWands
|
||||
i
|
||||
1
|
||||
i
|
||||
3
|
||||
i
|
||||
0
|
||||
TABLE
|
||||
2
|
||||
K
|
||||
V
|
||||
n
|
||||
n
|
||||
5
|
||||
i
|
||||
2
|
||||
s
|
||||
/ms set source player
|
||||
i
|
||||
2
|
||||
s
|
||||
/ms set dest pack 8
|
||||
i
|
||||
2
|
||||
s
|
||||
/ms set ocfilter spellcomp
|
||||
i
|
||||
8
|
||||
TABLE
|
||||
2
|
||||
k
|
||||
v
|
||||
n
|
||||
n
|
||||
1
|
||||
s
|
||||
e
|
||||
s
|
||||
`/ms set flags `+getvar[mssortstring]
|
||||
i
|
||||
2
|
||||
s
|
||||
/ms start
|
||||
s
|
||||
SortSpellComps
|
||||
i
|
||||
4
|
||||
i
|
||||
1
|
||||
s
|
||||
^You think\, \"done sorting\!\"$
|
||||
s
|
||||
SortInventory
|
||||
s
|
||||
SortSpellComps
|
||||
i
|
||||
1
|
||||
i
|
||||
3
|
||||
i
|
||||
0
|
||||
TABLE
|
||||
2
|
||||
K
|
||||
V
|
||||
n
|
||||
n
|
||||
5
|
||||
i
|
||||
2
|
||||
s
|
||||
/ms set source player
|
||||
i
|
||||
2
|
||||
s
|
||||
/ms set dest player
|
||||
i
|
||||
2
|
||||
s
|
||||
/ms clear ocfilter
|
||||
i
|
||||
8
|
||||
TABLE
|
||||
2
|
||||
k
|
||||
v
|
||||
n
|
||||
n
|
||||
1
|
||||
s
|
||||
e
|
||||
s
|
||||
`/ms set flags `+getvar[mssortstring]
|
||||
i
|
||||
2
|
||||
s
|
||||
/ms start
|
||||
s
|
||||
SortInventory
|
||||
i
|
||||
4
|
||||
i
|
||||
1
|
||||
s
|
||||
^You think\, \"done sorting\!\"$
|
||||
s
|
||||
SortPack1
|
||||
s
|
||||
SortInventory
|
||||
i
|
||||
1
|
||||
i
|
||||
3
|
||||
i
|
||||
0
|
||||
TABLE
|
||||
2
|
||||
K
|
||||
V
|
||||
n
|
||||
n
|
||||
5
|
||||
i
|
||||
2
|
||||
s
|
||||
/ms set source pack 1
|
||||
i
|
||||
2
|
||||
s
|
||||
/ms set dest pack 1
|
||||
i
|
||||
2
|
||||
s
|
||||
/ms clear ocfilter
|
||||
i
|
||||
8
|
||||
TABLE
|
||||
2
|
||||
k
|
||||
v
|
||||
n
|
||||
n
|
||||
1
|
||||
s
|
||||
e
|
||||
s
|
||||
`/ms set flags `+getvar[mssortstring]
|
||||
i
|
||||
2
|
||||
s
|
||||
/ms start
|
||||
s
|
||||
SortPack1
|
||||
i
|
||||
4
|
||||
i
|
||||
1
|
||||
s
|
||||
^You think\, \"done sorting\!\"$
|
||||
s
|
||||
SortPack2
|
||||
s
|
||||
SortPack1
|
||||
i
|
||||
1
|
||||
i
|
||||
3
|
||||
i
|
||||
0
|
||||
TABLE
|
||||
2
|
||||
K
|
||||
V
|
||||
n
|
||||
n
|
||||
5
|
||||
i
|
||||
2
|
||||
s
|
||||
/ms set source pack 2
|
||||
i
|
||||
2
|
||||
s
|
||||
/ms set dest pack 2
|
||||
i
|
||||
2
|
||||
s
|
||||
/ms clear ocfilter
|
||||
i
|
||||
8
|
||||
TABLE
|
||||
2
|
||||
k
|
||||
v
|
||||
n
|
||||
n
|
||||
1
|
||||
s
|
||||
e
|
||||
s
|
||||
`/ms set flags `+getvar[mssortstring]
|
||||
i
|
||||
2
|
||||
s
|
||||
/ms start
|
||||
s
|
||||
SortPack2
|
||||
i
|
||||
4
|
||||
i
|
||||
1
|
||||
s
|
||||
^You think\, \"done sorting\!\"$
|
||||
s
|
||||
SortPack3
|
||||
s
|
||||
SortPack2
|
||||
i
|
||||
1
|
||||
i
|
||||
3
|
||||
i
|
||||
0
|
||||
TABLE
|
||||
2
|
||||
K
|
||||
V
|
||||
n
|
||||
n
|
||||
5
|
||||
i
|
||||
2
|
||||
s
|
||||
/ms set source pack 3
|
||||
i
|
||||
2
|
||||
s
|
||||
/ms set dest pack 3
|
||||
i
|
||||
2
|
||||
s
|
||||
/ms clear ocfilter
|
||||
i
|
||||
8
|
||||
TABLE
|
||||
2
|
||||
k
|
||||
v
|
||||
n
|
||||
n
|
||||
1
|
||||
s
|
||||
e
|
||||
s
|
||||
`/ms set flags `+getvar[mssortstring]
|
||||
i
|
||||
2
|
||||
s
|
||||
/ms start
|
||||
s
|
||||
SortPack3
|
||||
i
|
||||
4
|
||||
i
|
||||
1
|
||||
s
|
||||
^You think\, \"done sorting\!\"$
|
||||
s
|
||||
SortPack4
|
||||
s
|
||||
SortPack3
|
||||
i
|
||||
1
|
||||
i
|
||||
3
|
||||
i
|
||||
0
|
||||
TABLE
|
||||
2
|
||||
K
|
||||
V
|
||||
n
|
||||
n
|
||||
5
|
||||
i
|
||||
2
|
||||
s
|
||||
/ms set source pack 4
|
||||
i
|
||||
2
|
||||
s
|
||||
/ms set dest pack 4
|
||||
i
|
||||
2
|
||||
s
|
||||
/ms clear ocfilter
|
||||
i
|
||||
8
|
||||
TABLE
|
||||
2
|
||||
k
|
||||
v
|
||||
n
|
||||
n
|
||||
1
|
||||
s
|
||||
e
|
||||
s
|
||||
`/ms set flags `+getvar[mssortstring]
|
||||
i
|
||||
2
|
||||
s
|
||||
/ms start
|
||||
s
|
||||
SortPack4
|
||||
i
|
||||
4
|
||||
i
|
||||
1
|
||||
s
|
||||
^You think\, \"done sorting\!\"$
|
||||
s
|
||||
SortPack5
|
||||
s
|
||||
SortPack4
|
||||
i
|
||||
1
|
||||
i
|
||||
3
|
||||
i
|
||||
0
|
||||
TABLE
|
||||
2
|
||||
K
|
||||
V
|
||||
n
|
||||
n
|
||||
5
|
||||
i
|
||||
2
|
||||
s
|
||||
/ms set source pack 5
|
||||
i
|
||||
2
|
||||
s
|
||||
/ms set dest pack 5
|
||||
i
|
||||
2
|
||||
s
|
||||
/ms clear ocfilter
|
||||
i
|
||||
8
|
||||
TABLE
|
||||
2
|
||||
k
|
||||
v
|
||||
n
|
||||
n
|
||||
1
|
||||
s
|
||||
e
|
||||
s
|
||||
`/ms set flags `+getvar[mssortstring]
|
||||
i
|
||||
2
|
||||
s
|
||||
/ms start
|
||||
s
|
||||
SortPack5
|
||||
i
|
||||
4
|
||||
i
|
||||
1
|
||||
s
|
||||
^You think\, \"done sorting\!\"$
|
||||
s
|
||||
SortPack6
|
||||
s
|
||||
SortPack5
|
||||
i
|
||||
1
|
||||
i
|
||||
3
|
||||
i
|
||||
0
|
||||
TABLE
|
||||
2
|
||||
K
|
||||
V
|
||||
n
|
||||
n
|
||||
5
|
||||
i
|
||||
2
|
||||
s
|
||||
/ms set source pack 6
|
||||
i
|
||||
2
|
||||
s
|
||||
/ms set dest pack 6
|
||||
i
|
||||
2
|
||||
s
|
||||
/ms clear ocfilter
|
||||
i
|
||||
8
|
||||
TABLE
|
||||
2
|
||||
k
|
||||
v
|
||||
n
|
||||
n
|
||||
1
|
||||
s
|
||||
e
|
||||
s
|
||||
`/ms set flags `+getvar[mssortstring]
|
||||
i
|
||||
2
|
||||
s
|
||||
/ms start
|
||||
s
|
||||
SortPack6
|
||||
i
|
||||
4
|
||||
i
|
||||
1
|
||||
s
|
||||
^You think\, \"done sorting\!\"$
|
||||
s
|
||||
SortPack7
|
||||
s
|
||||
SortPack6
|
||||
i
|
||||
1
|
||||
i
|
||||
3
|
||||
i
|
||||
0
|
||||
TABLE
|
||||
2
|
||||
K
|
||||
V
|
||||
n
|
||||
n
|
||||
5
|
||||
i
|
||||
2
|
||||
s
|
||||
/ms set source pack 7
|
||||
i
|
||||
2
|
||||
s
|
||||
/ms set dest pack 7
|
||||
i
|
||||
2
|
||||
s
|
||||
/ms clear ocfilter
|
||||
i
|
||||
8
|
||||
TABLE
|
||||
2
|
||||
k
|
||||
v
|
||||
n
|
||||
n
|
||||
1
|
||||
s
|
||||
e
|
||||
s
|
||||
`/ms set flags `+getvar[mssortstring]
|
||||
i
|
||||
2
|
||||
s
|
||||
/ms start
|
||||
s
|
||||
SortPack7
|
||||
i
|
||||
4
|
||||
i
|
||||
1
|
||||
s
|
||||
^You think\, \"done sorting\!\"$
|
||||
s
|
||||
SortPack8
|
||||
s
|
||||
SortPack7
|
||||
i
|
||||
1
|
||||
i
|
||||
3
|
||||
i
|
||||
0
|
||||
TABLE
|
||||
2
|
||||
K
|
||||
V
|
||||
n
|
||||
n
|
||||
5
|
||||
i
|
||||
2
|
||||
s
|
||||
/ms set source pack 8
|
||||
i
|
||||
2
|
||||
s
|
||||
/ms set dest pack 8
|
||||
i
|
||||
2
|
||||
s
|
||||
/ms clear ocfilter
|
||||
i
|
||||
8
|
||||
TABLE
|
||||
2
|
||||
k
|
||||
v
|
||||
n
|
||||
n
|
||||
1
|
||||
s
|
||||
e
|
||||
s
|
||||
`/ms set flags `+getvar[mssortstring]
|
||||
i
|
||||
2
|
||||
s
|
||||
/ms start
|
||||
s
|
||||
SortPack8
|
||||
i
|
||||
4
|
||||
i
|
||||
1
|
||||
s
|
||||
^You think\, \"done sorting\!\"$
|
||||
s
|
||||
AllDone
|
||||
s
|
||||
SortPack8
|
||||
|
|
@ -0,0 +1,554 @@
|
|||
1
|
||||
CondAct
|
||||
5
|
||||
CType
|
||||
AType
|
||||
CData
|
||||
AData
|
||||
State
|
||||
n
|
||||
n
|
||||
n
|
||||
n
|
||||
n
|
||||
42
|
||||
i
|
||||
1
|
||||
i
|
||||
2
|
||||
i
|
||||
0
|
||||
s
|
||||
/ub bc /vt setmetastate just_run_back
|
||||
s
|
||||
all_run_back
|
||||
i
|
||||
1
|
||||
i
|
||||
3
|
||||
i
|
||||
0
|
||||
TABLE
|
||||
2
|
||||
K
|
||||
V
|
||||
n
|
||||
n
|
||||
2
|
||||
i
|
||||
2
|
||||
s
|
||||
/ub bc /ub use Luminous Crystal of Surging Strength
|
||||
i
|
||||
1
|
||||
s
|
||||
Default
|
||||
s
|
||||
strength
|
||||
i
|
||||
1
|
||||
i
|
||||
2
|
||||
i
|
||||
0
|
||||
s
|
||||
/ub bc /ub closestportal
|
||||
s
|
||||
closestportal
|
||||
i
|
||||
1
|
||||
i
|
||||
1
|
||||
i
|
||||
0
|
||||
s
|
||||
Default
|
||||
s
|
||||
closestportal
|
||||
i
|
||||
1
|
||||
i
|
||||
2
|
||||
i
|
||||
0
|
||||
s
|
||||
/vt nav load death_pause
|
||||
s
|
||||
death
|
||||
i
|
||||
1
|
||||
i
|
||||
2
|
||||
i
|
||||
0
|
||||
s
|
||||
/vt opt set enablenav true
|
||||
s
|
||||
death
|
||||
i
|
||||
7
|
||||
i
|
||||
1
|
||||
i
|
||||
0
|
||||
s
|
||||
run_back
|
||||
s
|
||||
death
|
||||
i
|
||||
1
|
||||
i
|
||||
0
|
||||
i
|
||||
0
|
||||
i
|
||||
0
|
||||
s
|
||||
Default
|
||||
i
|
||||
8
|
||||
i
|
||||
1
|
||||
i
|
||||
0
|
||||
s
|
||||
death
|
||||
s
|
||||
Default
|
||||
i
|
||||
1
|
||||
i
|
||||
3
|
||||
i
|
||||
0
|
||||
TABLE
|
||||
2
|
||||
K
|
||||
V
|
||||
n
|
||||
n
|
||||
2
|
||||
i
|
||||
2
|
||||
s
|
||||
/ub bc /ub use Luminous Crystal of Towering Defense
|
||||
i
|
||||
1
|
||||
s
|
||||
Default
|
||||
s
|
||||
defence
|
||||
i
|
||||
1
|
||||
i
|
||||
3
|
||||
i
|
||||
0
|
||||
TABLE
|
||||
2
|
||||
K
|
||||
V
|
||||
n
|
||||
n
|
||||
2
|
||||
i
|
||||
2
|
||||
s
|
||||
/ub bc /ub use Black Market Gem of Dispelling
|
||||
i
|
||||
1
|
||||
s
|
||||
Default
|
||||
s
|
||||
dispell
|
||||
i
|
||||
1
|
||||
i
|
||||
3
|
||||
i
|
||||
0
|
||||
TABLE
|
||||
2
|
||||
K
|
||||
V
|
||||
n
|
||||
n
|
||||
2
|
||||
i
|
||||
8
|
||||
TABLE
|
||||
2
|
||||
k
|
||||
v
|
||||
n
|
||||
n
|
||||
1
|
||||
s
|
||||
e
|
||||
s
|
||||
\/ub bc \/ub follow +wobjectgetname[wobjectgetplayer[]]
|
||||
i
|
||||
2
|
||||
s
|
||||
/ub bc /vt opt set enablenav true
|
||||
s
|
||||
follow
|
||||
i
|
||||
1
|
||||
i
|
||||
1
|
||||
i
|
||||
0
|
||||
s
|
||||
Default
|
||||
s
|
||||
follow
|
||||
i
|
||||
1
|
||||
i
|
||||
2
|
||||
i
|
||||
0
|
||||
s
|
||||
/ub bc /ub jumpsw 400
|
||||
s
|
||||
jump
|
||||
i
|
||||
1
|
||||
i
|
||||
1
|
||||
i
|
||||
0
|
||||
s
|
||||
Default
|
||||
s
|
||||
jump
|
||||
i
|
||||
1
|
||||
i
|
||||
3
|
||||
i
|
||||
0
|
||||
TABLE
|
||||
2
|
||||
K
|
||||
V
|
||||
n
|
||||
n
|
||||
5
|
||||
i
|
||||
2
|
||||
s
|
||||
/vt nav load gauntlet_just_run
|
||||
i
|
||||
2
|
||||
s
|
||||
/vt opt set enablenav true
|
||||
i
|
||||
2
|
||||
s
|
||||
/vt opt set enablebuffing true
|
||||
i
|
||||
2
|
||||
s
|
||||
/vt opt set enablemeta true
|
||||
i
|
||||
2
|
||||
s
|
||||
/vt opt set enablecombat true
|
||||
s
|
||||
just_run_back
|
||||
i
|
||||
7
|
||||
i
|
||||
1
|
||||
i
|
||||
0
|
||||
s
|
||||
Default
|
||||
s
|
||||
just_run_back
|
||||
i
|
||||
1
|
||||
i
|
||||
2
|
||||
i
|
||||
0
|
||||
s
|
||||
/ub bc /vt meta load gauntlet_follower
|
||||
s
|
||||
load_follow
|
||||
i
|
||||
1
|
||||
i
|
||||
1
|
||||
i
|
||||
0
|
||||
s
|
||||
Default
|
||||
s
|
||||
load_follow
|
||||
i
|
||||
1
|
||||
i
|
||||
2
|
||||
i
|
||||
0
|
||||
s
|
||||
/ub bc /vt opt set enablenav false
|
||||
s
|
||||
nav_false
|
||||
i
|
||||
1
|
||||
i
|
||||
1
|
||||
i
|
||||
0
|
||||
s
|
||||
Default
|
||||
s
|
||||
nav_false
|
||||
i
|
||||
1
|
||||
i
|
||||
2
|
||||
i
|
||||
0
|
||||
s
|
||||
/ub bc /vt opt set enablenav true
|
||||
s
|
||||
nav_true
|
||||
i
|
||||
1
|
||||
i
|
||||
1
|
||||
i
|
||||
0
|
||||
s
|
||||
Default
|
||||
s
|
||||
nav_true
|
||||
i
|
||||
1
|
||||
i
|
||||
3
|
||||
i
|
||||
0
|
||||
TABLE
|
||||
2
|
||||
K
|
||||
V
|
||||
n
|
||||
n
|
||||
5
|
||||
i
|
||||
2
|
||||
s
|
||||
/vt nav load gauntlet_run
|
||||
i
|
||||
2
|
||||
s
|
||||
/vt opt set enablenav true
|
||||
i
|
||||
2
|
||||
s
|
||||
/vt opt set enablebuffing true
|
||||
i
|
||||
2
|
||||
s
|
||||
/vt opt set enablemeta true
|
||||
i
|
||||
2
|
||||
s
|
||||
/vt opt set enablecombat true
|
||||
s
|
||||
run_back
|
||||
i
|
||||
7
|
||||
i
|
||||
1
|
||||
i
|
||||
0
|
||||
s
|
||||
Default
|
||||
s
|
||||
run_back
|
||||
i
|
||||
1
|
||||
i
|
||||
8
|
||||
i
|
||||
0
|
||||
TABLE
|
||||
2
|
||||
k
|
||||
v
|
||||
n
|
||||
n
|
||||
1
|
||||
s
|
||||
e
|
||||
s
|
||||
\/ub bc \/ub follow +wobjectgetname[wobjectgetplayer[]]
|
||||
s
|
||||
setup
|
||||
i
|
||||
1
|
||||
i
|
||||
2
|
||||
i
|
||||
0
|
||||
s
|
||||
/ub bc /vt opt set enablelooting false
|
||||
s
|
||||
setup
|
||||
i
|
||||
1
|
||||
i
|
||||
2
|
||||
i
|
||||
0
|
||||
s
|
||||
/ub bc /vt opt set enablenav true
|
||||
s
|
||||
setup
|
||||
i
|
||||
1
|
||||
i
|
||||
2
|
||||
i
|
||||
0
|
||||
s
|
||||
/ub bc /vt opt set enablebuffing true
|
||||
s
|
||||
setup
|
||||
i
|
||||
1
|
||||
i
|
||||
2
|
||||
i
|
||||
0
|
||||
s
|
||||
/ub bc /vt opt set enablecombat true
|
||||
s
|
||||
setup
|
||||
i
|
||||
1
|
||||
i
|
||||
2
|
||||
i
|
||||
0
|
||||
s
|
||||
/ub bc /vt opt set attackdistance 0.125
|
||||
s
|
||||
setup
|
||||
i
|
||||
1
|
||||
i
|
||||
2
|
||||
i
|
||||
0
|
||||
s
|
||||
/ub bc /vt opt set navpriorityboost true
|
||||
s
|
||||
setup
|
||||
i
|
||||
1
|
||||
i
|
||||
2
|
||||
i
|
||||
0
|
||||
s
|
||||
/ub bc /vt opt set buffprofile_prots 2
|
||||
s
|
||||
setup
|
||||
i
|
||||
1
|
||||
i
|
||||
2
|
||||
i
|
||||
0
|
||||
s
|
||||
/ub bc /vt opt set buffprofile_banes 2
|
||||
s
|
||||
setup
|
||||
i
|
||||
1
|
||||
i
|
||||
2
|
||||
i
|
||||
0
|
||||
s
|
||||
/ub bc /vt forcebuff
|
||||
s
|
||||
setup
|
||||
i
|
||||
1
|
||||
i
|
||||
2
|
||||
i
|
||||
0
|
||||
s
|
||||
/ub bc /vt start
|
||||
s
|
||||
setup
|
||||
i
|
||||
1
|
||||
i
|
||||
2
|
||||
i
|
||||
0
|
||||
s
|
||||
/ub bc /vt opt set enablemeta true
|
||||
s
|
||||
setup
|
||||
i
|
||||
1
|
||||
i
|
||||
1
|
||||
i
|
||||
0
|
||||
s
|
||||
Default
|
||||
s
|
||||
setup
|
||||
i
|
||||
1
|
||||
i
|
||||
2
|
||||
i
|
||||
0
|
||||
s
|
||||
/ub bc /vt opt set SummonPets false
|
||||
s
|
||||
summon_false
|
||||
i
|
||||
1
|
||||
i
|
||||
1
|
||||
i
|
||||
0
|
||||
s
|
||||
Default
|
||||
s
|
||||
summon_false
|
||||
i
|
||||
1
|
||||
i
|
||||
2
|
||||
i
|
||||
0
|
||||
s
|
||||
/ub bc /vt opt set SummonPets true
|
||||
s
|
||||
summon_true
|
||||
i
|
||||
1
|
||||
i
|
||||
1
|
||||
i
|
||||
0
|
||||
s
|
||||
Default
|
||||
s
|
||||
summon_true
|
||||
File diff suppressed because it is too large
Load diff
13805
tests/AcDream.Plugins.MossTank.Tests/Fixtures/vtank/met/neftet.met
Normal file
13805
tests/AcDream.Plugins.MossTank.Tests/Fixtures/vtank/met/neftet.met
Normal file
File diff suppressed because it is too large
Load diff
|
|
@ -0,0 +1,73 @@
|
|||
uTank2 NAV 1.2
|
||||
4
|
||||
13
|
||||
4
|
||||
59.1563772201538
|
||||
-28.5892723083496
|
||||
0.0500208298365275
|
||||
0
|
||||
/ah
|
||||
3
|
||||
59.1563772201538
|
||||
-28.5892723083496
|
||||
0.0500208298365275
|
||||
0
|
||||
22000
|
||||
4
|
||||
59.1563772201538
|
||||
-28.5892723083496
|
||||
0.0500208298365275
|
||||
0
|
||||
/tell Time according to alex, ab
|
||||
3
|
||||
59.1563772201538
|
||||
-28.5892723083496
|
||||
0.0500208298365275
|
||||
0
|
||||
30000
|
||||
4
|
||||
59.1563772201538
|
||||
-28.5892723083496
|
||||
0.0500208298365275
|
||||
0
|
||||
/ub use Gateway
|
||||
0
|
||||
-87.9797062555949
|
||||
-60.4362569173177
|
||||
0.265733496348063
|
||||
0
|
||||
0
|
||||
-87.9643449147542
|
||||
-60.3346110810836
|
||||
0.230621592203776
|
||||
0
|
||||
0
|
||||
-87.9498847007751
|
||||
-60.1938330491384
|
||||
0.185985358556112
|
||||
0
|
||||
0
|
||||
-87.9534404754639
|
||||
-60.1445933977763
|
||||
0.175027068456014
|
||||
0
|
||||
0
|
||||
-87.9548230806986
|
||||
-60.0900212287903
|
||||
0.175027068456014
|
||||
0
|
||||
0
|
||||
-87.9550152778625
|
||||
-60.0620187123617
|
||||
0.175027068456014
|
||||
0
|
||||
0
|
||||
-87.9489116032918
|
||||
-60.0324022928874
|
||||
0.175027068456014
|
||||
0
|
||||
0
|
||||
-87.9241135279338
|
||||
-59.9791566848755
|
||||
0.175027068456014
|
||||
0
|
||||
|
|
@ -0,0 +1,44 @@
|
|||
uTank2 NAV 1.2
|
||||
4
|
||||
8
|
||||
0
|
||||
48.3606951395671
|
||||
25.9085505803426
|
||||
0.231929063796997
|
||||
0
|
||||
0
|
||||
48.3884344100952
|
||||
25.5719860394796
|
||||
0.239678192138672
|
||||
0
|
||||
0
|
||||
48.3782159169515
|
||||
25.5435764312744
|
||||
0.225020837783813
|
||||
0
|
||||
0
|
||||
48.3625609079997
|
||||
25.4953356901805
|
||||
0.225020837783813
|
||||
0
|
||||
0
|
||||
48.3672090530396
|
||||
25.4595303853353
|
||||
0.225020837783813
|
||||
0
|
||||
0
|
||||
48.3880900065104
|
||||
25.4410440921783
|
||||
0.225020837783813
|
||||
0
|
||||
8
|
||||
48.4019992192586
|
||||
25.4926815191905
|
||||
0.225020837783813
|
||||
0
|
||||
4
|
||||
48.3987060546875
|
||||
25.4926479816437
|
||||
0.225020837783813
|
||||
0
|
||||
/ub give Blank Augmentation Gem to Brienne Carlus
|
||||
|
|
@ -0,0 +1,161 @@
|
|||
uTank2 NAV 1.2
|
||||
4
|
||||
29
|
||||
2
|
||||
-71.8128362019857
|
||||
-46.2284189224243
|
||||
2.08333212261399E-05
|
||||
0
|
||||
2943
|
||||
0
|
||||
-94.7016312003136
|
||||
-97.981881014506
|
||||
0.367698383331299
|
||||
0
|
||||
6
|
||||
-71.8128362019857
|
||||
-46.2284189224243
|
||||
2.08333212261399E-05
|
||||
0
|
||||
Obsidian Rim Portal
|
||||
14
|
||||
True
|
||||
-94.6987583319346
|
||||
-98.0068958282471
|
||||
0.371145516633987
|
||||
0
|
||||
-65.5345490773519
|
||||
-48.0928927580516
|
||||
0.0821696281433106
|
||||
0
|
||||
0
|
||||
-66.2971390088399
|
||||
-48.0919455369314
|
||||
0.0824445406595866
|
||||
0
|
||||
0
|
||||
-68.2659324010213
|
||||
-47.9679103851318
|
||||
0.0901949644088745
|
||||
0
|
||||
0
|
||||
-68.9330024560293
|
||||
-47.9617745717367
|
||||
0.0741503397623698
|
||||
0
|
||||
0
|
||||
-68.9996176083883
|
||||
-47.9868227322896
|
||||
0.0811579465866089
|
||||
0
|
||||
0
|
||||
-69.0741902987162
|
||||
-47.9962577819824
|
||||
0.0902631839116414
|
||||
0
|
||||
0
|
||||
-69.1185588876406
|
||||
-48.0084948221842
|
||||
0.0896445353825887
|
||||
0
|
||||
0
|
||||
-69.1932870864868
|
||||
-48.0247398058573
|
||||
0.0864912668863932
|
||||
0
|
||||
0
|
||||
-69.2399808883667
|
||||
-48.0406180699666
|
||||
0.0826785326004028
|
||||
0
|
||||
0
|
||||
-69.3729923248291
|
||||
-48.0507068951925
|
||||
0.0753742853800456
|
||||
0
|
||||
0
|
||||
-69.502007261912
|
||||
-48.0152909914653
|
||||
0.0562341809272766
|
||||
0
|
||||
0
|
||||
-69.6805796305339
|
||||
-47.9529766718547
|
||||
0.00605392009019852
|
||||
0
|
||||
0
|
||||
-69.7465653419495
|
||||
-47.9553860028585
|
||||
0.000755888223648071
|
||||
0
|
||||
0
|
||||
-69.917982506752
|
||||
-47.9998155911764
|
||||
0.00417213241259257
|
||||
0
|
||||
0
|
||||
-70.4033851623535
|
||||
-48.1885171890259
|
||||
0.0103249351183573
|
||||
0
|
||||
0
|
||||
-71.328177467982
|
||||
-48.5185417175293
|
||||
2.08333212261399E-05
|
||||
0
|
||||
0
|
||||
-72.7273258845011
|
||||
-47.8933919270833
|
||||
0.0094555139541626
|
||||
0
|
||||
0
|
||||
-72.7809668223063
|
||||
-47.776501083374
|
||||
0.0289373199144999
|
||||
0
|
||||
0
|
||||
-72.7527559280395
|
||||
-47.166915734609
|
||||
0.135223134358724
|
||||
0
|
||||
0
|
||||
-72.7196399370829
|
||||
-47.071635723114
|
||||
0.0760513146718343
|
||||
0
|
||||
0
|
||||
-72.7042126337687
|
||||
-47.0472258249919
|
||||
0.0588250835736593
|
||||
0
|
||||
0
|
||||
-72.6919200261434
|
||||
-47.0329411188761
|
||||
0.0555859247843424
|
||||
0
|
||||
0
|
||||
-72.5977428436279
|
||||
-46.9303064982096
|
||||
0.0106916089852651
|
||||
0
|
||||
0
|
||||
-71.9506707509359
|
||||
-46.338755830129
|
||||
2.08333212261399E-05
|
||||
0
|
||||
0
|
||||
-71.8265404701233
|
||||
-46.2414363861084
|
||||
2.08333212261399E-05
|
||||
0
|
||||
6
|
||||
-71.8128362019857
|
||||
-46.2284189224243
|
||||
2.08333212261399E-05
|
||||
0
|
||||
Empyrean Facility Upper Level
|
||||
14
|
||||
True
|
||||
-71.8083083470662
|
||||
-46.2096791585286
|
||||
-0.000262499845121056
|
||||
|
|
@ -0,0 +1,133 @@
|
|||
uTank2 NAV 1.2
|
||||
4
|
||||
22
|
||||
4
|
||||
0.675179147720337
|
||||
13.5718362808228
|
||||
0.521687507629395
|
||||
0
|
||||
/ah
|
||||
3
|
||||
0.675179147720337
|
||||
13.5718362808228
|
||||
0.521687507629395
|
||||
0
|
||||
15000
|
||||
0
|
||||
59.3342878341675
|
||||
-28.5975779215495
|
||||
0.0500208298365275
|
||||
0
|
||||
0
|
||||
59.35896803538
|
||||
-28.6749758720398
|
||||
0.0500208298365275
|
||||
0
|
||||
0
|
||||
59.37918065389
|
||||
-28.7118357340495
|
||||
0.0500208298365275
|
||||
0
|
||||
6
|
||||
0.675179147720337
|
||||
13.5718362808228
|
||||
0.521687507629395
|
||||
0
|
||||
Portal to Town Network
|
||||
14
|
||||
True
|
||||
59.3936458587647
|
||||
-28.7256083488464
|
||||
0.0508250035345554
|
||||
0
|
||||
-101.617960484823
|
||||
-96.6229596773783
|
||||
2.08333134651184E-05
|
||||
0
|
||||
0
|
||||
-101.64374332428
|
||||
-96.6113506952922
|
||||
2.08333134651184E-05
|
||||
0
|
||||
0
|
||||
-101.677829106649
|
||||
-96.6077419598897
|
||||
2.08333134651184E-05
|
||||
0
|
||||
0
|
||||
-101.708999125163
|
||||
-96.6393287976583
|
||||
2.08333134651184E-05
|
||||
0
|
||||
0
|
||||
-101.720591862996
|
||||
-96.644443766276
|
||||
2.08333134651184E-05
|
||||
0
|
||||
0
|
||||
-101.724977588654
|
||||
-96.6444894790649
|
||||
2.08333134651184E-05
|
||||
0
|
||||
0
|
||||
-101.766201734543
|
||||
-96.642304166158
|
||||
2.08333134651184E-05
|
||||
0
|
||||
0
|
||||
-101.826050774256
|
||||
-96.6380467732747
|
||||
2.08333134651184E-05
|
||||
0
|
||||
0
|
||||
-101.873989931742
|
||||
-96.6189005851746
|
||||
2.08333134651184E-05
|
||||
0
|
||||
0
|
||||
-101.907649771372
|
||||
-96.5925824801127
|
||||
2.08333134651184E-05
|
||||
0
|
||||
0
|
||||
-101.907772219181
|
||||
-96.5846062819163
|
||||
2.08333134651184E-05
|
||||
0
|
||||
6
|
||||
0.675179147720337
|
||||
13.5718362808228
|
||||
0.521687507629395
|
||||
0
|
||||
Portal to Zaikhal
|
||||
14
|
||||
True
|
||||
-101.90858749946
|
||||
-96.5742208321889
|
||||
-0.000262499845121056
|
||||
0
|
||||
0.684857130050659
|
||||
13.498526652654
|
||||
0.516687520345052
|
||||
0
|
||||
0
|
||||
0.648467270533244
|
||||
13.6382585525513
|
||||
0.516687520345052
|
||||
0
|
||||
0
|
||||
0.663638496398926
|
||||
13.6434263865153
|
||||
0.516687520345052
|
||||
0
|
||||
7
|
||||
0.675179147720337
|
||||
13.5718362808228
|
||||
0.521687507629395
|
||||
0
|
||||
Jondor Torgren
|
||||
37
|
||||
True
|
||||
0.675
|
||||
13.6436941782633
|
||||
0.516687512397766
|
||||
|
|
@ -0,0 +1,307 @@
|
|||
uTank2 NAV 1.2
|
||||
4
|
||||
59
|
||||
4
|
||||
59.3306452433268
|
||||
-28.5473848342896
|
||||
0.0500208298365275
|
||||
0
|
||||
/ub equip load idle.utl
|
||||
3
|
||||
59.3306452433268
|
||||
-28.5473848342896
|
||||
0.0500208298365275
|
||||
0
|
||||
10000
|
||||
4
|
||||
59.3306452433268
|
||||
-28.5473848342896
|
||||
0.0500208298365275
|
||||
0
|
||||
/ub equip load quest.utl
|
||||
3
|
||||
59.3306452433268
|
||||
-28.5473848342896
|
||||
0.0500208298365275
|
||||
0
|
||||
10000
|
||||
2
|
||||
59.3306452433268
|
||||
-28.5473848342896
|
||||
0.0500208298365275
|
||||
0
|
||||
48
|
||||
3
|
||||
59.3306452433268
|
||||
-28.5473848342896
|
||||
0.0500208298365275
|
||||
0
|
||||
2000
|
||||
0
|
||||
-101.643393707275
|
||||
17.8825289090474
|
||||
2.08333134651184E-05
|
||||
0
|
||||
4
|
||||
59.3306452433268
|
||||
-28.5473848342896
|
||||
0.0500208298365275
|
||||
0
|
||||
/ub jumpsw 300
|
||||
0
|
||||
-101.592045052846
|
||||
17.8805678685506
|
||||
-0.0999791701634725
|
||||
0
|
||||
0
|
||||
-101.554651578267
|
||||
17.8813594023387
|
||||
-0.0999791701634725
|
||||
0
|
||||
0
|
||||
-101.533706283569
|
||||
17.8833907604218
|
||||
-0.0999791701634725
|
||||
0
|
||||
0
|
||||
-101.534181054433
|
||||
17.8413492997487
|
||||
-0.0999791701634725
|
||||
0
|
||||
0
|
||||
-101.48626130422
|
||||
17.841304953893
|
||||
-0.0999791701634725
|
||||
0
|
||||
0
|
||||
-101.490094470978
|
||||
17.8813687324524
|
||||
-0.0999791701634725
|
||||
0
|
||||
0
|
||||
-101.407286643982
|
||||
17.884686867396
|
||||
-0.124979170163473
|
||||
0
|
||||
0
|
||||
-101.441320260366
|
||||
17.801603158315
|
||||
-0.124979170163473
|
||||
0
|
||||
0
|
||||
-101.466675154368
|
||||
17.7969429810842
|
||||
-0.124979170163473
|
||||
0
|
||||
0
|
||||
-101.516472848256
|
||||
17.8459821859996
|
||||
-0.124979170163473
|
||||
0
|
||||
0
|
||||
-101.531043752035
|
||||
17.8853654225667
|
||||
-0.124979170163473
|
||||
0
|
||||
0
|
||||
-101.575432650248
|
||||
17.8846518675486
|
||||
-0.124979170163473
|
||||
0
|
||||
0
|
||||
-101.575820668538
|
||||
17.7591938654582
|
||||
-0.149979162216187
|
||||
0
|
||||
0
|
||||
-101.529988797506
|
||||
17.7609985669454
|
||||
-0.149979162216187
|
||||
0
|
||||
0
|
||||
-101.53424466451
|
||||
17.8423960208893
|
||||
-0.174979162216187
|
||||
0
|
||||
0
|
||||
-101.583576202393
|
||||
17.8416724999746
|
||||
-0.174979162216187
|
||||
0
|
||||
0
|
||||
-101.57072356542
|
||||
17.8728516896566
|
||||
-0.174979162216187
|
||||
0
|
||||
0
|
||||
-101.595848846436
|
||||
17.8807149728139
|
||||
-0.174979162216187
|
||||
0
|
||||
4
|
||||
59.3306452433268
|
||||
-28.5473848342896
|
||||
0.0500208298365275
|
||||
0
|
||||
/ub jumpsw 300
|
||||
0
|
||||
-101.622127024333
|
||||
17.8804373105367
|
||||
-0.274979146321615
|
||||
0
|
||||
0
|
||||
-101.616229724884
|
||||
17.9339917182922
|
||||
-0.274979146321615
|
||||
0
|
||||
0
|
||||
-101.612587674459
|
||||
17.9819168567657
|
||||
-0.296296882629395
|
||||
0
|
||||
0
|
||||
-101.615892442067
|
||||
18.0119011123975
|
||||
-0.299979146321615
|
||||
0
|
||||
0
|
||||
-101.590025297801
|
||||
18.0101968288422
|
||||
-0.303131580352783
|
||||
0
|
||||
0
|
||||
-101.529243914286
|
||||
18.0071381568909
|
||||
-0.324979146321615
|
||||
0
|
||||
0
|
||||
-101.53581682841
|
||||
17.9724334478378
|
||||
-0.324979146321615
|
||||
0
|
||||
0
|
||||
-101.572706063588
|
||||
17.9642690896988
|
||||
-0.324979146321615
|
||||
0
|
||||
0
|
||||
-101.578296979268
|
||||
17.9251905759176
|
||||
-0.324979146321615
|
||||
0
|
||||
0
|
||||
-101.61803188324
|
||||
17.9257889827093
|
||||
-0.324979146321615
|
||||
0
|
||||
0
|
||||
-101.620800844828
|
||||
17.9667853593826
|
||||
-0.324979146321615
|
||||
0
|
||||
0
|
||||
-101.617472012838
|
||||
18.0454295317332
|
||||
-0.349979146321615
|
||||
0
|
||||
0
|
||||
-101.660903453827
|
||||
18.0499082385407
|
||||
-0.349979146321615
|
||||
0
|
||||
0
|
||||
-101.658096440633
|
||||
17.9865849812826
|
||||
-0.374979146321615
|
||||
0
|
||||
0
|
||||
-101.658587837219
|
||||
17.9719900369644
|
||||
-0.374979146321615
|
||||
0
|
||||
0
|
||||
-101.69858379364
|
||||
17.9644167820613
|
||||
-0.374979146321615
|
||||
0
|
||||
0
|
||||
-101.706780131658
|
||||
17.9288707415263
|
||||
-0.374979146321615
|
||||
0
|
||||
0
|
||||
-101.743702141444
|
||||
17.921234814326
|
||||
-0.374979146321615
|
||||
0
|
||||
0
|
||||
-101.775855763753
|
||||
17.9226232131322
|
||||
-0.374979146321615
|
||||
0
|
||||
0
|
||||
-101.784734662374
|
||||
17.9344542185465
|
||||
-0.374979146321615
|
||||
0
|
||||
0
|
||||
-101.78315264384
|
||||
18.0072518110275
|
||||
-0.349979146321615
|
||||
0
|
||||
0
|
||||
-101.86580046018
|
||||
18.008648399512
|
||||
-0.374979146321615
|
||||
0
|
||||
0
|
||||
-101.888455645243
|
||||
18.0071597099304
|
||||
-0.374979146321615
|
||||
0
|
||||
4
|
||||
59.3306452433268
|
||||
-28.5473848342896
|
||||
0.0500208298365275
|
||||
0
|
||||
/ub jumpsw 300
|
||||
0
|
||||
-101.913387115796
|
||||
18.0075169881185
|
||||
-0.474979146321615
|
||||
0
|
||||
0
|
||||
-101.889330867926
|
||||
18.0084470907847
|
||||
-0.474979146321615
|
||||
0
|
||||
0
|
||||
-101.844996301333
|
||||
17.9643644889196
|
||||
-0.474979146321615
|
||||
0
|
||||
0
|
||||
-101.825047651927
|
||||
17.9635365645091
|
||||
-0.474979146321615
|
||||
0
|
||||
0
|
||||
-101.821242467562
|
||||
17.9419899145762
|
||||
-0.474979146321615
|
||||
0
|
||||
0
|
||||
-101.786994679769
|
||||
17.9041363716125
|
||||
-0.474979146321615
|
||||
0
|
||||
0
|
||||
-101.782102791468
|
||||
17.8818953514099
|
||||
-0.474979146321615
|
||||
0
|
||||
0
|
||||
-101.747181431452
|
||||
17.8816454569499
|
||||
-0.474979146321615
|
||||
0
|
||||
|
|
@ -0,0 +1,12 @@
|
|||
1
|
||||
Spells
|
||||
4
|
||||
SpellID
|
||||
EndTime
|
||||
Target
|
||||
CastTime
|
||||
n
|
||||
n
|
||||
n
|
||||
n
|
||||
0
|
||||
|
|
@ -0,0 +1,14 @@
|
|||
1
|
||||
CondAct
|
||||
5
|
||||
CType
|
||||
AType
|
||||
CData
|
||||
AData
|
||||
State
|
||||
n
|
||||
n
|
||||
n
|
||||
n
|
||||
n
|
||||
0
|
||||
|
|
@ -0,0 +1,3 @@
|
|||
uTank2 NAV 1.2
|
||||
1
|
||||
0
|
||||
468
tests/AcDream.Plugins.MossTank.Tests/Fixtures/vtank/owner-a.usd
Normal file
468
tests/AcDream.Plugins.MossTank.Tests/Fixtures/vtank/owner-a.usd
Normal file
|
|
@ -0,0 +1,468 @@
|
|||
8
|
||||
AntiExtraBuffSpells
|
||||
1
|
||||
ExemplarId
|
||||
n
|
||||
0
|
||||
AssistItems
|
||||
2
|
||||
Object
|
||||
Type
|
||||
n
|
||||
n
|
||||
2
|
||||
s
|
||||
Bread
|
||||
i
|
||||
3
|
||||
s
|
||||
Handy Healing Kit
|
||||
i
|
||||
0
|
||||
BuffedItems
|
||||
2
|
||||
Object
|
||||
Spell
|
||||
n
|
||||
n
|
||||
11
|
||||
i
|
||||
-2147482735
|
||||
i
|
||||
1599
|
||||
i
|
||||
-2147482735
|
||||
i
|
||||
35
|
||||
i
|
||||
-2147482735
|
||||
i
|
||||
49
|
||||
i
|
||||
-2147482735
|
||||
i
|
||||
1587
|
||||
i
|
||||
-2147482739
|
||||
i
|
||||
1599
|
||||
i
|
||||
-2147482739
|
||||
i
|
||||
1475
|
||||
i
|
||||
-2147482739
|
||||
i
|
||||
3253
|
||||
i
|
||||
-2147482734
|
||||
i
|
||||
1599
|
||||
i
|
||||
-2147482734
|
||||
i
|
||||
35
|
||||
i
|
||||
-2147482734
|
||||
i
|
||||
49
|
||||
i
|
||||
-2147482734
|
||||
i
|
||||
1587
|
||||
ExtraBuffSpells
|
||||
1
|
||||
ExemplarId
|
||||
n
|
||||
0
|
||||
GemFoodItems
|
||||
2
|
||||
Name
|
||||
Spell
|
||||
n
|
||||
n
|
||||
2
|
||||
s
|
||||
Asheron's Benediction
|
||||
i
|
||||
3810
|
||||
s
|
||||
Blackmoor's Favor
|
||||
i
|
||||
3811
|
||||
ItemUseSpecifiers
|
||||
2
|
||||
Object
|
||||
Uses
|
||||
y
|
||||
n
|
||||
0
|
||||
MyMonsters
|
||||
21
|
||||
MonsterName
|
||||
AttackPriority
|
||||
DamageType
|
||||
WeaponToUse
|
||||
Imperil
|
||||
Vuln
|
||||
Yield
|
||||
GravityW
|
||||
Attack
|
||||
Ring
|
||||
Broadside
|
||||
Fester
|
||||
WeakeningCurse
|
||||
FesteringCurse
|
||||
Corruption
|
||||
DestructiveCurse
|
||||
Corrosion
|
||||
Streak
|
||||
SecondaryVuln
|
||||
SecondaryEquip
|
||||
PetDamageType
|
||||
y
|
||||
n
|
||||
n
|
||||
n
|
||||
n
|
||||
n
|
||||
n
|
||||
n
|
||||
n
|
||||
n
|
||||
n
|
||||
n
|
||||
n
|
||||
n
|
||||
n
|
||||
n
|
||||
n
|
||||
n
|
||||
n
|
||||
n
|
||||
n
|
||||
1
|
||||
s
|
||||
<DEFAULT>
|
||||
i
|
||||
1
|
||||
i
|
||||
8
|
||||
i
|
||||
-1
|
||||
b
|
||||
False
|
||||
b
|
||||
False
|
||||
b
|
||||
False
|
||||
b
|
||||
False
|
||||
b
|
||||
True
|
||||
b
|
||||
False
|
||||
b
|
||||
False
|
||||
b
|
||||
False
|
||||
b
|
||||
False
|
||||
b
|
||||
False
|
||||
b
|
||||
False
|
||||
b
|
||||
False
|
||||
b
|
||||
False
|
||||
b
|
||||
True
|
||||
i
|
||||
98
|
||||
i
|
||||
0
|
||||
i
|
||||
101
|
||||
Settings
|
||||
2
|
||||
Setting
|
||||
Value
|
||||
y
|
||||
n
|
||||
1
|
||||
s
|
||||
RechargeHandlerSet
|
||||
TABLE
|
||||
5
|
||||
Vital
|
||||
HandlerString
|
||||
MinPercent
|
||||
MaxPercent
|
||||
Stance
|
||||
n
|
||||
n
|
||||
n
|
||||
n
|
||||
n
|
||||
26
|
||||
i
|
||||
1
|
||||
s
|
||||
Stamina to Health
|
||||
i
|
||||
0
|
||||
i
|
||||
15
|
||||
i
|
||||
1
|
||||
i
|
||||
1
|
||||
s
|
||||
Mana to Health
|
||||
i
|
||||
0
|
||||
i
|
||||
15
|
||||
i
|
||||
1
|
||||
i
|
||||
1
|
||||
s
|
||||
Regular Spell
|
||||
i
|
||||
0
|
||||
i
|
||||
15
|
||||
i
|
||||
1
|
||||
i
|
||||
1
|
||||
s
|
||||
Recharge With Food
|
||||
i
|
||||
0
|
||||
i
|
||||
15
|
||||
i
|
||||
1
|
||||
i
|
||||
1
|
||||
s
|
||||
Kit Recharge
|
||||
i
|
||||
0
|
||||
i
|
||||
100
|
||||
i
|
||||
1
|
||||
i
|
||||
1
|
||||
s
|
||||
Stamina to Health
|
||||
i
|
||||
0
|
||||
i
|
||||
100
|
||||
i
|
||||
1
|
||||
i
|
||||
1
|
||||
s
|
||||
Mana to Health
|
||||
i
|
||||
0
|
||||
i
|
||||
100
|
||||
i
|
||||
1
|
||||
i
|
||||
1
|
||||
s
|
||||
Regular Spell
|
||||
i
|
||||
0
|
||||
i
|
||||
100
|
||||
i
|
||||
1
|
||||
i
|
||||
1
|
||||
s
|
||||
Recharge With Food
|
||||
i
|
||||
0
|
||||
i
|
||||
100
|
||||
i
|
||||
1
|
||||
i
|
||||
1
|
||||
s
|
||||
Recharge With Food
|
||||
i
|
||||
0
|
||||
i
|
||||
15
|
||||
i
|
||||
2
|
||||
i
|
||||
1
|
||||
s
|
||||
Kit Recharge
|
||||
i
|
||||
0
|
||||
i
|
||||
100
|
||||
i
|
||||
2
|
||||
i
|
||||
1
|
||||
s
|
||||
Recharge With Food
|
||||
i
|
||||
0
|
||||
i
|
||||
100
|
||||
i
|
||||
2
|
||||
i
|
||||
1
|
||||
s
|
||||
Stamina to Health
|
||||
i
|
||||
0
|
||||
i
|
||||
10
|
||||
i
|
||||
2
|
||||
i
|
||||
1
|
||||
s
|
||||
Regular Spell
|
||||
i
|
||||
0
|
||||
i
|
||||
100
|
||||
i
|
||||
2
|
||||
i
|
||||
2
|
||||
s
|
||||
Kit Recharge
|
||||
i
|
||||
0
|
||||
i
|
||||
100
|
||||
i
|
||||
1
|
||||
i
|
||||
2
|
||||
s
|
||||
Regular Spell
|
||||
i
|
||||
0
|
||||
i
|
||||
100
|
||||
i
|
||||
1
|
||||
i
|
||||
2
|
||||
s
|
||||
Recharge With Food
|
||||
i
|
||||
0
|
||||
i
|
||||
100
|
||||
i
|
||||
1
|
||||
i
|
||||
2
|
||||
s
|
||||
Kit Recharge
|
||||
i
|
||||
0
|
||||
i
|
||||
100
|
||||
i
|
||||
2
|
||||
i
|
||||
2
|
||||
s
|
||||
Recharge With Food
|
||||
i
|
||||
0
|
||||
i
|
||||
100
|
||||
i
|
||||
2
|
||||
i
|
||||
2
|
||||
s
|
||||
Regular Spell
|
||||
i
|
||||
0
|
||||
i
|
||||
100
|
||||
i
|
||||
2
|
||||
i
|
||||
3
|
||||
s
|
||||
Kit Recharge
|
||||
i
|
||||
0
|
||||
i
|
||||
100
|
||||
i
|
||||
1
|
||||
i
|
||||
3
|
||||
s
|
||||
Recharge With Food
|
||||
i
|
||||
0
|
||||
i
|
||||
100
|
||||
i
|
||||
1
|
||||
i
|
||||
3
|
||||
s
|
||||
Regular Spell
|
||||
i
|
||||
0
|
||||
i
|
||||
100
|
||||
i
|
||||
1
|
||||
i
|
||||
3
|
||||
s
|
||||
Kit Recharge
|
||||
i
|
||||
0
|
||||
i
|
||||
100
|
||||
i
|
||||
2
|
||||
i
|
||||
3
|
||||
s
|
||||
Recharge With Food
|
||||
i
|
||||
0
|
||||
i
|
||||
100
|
||||
i
|
||||
2
|
||||
i
|
||||
3
|
||||
s
|
||||
Regular Spell
|
||||
i
|
||||
0
|
||||
i
|
||||
100
|
||||
i
|
||||
2
|
||||
|
|
@ -0,0 +1,12 @@
|
|||
1
|
||||
Spells
|
||||
4
|
||||
SpellID
|
||||
EndTime
|
||||
Target
|
||||
CastTime
|
||||
n
|
||||
n
|
||||
n
|
||||
n
|
||||
0
|
||||
424
tests/AcDream.Plugins.MossTank.Tests/Fixtures/vtank/owner-b.usd
Normal file
424
tests/AcDream.Plugins.MossTank.Tests/Fixtures/vtank/owner-b.usd
Normal file
|
|
@ -0,0 +1,424 @@
|
|||
8
|
||||
AntiExtraBuffSpells
|
||||
1
|
||||
ExemplarId
|
||||
n
|
||||
0
|
||||
AssistItems
|
||||
2
|
||||
Object
|
||||
Type
|
||||
n
|
||||
n
|
||||
2
|
||||
s
|
||||
Adept Healing Kit
|
||||
i
|
||||
0
|
||||
s
|
||||
Bread
|
||||
i
|
||||
3
|
||||
BuffedItems
|
||||
2
|
||||
Object
|
||||
Spell
|
||||
n
|
||||
n
|
||||
0
|
||||
ExtraBuffSpells
|
||||
1
|
||||
ExemplarId
|
||||
n
|
||||
0
|
||||
GemFoodItems
|
||||
2
|
||||
Name
|
||||
Spell
|
||||
n
|
||||
n
|
||||
2
|
||||
s
|
||||
Asheron's Benediction
|
||||
i
|
||||
3810
|
||||
s
|
||||
Blackmoor's Favor
|
||||
i
|
||||
3811
|
||||
ItemUseSpecifiers
|
||||
2
|
||||
Object
|
||||
Uses
|
||||
y
|
||||
n
|
||||
0
|
||||
MyMonsters
|
||||
21
|
||||
MonsterName
|
||||
AttackPriority
|
||||
DamageType
|
||||
WeaponToUse
|
||||
Imperil
|
||||
Vuln
|
||||
Yield
|
||||
GravityW
|
||||
Attack
|
||||
Ring
|
||||
Broadside
|
||||
Fester
|
||||
WeakeningCurse
|
||||
FesteringCurse
|
||||
Corruption
|
||||
DestructiveCurse
|
||||
Corrosion
|
||||
Streak
|
||||
SecondaryVuln
|
||||
SecondaryEquip
|
||||
PetDamageType
|
||||
y
|
||||
n
|
||||
n
|
||||
n
|
||||
n
|
||||
n
|
||||
n
|
||||
n
|
||||
n
|
||||
n
|
||||
n
|
||||
n
|
||||
n
|
||||
n
|
||||
n
|
||||
n
|
||||
n
|
||||
n
|
||||
n
|
||||
n
|
||||
n
|
||||
1
|
||||
s
|
||||
<DEFAULT>
|
||||
i
|
||||
1
|
||||
i
|
||||
8
|
||||
i
|
||||
-1
|
||||
b
|
||||
False
|
||||
b
|
||||
False
|
||||
b
|
||||
False
|
||||
b
|
||||
False
|
||||
b
|
||||
True
|
||||
b
|
||||
False
|
||||
b
|
||||
False
|
||||
b
|
||||
False
|
||||
b
|
||||
False
|
||||
b
|
||||
False
|
||||
b
|
||||
False
|
||||
b
|
||||
False
|
||||
b
|
||||
False
|
||||
b
|
||||
True
|
||||
i
|
||||
98
|
||||
i
|
||||
0
|
||||
i
|
||||
101
|
||||
Settings
|
||||
2
|
||||
Setting
|
||||
Value
|
||||
y
|
||||
n
|
||||
1
|
||||
s
|
||||
RechargeHandlerSet
|
||||
TABLE
|
||||
5
|
||||
Vital
|
||||
HandlerString
|
||||
MinPercent
|
||||
MaxPercent
|
||||
Stance
|
||||
n
|
||||
n
|
||||
n
|
||||
n
|
||||
n
|
||||
26
|
||||
i
|
||||
1
|
||||
s
|
||||
Stamina to Health
|
||||
i
|
||||
0
|
||||
i
|
||||
15
|
||||
i
|
||||
1
|
||||
i
|
||||
1
|
||||
s
|
||||
Mana to Health
|
||||
i
|
||||
0
|
||||
i
|
||||
15
|
||||
i
|
||||
1
|
||||
i
|
||||
1
|
||||
s
|
||||
Regular Spell
|
||||
i
|
||||
0
|
||||
i
|
||||
15
|
||||
i
|
||||
1
|
||||
i
|
||||
1
|
||||
s
|
||||
Recharge With Food
|
||||
i
|
||||
0
|
||||
i
|
||||
15
|
||||
i
|
||||
1
|
||||
i
|
||||
1
|
||||
s
|
||||
Kit Recharge
|
||||
i
|
||||
0
|
||||
i
|
||||
100
|
||||
i
|
||||
1
|
||||
i
|
||||
1
|
||||
s
|
||||
Stamina to Health
|
||||
i
|
||||
0
|
||||
i
|
||||
100
|
||||
i
|
||||
1
|
||||
i
|
||||
1
|
||||
s
|
||||
Mana to Health
|
||||
i
|
||||
0
|
||||
i
|
||||
100
|
||||
i
|
||||
1
|
||||
i
|
||||
1
|
||||
s
|
||||
Regular Spell
|
||||
i
|
||||
0
|
||||
i
|
||||
100
|
||||
i
|
||||
1
|
||||
i
|
||||
1
|
||||
s
|
||||
Recharge With Food
|
||||
i
|
||||
0
|
||||
i
|
||||
100
|
||||
i
|
||||
1
|
||||
i
|
||||
1
|
||||
s
|
||||
Recharge With Food
|
||||
i
|
||||
0
|
||||
i
|
||||
15
|
||||
i
|
||||
2
|
||||
i
|
||||
1
|
||||
s
|
||||
Kit Recharge
|
||||
i
|
||||
0
|
||||
i
|
||||
100
|
||||
i
|
||||
2
|
||||
i
|
||||
1
|
||||
s
|
||||
Recharge With Food
|
||||
i
|
||||
0
|
||||
i
|
||||
100
|
||||
i
|
||||
2
|
||||
i
|
||||
1
|
||||
s
|
||||
Stamina to Health
|
||||
i
|
||||
0
|
||||
i
|
||||
10
|
||||
i
|
||||
2
|
||||
i
|
||||
1
|
||||
s
|
||||
Regular Spell
|
||||
i
|
||||
0
|
||||
i
|
||||
100
|
||||
i
|
||||
2
|
||||
i
|
||||
2
|
||||
s
|
||||
Kit Recharge
|
||||
i
|
||||
0
|
||||
i
|
||||
100
|
||||
i
|
||||
1
|
||||
i
|
||||
2
|
||||
s
|
||||
Regular Spell
|
||||
i
|
||||
0
|
||||
i
|
||||
100
|
||||
i
|
||||
1
|
||||
i
|
||||
2
|
||||
s
|
||||
Recharge With Food
|
||||
i
|
||||
0
|
||||
i
|
||||
100
|
||||
i
|
||||
1
|
||||
i
|
||||
2
|
||||
s
|
||||
Kit Recharge
|
||||
i
|
||||
0
|
||||
i
|
||||
100
|
||||
i
|
||||
2
|
||||
i
|
||||
2
|
||||
s
|
||||
Recharge With Food
|
||||
i
|
||||
0
|
||||
i
|
||||
100
|
||||
i
|
||||
2
|
||||
i
|
||||
2
|
||||
s
|
||||
Regular Spell
|
||||
i
|
||||
0
|
||||
i
|
||||
100
|
||||
i
|
||||
2
|
||||
i
|
||||
3
|
||||
s
|
||||
Kit Recharge
|
||||
i
|
||||
0
|
||||
i
|
||||
100
|
||||
i
|
||||
1
|
||||
i
|
||||
3
|
||||
s
|
||||
Recharge With Food
|
||||
i
|
||||
0
|
||||
i
|
||||
100
|
||||
i
|
||||
1
|
||||
i
|
||||
3
|
||||
s
|
||||
Regular Spell
|
||||
i
|
||||
0
|
||||
i
|
||||
100
|
||||
i
|
||||
1
|
||||
i
|
||||
3
|
||||
s
|
||||
Kit Recharge
|
||||
i
|
||||
0
|
||||
i
|
||||
100
|
||||
i
|
||||
2
|
||||
i
|
||||
3
|
||||
s
|
||||
Recharge With Food
|
||||
i
|
||||
0
|
||||
i
|
||||
100
|
||||
i
|
||||
2
|
||||
i
|
||||
3
|
||||
s
|
||||
Regular Spell
|
||||
i
|
||||
0
|
||||
i
|
||||
100
|
||||
i
|
||||
2
|
||||
|
|
@ -0,0 +1,12 @@
|
|||
1
|
||||
Spells
|
||||
4
|
||||
SpellID
|
||||
EndTime
|
||||
Target
|
||||
CastTime
|
||||
n
|
||||
n
|
||||
n
|
||||
n
|
||||
0
|
||||
468
tests/AcDream.Plugins.MossTank.Tests/Fixtures/vtank/owner-c.usd
Normal file
468
tests/AcDream.Plugins.MossTank.Tests/Fixtures/vtank/owner-c.usd
Normal file
|
|
@ -0,0 +1,468 @@
|
|||
8
|
||||
AntiExtraBuffSpells
|
||||
1
|
||||
ExemplarId
|
||||
n
|
||||
0
|
||||
AssistItems
|
||||
2
|
||||
Object
|
||||
Type
|
||||
n
|
||||
n
|
||||
1
|
||||
s
|
||||
Mana Draught
|
||||
i
|
||||
5
|
||||
BuffedItems
|
||||
2
|
||||
Object
|
||||
Spell
|
||||
n
|
||||
n
|
||||
10
|
||||
i
|
||||
-2147465511
|
||||
i
|
||||
1599
|
||||
i
|
||||
-2147465511
|
||||
i
|
||||
35
|
||||
i
|
||||
-2147465511
|
||||
i
|
||||
49
|
||||
i
|
||||
-2147465511
|
||||
i
|
||||
1587
|
||||
i
|
||||
-2147465453
|
||||
i
|
||||
1599
|
||||
i
|
||||
-2147465453
|
||||
i
|
||||
1475
|
||||
i
|
||||
-2147465453
|
||||
i
|
||||
3253
|
||||
i
|
||||
-2147482575
|
||||
i
|
||||
1599
|
||||
i
|
||||
-2147482575
|
||||
i
|
||||
35
|
||||
i
|
||||
-2147482575
|
||||
i
|
||||
49
|
||||
ExtraBuffSpells
|
||||
1
|
||||
ExemplarId
|
||||
n
|
||||
0
|
||||
GemFoodItems
|
||||
2
|
||||
Name
|
||||
Spell
|
||||
n
|
||||
n
|
||||
4
|
||||
s
|
||||
Asheron's Benediction
|
||||
i
|
||||
3810
|
||||
s
|
||||
Blackmoor's Favor
|
||||
i
|
||||
3811
|
||||
s
|
||||
White Sapphire
|
||||
i
|
||||
2053
|
||||
s
|
||||
Tourmaline
|
||||
i
|
||||
169
|
||||
ItemUseSpecifiers
|
||||
2
|
||||
Object
|
||||
Uses
|
||||
y
|
||||
n
|
||||
0
|
||||
MyMonsters
|
||||
21
|
||||
MonsterName
|
||||
AttackPriority
|
||||
DamageType
|
||||
WeaponToUse
|
||||
Imperil
|
||||
Vuln
|
||||
Yield
|
||||
GravityW
|
||||
Attack
|
||||
Ring
|
||||
Broadside
|
||||
Fester
|
||||
WeakeningCurse
|
||||
FesteringCurse
|
||||
Corruption
|
||||
DestructiveCurse
|
||||
Corrosion
|
||||
Streak
|
||||
SecondaryVuln
|
||||
SecondaryEquip
|
||||
PetDamageType
|
||||
y
|
||||
n
|
||||
n
|
||||
n
|
||||
n
|
||||
n
|
||||
n
|
||||
n
|
||||
n
|
||||
n
|
||||
n
|
||||
n
|
||||
n
|
||||
n
|
||||
n
|
||||
n
|
||||
n
|
||||
n
|
||||
n
|
||||
n
|
||||
n
|
||||
1
|
||||
s
|
||||
<DEFAULT>
|
||||
i
|
||||
1
|
||||
i
|
||||
8
|
||||
i
|
||||
-1
|
||||
b
|
||||
False
|
||||
b
|
||||
False
|
||||
b
|
||||
False
|
||||
b
|
||||
False
|
||||
b
|
||||
True
|
||||
b
|
||||
False
|
||||
b
|
||||
False
|
||||
b
|
||||
False
|
||||
b
|
||||
False
|
||||
b
|
||||
False
|
||||
b
|
||||
False
|
||||
b
|
||||
False
|
||||
b
|
||||
False
|
||||
b
|
||||
True
|
||||
i
|
||||
98
|
||||
i
|
||||
0
|
||||
i
|
||||
101
|
||||
Settings
|
||||
2
|
||||
Setting
|
||||
Value
|
||||
y
|
||||
n
|
||||
1
|
||||
s
|
||||
RechargeHandlerSet
|
||||
TABLE
|
||||
5
|
||||
Vital
|
||||
HandlerString
|
||||
MinPercent
|
||||
MaxPercent
|
||||
Stance
|
||||
n
|
||||
n
|
||||
n
|
||||
n
|
||||
n
|
||||
26
|
||||
i
|
||||
1
|
||||
s
|
||||
Stamina to Health
|
||||
i
|
||||
0
|
||||
i
|
||||
15
|
||||
i
|
||||
1
|
||||
i
|
||||
1
|
||||
s
|
||||
Mana to Health
|
||||
i
|
||||
0
|
||||
i
|
||||
15
|
||||
i
|
||||
1
|
||||
i
|
||||
1
|
||||
s
|
||||
Regular Spell
|
||||
i
|
||||
0
|
||||
i
|
||||
15
|
||||
i
|
||||
1
|
||||
i
|
||||
1
|
||||
s
|
||||
Recharge With Food
|
||||
i
|
||||
0
|
||||
i
|
||||
15
|
||||
i
|
||||
1
|
||||
i
|
||||
1
|
||||
s
|
||||
Kit Recharge
|
||||
i
|
||||
0
|
||||
i
|
||||
100
|
||||
i
|
||||
1
|
||||
i
|
||||
1
|
||||
s
|
||||
Stamina to Health
|
||||
i
|
||||
0
|
||||
i
|
||||
100
|
||||
i
|
||||
1
|
||||
i
|
||||
1
|
||||
s
|
||||
Mana to Health
|
||||
i
|
||||
0
|
||||
i
|
||||
100
|
||||
i
|
||||
1
|
||||
i
|
||||
1
|
||||
s
|
||||
Regular Spell
|
||||
i
|
||||
0
|
||||
i
|
||||
100
|
||||
i
|
||||
1
|
||||
i
|
||||
1
|
||||
s
|
||||
Recharge With Food
|
||||
i
|
||||
0
|
||||
i
|
||||
100
|
||||
i
|
||||
1
|
||||
i
|
||||
1
|
||||
s
|
||||
Recharge With Food
|
||||
i
|
||||
0
|
||||
i
|
||||
15
|
||||
i
|
||||
2
|
||||
i
|
||||
1
|
||||
s
|
||||
Kit Recharge
|
||||
i
|
||||
0
|
||||
i
|
||||
100
|
||||
i
|
||||
2
|
||||
i
|
||||
1
|
||||
s
|
||||
Recharge With Food
|
||||
i
|
||||
0
|
||||
i
|
||||
100
|
||||
i
|
||||
2
|
||||
i
|
||||
1
|
||||
s
|
||||
Stamina to Health
|
||||
i
|
||||
0
|
||||
i
|
||||
10
|
||||
i
|
||||
2
|
||||
i
|
||||
1
|
||||
s
|
||||
Regular Spell
|
||||
i
|
||||
0
|
||||
i
|
||||
100
|
||||
i
|
||||
2
|
||||
i
|
||||
2
|
||||
s
|
||||
Kit Recharge
|
||||
i
|
||||
0
|
||||
i
|
||||
100
|
||||
i
|
||||
1
|
||||
i
|
||||
2
|
||||
s
|
||||
Regular Spell
|
||||
i
|
||||
0
|
||||
i
|
||||
100
|
||||
i
|
||||
1
|
||||
i
|
||||
2
|
||||
s
|
||||
Recharge With Food
|
||||
i
|
||||
0
|
||||
i
|
||||
100
|
||||
i
|
||||
1
|
||||
i
|
||||
2
|
||||
s
|
||||
Kit Recharge
|
||||
i
|
||||
0
|
||||
i
|
||||
100
|
||||
i
|
||||
2
|
||||
i
|
||||
2
|
||||
s
|
||||
Recharge With Food
|
||||
i
|
||||
0
|
||||
i
|
||||
100
|
||||
i
|
||||
2
|
||||
i
|
||||
2
|
||||
s
|
||||
Regular Spell
|
||||
i
|
||||
0
|
||||
i
|
||||
100
|
||||
i
|
||||
2
|
||||
i
|
||||
3
|
||||
s
|
||||
Kit Recharge
|
||||
i
|
||||
0
|
||||
i
|
||||
100
|
||||
i
|
||||
1
|
||||
i
|
||||
3
|
||||
s
|
||||
Recharge With Food
|
||||
i
|
||||
0
|
||||
i
|
||||
100
|
||||
i
|
||||
1
|
||||
i
|
||||
3
|
||||
s
|
||||
Regular Spell
|
||||
i
|
||||
0
|
||||
i
|
||||
100
|
||||
i
|
||||
1
|
||||
i
|
||||
3
|
||||
s
|
||||
Kit Recharge
|
||||
i
|
||||
0
|
||||
i
|
||||
100
|
||||
i
|
||||
2
|
||||
i
|
||||
3
|
||||
s
|
||||
Recharge With Food
|
||||
i
|
||||
0
|
||||
i
|
||||
100
|
||||
i
|
||||
2
|
||||
i
|
||||
3
|
||||
s
|
||||
Regular Spell
|
||||
i
|
||||
0
|
||||
i
|
||||
100
|
||||
i
|
||||
2
|
||||
440
tests/AcDream.Plugins.MossTank.Tests/MetafSerializerTests.cs
Normal file
440
tests/AcDream.Plugins.MossTank.Tests/MetafSerializerTests.cs
Normal file
|
|
@ -0,0 +1,440 @@
|
|||
using AcDream.Plugin.Abstractions;
|
||||
|
||||
namespace AcDream.Plugins.MossTank.Tests;
|
||||
|
||||
public sealed class MetafSerializerTests
|
||||
{
|
||||
private static readonly string FixturesRoot = Path.Combine(
|
||||
AppContext.BaseDirectory, "Fixtures", "vtank");
|
||||
|
||||
private static string[] AllAfFixtures() => Directory.GetFiles(
|
||||
Path.Combine(FixturesRoot, "af"), "*.af");
|
||||
|
||||
private static string[] NavOnlyAfFixtures() => Directory.GetFiles(
|
||||
Path.Combine(FixturesRoot, "af"), "nav_*.af");
|
||||
|
||||
private static string[] MetaAfFixtures() => Directory.GetFiles(
|
||||
Path.Combine(FixturesRoot, "af"), "*.af")
|
||||
.Where(static path => !Path.GetFileName(path).StartsWith(
|
||||
"nav_", StringComparison.Ordinal))
|
||||
.ToArray();
|
||||
|
||||
public static TheoryData<string> AllAfFixtureData()
|
||||
{
|
||||
var data = new TheoryData<string>();
|
||||
foreach (string path in AllAfFixtures())
|
||||
data.Add(path);
|
||||
return data;
|
||||
}
|
||||
|
||||
public static TheoryData<string> MetaAfFixtureData()
|
||||
{
|
||||
var data = new TheoryData<string>();
|
||||
foreach (string path in MetaAfFixtures())
|
||||
data.Add(path);
|
||||
return data;
|
||||
}
|
||||
|
||||
public static TheoryData<string> NavOnlyAfFixtureData()
|
||||
{
|
||||
var data = new TheoryData<string>();
|
||||
foreach (string path in NavOnlyAfFixtures())
|
||||
data.Add(path);
|
||||
return data;
|
||||
}
|
||||
|
||||
// Proof (1): every .af under the fixture set parses without error.
|
||||
[Theory]
|
||||
[MemberData(nameof(MetaAfFixtureData))]
|
||||
public void EveryMetaAfFixtureParses(string path)
|
||||
{
|
||||
string text = File.ReadAllText(path);
|
||||
Assert.True(
|
||||
MetafSerializer.TryLoadMeta(text, NoOpSpellCatalog.Instance, out MetaProfile profile, out string error),
|
||||
$"{Path.GetFileName(path)}: {error}");
|
||||
Assert.NotEmpty(profile.Rules);
|
||||
}
|
||||
|
||||
[Theory]
|
||||
[MemberData(nameof(NavOnlyAfFixtureData))]
|
||||
public void EveryNavOnlyAfFixtureParses(string path)
|
||||
{
|
||||
string text = File.ReadAllText(path);
|
||||
var target = new NavigationSettings();
|
||||
Assert.True(
|
||||
MetafSerializer.TryLoadNav(text, target, NoOpSpellCatalog.Instance, out string error),
|
||||
$"{Path.GetFileName(path)}: {error}");
|
||||
}
|
||||
|
||||
// Proof (2): parse -> write -> parse is identical (model equality; the
|
||||
// writer's own byte-for-byte shape is proof (4), below).
|
||||
[Theory]
|
||||
[MemberData(nameof(MetaAfFixtureData))]
|
||||
public void MetaParseWriteParseIsIdentical(string path)
|
||||
{
|
||||
string text = File.ReadAllText(path);
|
||||
Assert.True(MetafSerializer.TryLoadMeta(
|
||||
text, NoOpSpellCatalog.Instance, out MetaProfile first, out string error1), error1);
|
||||
string rewritten = MetafSerializer.SaveMeta(first);
|
||||
Assert.True(MetafSerializer.TryLoadMeta(
|
||||
rewritten, NoOpSpellCatalog.Instance, out MetaProfile second, out string error2), error2);
|
||||
AssertProfilesEqual(first, second);
|
||||
}
|
||||
|
||||
[Theory]
|
||||
[MemberData(nameof(NavOnlyAfFixtureData))]
|
||||
public void NavParseWriteParseIsIdentical(string path)
|
||||
{
|
||||
string text = File.ReadAllText(path);
|
||||
var first = new NavigationSettings();
|
||||
Assert.True(MetafSerializer.TryLoadNav(
|
||||
text, first, NoOpSpellCatalog.Instance, out string error1), error1);
|
||||
string rewritten = MetafSerializer.SaveNav(first);
|
||||
var second = new NavigationSettings();
|
||||
Assert.True(MetafSerializer.TryLoadNav(
|
||||
rewritten, second, NoOpSpellCatalog.Instance, out string error2), error2);
|
||||
AssertNavigationEqual(first, second);
|
||||
}
|
||||
|
||||
// Proof (3): for the met/ and nav/ samples that have a matching af/
|
||||
// conversion, our model loaded from the binary import path equals our
|
||||
// model loaded from metaf's own .af conversion.
|
||||
public static TheoryData<string, string> MetMatchingAfPairs()
|
||||
{
|
||||
var data = new TheoryData<string, string>();
|
||||
string metDir = Path.Combine(FixturesRoot, "met");
|
||||
string afDir = Path.Combine(FixturesRoot, "af");
|
||||
foreach (string metPath in Directory.GetFiles(metDir, "*.met"))
|
||||
{
|
||||
string name = Path.GetFileNameWithoutExtension(metPath);
|
||||
string afPath = Path.Combine(afDir, name + ".af");
|
||||
if (File.Exists(afPath))
|
||||
data.Add(metPath, afPath);
|
||||
}
|
||||
return data;
|
||||
}
|
||||
|
||||
[Theory]
|
||||
[MemberData(nameof(MetMatchingAfPairs))]
|
||||
public void BinaryImportMatchesMetafAfConversion(string metPath, string afPath)
|
||||
{
|
||||
string metText = File.ReadAllText(metPath);
|
||||
Assert.True(
|
||||
VtankMetaProfileSerializer.TryLoad(metText, out MetaProfile fromMet, out string metError),
|
||||
$"{Path.GetFileName(metPath)}: {metError}");
|
||||
|
||||
string afText = File.ReadAllText(afPath);
|
||||
Assert.True(
|
||||
MetafSerializer.TryLoadMeta(afText, NoOpSpellCatalog.Instance, out MetaProfile fromAf, out string afError),
|
||||
$"{Path.GetFileName(afPath)}: {afError}");
|
||||
|
||||
AssertProfilesEqual(fromMet, fromAf);
|
||||
}
|
||||
|
||||
public static TheoryData<string, string> NavMatchingAfPairs()
|
||||
{
|
||||
var data = new TheoryData<string, string>();
|
||||
string navDir = Path.Combine(FixturesRoot, "nav");
|
||||
string afDir = Path.Combine(FixturesRoot, "af");
|
||||
foreach (string navPath in Directory.GetFiles(navDir, "*.nav"))
|
||||
{
|
||||
string name = Path.GetFileNameWithoutExtension(navPath);
|
||||
string afPath = Path.Combine(afDir, name + ".af");
|
||||
if (File.Exists(afPath))
|
||||
data.Add(navPath, afPath);
|
||||
}
|
||||
return data;
|
||||
}
|
||||
|
||||
[Theory]
|
||||
[MemberData(nameof(NavMatchingAfPairs))]
|
||||
public void BinaryNavImportMatchesMetafAfConversion(string navPath, string afPath)
|
||||
{
|
||||
string navText = File.ReadAllText(navPath);
|
||||
var fromNav = new NavigationSettings();
|
||||
Assert.True(
|
||||
VtankNavRouteSerializer.TryLoad(navText, fromNav, NoOpSpellCatalog.Instance, out string navError),
|
||||
$"{Path.GetFileName(navPath)}: {navError}");
|
||||
|
||||
string afText = File.ReadAllText(afPath);
|
||||
var fromAf = new NavigationSettings();
|
||||
Assert.True(
|
||||
MetafSerializer.TryLoadNav(afText, fromAf, NoOpSpellCatalog.Instance, out string afError),
|
||||
$"{Path.GetFileName(afPath)}: {afError}");
|
||||
|
||||
AssertNavigationEqual(fromNav, fromAf);
|
||||
}
|
||||
|
||||
// Proof (4): the writer's output is byte-identical to metaf's own
|
||||
// canonical emission for at least five fixtures, after stripping "~~"
|
||||
// comments (metaf's own auto-completion header and any inline
|
||||
// annotations do not survive a parse -> model -> write round trip
|
||||
// either, on the real metaf tool — confirmed empirically by feeding
|
||||
// met/aphus.met through `py metaf_monolithic.py` twice during
|
||||
// authoring: the only diff against the committed af/aphus.af fixture
|
||||
// was two dropped inline "~~" comments and a trailing-newline nit).
|
||||
public static TheoryData<string> ByteIdenticalFixtureData()
|
||||
{
|
||||
var data = new TheoryData<string>();
|
||||
// bore_enhanced.af is committed but was hand-edited after generation
|
||||
// (some IF:/DO: lines use a space instead of metaf's own tab
|
||||
// separator, confirmed by diffing it against metaf's own
|
||||
// af->met->af canonical round-trip during authoring) — excluded
|
||||
// from this byte-identity proof for that reason; it still exercises
|
||||
// every other proof (parse, parse-write-parse) normally.
|
||||
//
|
||||
// aphus.af, augments.af, lockandkey.af, and neftet.af are also
|
||||
// excluded here: all four embed a "ptl"/"tlk" nav node inside an
|
||||
// EmbedNav route, and this port's RouteWaypoint (pre-existing,
|
||||
// shared with the binary VtankNavRouteSerializer) has a single
|
||||
// Position field — matching VtankNavRouteSerializer's own
|
||||
// established case-6/7 behavior of overwriting the "approach" xyz
|
||||
// with the "reference" xyz on load. metaf's own model keeps both
|
||||
// sets distinct, so a byte-identical round trip is architecturally
|
||||
// impossible without widening RouteWaypoint, which is out of this
|
||||
// slice's scope. All four still pass every other proof (parse,
|
||||
// parse-write-parse, binary-vs-af model equality where a .met
|
||||
// counterpart exists).
|
||||
foreach (string name in new[]
|
||||
{
|
||||
"bella", "hunting", "gauntlet_leader", "empyrean_facility", "follower",
|
||||
})
|
||||
{
|
||||
data.Add(Path.Combine(FixturesRoot, "af", name + ".af"));
|
||||
}
|
||||
return data;
|
||||
}
|
||||
|
||||
[Theory]
|
||||
[MemberData(nameof(ByteIdenticalFixtureData))]
|
||||
public void WriterOutputMatchesMetafCanonicalEmission(string path)
|
||||
{
|
||||
string original = File.ReadAllText(path);
|
||||
Assert.True(
|
||||
MetafSerializer.TryLoadMeta(original, NoOpSpellCatalog.Instance, out MetaProfile profile, out string error),
|
||||
error);
|
||||
string rewritten = MetafSerializer.SaveMeta(profile);
|
||||
|
||||
string expected = StripComments(original);
|
||||
string actual = StripComments(rewritten);
|
||||
Assert.Equal(expected, actual);
|
||||
}
|
||||
|
||||
private static string StripComments(string text)
|
||||
{
|
||||
var kept = new List<string>();
|
||||
foreach (string rawLine in text.Replace("\r\n", "\n", StringComparison.Ordinal).Split('\n'))
|
||||
{
|
||||
string line = rawLine.TrimEnd();
|
||||
if (line.TrimStart().StartsWith("~~", StringComparison.Ordinal))
|
||||
continue;
|
||||
int commentIndex = line.IndexOf("~~", StringComparison.Ordinal);
|
||||
string trimmed = (commentIndex >= 0 ? line[..commentIndex] : line).TrimEnd();
|
||||
if (trimmed.Length != 0)
|
||||
kept.Add(trimmed);
|
||||
}
|
||||
return string.Join("\n", kept);
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public void ExampleSortMetaBinaryImportMatchesAf()
|
||||
{
|
||||
string metText = File.ReadAllText(Path.Combine(FixturesRoot, "met", "example_sort_meta.met"));
|
||||
Assert.True(VtankMetaProfileSerializer.TryLoad(metText, out MetaProfile fromMet, out string metError), metError);
|
||||
|
||||
string afText = File.ReadAllText(Path.Combine(FixturesRoot, "af", "example_sort_meta.af"));
|
||||
Assert.True(
|
||||
MetafSerializer.TryLoadMeta(afText, NoOpSpellCatalog.Instance, out MetaProfile fromAf, out string afError),
|
||||
afError);
|
||||
|
||||
AssertProfilesEqual(fromMet, fromAf);
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public void NestedAllAnyNotParsesCorrectly()
|
||||
{
|
||||
string af = string.Join("\r\n",
|
||||
[
|
||||
"STATE: {Default}",
|
||||
"\tIF:\tAll",
|
||||
"\t\t\tAlways",
|
||||
"\t\t\tNot Death",
|
||||
"\t\t\tAny",
|
||||
"\t\t\t\tVendorOpen",
|
||||
"\t\t\t\tVendorClosed",
|
||||
"\t\tDO:\tDoAll",
|
||||
"\t\t\t\tChat {hello}",
|
||||
"\t\t\t\tSetState {Next}",
|
||||
]) + "\r\n";
|
||||
Assert.True(
|
||||
MetafSerializer.TryLoadMeta(af, NoOpSpellCatalog.Instance, out MetaProfile profile, out string error),
|
||||
error);
|
||||
MetaRule rule = Assert.Single(profile.Rules);
|
||||
Assert.Equal(MetaConditionKind.All, rule.Condition.Kind);
|
||||
Assert.Equal(3, rule.Condition.Children.Count);
|
||||
Assert.Equal(MetaConditionKind.Always, rule.Condition.Children[0].Kind);
|
||||
Assert.Equal(MetaConditionKind.Not, rule.Condition.Children[1].Kind);
|
||||
Assert.Equal(MetaConditionKind.CharacterDeath, rule.Condition.Children[1].Children[0].Kind);
|
||||
Assert.Equal(MetaConditionKind.Any, rule.Condition.Children[2].Kind);
|
||||
Assert.Equal(2, rule.Condition.Children[2].Children.Count);
|
||||
Assert.Equal(MetaActionKind.All, rule.Action.Kind);
|
||||
Assert.Equal(2, rule.Action.Children.Count);
|
||||
Assert.Equal("hello", rule.Action.Children[0].Text);
|
||||
Assert.Equal("Next", rule.Action.Children[1].Text);
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public void SynthesizedGetOptFollowAndJumpFixtureRoundTrips()
|
||||
{
|
||||
// GetOpt, the "flw" nav node, and "jmp" never appear in any real
|
||||
// fixture in metas/af (grep confirmed at slice-1 authoring time), so
|
||||
// this small hand-authored fixture exercises them — validated as
|
||||
// real metaf grammar via `py metaf_monolithic.py` during authoring
|
||||
// (not re-run automatically here, since python is not guaranteed on
|
||||
// the Ubuntu portable CI lane).
|
||||
string af = string.Join("\r\n",
|
||||
[
|
||||
"STATE: {Default}",
|
||||
"\tIF:\tAlways",
|
||||
"\t\tDO:\tDoAll",
|
||||
"\t\t\t\tGetOpt {AttackDistance} {myvar}",
|
||||
"\t\t\t\tSetOpt {AttackDistance} {myvar}",
|
||||
"NAV: myfollow follow",
|
||||
"\tflw 00001234 {Some Monster}",
|
||||
]) + "\r\n";
|
||||
Assert.True(
|
||||
MetafSerializer.TryLoadMeta(af, NoOpSpellCatalog.Instance, out MetaProfile profile, out string error),
|
||||
error);
|
||||
MetaRule rule = Assert.Single(profile.Rules);
|
||||
MetaAction getOpt = rule.Action.Children[0];
|
||||
MetaAction setOpt = rule.Action.Children[1];
|
||||
Assert.Equal(MetaActionKind.GetVtankOption, getOpt.Kind);
|
||||
Assert.Equal("AttackDistance", getOpt.Text);
|
||||
Assert.Equal("myvar", getOpt.SecondaryText);
|
||||
Assert.Equal(MetaActionKind.SetVtankOption, setOpt.Kind);
|
||||
|
||||
var nav = new NavigationSettings();
|
||||
Assert.True(
|
||||
MetafSerializer.TryLoadNav(af, nav, NoOpSpellCatalog.Instance, out string navError),
|
||||
navError);
|
||||
Assert.Equal(RouteMode.Target, nav.Mode);
|
||||
Assert.Equal(0x00001234u, nav.FollowTargetObjectId);
|
||||
Assert.Equal("Some Monster", nav.FollowTargetName);
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public void JumpNodeClampsChargeMillisecondsTo2000()
|
||||
{
|
||||
const string af = """
|
||||
NAV: j once
|
||||
jmp 1 2 3 90 {True} 5000
|
||||
""";
|
||||
var target = new NavigationSettings();
|
||||
Assert.True(MetafSerializer.TryLoadNav(af, target, NoOpSpellCatalog.Instance, out string error), error);
|
||||
RouteWaypoint waypoint = Assert.Single(target.Waypoints);
|
||||
Assert.Equal(RouteWaypointType.Jump, waypoint.Type);
|
||||
Assert.Equal(2000, waypoint.JumpChargeMilliseconds);
|
||||
Assert.True(waypoint.JumpRun);
|
||||
Assert.Equal(90f, waypoint.JumpHeadingDegrees);
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public void JumpNodeBelowClampPassesThroughUnchanged()
|
||||
{
|
||||
const string af = """
|
||||
NAV: j once
|
||||
jmp 1 2 3 90 {False} 500
|
||||
""";
|
||||
var target = new NavigationSettings();
|
||||
Assert.True(MetafSerializer.TryLoadNav(af, target, NoOpSpellCatalog.Instance, out string error), error);
|
||||
RouteWaypoint waypoint = Assert.Single(target.Waypoints);
|
||||
Assert.Equal(500, waypoint.JumpChargeMilliseconds);
|
||||
Assert.False(waypoint.JumpRun);
|
||||
}
|
||||
|
||||
private static void AssertProfilesEqual(MetaProfile expected, MetaProfile actual)
|
||||
{
|
||||
Assert.Equal(expected.Rules.Count, actual.Rules.Count);
|
||||
for (int i = 0; i < expected.Rules.Count; i++)
|
||||
{
|
||||
MetaRule a = expected.Rules[i];
|
||||
MetaRule b = actual.Rules[i];
|
||||
Assert.Equal(a.State, b.State);
|
||||
AssertConditionsEqual(a.Condition, b.Condition);
|
||||
AssertActionsEqual(a.Action, b.Action);
|
||||
}
|
||||
}
|
||||
|
||||
private static void AssertConditionsEqual(MetaCondition expected, MetaCondition actual)
|
||||
{
|
||||
Assert.Equal(expected.Kind, actual.Kind);
|
||||
Assert.Equal(expected.Text, actual.Text);
|
||||
Assert.Equal(expected.SecondaryText, actual.SecondaryText);
|
||||
Assert.Equal(expected.Number, actual.Number, 6);
|
||||
Assert.Equal(expected.SecondaryNumber, actual.SecondaryNumber, 6);
|
||||
Assert.Equal(expected.TertiaryNumber, actual.TertiaryNumber, 6);
|
||||
Assert.Equal(expected.Children.Count, actual.Children.Count);
|
||||
for (int i = 0; i < expected.Children.Count; i++)
|
||||
AssertConditionsEqual(expected.Children[i], actual.Children[i]);
|
||||
}
|
||||
|
||||
private static void AssertActionsEqual(MetaAction expected, MetaAction actual)
|
||||
{
|
||||
Assert.Equal(expected.Kind, actual.Kind);
|
||||
if (expected.Kind != MetaActionKind.LoadEmbeddedNavigationRoute)
|
||||
Assert.Equal(expected.Text, actual.Text);
|
||||
Assert.Equal(expected.SecondaryText, actual.SecondaryText);
|
||||
Assert.Equal(expected.Number, actual.Number, 6);
|
||||
Assert.Equal(expected.SecondaryNumber, actual.SecondaryNumber, 6);
|
||||
Assert.Equal(expected.Children.Count, actual.Children.Count);
|
||||
for (int i = 0; i < expected.Children.Count; i++)
|
||||
AssertActionsEqual(expected.Children[i], actual.Children[i]);
|
||||
}
|
||||
|
||||
private static void AssertNavigationEqual(NavigationSettings expected, NavigationSettings actual)
|
||||
{
|
||||
Assert.Equal(expected.Mode, actual.Mode);
|
||||
if (expected.Mode == RouteMode.Target)
|
||||
{
|
||||
Assert.Equal(expected.FollowTargetObjectId, actual.FollowTargetObjectId);
|
||||
Assert.Equal(expected.FollowTargetName, actual.FollowTargetName);
|
||||
return;
|
||||
}
|
||||
Assert.Equal(expected.Waypoints.Count, actual.Waypoints.Count);
|
||||
for (int i = 0; i < expected.Waypoints.Count; i++)
|
||||
{
|
||||
RouteWaypoint a = expected.Waypoints[i];
|
||||
RouteWaypoint b = actual.Waypoints[i];
|
||||
Assert.Equal(a.Type, b.Type);
|
||||
Assert.Equal(a.Position.EastWest, b.Position.EastWest, 3);
|
||||
Assert.Equal(a.Position.NorthSouth, b.Position.NorthSouth, 3);
|
||||
Assert.Equal(a.Position.Elevation, b.Position.Elevation, 3);
|
||||
Assert.Equal(a.ObjectId, b.ObjectId);
|
||||
Assert.Equal(a.ObjectName, b.ObjectName);
|
||||
Assert.Equal(a.Text, b.Text);
|
||||
Assert.Equal(a.DurationMilliseconds, b.DurationMilliseconds);
|
||||
// Recall waypoints are the one field-set that is genuinely
|
||||
// asymmetric between the two formats with a no-op spell
|
||||
// catalog: the binary .nav stores a spell ID and derives the
|
||||
// name only via a successful catalog lookup (which NoOpSpellCatalog
|
||||
// never provides), while .af stores the name literally and
|
||||
// derives the ID the same (catalog-dependent) way in reverse.
|
||||
// Comparing RecallSpellName/Id here would fail for reasons that
|
||||
// have nothing to do with the .af port's correctness.
|
||||
Assert.Equal(a.JumpHeadingDegrees, b.JumpHeadingDegrees, 3);
|
||||
Assert.Equal(a.JumpRun, b.JumpRun);
|
||||
Assert.Equal(a.JumpChargeMilliseconds, b.JumpChargeMilliseconds);
|
||||
}
|
||||
}
|
||||
|
||||
private sealed class NoOpSpellCatalog : ISpellCatalog
|
||||
{
|
||||
public static NoOpSpellCatalog Instance { get; } = new();
|
||||
public IReadOnlyList<PluginSpellInfo> KnownSelfBuffs => [];
|
||||
public bool TryGet(uint spellId, out PluginSpellInfo info)
|
||||
{
|
||||
info = default;
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -0,0 +1,81 @@
|
|||
using AcDream.Plugin.Abstractions;
|
||||
|
||||
namespace AcDream.Plugins.MossTank.Tests;
|
||||
|
||||
/// <summary>
|
||||
/// KB doc 05 section 2.2 / section-5 gap-4: VTClassic's
|
||||
/// <c>ComputedItemInfo.GetBuffedLogValueKey</c>/<c>GetBuffedDoubleValueKey</c>
|
||||
/// only add a spell bonus when the item already carries the base key; an
|
||||
/// item lacking the key entirely must not receive the bonus.
|
||||
/// </summary>
|
||||
public sealed class VtankLootRequirementEvaluatorTests
|
||||
{
|
||||
// Spell 2604 grants +20 to IntValueKey 28 (VtankLootRequirementEvaluator's
|
||||
// IntSpellBonuses table) — key 28 is not one of the named
|
||||
// PluginInventoryItem fields, so it only "exists" via the raw property
|
||||
// bag.
|
||||
private const uint BonusIntKey = 28u;
|
||||
private const uint BonusIntSpellId = 2604u;
|
||||
|
||||
[Fact]
|
||||
public void BuffedIntRequirementDoesNotApplyBonusWhenBaseKeyIsAbsent()
|
||||
{
|
||||
PluginInventoryItem item = Item() with
|
||||
{
|
||||
AppraisedSpellIds = [BonusIntSpellId],
|
||||
};
|
||||
var properties = new PluginItemProperties(
|
||||
Ints: new Dictionary<uint, int>(), // key 28 absent entirely
|
||||
Int64s: new Dictionary<uint, long>(),
|
||||
Bools: new Dictionary<uint, bool>(),
|
||||
Floats: new Dictionary<uint, double>(),
|
||||
Strings: new Dictionary<uint, string>(),
|
||||
DataIds: new Dictionary<uint, uint>(),
|
||||
InstanceIds: new Dictionary<uint, uint>());
|
||||
|
||||
// Type 2003 = BuffedLongValKeyGE: values[0]=threshold, values[1]=key.
|
||||
// Pre-fix this would read base=0, add the +20 bonus unconditionally
|
||||
// (20 >= 10 => true); the gate must keep it at the un-buffed base
|
||||
// value (0 >= 10 => false) since the key never existed at all.
|
||||
var requirement = new VtankLootRequirement
|
||||
{
|
||||
Type = 2003,
|
||||
Payload = $"10\r\n{BonusIntKey}\r\n",
|
||||
};
|
||||
bool matched = VtankLootRequirementEvaluator.IsMatch(
|
||||
[requirement], item, properties, host: null, out string? error);
|
||||
Assert.Null(error);
|
||||
Assert.False(matched);
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public void BuffedIntRequirementAppliesBonusWhenBaseKeyExists()
|
||||
{
|
||||
PluginInventoryItem item = Item() with
|
||||
{
|
||||
AppraisedSpellIds = [BonusIntSpellId],
|
||||
};
|
||||
var properties = new PluginItemProperties(
|
||||
Ints: new Dictionary<uint, int> { [BonusIntKey] = 0 }, // key exists, base 0
|
||||
Int64s: new Dictionary<uint, long>(),
|
||||
Bools: new Dictionary<uint, bool>(),
|
||||
Floats: new Dictionary<uint, double>(),
|
||||
Strings: new Dictionary<uint, string>(),
|
||||
DataIds: new Dictionary<uint, uint>(),
|
||||
InstanceIds: new Dictionary<uint, uint>());
|
||||
|
||||
var requirement = new VtankLootRequirement
|
||||
{
|
||||
Type = 2003,
|
||||
Payload = $"10\r\n{BonusIntKey}\r\n",
|
||||
};
|
||||
// Base key exists (value 0) so the +20 bonus applies: 20 >= 10.
|
||||
Assert.True(VtankLootRequirementEvaluator.IsMatch(
|
||||
[requirement], item, properties, host: null, out string? error));
|
||||
Assert.Null(error);
|
||||
}
|
||||
|
||||
private static PluginInventoryItem Item() => new(
|
||||
0u, 0u, "Test Item", 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u,
|
||||
1, 0, 0, 0u, 0, 0, 0u, false, 0d, 0, 0, 0, 0d, 0, 0, 0);
|
||||
}
|
||||
|
|
@ -0,0 +1,162 @@
|
|||
using System.Globalization;
|
||||
|
||||
namespace AcDream.Plugins.MossTank.Tests;
|
||||
|
||||
public sealed class VtankSettingsProfileSerializerTests
|
||||
{
|
||||
private static readonly string FixturesRoot = Path.Combine(
|
||||
AppContext.BaseDirectory, "Fixtures", "vtank");
|
||||
|
||||
public static TheoryData<string> UsdFixtureData()
|
||||
{
|
||||
var data = new TheoryData<string>();
|
||||
foreach (string name in new[] { "defaultsettings", "owner-a", "owner-b", "owner-c" })
|
||||
data.Add(Path.Combine(FixturesRoot, name + ".usd"));
|
||||
return data;
|
||||
}
|
||||
|
||||
private static VtankSettingsProfileSerializer.AllSettings NewSettings() => new()
|
||||
{
|
||||
Combat = new CombatSettings(),
|
||||
Buffs = new BuffSettings(),
|
||||
Vitals = new VitalSettings(),
|
||||
Inventory = new InventorySettings(),
|
||||
Navigation = new NavigationSettings(),
|
||||
};
|
||||
|
||||
[Theory]
|
||||
[MemberData(nameof(UsdFixtureData))]
|
||||
public void EveryUsdFixtureLoads(string path)
|
||||
{
|
||||
string text = File.ReadAllText(path);
|
||||
VtankSettingsProfileSerializer.AllSettings settings = NewSettings();
|
||||
VtankDatabase document = VtankSettingsProfileSerializer.Load(text, settings);
|
||||
Assert.NotNull(document.Find("Settings"));
|
||||
}
|
||||
|
||||
// An untouched load -> save round trip must reproduce the exact bytes
|
||||
// VTank itself wrote for every setting whose model faithfully carries
|
||||
// VTank's own value range (Save() only overwrites a Settings row's
|
||||
// Value cell when the live value actually differs from what was
|
||||
// parsed, using a tolerance that absorbs float<->double formatting
|
||||
// noise but not a real value change).
|
||||
//
|
||||
// One documented exception: "UseArcs" is a real, pre-existing,
|
||||
// already-shipped simplification (MossTankPanel.cs:3000-3002,
|
||||
// "usearcs" case) that collapses VTank's 3-way enum (1=No, 2=AtRange,
|
||||
// 3=Yes) onto a single bool, matching ExpressionValue.IsTruthy's
|
||||
// "!= 0" semantics for the *live* /vt-style setting path. A profile
|
||||
// whose original value is exactly 1 (No) genuinely cannot round-trip
|
||||
// byte-for-byte through that bool — Capture() must produce either 1 or
|
||||
// 3, and both this serializer and the live SetMetaOption path treat 1
|
||||
// and 3 identically on load (both truthy). This is intentionally
|
||||
// reproduced here rather than diverging from the already-accepted
|
||||
// live-path behavior; the assertion below normalizes UseArcs before
|
||||
// comparing so the test still proves everything else is untouched.
|
||||
[Theory]
|
||||
[MemberData(nameof(UsdFixtureData))]
|
||||
public void UntouchedRoundTripIsByteIdentical(string path)
|
||||
{
|
||||
string original = File.ReadAllText(path);
|
||||
VtankSettingsProfileSerializer.AllSettings settings = NewSettings();
|
||||
VtankDatabase document = VtankSettingsProfileSerializer.Load(original, settings);
|
||||
string rewritten = VtankSettingsProfileSerializer.Save(document, settings);
|
||||
Assert.Equal(NormalizeUseArcs(original), NormalizeUseArcs(rewritten));
|
||||
}
|
||||
|
||||
private static string NormalizeUseArcs(string usd) => usd.Replace(
|
||||
"UseArcs\r\ni\r\n1\r\n",
|
||||
"UseArcs\r\ni\r\n3\r\n",
|
||||
StringComparison.Ordinal);
|
||||
|
||||
[Fact]
|
||||
public void DefaultSettingsUsdMatchesEveryCatalogDefault()
|
||||
{
|
||||
string text = File.ReadAllText(Path.Combine(FixturesRoot, "defaultsettings.usd"));
|
||||
VtankSettingsProfileSerializer.AllSettings settings = NewSettings();
|
||||
VtankSettingsProfileSerializer.Load(text, settings);
|
||||
|
||||
Assert.Equal(25, settings.Combat.HuntSkillExcessOverDifficulty);
|
||||
Assert.True(settings.Combat.Enabled);
|
||||
Assert.True(settings.Buffs.Enabled);
|
||||
Assert.False(settings.Inventory.Loot.Enabled);
|
||||
Assert.False(settings.Navigation.Enabled);
|
||||
Assert.Equal(0.75, settings.Vitals.NormalHealth, 6);
|
||||
Assert.Equal(0.50, settings.Vitals.NormalStamina, 6);
|
||||
Assert.Equal(0.50, settings.Vitals.NormalMana, 6);
|
||||
Assert.Equal(5f, settings.Combat.MaximumRange, 3);
|
||||
Assert.Equal(2, (int)settings.Combat.AttackHeight);
|
||||
Assert.Equal(TargetSelectionMethod.Both, settings.Combat.SelectionMethod);
|
||||
Assert.Equal(1.9, settings.Vitals.StaminaToHealthMultiplier, 6);
|
||||
Assert.Equal(2.8, settings.Vitals.ManaToHealthMultiplier, 6);
|
||||
Assert.Equal("ALFCBPS", settings.Buffs.ProtectionElements);
|
||||
Assert.Equal(2, settings.Buffs.ProtectionProfileMode);
|
||||
Assert.Equal(30d, settings.Buffs.BuffCastRecastSeconds, 6);
|
||||
Assert.Equal(80, settings.Buffs.BuffWithUntrainedItemSkill);
|
||||
Assert.Equal(-50, settings.Navigation.DoorLockpickExcessThreshold);
|
||||
Assert.Equal(34, settings.Vitals.DropToPeaceModeRetryCount);
|
||||
|
||||
// RechargeHandlerSet: the real 26-row nested table (KB doc 01 row
|
||||
// 137 said "24 seed rows"; the live fixture has 26 — this is the
|
||||
// corrected count).
|
||||
Assert.Equal(26, settings.Vitals.RechargeHandlerRows.Count);
|
||||
RechargeHandlerRow first = settings.Vitals.RechargeHandlerRows[0];
|
||||
Assert.Equal(1, first.Vital); // Health
|
||||
Assert.Equal("Stamina to Health", first.HandlerString);
|
||||
Assert.Equal(0, first.MinPercent);
|
||||
Assert.Equal(15, first.MaxPercent);
|
||||
Assert.Equal(1, first.Stance); // magic
|
||||
}
|
||||
|
||||
// Every one of the 137 catalog names must map onto exactly one field —
|
||||
// proven by asserting Capture() never returns null for a known name
|
||||
// (except the two names with no live write path — enablemeta, whose
|
||||
// value is MetaEngine.Enabled, live session state not a stored setting;
|
||||
// and rechargehandlerset, which VTank's own generic editor and
|
||||
// /vt opt set both refuse to touch either, section 2 row 137).
|
||||
[Fact]
|
||||
public void Every137CatalogNameMapsToExactlyOneField()
|
||||
{
|
||||
VtankSettingsProfileSerializer.AllSettings settings = NewSettings();
|
||||
var unmapped = new List<string>();
|
||||
foreach (string name in VtankOptionCatalog.Names)
|
||||
{
|
||||
if (VtankSettingsProfileSerializer.Capture(name, settings) is null)
|
||||
unmapped.Add(name);
|
||||
}
|
||||
Assert.Equal(["EnableMeta", "RechargeHandlerSet"], unmapped);
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public void RechargeHandlerSetRoundTripsFromOwnerFixture()
|
||||
{
|
||||
string text = File.ReadAllText(Path.Combine(FixturesRoot, "owner-a.usd"));
|
||||
VtankSettingsProfileSerializer.AllSettings settings = NewSettings();
|
||||
VtankSettingsProfileSerializer.Load(text, settings);
|
||||
Assert.NotEmpty(settings.Vitals.RechargeHandlerRows);
|
||||
Assert.Contains(
|
||||
settings.Vitals.RechargeHandlerRows,
|
||||
static row => row.HandlerString == "Kit Recharge");
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public void UnknownSettingsRowIsPreservedVerbatim()
|
||||
{
|
||||
string usd = SingleSettingUsd("SomeFutureSetting", "s", "future-value");
|
||||
VtankSettingsProfileSerializer.AllSettings settings = NewSettings();
|
||||
VtankDatabase document = VtankSettingsProfileSerializer.Load(usd, settings);
|
||||
string rewritten = VtankSettingsProfileSerializer.Save(document, settings);
|
||||
Assert.Equal(usd, rewritten);
|
||||
}
|
||||
|
||||
private static string SingleSettingUsd(string name, string valueTag, string valueText)
|
||||
{
|
||||
var lines = new List<string>
|
||||
{
|
||||
"1", "Settings", "4", "Setting", "Value", "Description", "SettingType",
|
||||
"y", "n", "n", "n", "1",
|
||||
"s", name, valueTag, valueText, "s", string.Empty, "i", "1",
|
||||
};
|
||||
return string.Join("\r\n", lines) + "\r\n";
|
||||
}
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue