acdream/tests/AcDream.App.Tests/UI
Erik ec854db045 fix(app,runtime,headless): Campaign CC slice CC4 review-fix round — F1-F12
Dual-lens review of CC4 (0e71d3b8) returned architectural FAIL (F1, F6)
and retail-fidelity PASS-with-reservations (F2, F3, F4), plus LOW
findings F5, F7-F12. F13 (TS-82's merge collision with campaign-cc6a) is
merge mechanics for the orchestrator, not addressed here.

F1 (HIGH, blocking): CharacterCreationUiController never released
UiRoot.FixedCanvasSize, on a FALSE premise that CharacterManagementUi-
Controller does a per-tick set (it does not — it sets once on activation
and nulls on Deactivate/Dispose). Root cause: RuntimeCharacterCreation-
State had no CompleteEnter() analogue to RuntimeCharacterSelectionState's,
so the creation view reported IsActive=true for an entire in-world
session. Added CompleteEnter(), wired at both LiveSessionController
in-world edges (StartCore, EnterHighlightedCore); made Open/Close/
Deactivate/Dispose set/null the canvas symmetrically; corrected the false
comment and ledger claim; added FixedCanvasSize test coverage.

F2 (MEDIUM-HIGH, blocking): the attribute-slider scalar mapping was not
retail's. Fixed display to value/100f (UpdateAttributeValues @
0x0048251d) and the drag inverse to truncate+clamp-low-only, no rescale
(ListenToElementMessage @ 0x004829c0, independently re-verified against
the decomp). Added tests at scalar 0.5/0.0 plus a display-direction test.

F3 (MEDIUM, blocking): ported the unported heritage-button tab-restore
arm (ListenToElementMessage @ 0x004e9450) — SHOW/HIDE id sets independently
re-derived from the decomp, including the genuine Lugian (0x100005f1)
no-restore quirk, reproduced faithfully. Wired via a new HeritagePage
click callback; added restore + quirk tests.

F4 (MEDIUM): ported SetTown's (@ 0x0047c360) separate per-town page-root
state literal (Holtburg->0x10000034 etc.), independently re-derived from
the decomp's tail-merged branches; wired via the existing
IUiDatStateful.TrySetRetailState seam; added a test.

F5 (MEDIUM): softened AD-103's unmeasured pixel-equivalence claim.

F6 (MEDIUM, blocking): DECISION — install ChargenOptions in the headless
content path (chosen over marking headless creation out-of-scope).
HeadlessSessionHost now calls InstallOptions off the shared content
lease's Dats, beside the existing InstallSpellMetadata call.

F7: AP-213 already named the label format and click/double-click
substitution explicitly on inspection — no edit needed.
F8: AP-212 now names all six DoRandom primitives with a known landing site.
F9: AD-101 retirement corrected to precede CC5's Finish un-ghosting.
F10: merged ItemAppraisalTextFormatter's duplicate <summary> block.
F11: fixed TS-82's wrong AP-211 cross-reference.
F12: cached the chargen DatStringResolver once per composition instead of
per ResolveText call.

Runtime 1713/0, App 5125/13 skips (+8 new tests), Headless 165/0, full
solution Release build green. Live-DAT probes 7/7 under
ACDREAM_PROBE_LIVE_MOUNT=1.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-08-15 18:29:49 +02:00
..
Layout fix(app,runtime,headless): Campaign CC slice CC4 review-fix round — F1-F12 2026-08-15 18:29:49 +02:00
AutoWieldGenerationTests.cs feat(net): port retail physics spawn and event timestamps 2026-07-14 00:22:17 +02:00
ChatMainWindowFilterSeedTests.cs fix(ui): OP5 review fixes — thumb sync, batched opacity writes, cull register row, tests 2026-08-11 07:36:54 +02:00
ClientCommandControllerTests.cs fix(chat): CH4 re-review fixes — dialog-queue reentrancy, settings option-bit chokepoint 2026-08-09 22:24:43 +02:00
ControlsIniTests.cs feat(D.2b): controls.ini stylesheet loader + apply title color 2026-06-14 17:31:55 +02:00
CursorFeedbackControllerTests.cs feat(chat): Campaign CH slice CH6a — retail chat-window layout + 8-grip resize 2026-08-10 09:38:27 +02:00
DatWidgetFactoryZOrderTests.cs Revert "Campaign V slice V4a" - it lost world multisampling 2026-07-27 18:29:28 +02:00
DragDropSpineTests.cs fix(vendor): gate-findings pass — the X button HIDES like retail, clicks return, the dropdown scrolls, pyreal suffix, staged-tab slots 2026-08-08 10:29:39 +02:00
GameplayConfirmationControllerTests.cs fix: social gate round 2, part 2 - confirmation-dialog sentences + the 2026-08-13 21:10:42 +02:00
IconComposerTests.cs fix(D.5.2): effect tint = per-pixel tile copy (surface ReplaceColor overload) 2026-06-18 10:21:33 +02:00
ItemInteractionControllerTests.cs fix: trade gate round 3 - the mount-time-captured dead command bus (ONE 2026-08-14 12:34:31 +02:00
LayoutImporterMountTests.cs feat(ui): D.2b-B — sub-window mount (inheritor attaches base subtree) 2026-06-20 22:36:20 +02:00
MarkupDocumentTests.cs Revert "Campaign V slice V4a" - it lost world multisampling 2026-07-27 18:29:28 +02:00
RetailCursorCatalogTests.cs fix(ui): port retail window control feedback 2026-07-17 09:40:08 +02:00
RetailCursorManagerTests.cs feat(ui): complete retail cursor state machine 2026-07-11 08:31:40 +02:00
RetailItemConfirmationControllerTests.cs refactor(runtime): own interaction transactions 2026-07-26 11:13:09 +02:00
RetailPanelCatalogTests.cs test(ui): FA3 -- social panel fixture dump, live-mount probe, conformance tests 2026-08-12 02:58:28 +02:00
RetailSkillTrainingConfirmationControllerTests.cs fix(ui): restore retail skill training confirmation 2026-07-13 17:57:29 +02:00
RetailUiAutomationProbeTests.cs Revert "Campaign V slice V4a" - it lost world multisampling 2026-07-27 18:29:28 +02:00
RetailUiInteractionFlowTests.cs Revert "Campaign V slice V4a" - it lost world multisampling 2026-07-27 18:29:28 +02:00
RetailUiRuntimeLeaseTests.cs refactor(lifetime): own render resource prefixes 2026-07-22 14:42:14 +02:00
RetailWindowLayoutPersistenceTests.cs fix #390: retail display-change UI cascade — clamp + per-res reload 2026-08-13 17:42:50 +02:00
RetailWindowManagerTests.cs fix(ui): port retail window control feedback 2026-07-17 09:40:08 +02:00
RetailWindowOpacityControllerTests.cs fix #379: chat opacity fade was scoped to every window, not just chat 2026-08-11 23:00:57 +02:00
RetainedPanelControllerGroupTests.cs refactor(ui): own retained controller lifetimes 2026-07-10 23:35:26 +02:00
RetainedUiInputBindingTests.cs refactor(input): own pointer and callback lifetime 2026-07-22 11:59:33 +02:00
SpewBoxControllerTests.cs feat(chat): retail text style — two-plane glyph outlines, authored SpewBox/chat styles 2026-08-10 19:28:34 +02:00
SpewBoxLayoutDumpDiagnostic.cs fix(chat): CH2 re-review nits — resize centering, top-aligned flow, sweep wording 2026-08-09 18:48:13 +02:00
UiButtonStateMachineTests.cs feat(ui): port retained widget foundations 2026-07-10 17:55:41 +02:00
UiButtonTests.cs Implement retail character management screen 2026-08-14 20:29:19 +02:00
UiClipRectTests.cs fix(ui): complete retail inventory scroll polish 2026-07-11 10:56:33 +02:00
UiCollapsibleFrameTests.cs Revert "Campaign V slice V4a" - it lost world multisampling 2026-07-27 18:29:28 +02:00
UiCompositeShutdownTests.cs test(runtime): add unattended connected R6 soak 2026-07-20 12:12:08 +02:00
UiDatFontBorderPixelTests.cs feat(chat): retail text style — two-plane glyph outlines, authored SpewBox/chat styles 2026-08-10 19:28:34 +02:00
UiDatFontTests.cs test(app): measure the warmed path, not the path being warmed (#250) 2026-07-29 03:42:08 +02:00
UiElementChildOrderTests.cs fix(rendering): bound portal resource lifetime 2026-07-18 21:35:16 +02:00
UiFieldTests.cs fix(ui): UiField wrapped-line cache coherent with the text at mouse-hit time 2026-07-29 19:38:52 +02:00
UiItemListGridTests.cs feat(ui): D.2b item interaction + retail cursors + live character sheet 2026-07-03 09:18:43 +02:00
UiItemListScrollTests.cs fix(ui): complete retail inventory scroll polish 2026-07-11 10:56:33 +02:00
UiItemListTests.cs feat(items): port retail shared cooldown overlays 2026-07-23 10:41:16 +02:00
UiItemSlotTests.cs fix(vendor): Slice 6 review corrections — ownership-checked retire, live slider display, drag-proof shop rows, hardened buy reservation 2026-08-07 23:12:50 +02:00
UiLayoutPolicyTests.cs fix(ui): preserve cropped chat and button faces 2026-07-10 18:11:14 +02:00
UiMenuPopupRoutingTests.cs fix #374: open dropdown popups get first claim on pointer routing 2026-08-11 15:17:17 +02:00
UiMenuTests.cs fix #385: Options dropdowns — white centered text + size-to-content popup 2026-08-13 08:51:57 +02:00
UiMeterTests.cs feat(D.2b): UiMeter vital bar + fill-geometry tests 2026-06-14 16:38:07 +02:00
UiMeterVerticalTests.cs feat(ui): D.2b-B — UiMeter vertical fill (burden bar, retail m_eDirection 2/4) 2026-06-21 08:58:37 +02:00
UiNineSlicePanelTests.cs feat(D.2b): UiNineSlicePanel — 8-piece retail window frame + geometry test 2026-06-14 16:36:11 +02:00
UiRadarTests.cs feat(ui): port retail radar and compass 2026-07-10 16:14:37 +02:00
UiRenderContextAlphaTests.cs fix(chat): CH6c review fixes — opaque default, opacity-transition register clauses 2026-08-10 14:48:39 +02:00
UiRenderContextDrawStringDatOutlineTests.cs feat(chat): retail text style — two-plane glyph outlines, authored SpewBox/chat styles 2026-08-10 19:28:34 +02:00
UiRootFixedCanvasTests.cs fix(ui,runtime): Campaign LA gate-round-2 batch-review fixes F1,F3-F8; file #401 2026-08-15 12:28:06 +02:00
UiRootInputTests.cs feat(chat): Campaign CH slice CH6a — retail chat-window layout + 8-grip resize 2026-08-10 09:38:27 +02:00
UiScrollablePanelTests.cs fix #371: straddling rows clip at the viewport edge instead of vanishing whole 2026-08-11 17:08:21 +02:00
UiScrollableTests.cs feat(ui): unify retained window mounts 2026-07-10 22:22:25 +02:00
UiScrollbarTests.cs fix(ui): OP5 re-check residuals R1/R2 (coordinator pass) — OP5 CLOSED 2026-08-11 08:13:24 +02:00
UiTemplateListBoxFlushPreservingScrollTests.cs feat(ui): FA4 -- fellowship page fully live 2026-08-12 04:40:53 +02:00
UiTemplateListBoxViewportTests.cs fix(ui): #372 — Options tabs no longer blank; UiTemplateListBox viewport fills its ListBox 2026-08-11 09:58:42 +02:00
UiTextDatFontTests.cs feat(D.2b): UiText (Type 12) -- generic text + Type-12 flip; transcript factory-built (widget-generalization Task 5) 2026-06-16 17:39:02 +02:00
UiTextTests.cs fix(ui): render live component counts 2026-07-15 18:11:02 +02:00