acdream/tests/AcDream.App.Tests/UI
Erik e9108277c4 feat: retail scrollbar chrome for markup <menu> overflow and <list> overflow
Owner live-client report 2026-09-07: "For scrollable dropdown or the meta
window we use the same assets as we do in for example chat or inventory
window."

<menu> markup wiring (MarkupDocument.cs): a plugin <menu> is now always
Scrollable (single-column, VTank HudCombo shape) instead of wrapping
overflow into more grid columns, with PopupScrollbarHideWhenDisabled=true
so the bar is entirely absent while the item count fits the "rows"
window. RetailScrollbarChrome.ApplyToMenuPopup wires the same chrome ids
the previous commit taught DrawScrollablePopupPlain to draw, for both
style="plain" and style="retail" markup menus.

<list> markup (UiMarkupList.cs / MarkupDocument.cs): a plugin <list>
(single-column or <column> multi-column) that overflows its own row
viewport now draws the retail scrollbar chrome at its right edge (VVS's
own placement, 16px wide) instead of being wheel-scroll-only with no
visible bar. The reserved 16px column only exists while rows actually
overflow, in both column-layout modes (ComputeColumnLayout receives the
already-shrunk width so the last/auto column absorbs the remainder
correctly); the bar is fully interactive (up/down arrows, track paging,
thumb drag) via a small UiScrollable projection kept in sync with the
list's own _topRow, which stays the single source of truth. Wheel
scrolling and a no-resolver hand-built list (draws nothing, no crash) are
unchanged.

Mutation shown to fail first: new
UiMarkupListScrollbarTests/MarkupDocumentTests cases were written against
pre-change UiMarkupList/MarkupDocument and failed (no scrollbar sprites
ever emitted since UiMarkupList had no SpriteResolve property at all, and
<menu> markup never set Scrollable) before the implementation landed;
after: SingleColumn_Overflowing_DrawsRetailScrollbarChromeAtRightEdge and
Columns_Overflowing_ReservesSixteenPixels_LastColumnShrinksAccordingly
pin sprite ids + exact reserved-width geometry,
*_ContentFits_DrawsNo(Scrollbar|ReservationLastColumnKeepsFullRemainder)
pin the no-overflow/no-bar case, *_UpArrowClick_ScrollsUpByOneRow and
ThumbDrag_MovesTopRowAndIsReadableByASubsequentClick pin interactivity via
a following row click resolving to the moved position (mirroring
MarkupListColumnsTests' own wheel-scroll pin), and the four new
MarkupDocumentTests menu cases pin Scrollable/PopupScrollbarHideWhenDisabled/
the six chrome-id properties plus an end-to-end open-popup draw for both
the overflowing (draws chrome) and non-overflowing (draws none) cases.
Every pre-existing MarkupListColumnsTests/MarkupDocumentTests case stays
green unchanged (none of their fixtures overflow their own viewport).

docs/plugin-ui-markup.md updated: the <menu> style paragraph and a new
<list> "Scrollbar" section describe the new chrome + auto-reservation, and
the PITCH-transcription guidance is corrected to say the 16px scrollbar
column is now automatic (no more manual fold-in/double-reservation advice).

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-09-07 15:43:00 +02:00
..
Layout feat(rendering): port retail building degrade walk 2026-09-04 22:29:18 +02:00
AutoWieldGenerationTests.cs fix(client): restore retail interaction parity 2026-08-26 20:45:11 +02:00
ChatMainWindowFilterSeedTests.cs fix(ui): OP5 review fixes — thumb sync, batched opacity writes, cull register row, tests 2026-08-11 07:36:54 +02:00
ChatTranscriptLogWriterTests.cs feat(chat): CT-B4 — @log, and the research block that was a wrong question 2026-08-21 11:28:20 +02:00
ClientCommandControllerTests.cs fix: complete retail parity stability pass 2026-08-28 20:01:39 +02:00
ControlsIniTests.cs feat(D.2b): controls.ini stylesheet loader + apply title color 2026-06-14 17:31:55 +02:00
CursorFeedbackControllerTests.cs fix(ui): restore retail vitals and window interactions 2026-08-20 13:26:35 +02:00
DatWidgetFactoryZOrderTests.cs Revert "Campaign V slice V4a" - it lost world multisampling 2026-07-27 18:29:28 +02:00
DragDropSpineTests.cs fix(client): restore retail interaction parity 2026-08-26 20:45:11 +02:00
GameplayConfirmationControllerTests.cs fix: social gate round 2, part 2 - confirmation-dialog sentences + the 2026-08-13 21:10:42 +02:00
IconComposerTests.cs test: make prerequisite lanes fail honestly 2026-08-18 12:09:41 +02:00
ItemInteractionControllerTests.cs feat(mosstank): add VTank-style automation PoC 2026-08-27 18:57:21 +02:00
JournalPersistenceTests.cs feat(journal): QJ3/QJ4/QJ5 — both remaining tabs are live 2026-08-21 15:42:05 +02:00
KeyedIconInstalledDatTests.cs fix(plugin-ui): plugin did icons use retail's keyed-white recolor, not a raw blit 2026-09-06 17:40:39 +02:00
LayoutImporterMountTests.cs feat(ui): D.2b-B — sub-window mount (inheritor attaches base subtree) 2026-06-20 22:36:20 +02:00
MarkupDocumentTests.cs feat: retail scrollbar chrome for markup <menu> overflow and <list> overflow 2026-09-07 15:43:00 +02:00
MarkupIconTests.cs fix(plugin-ui): Slice B residuals - shelf icon sink without magenta, validated icon bindings, negative ids, memoized DID resolves 2026-09-06 16:28:13 +02:00
MarkupListColumnsTests.cs fix(vt): list column fix round 10/11 — Meta/Monsters-shaped end-to-end tests 2026-09-06 21:28:10 +02:00
MarkupPanelClickTests.cs fix(mosstank): unclickable button, empty skill list, dev font, and chat output 2026-08-20 18:27:28 +02:00
MossTankIconInstalledDatTests.cs fix(plugin-ui): plugin did icons use retail's keyed-white recolor, not a raw blit 2026-09-06 17:40:39 +02:00
PluginSidePanelTests.cs fix(plugin-ui): Slice B residuals - shelf icon sink without magenta, validated icon bindings, negative ids, memoized DID resolves 2026-09-06 16:28:13 +02:00
PluginSidePanelToggleGlyphClipTests.cs fix(plugin-ui): shelf children must not anchor — the per-draw anchor pass was undoing collapse/reflow geometry 2026-09-06 16:04:04 +02:00
RetailCursorCatalogTests.cs test: make prerequisite lanes fail honestly 2026-08-18 12:09:41 +02:00
RetailCursorManagerTests.cs feat(ui): complete retail cursor state machine 2026-07-11 08:31:40 +02:00
RetailItemConfirmationControllerTests.cs refactor(runtime): own interaction transactions 2026-07-26 11:13:09 +02:00
RetailMarkupIconResolverInstalledDatTests.cs fix(plugin-ui): plugin did icons use retail's keyed-white recolor, not a raw blit 2026-09-06 17:40:39 +02:00
RetailMarkupIconResolverMemoizationTests.cs fix(plugin-ui): plugin did icons use retail's keyed-white recolor, not a raw blit 2026-09-06 17:40:39 +02:00
RetailPanelCatalogTests.cs test(ui): FA3 -- social panel fixture dump, live-mount probe, conformance tests 2026-08-12 02:58:28 +02:00
RetailSkillTrainingConfirmationControllerTests.cs fix(ui): restore retail skill training confirmation 2026-07-13 17:57:29 +02:00
RetailUiAutomationProbeTests.cs fix(overhaul): integrate reviewed resize capture sequencing 2026-09-05 13:26:06 +02:00
RetailUiInteractionFlowTests.cs fix(client): restore retail interaction parity 2026-08-26 20:45:11 +02:00
RetailUiRuntimeLeaseTests.cs refactor(lifetime): own render resource prefixes 2026-07-22 14:42:14 +02:00
RetailWindowLayoutPersistenceTests.cs fix(plugin-ui): Slice A review fixes - real grip/toggle children, dialog z-order, persisted collapse/hide intent 2026-09-06 13:51:25 +02:00
RetailWindowLockPresentationControllerTests.cs fix(ui): restore retail vitals and window interactions 2026-08-20 13:26:35 +02:00
RetailWindowManagerTests.cs fix(ui): port retail window control feedback 2026-07-17 09:40:08 +02:00
RetailWindowOpacityControllerTests.cs fix #379: chat opacity fade was scoped to every window, not just chat 2026-08-11 23:00:57 +02:00
RetainedPanelControllerGroupTests.cs refactor(ui): own retained controller lifetimes 2026-07-10 23:35:26 +02:00
RetainedUiInputBindingTests.cs refactor(input): own pointer and callback lifetime 2026-07-22 11:59:33 +02:00
SpewBoxControllerTests.cs feat(chat): retail text style — two-plane glyph outlines, authored SpewBox/chat styles 2026-08-10 19:28:34 +02:00
SpewBoxLayoutDumpDiagnostic.cs test: make prerequisite lanes fail honestly 2026-08-18 12:09:41 +02:00
UiAncestorClipTests.cs fix(CT-GF1): UiLabel opts out of the self-clip — plugin markup text restored 2026-08-25 07:28:26 +02:00
UiButtonStateMachineTests.cs feat(ui): port retained widget foundations 2026-07-10 17:55:41 +02:00
UiButtonTests.cs fix: complete retail parity stability pass 2026-08-28 20:01:39 +02:00
UiClipRectTests.cs fix(ui): complete retail inventory scroll polish 2026-07-11 10:56:33 +02:00
UiCollapsibleFrameTests.cs Revert "Campaign V slice V4a" - it lost world multisampling 2026-07-27 18:29:28 +02:00
UiCompositeShutdownTests.cs test(runtime): add unattended connected R6 soak 2026-07-20 12:12:08 +02:00
UiDatFontBorderPixelTests.cs fix(plugin-ui): Slice A review fixes - real grip/toggle children, dialog z-order, persisted collapse/hide intent 2026-09-06 13:51:25 +02:00
UiDatFontTests.cs test(app): measure the warmed path, not the path being warmed (#250) 2026-07-29 03:42:08 +02:00
UiElementChildOrderTests.cs fix(rendering): bound portal resource lifetime 2026-07-18 21:35:16 +02:00
UiFieldTests.cs feat(chat): CT-C2 Escape leaves the entry; CT-C3 the timestamp is grey 2026-08-21 08:28:45 +02:00
UiItemListGridTests.cs feat(ui): D.2b item interaction + retail cursors + live character sheet 2026-07-03 09:18:43 +02:00
UiItemListScrollTests.cs fix(ui): complete retail inventory scroll polish 2026-07-11 10:56:33 +02:00
UiItemListTests.cs feat(items): port retail shared cooldown overlays 2026-07-23 10:41:16 +02:00
UiItemSlotTests.cs fix(vendor): Slice 6 review corrections — ownership-checked retire, live slider display, drag-proof shop rows, hardened buy reservation 2026-08-07 23:12:50 +02:00
UiLayoutPolicyTests.cs fix(ui): preserve cropped chat and button faces 2026-07-10 18:11:14 +02:00
UiMarkupListScrollbarTests.cs feat: retail scrollbar chrome for markup <menu> overflow and <list> overflow 2026-09-07 15:43:00 +02:00
UiMenuPlainStyleTests.cs fix: plain <menu> popup scrollbar draws retail chrome, not a flat bar 2026-09-07 15:42:25 +02:00
UiMenuPopupRoutingTests.cs fix #374: open dropdown popups get first claim on pointer routing 2026-08-11 15:17:17 +02:00
UiMenuTests.cs fix: complete retail parity stability pass 2026-08-28 20:01:39 +02:00
UiMeterTests.cs feat(D.2b): UiMeter vital bar + fill-geometry tests 2026-06-14 16:38:07 +02:00
UiMeterVerticalTests.cs feat(ui): D.2b-B — UiMeter vertical fill (burden bar, retail m_eDirection 2/4) 2026-06-21 08:58:37 +02:00
UiNineSlicePanelTests.cs feat(D.2b): UiNineSlicePanel — 8-piece retail window frame + geometry test 2026-06-14 16:36:11 +02:00
UiRadarTests.cs feat(ui): port retail radar and compass 2026-07-10 16:14:37 +02:00
UiRectOutlinePainterOrderTests.cs chore(plugin-ui): review cleanup — hermetic memo tests, shelf button anchors, outline pin, bounded miss cache; file #486/#487; correct #461 2026-09-06 17:09:46 +02:00
UiRenderContextAlphaTests.cs test: make prerequisite lanes fail honestly 2026-08-18 12:09:41 +02:00
UiRenderContextDrawStringDatOutlineTests.cs feat(chat): retail text style — two-plane glyph outlines, authored SpewBox/chat styles 2026-08-10 19:28:34 +02:00
UiRootFixedCanvasTests.cs fix(ui,runtime): Campaign LA gate-round-2 batch-review fixes F1,F3-F8; file #401 2026-08-15 12:28:06 +02:00
UiRootInputTests.cs fix(client): restore retail interaction parity 2026-08-26 20:45:11 +02:00
UiScrollablePanelTests.cs fix #371: straddling rows clip at the viewport edge instead of vanishing whole 2026-08-11 17:08:21 +02:00
UiScrollableTests.cs feat(ui): unify retained window mounts 2026-07-10 22:22:25 +02:00
UiScrollbarTests.cs fix(ui): disabled scrollbars keep retail hover hot-tracking 2026-08-24 19:54:28 +02:00
UiTemplateListBoxFlushPreservingScrollTests.cs feat(ui): FA4 -- fellowship page fully live 2026-08-12 04:40:53 +02:00
UiTemplateListBoxViewportTests.cs feat(render): implement Campaign AR and terrain fidelity 2026-08-22 13:13:29 +02:00
UiTextDatFontTests.cs feat(D.2b): UiText (Type 12) -- generic text + Type-12 flip; transcript factory-built (widget-generalization Task 5) 2026-06-16 17:39:02 +02:00
UiTextTests.cs feat(ui): CT-A1 — multi-line text elements can carry coloured runs 2026-08-21 07:18:55 +02:00