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AnimationHookRegistrationSetTests.cs
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refactor(app): compose live presentation startup
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2026-07-22 17:55:15 +02:00 |
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CompositionAcquisitionScopeTests.cs
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refactor(app): define ordered composition contract
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2026-07-22 15:03:40 +02:00 |
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ContentEffectsAudioCompositionTests.cs
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feat(launcher): stabilize prepared content updates
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2026-08-25 19:17:13 +02:00 |
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FrameRootCompositionTests.cs
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test(overhaul): integrate reviewed consumed-light checkpoint observation
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2026-09-05 13:56:49 +02:00 |
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GameWindowCompositionPipelineTests.cs
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refactor(app): close ordered startup composition
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2026-07-22 19:20:20 +02:00 |
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GameWindowPlatformAcquisitionTests.cs
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refactor(app): define ordered composition contract
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2026-07-22 15:03:40 +02:00 |
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HostInputCameraCompositionTests.cs
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refactor(rendering): delete superseded visibility probes
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2026-09-05 05:18:17 +02:00 |
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InteractionRetainedUiCompositionTests.cs
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feat(rendering): port retail building degrade walk
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2026-09-04 22:29:18 +02:00 |
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InteractionUiRuntimeSourcesTests.cs
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feat(CT): CT2 — Runtime character-title ownership + wire
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2026-08-24 22:03:22 +02:00 |
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LivePresentationCompositionTests.cs
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fix(render): integrate reviewed equipped geometry publication and ledger (#480)
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2026-09-05 12:27:48 +02:00 |
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PreparedSetupResolverTests.cs
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perf(content): remove exception-driven setup probes
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2026-07-24 15:12:21 +02:00 |
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SessionPlayerCompositionTests.cs
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fix #436: combat no-target refusal reaches the SpewBox with retail's exact text
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2026-08-24 12:53:11 +02:00 |
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SessionStartCompositionTests.cs
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feat(runtime): define borrowed views commands and ordered events
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2026-07-25 19:08:42 +02:00 |
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SwapchainRecreateViewportTargetTests.cs
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fix #387: window resize never recreated the Vulkan swapchain (stretch)
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2026-08-13 09:05:13 +02:00 |
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TestGameWindowGraphics.cs
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feat(render): Vulkan campaign V11 step 2 — delete the OpenGL backend
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2026-07-29 02:19:53 +02:00 |
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WorldRenderCompositionTests.cs
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feat(render): implement Campaign AR and terrain fidelity
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2026-08-22 13:13:29 +02:00 |