feat(net): InventoryActions — stack merge/split + give + shortcut + poi recall
Outbound GameActions for the inventory/drag-drop UI and quickbar:
- StackableMerge (0x0054): u32 mergeFrom, u32 mergeTo, u32 amount.
Combine two same-type stacks.
- StackableSplitToContainer (0x0055): u32 stack, u32 container,
u32 placement, u32 amount. Drag a portion of a stack into a pack slot.
- StackableSplitTo3D (0x0056): u32 stack, u32 amount. Drop N items to
the ground.
- StackableSplitToWield (0x019B): u32 stack, u32 equipLoc, u32 amount.
Split off and immediately equip (e.g. split an arrow stack to
missile-ammo slot).
- GiveObjectRequest (0x00CD): u32 target, u32 item, u32 amount. Give to
NPC / other player.
- AddShortcut (0x019C): u32 slot, u32 objectType, u32 targetId.
Pin an item / spell to a quickbar.
- RemoveShortcut (0x019D): u32 slot. Unpin.
- TeleToPoi (0x00B1): u32 poiId. Quest-driven recall.
Tests (8 new): byte-exact encoding of each action, including size
assertions so breaking changes surface immediately.
Build green, 190 Core.Net tests pass (up from 182).
Ref: r08 §3 inventory / shortcut rows.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>