acdream/tests/AcDream.Runtime.Tests/Gameplay/RuntimeInventoryStateTests.cs
Erik d02a12ceac refactor(runtime): own magic and player state
Move the coupled Spellbook and LocalPlayerState into one Runtime-owned character graph, route content, live-session, retained UI, reset, and shutdown through that exact owner, and delete the duplicate desired-component snapshot from inventory state. Preserve synchronous retail update and reset ordering while adding independent-instance and retryable-failure coverage.

Co-authored-by: Codex <codex@openai.com>
2026-07-26 08:39:02 +02:00

119 lines
4.6 KiB
C#

using AcDream.Core.Items;
using AcDream.Runtime.Entities;
using AcDream.Runtime.Gameplay;
namespace AcDream.Runtime.Tests.Gameplay;
public sealed class RuntimeInventoryStateTests
{
[Fact]
public void OwnsOneGameplayGraphOverExactEntityObjectTable()
{
using var entities = new RuntimeEntityObjectLifetime();
using var inventory = new RuntimeInventoryState(entities);
IReadOnlyList<ShortcutEntry> shortcuts =
[new ShortcutEntry(2, 0x50000001u, 0u)];
inventory.ExternalContainers.RequestOpen(0x70000001u);
inventory.ExternalContainers.ApplyViewContents(0x70000001u);
inventory.ItemMana.OnQueryItemManaResponse(0x50000001u, 0.75f, true);
inventory.Shortcuts.Replace(shortcuts);
Assert.Same(entities.Objects, inventory.Objects);
Assert.Equal(0x70000001u, inventory.ExternalContainers.CurrentContainerId);
Assert.Equal(0.75f, inventory.ItemMana.GetManaPercent(0x50000001u));
Assert.Same(shortcuts, inventory.Shortcuts.Items);
Assert.Equal(1, inventory.Shortcuts.Revision);
}
[Fact]
public void ResetOperationsClearOnlyTheirOwnedLifetimeGroup()
{
using var entities = new RuntimeEntityObjectLifetime();
using var inventory = new RuntimeInventoryState(entities);
inventory.ExternalContainers.RequestOpen(0x70000001u);
inventory.ExternalContainers.ApplyViewContents(0x70000001u);
inventory.ItemMana.OnQueryItemManaResponse(0x50000001u, 0.75f, true);
inventory.Shortcuts.Replace([new ShortcutEntry(1, 2u, 3u)]);
inventory.Transactions.IncrementBusyCount();
inventory.ResetExternalContainer();
Assert.Equal(0u, inventory.ExternalContainers.CurrentContainerId);
Assert.True(inventory.ItemMana.HasMana(0x50000001u));
Assert.NotEmpty(inventory.Shortcuts.Items);
Assert.Equal(1, inventory.Transactions.BusyCount);
inventory.ResetTransactions();
inventory.ResetItemMana();
inventory.ResetPlayerSnapshots();
Assert.Equal(0, inventory.Transactions.BusyCount);
Assert.False(inventory.ItemMana.HasMana(0x50000001u));
Assert.Empty(inventory.Shortcuts.Items);
}
[Fact]
public void IndependentRuntimeInstancesNeverShareState()
{
using var firstEntities = new RuntimeEntityObjectLifetime();
using var secondEntities = new RuntimeEntityObjectLifetime();
using var first = new RuntimeInventoryState(firstEntities);
using var second = new RuntimeInventoryState(secondEntities);
first.Shortcuts.Replace([new ShortcutEntry(1, 2u, 3u)]);
first.Transactions.IncrementBusyCount();
Assert.NotSame(first.Objects, second.Objects);
Assert.Single(first.Shortcuts.Items);
Assert.Empty(second.Shortcuts.Items);
Assert.Equal(1, first.Transactions.BusyCount);
Assert.Equal(0, second.Transactions.BusyCount);
}
[Fact]
public void DisposeDetachesTransactionsAndClearsOwnedState()
{
using var entities = new RuntimeEntityObjectLifetime();
var inventory = new RuntimeInventoryState(entities);
inventory.ExternalContainers.RequestOpen(0x70000001u);
inventory.ExternalContainers.ApplyViewContents(0x70000001u);
inventory.ItemMana.OnQueryItemManaResponse(0x50000001u, 0.5f, true);
inventory.Shortcuts.Replace([new ShortcutEntry(1, 2u, 3u)]);
inventory.Dispose();
inventory.Dispose();
Assert.True(inventory.IsDisposed);
Assert.True(inventory.Transactions.IsDisposed);
Assert.Equal(0u, inventory.ExternalContainers.CurrentContainerId);
Assert.False(inventory.ItemMana.HasMana(0x50000001u));
Assert.Empty(inventory.Shortcuts.Items);
}
[Fact]
public void DisposalRetriesATransientOwnerObserverFailureToConvergence()
{
using var entities = new RuntimeEntityObjectLifetime();
var inventory = new RuntimeInventoryState(entities);
inventory.ExternalContainers.RequestOpen(0x70000001u);
inventory.ExternalContainers.ApplyViewContents(0x70000001u);
bool fail = true;
inventory.ExternalContainers.Changed += _ =>
{
if (fail)
{
fail = false;
throw new InvalidOperationException("transient");
}
};
Assert.Throws<AggregateException>(inventory.Dispose);
Assert.False(inventory.IsDisposed);
Assert.True(inventory.Transactions.IsDisposed);
inventory.Dispose();
Assert.True(inventory.IsDisposed);
Assert.Equal(0u, inventory.ExternalContainers.CurrentContainerId);
}
}