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GpuWorldStateActivatorTests.cs
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refactor(streaming): compose landblock presentation transaction
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2026-07-21 21:45:16 +02:00 |
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GpuWorldStateAnimatedIndexTests.cs
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fix(rendering): bound portal resource lifetime
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2026-07-18 21:35:16 +02:00 |
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GpuWorldStateCollisionResidencyTests.cs
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refactor(physics): remove parsed collision graphs
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2026-07-25 18:21:19 +02:00 |
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GpuWorldStateRenderTraversalTests.cs
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test(app): put every strict-zero site on the probe (#250)
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2026-07-29 03:49:13 +02:00 |
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GpuWorldStateVisibilityTests.cs
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fix(streaming): stop replaying committed recenter retirements
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2026-08-02 20:53:11 +02:00 |
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GraphicalRemotePlacementServiceWindowTests.cs
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feat(physics): C4 route 4b-1 — remote placement infrastructure (dormant)
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2026-08-04 04:08:19 +02:00 |
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LandblockBuildFactoryTests.cs
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test: make prerequisite lanes fail honestly
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2026-08-18 12:09:41 +02:00 |
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LandblockBuildOriginTests.cs
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test: replace streaming source freezes
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2026-08-18 15:14:41 +02:00 |
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LandblockConcretePresentationPipelineTests.cs
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perf #418: publish landblocks under the meter, not one per streaming tick
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2026-08-17 20:11:35 +02:00 |
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LandblockPhysicsPublisherTests.cs
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test: replace streaming source freezes
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2026-08-18 15:14:41 +02:00 |
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LandblockPresentationPipelineTests.cs
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fix(streaming): stop replaying committed recenter retirements
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2026-08-02 20:53:11 +02:00 |
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LandblockRenderPublisherTests.cs
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test: replace streaming source freezes
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2026-08-18 15:14:41 +02:00 |
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LandblockRetirementCoordinatorTests.cs
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fix(streaming): stop replaying committed recenter retirements
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2026-08-02 20:53:11 +02:00 |
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LandblockStaticPresentationPublisherTests.cs
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refactor(runtime): own per-session physics simulation
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2026-07-26 13:39:57 +02:00 |
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LandblockStreamerPoolTests.cs
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test: observe landblock worker joins
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2026-08-18 13:03:30 +02:00 |
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LocalPlayerTeleportControllerTests.cs
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feat(session): the in-world logoff — LogOut animation, reverse wormhole, live return to character select
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2026-08-17 14:02:40 +02:00 |
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RuntimeTeleportDestinationAdapterTests.cs
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refactor(runtime): own teleport destination correlation
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2026-07-26 17:52:34 +02:00 |
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StreamingCompletionQueueTests.cs
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fix(streaming): preserve portal destination ownership
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2026-07-25 08:35:12 +02:00 |
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StreamingControllerReadinessTests.cs
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fix(test): cover the atlas-tier seam the D-1 fix depends on; correct AP-150's citation
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2026-08-06 07:54:03 +02:00 |
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StreamingFrameControllerTests.cs
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refactor(physics): delete legacy PhysicsEngine.Resolve/ResolvePlacement/HasCellSurface (C5a, AP-1/AD-1)
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2026-08-05 14:11:31 +02:00 |
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StreamingWorkBudgetTests.cs
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test: stabilize load-sensitive release contracts
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2026-08-18 11:50:23 +02:00 |
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TeleportLandblockTransitionTests.cs
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fix(world): remove non-retail portal exit fade
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2026-07-15 23:20:52 +02:00 |
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WorldGenerationQuiescenceTests.cs
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refactor(runtime): acknowledge exact world host projections
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2026-07-26 18:27:41 +02:00 |
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WorldRevealCoordinatorTests.cs
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fix(streaming): derive the portal reveal window from the live streaming radii (#280)
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2026-08-05 23:54:59 +02:00 |
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WorldRevealDerivedWindowIntegrationTests.cs
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fix(streaming): make a demoted landblock render-ready like a published one (#280 D-1)
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2026-08-06 07:27:28 +02:00 |
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WorldRevealReadinessBarrierTests.cs
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fix(streaming): make a demoted landblock render-ready like a published one (#280 D-1)
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2026-08-06 07:27:28 +02:00 |