acdream/src/AcDream.App/Rendering/Vfx
Erik 420e5eea70 refactor(app): key live projections by runtime identity
Move materialized live-object sidecars and presentation worksets to exact RuntimeEntityKey ownership. Runtime remains the only GUID/incarnation/local-ID authority while hydration, animation, effects, lights, equipped children, renderer resources, visibility, liveness, and teardown resolve exact projection identities. Preserve synchronous callbacks, local-ID allocation order, and current rendering behavior.
2026-07-25 21:50:58 +02:00
..
AnimationHookFrameQueue.cs feat(physics): port retail complete object frame pipeline 2026-07-20 09:10:31 +02:00
EntityEffectAdvanceSource.cs refactor(app): compose live presentation startup 2026-07-22 17:55:15 +02:00
EntityEffectController.cs refactor(app): key live projections by runtime identity 2026-07-25 21:50:58 +02:00
EntityEffectPoseRegistry.cs perf(rendering): reconcile only changed attachments 2026-07-25 05:18:33 +02:00
EntityEffectProfile.cs feat(vfx): port retail effect scheduling and delivery 2026-07-14 09:25:44 +02:00
EntityScriptActivator.cs refactor(streaming): compose landblock presentation transaction 2026-07-21 21:45:16 +02:00
IndexedSetupPartPoseBuilder.cs feat(vfx): bind effects to live animated poses 2026-07-14 10:56:01 +02:00
LiveEntityLightController.cs refactor(app): key live projections by runtime identity 2026-07-25 21:50:58 +02:00
ParticleVisibilityController.cs refactor(render): extract world scene frame owner 2026-07-22 07:22:09 +02:00