acdream/tests/AcDream.App.Tests/UI
Erik 959a694823 feat(vt): Campaign VT slice 1 Part B — multi-column <list> markup
VVS HudList parity (docs/research/vtank-kb/08-ui-views.md 2-3): <list>
accepts <column type="text|check|icon" width=... [iconkind] [colors]/>
children, each binding its own per-row source parallel to the row count.
Row count is the longest bound column; a click in a text column selects
(the list's own selected/onchange, unchanged), a click in a check/icon
column fires that column's own required onchange/onclick with the row
index and does NOT change selection. Last column always absorbs the
remaining width, recomputed live off the list's own Width rather than
baked in at Build. Per-cell horizontal clipping via UiRenderContext's
existing PushClip/PopClip. The check-column glyph reuses <toggle>'s own
five-band lamp primitive (UiMarkupToggle.DrawLamp/colors promoted from
private to internal) so it looks like every other checkbox. Unknown
column type, a missing required column binding, <column> combined with
the legacy items/icons/colors list attributes, or any non-<column> child
of <list> all throw FormatException at Build. A column-less <list> is
byte-for-byte the original single-text-column widget (new if/Columns
branch in OnDraw/OnEvent; the legacy branch's code is untouched).

New UiMarkupListColumn model (src/AcDream.App/UI/UiMarkupListColumn.cs)
carries each column's kind/width/bindings; MarkupDocument's `list` case
now builds either the legacy single-column fields or a Columns list,
never both. MarkupListColumnsTests (27 new tests) cover parse/binding
validation, draw-level column-offset/clipping/check-glyph/icon pins
against the recording renderer, hit-test routing, and a backward-
compatibility proof (a column-less list built through MarkupDocument
produces a byte-identical draw record to a hand-built UiMarkupList with
equivalent fields). Every new assertion was verified to fail first via
targeted temporary mutations (hit-test isolation, clip removal, last-
column-absorbs-remainder, required onchange/onclick, row-count = max),
each reverted after confirming failure.

docs/plugin-ui-markup.md gets a full Columns section (attribute grammar,
a Monsters-tab-style example, the no-header-row idiom, backward
compatibility) and the old single-text-column LIMITATION note is
retired; the bindings truth table gains the six new column-attribute
rows.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-09-06 20:21:16 +02:00
..
Layout feat(rendering): port retail building degrade walk 2026-09-04 22:29:18 +02:00
AutoWieldGenerationTests.cs fix(client): restore retail interaction parity 2026-08-26 20:45:11 +02:00
ChatMainWindowFilterSeedTests.cs fix(ui): OP5 review fixes — thumb sync, batched opacity writes, cull register row, tests 2026-08-11 07:36:54 +02:00
ChatTranscriptLogWriterTests.cs feat(chat): CT-B4 — @log, and the research block that was a wrong question 2026-08-21 11:28:20 +02:00
ClientCommandControllerTests.cs fix: complete retail parity stability pass 2026-08-28 20:01:39 +02:00
ControlsIniTests.cs feat(D.2b): controls.ini stylesheet loader + apply title color 2026-06-14 17:31:55 +02:00
CursorFeedbackControllerTests.cs fix(ui): restore retail vitals and window interactions 2026-08-20 13:26:35 +02:00
DatWidgetFactoryZOrderTests.cs Revert "Campaign V slice V4a" - it lost world multisampling 2026-07-27 18:29:28 +02:00
DragDropSpineTests.cs fix(client): restore retail interaction parity 2026-08-26 20:45:11 +02:00
GameplayConfirmationControllerTests.cs fix: social gate round 2, part 2 - confirmation-dialog sentences + the 2026-08-13 21:10:42 +02:00
IconComposerTests.cs test: make prerequisite lanes fail honestly 2026-08-18 12:09:41 +02:00
ItemInteractionControllerTests.cs feat(mosstank): add VTank-style automation PoC 2026-08-27 18:57:21 +02:00
JournalPersistenceTests.cs feat(journal): QJ3/QJ4/QJ5 — both remaining tabs are live 2026-08-21 15:42:05 +02:00
KeyedIconInstalledDatTests.cs fix(plugin-ui): plugin did icons use retail's keyed-white recolor, not a raw blit 2026-09-06 17:40:39 +02:00
LayoutImporterMountTests.cs feat(ui): D.2b-B — sub-window mount (inheritor attaches base subtree) 2026-06-20 22:36:20 +02:00
MarkupDocumentTests.cs feat(mosstank): add VTank-style automation PoC 2026-08-27 18:57:21 +02:00
MarkupIconTests.cs fix(plugin-ui): Slice B residuals - shelf icon sink without magenta, validated icon bindings, negative ids, memoized DID resolves 2026-09-06 16:28:13 +02:00
MarkupListColumnsTests.cs feat(vt): Campaign VT slice 1 Part B — multi-column <list> markup 2026-09-06 20:21:16 +02:00
MarkupPanelClickTests.cs fix(mosstank): unclickable button, empty skill list, dev font, and chat output 2026-08-20 18:27:28 +02:00
MossTankIconInstalledDatTests.cs fix(plugin-ui): plugin did icons use retail's keyed-white recolor, not a raw blit 2026-09-06 17:40:39 +02:00
PluginSidePanelTests.cs fix(plugin-ui): Slice B residuals - shelf icon sink without magenta, validated icon bindings, negative ids, memoized DID resolves 2026-09-06 16:28:13 +02:00
PluginSidePanelToggleGlyphClipTests.cs fix(plugin-ui): shelf children must not anchor — the per-draw anchor pass was undoing collapse/reflow geometry 2026-09-06 16:04:04 +02:00
RetailCursorCatalogTests.cs test: make prerequisite lanes fail honestly 2026-08-18 12:09:41 +02:00
RetailCursorManagerTests.cs feat(ui): complete retail cursor state machine 2026-07-11 08:31:40 +02:00
RetailItemConfirmationControllerTests.cs refactor(runtime): own interaction transactions 2026-07-26 11:13:09 +02:00
RetailMarkupIconResolverInstalledDatTests.cs fix(plugin-ui): plugin did icons use retail's keyed-white recolor, not a raw blit 2026-09-06 17:40:39 +02:00
RetailMarkupIconResolverMemoizationTests.cs fix(plugin-ui): plugin did icons use retail's keyed-white recolor, not a raw blit 2026-09-06 17:40:39 +02:00
RetailPanelCatalogTests.cs test(ui): FA3 -- social panel fixture dump, live-mount probe, conformance tests 2026-08-12 02:58:28 +02:00
RetailSkillTrainingConfirmationControllerTests.cs fix(ui): restore retail skill training confirmation 2026-07-13 17:57:29 +02:00
RetailUiAutomationProbeTests.cs fix(overhaul): integrate reviewed resize capture sequencing 2026-09-05 13:26:06 +02:00
RetailUiInteractionFlowTests.cs fix(client): restore retail interaction parity 2026-08-26 20:45:11 +02:00
RetailUiRuntimeLeaseTests.cs refactor(lifetime): own render resource prefixes 2026-07-22 14:42:14 +02:00
RetailWindowLayoutPersistenceTests.cs fix(plugin-ui): Slice A review fixes - real grip/toggle children, dialog z-order, persisted collapse/hide intent 2026-09-06 13:51:25 +02:00
RetailWindowLockPresentationControllerTests.cs fix(ui): restore retail vitals and window interactions 2026-08-20 13:26:35 +02:00
RetailWindowManagerTests.cs fix(ui): port retail window control feedback 2026-07-17 09:40:08 +02:00
RetailWindowOpacityControllerTests.cs fix #379: chat opacity fade was scoped to every window, not just chat 2026-08-11 23:00:57 +02:00
RetainedPanelControllerGroupTests.cs refactor(ui): own retained controller lifetimes 2026-07-10 23:35:26 +02:00
RetainedUiInputBindingTests.cs refactor(input): own pointer and callback lifetime 2026-07-22 11:59:33 +02:00
SpewBoxControllerTests.cs feat(chat): retail text style — two-plane glyph outlines, authored SpewBox/chat styles 2026-08-10 19:28:34 +02:00
SpewBoxLayoutDumpDiagnostic.cs test: make prerequisite lanes fail honestly 2026-08-18 12:09:41 +02:00
UiAncestorClipTests.cs fix(CT-GF1): UiLabel opts out of the self-clip — plugin markup text restored 2026-08-25 07:28:26 +02:00
UiButtonStateMachineTests.cs feat(ui): port retained widget foundations 2026-07-10 17:55:41 +02:00
UiButtonTests.cs fix: complete retail parity stability pass 2026-08-28 20:01:39 +02:00
UiClipRectTests.cs fix(ui): complete retail inventory scroll polish 2026-07-11 10:56:33 +02:00
UiCollapsibleFrameTests.cs Revert "Campaign V slice V4a" - it lost world multisampling 2026-07-27 18:29:28 +02:00
UiCompositeShutdownTests.cs test(runtime): add unattended connected R6 soak 2026-07-20 12:12:08 +02:00
UiDatFontBorderPixelTests.cs fix(plugin-ui): Slice A review fixes - real grip/toggle children, dialog z-order, persisted collapse/hide intent 2026-09-06 13:51:25 +02:00
UiDatFontTests.cs test(app): measure the warmed path, not the path being warmed (#250) 2026-07-29 03:42:08 +02:00
UiElementChildOrderTests.cs fix(rendering): bound portal resource lifetime 2026-07-18 21:35:16 +02:00
UiFieldTests.cs feat(chat): CT-C2 Escape leaves the entry; CT-C3 the timestamp is grey 2026-08-21 08:28:45 +02:00
UiItemListGridTests.cs feat(ui): D.2b item interaction + retail cursors + live character sheet 2026-07-03 09:18:43 +02:00
UiItemListScrollTests.cs fix(ui): complete retail inventory scroll polish 2026-07-11 10:56:33 +02:00
UiItemListTests.cs feat(items): port retail shared cooldown overlays 2026-07-23 10:41:16 +02:00
UiItemSlotTests.cs fix(vendor): Slice 6 review corrections — ownership-checked retire, live slider display, drag-proof shop rows, hardened buy reservation 2026-08-07 23:12:50 +02:00
UiLayoutPolicyTests.cs fix(ui): preserve cropped chat and button faces 2026-07-10 18:11:14 +02:00
UiMenuPopupRoutingTests.cs fix #374: open dropdown popups get first claim on pointer routing 2026-08-11 15:17:17 +02:00
UiMenuTests.cs fix: complete retail parity stability pass 2026-08-28 20:01:39 +02:00
UiMeterTests.cs feat(D.2b): UiMeter vital bar + fill-geometry tests 2026-06-14 16:38:07 +02:00
UiMeterVerticalTests.cs feat(ui): D.2b-B — UiMeter vertical fill (burden bar, retail m_eDirection 2/4) 2026-06-21 08:58:37 +02:00
UiNineSlicePanelTests.cs feat(D.2b): UiNineSlicePanel — 8-piece retail window frame + geometry test 2026-06-14 16:36:11 +02:00
UiRadarTests.cs feat(ui): port retail radar and compass 2026-07-10 16:14:37 +02:00
UiRectOutlinePainterOrderTests.cs chore(plugin-ui): review cleanup — hermetic memo tests, shelf button anchors, outline pin, bounded miss cache; file #486/#487; correct #461 2026-09-06 17:09:46 +02:00
UiRenderContextAlphaTests.cs test: make prerequisite lanes fail honestly 2026-08-18 12:09:41 +02:00
UiRenderContextDrawStringDatOutlineTests.cs feat(chat): retail text style — two-plane glyph outlines, authored SpewBox/chat styles 2026-08-10 19:28:34 +02:00
UiRootFixedCanvasTests.cs fix(ui,runtime): Campaign LA gate-round-2 batch-review fixes F1,F3-F8; file #401 2026-08-15 12:28:06 +02:00
UiRootInputTests.cs fix(client): restore retail interaction parity 2026-08-26 20:45:11 +02:00
UiScrollablePanelTests.cs fix #371: straddling rows clip at the viewport edge instead of vanishing whole 2026-08-11 17:08:21 +02:00
UiScrollableTests.cs feat(ui): unify retained window mounts 2026-07-10 22:22:25 +02:00
UiScrollbarTests.cs fix(ui): disabled scrollbars keep retail hover hot-tracking 2026-08-24 19:54:28 +02:00
UiTemplateListBoxFlushPreservingScrollTests.cs feat(ui): FA4 -- fellowship page fully live 2026-08-12 04:40:53 +02:00
UiTemplateListBoxViewportTests.cs feat(render): implement Campaign AR and terrain fidelity 2026-08-22 13:13:29 +02:00
UiTextDatFontTests.cs feat(D.2b): UiText (Type 12) -- generic text + Type-12 flip; transcript factory-built (widget-generalization Task 5) 2026-06-16 17:39:02 +02:00
UiTextTests.cs feat(ui): CT-A1 — multi-line text elements can carry coloured runs 2026-08-21 07:18:55 +02:00