Send the active character id, drain until the authoritative server confirmation, then emit retail's zero-sequence connection disconnect with the negotiated receiver iteration. The connected gate now waits for ACE to remove the exact UDP session before reconnecting, eliminating fixed-delay races. |
||
|---|---|---|
| .. | ||
| ConnectRequestTests.cs | ||
| FragmentAssemblerTests.cs | ||
| LoginRequestTests.cs | ||
| MessageFragmentHeaderTests.cs | ||
| MessageFragmentTests.cs | ||
| PacketCodecEncodeTests.cs | ||
| PacketCodecTests.cs | ||
| PacketHeaderTests.cs | ||
| PacketWriterTests.cs | ||
| TransportDisconnectTests.cs | ||