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Audio
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fix(audio): bound decoded-wave and AL-buffer caches (2026-07-24 audit review)
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2026-07-24 11:49:57 +02:00 |
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Combat
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refactor(app): complete session startup composition
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2026-07-22 18:49:31 +02:00 |
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Composition
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perf(diag): complete trustworthy Slice A capture tooling
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2026-07-24 12:46:51 +02:00 |
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Diagnostics
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perf(diag): complete trustworthy Slice A capture tooling
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2026-07-24 12:46:51 +02:00 |
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Input
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feat(input): assess world objects on right click
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2026-07-24 05:42:28 +02:00 |
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Interaction
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feat(input): assess world objects on right click
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2026-07-24 05:42:28 +02:00 |
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Net
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feat(ui): port retail appraisal panel
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2026-07-23 11:34:08 +02:00 |
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Physics
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refactor(app): compose live presentation startup
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2026-07-22 17:55:15 +02:00 |
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Plugins
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feat(ui): centralize retail selection state
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2026-07-11 00:51:20 +02:00 |
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Rendering
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refactor(content): share EnvCell geometry identity
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2026-07-24 13:32:03 +02:00 |
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Settings
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refactor(app): compose session and player startup
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2026-07-22 18:28:32 +02:00 |
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Spells
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fix(ui): restore modern spell formula presentation
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2026-07-24 07:08:47 +02:00 |
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Streaming
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refactor(app): compose session and player startup
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2026-07-22 18:28:32 +02:00 |
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Studio
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fix(rendering): bound portal resource lifetime
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2026-07-18 21:35:16 +02:00 |
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UI
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fix(ui): keep spell components in authored foreground
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2026-07-24 08:08:29 +02:00 |
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Update
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refactor(lifetime): own render resource prefixes
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2026-07-22 14:42:14 +02:00 |
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World
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fix(runtime): restore interaction completion ownership
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2026-07-23 05:51:51 +02:00 |
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AcDream.App.csproj
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fix(spells): load complete retail DAT catalog
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2026-07-15 21:17:13 +02:00 |
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Program.cs
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feat(ui): centralize retail selection state
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2026-07-11 00:51:20 +02:00 |
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RuntimeDatCollectionFactory.cs
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perf(diag): per-frame history export + checkpoint LOH/cache counters + soak capped mode (2026-07-24 audit review)
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2026-07-24 12:00:30 +02:00 |
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RuntimeOptions.cs
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refactor(render): extract world frame preparation
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2026-07-22 05:54:00 +02:00 |