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Everything already existed — the drag payloads, the favorite wire pair (0x1E3 add-at-position / 0x1E4 remove, byte-confirmed against retail's Event_AddSpellFavorite @0x006A0F70 and ACE), the insert-shift state ops. The bug: lifting a favorite fires SpellbookChanged, the next per-frame Tick rebuilt the bar, the rebuild flushed and recreated every cell, and UiRoot's subtree-removal safety net canceled the in-flight drag whose source had just been destroyed — one frame after every lift, before any drop could land. The rebuild now defers for the duration of the drag gesture, and the drop ports retail's own -1-if-lifted-before-target index adjustment (SpellCastSubMenu::AddFavorite @0x004C7060) so final positions are byte-identical: insert-shift, not swap; drag-out still deletes (the lift's removal stands on a missed drop, retail's shape). The real-pointer-pipeline test fails against the pre-fix code with the exact cancellation and passes after; a discriminator pins that physical-item drop handlers reject the spell payload. AP-172 files the one presentation divergence (mid-drag reflow happens on release, not continuously) — renumbered from the agent's AP-171 draft, which collided with the same-day double-click row. #354 filed and closed. Clean-room complete solution: 11,541 passed / 4 skipped / 0 failed. Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com> |
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| .. | ||
| Layout | ||
| AutoWieldGenerationTests.cs | ||
| ClientCommandControllerTests.cs | ||
| ControlsIniTests.cs | ||
| CursorFeedbackControllerTests.cs | ||
| DatWidgetFactoryZOrderTests.cs | ||
| DragDropSpineTests.cs | ||
| GameplayConfirmationControllerTests.cs | ||
| IconComposerTests.cs | ||
| ItemInteractionControllerTests.cs | ||
| LayoutImporterMountTests.cs | ||
| MarkupDocumentTests.cs | ||
| PortalWaitNoticeControllerTests.cs | ||
| RetailCursorCatalogTests.cs | ||
| RetailCursorManagerTests.cs | ||
| RetailItemConfirmationControllerTests.cs | ||
| RetailSkillTrainingConfirmationControllerTests.cs | ||
| RetailUiAutomationProbeTests.cs | ||
| RetailUiInteractionFlowTests.cs | ||
| RetailUiRuntimeLeaseTests.cs | ||
| RetailWindowLayoutPersistenceTests.cs | ||
| RetailWindowManagerTests.cs | ||
| RetainedPanelControllerGroupTests.cs | ||
| RetainedUiInputBindingTests.cs | ||
| UiButtonStateMachineTests.cs | ||
| UiButtonTests.cs | ||
| UiClipRectTests.cs | ||
| UiCollapsibleFrameTests.cs | ||
| UiCompositeShutdownTests.cs | ||
| UiDatFontTests.cs | ||
| UiElementChildOrderTests.cs | ||
| UiFieldTests.cs | ||
| UiItemListGridTests.cs | ||
| UiItemListScrollTests.cs | ||
| UiItemListTests.cs | ||
| UiItemSlotTests.cs | ||
| UiLayoutPolicyTests.cs | ||
| UiMenuTests.cs | ||
| UiMeterTests.cs | ||
| UiMeterVerticalTests.cs | ||
| UiNineSlicePanelTests.cs | ||
| UiRadarTests.cs | ||
| UiRootInputTests.cs | ||
| UiScrollablePanelTests.cs | ||
| UiScrollableTests.cs | ||
| UiScrollbarTests.cs | ||
| UiTextDatFontTests.cs | ||
| UiTextTests.cs | ||