Retail's real 2000 ms jump-charge ceiling (refs/vtank/decompiled/bi.cs:502-505,
bi.a) is enforced at the moment a jump STARTS charging, not by the storage
format — metaf's own NJump (metaf_monolithic.py:11708-11820) and VTank's
.nav both round-trip the authored value unclamped. The prior slice-1 port
misread this as a LOAD-time clamp: MetafSerializer's .af "jmp" parser and
the legacy-JSON route migration both clamped JumpChargeMilliseconds on
read, silently rewriting an authored 5000 ms waypoint down to 2000 ms even
when the route is never executed.
Removed both load-time clamps; NavigationController.TickJump now clamps
the EFFECTIVE charge duration (Math.Clamp(..., 0, 2000)) only at the one
place retail actually enforces it — the charge-hold comparison during
execution — leaving the stored/authored value untouched.
Renamed MetafSerializerTests.JumpNodeClampsChargeMillisecondsTo2000 to
JumpNodeLoadPreservesAuthoredChargeMillisecondsAboveRetailCeiling (now
asserts the 5000 ms value survives the .af load) and added a save+load
round-trip test and a Navigation execution test asserting the jump
releases at ~2000 ms of in-game charging despite a 5000 ms authored value.
Mutation: reverted MetafSerializer.cs/MossTankRouteProfileStore.cs/
Navigation.cs to HEAD (keeping only the new/changed tests) and ran the
three new/renamed tests — all three failed (load clamped to 2000,
execution never released before 5000 ms) — confirming they exercise the
bug before the fix.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>