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Layout
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fix(rendering): bound portal resource lifetime
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2026-07-18 21:35:16 +02:00 |
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AutoWieldGenerationTests.cs
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feat(net): port retail physics spawn and event timestamps
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2026-07-14 00:22:17 +02:00 |
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ClientCommandControllerTests.cs
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feat(chat): port retail client command families
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2026-07-13 14:50:15 +02:00 |
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ControlsIniTests.cs
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feat(D.2b): controls.ini stylesheet loader + apply title color
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2026-06-14 17:31:55 +02:00 |
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CursorFeedbackControllerTests.cs
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fix(ui): port retail window control feedback
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2026-07-17 09:40:08 +02:00 |
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DatWidgetFactoryZOrderTests.cs
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fix(ui): #145 — importer honors ZLevel so the backdrop sits behind panels
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2026-06-21 07:22:26 +02:00 |
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DragDropSpineTests.cs
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fix(ui): select items before drag mesh
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2026-07-13 09:28:28 +02:00 |
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GameplayConfirmationControllerTests.cs
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feat(ui): port retail dialog factory lifecycle
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2026-07-13 16:30:05 +02:00 |
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IconComposerTests.cs
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fix(D.5.2): effect tint = per-pixel tile copy (surface ReplaceColor overload)
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2026-06-18 10:21:33 +02:00 |
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InteractionStateTests.cs
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feat(ui): centralize retail selection state
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2026-07-11 00:51:20 +02:00 |
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ItemInteractionControllerTests.cs
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fix(items): preserve wand stance and corpse use order
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2026-07-17 19:32:01 +02:00 |
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LayoutImporterMountTests.cs
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feat(ui): D.2b-B — sub-window mount (inheritor attaches base subtree)
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2026-06-20 22:36:20 +02:00 |
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MarkupDocumentTests.cs
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feat(D.2b): retail 3-slice vital bars + headless mockup verifier
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2026-06-14 21:40:11 +02:00 |
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RetailCursorCatalogTests.cs
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fix(ui): port retail window control feedback
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2026-07-17 09:40:08 +02:00 |
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RetailCursorManagerTests.cs
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feat(ui): complete retail cursor state machine
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2026-07-11 08:31:40 +02:00 |
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RetailItemConfirmationControllerTests.cs
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feat(ui): port retail dialog factory lifecycle
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2026-07-13 16:30:05 +02:00 |
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RetailSkillTrainingConfirmationControllerTests.cs
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fix(ui): restore retail skill training confirmation
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2026-07-13 17:57:29 +02:00 |
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RetailUiAutomationProbeTests.cs
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fix(runtime): align portal and movement presentation
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2026-07-17 08:48:27 +02:00 |
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RetailUiInteractionFlowTests.cs
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fix(ui): restore radar, retail wield switching, and protection meshes
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2026-07-14 20:52:45 +02:00 |
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RetailWindowLayoutPersistenceTests.cs
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fix(ui): share primary panel placement
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2026-07-17 09:13:31 +02:00 |
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RetailWindowManagerTests.cs
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fix(ui): port retail window control feedback
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2026-07-17 09:40:08 +02:00 |
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RetainedPanelControllerGroupTests.cs
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refactor(ui): own retained controller lifetimes
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2026-07-10 23:35:26 +02:00 |
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UiButtonStateMachineTests.cs
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feat(ui): port retained widget foundations
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2026-07-10 17:55:41 +02:00 |
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UiButtonTests.cs
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feat(combat): port retail basic combat bar
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2026-07-11 14:03:28 +02:00 |
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UiClipRectTests.cs
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fix(ui): complete retail inventory scroll polish
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2026-07-11 10:56:33 +02:00 |
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UiCollapsibleFrameTests.cs
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feat(ui): D.2b — toolbar collapse-to-one-row (bottom-edge snap resize hides/shows row 2)
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2026-06-20 18:33:35 +02:00 |
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UiCompositeShutdownTests.cs
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fix(rendering): bound portal resource lifetime
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2026-07-18 21:35:16 +02:00 |
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UiDatFontTests.cs
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feat(D.2b): retail dat-font (Font 0x40000000) for vitals numbers
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2026-06-14 23:02:35 +02:00 |
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UiElementChildOrderTests.cs
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fix(rendering): bound portal resource lifetime
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2026-07-18 21:35:16 +02:00 |
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UiFieldTests.cs
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feat(ui): port retail selected-stack quantity
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2026-07-11 10:07:25 +02:00 |
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UiItemListGridTests.cs
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feat(ui): D.2b item interaction + retail cursors + live character sheet
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2026-07-03 09:18:43 +02:00 |
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UiItemListScrollTests.cs
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fix(ui): complete retail inventory scroll polish
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2026-07-11 10:56:33 +02:00 |
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UiItemListTests.cs
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feat(items): port retail external-container looting
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2026-07-17 16:18:10 +02:00 |
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UiItemSlotTests.cs
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feat: port retail magic lifecycle and retained spell UI
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2026-07-15 10:55:22 +02:00 |
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UiLayoutPolicyTests.cs
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fix(ui): preserve cropped chat and button faces
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2026-07-10 18:11:14 +02:00 |
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UiMenuTests.cs
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fix(D.2b): UiMenu — controller owns Selected (review fix for Task 4)
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2026-06-16 17:27:30 +02:00 |
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UiMeterTests.cs
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feat(D.2b): UiMeter vital bar + fill-geometry tests
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2026-06-14 16:38:07 +02:00 |
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UiMeterVerticalTests.cs
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feat(ui): D.2b-B — UiMeter vertical fill (burden bar, retail m_eDirection 2/4)
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2026-06-21 08:58:37 +02:00 |
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UiNineSlicePanelTests.cs
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feat(D.2b): UiNineSlicePanel — 8-piece retail window frame + geometry test
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2026-06-14 16:36:11 +02:00 |
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UiRadarTests.cs
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feat(ui): port retail radar and compass
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2026-07-10 16:14:37 +02:00 |
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UiRootInputTests.cs
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fix(ui): port retail window control feedback
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2026-07-17 09:40:08 +02:00 |
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UiScrollablePanelTests.cs
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feat(ui): D.2b item interaction + retail cursors + live character sheet
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2026-07-03 09:18:43 +02:00 |
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UiScrollableTests.cs
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feat(ui): unify retained window mounts
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2026-07-10 22:22:25 +02:00 |
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UiScrollbarTests.cs
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feat(items): port retail external-container looting
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2026-07-17 16:18:10 +02:00 |
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UiTextDatFontTests.cs
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feat(D.2b): UiText (Type 12) -- generic text + Type-12 flip; transcript factory-built (widget-generalization Task 5)
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2026-06-16 17:39:02 +02:00 |
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UiTextTests.cs
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fix(ui): render live component counts
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2026-07-15 18:11:02 +02:00 |