acdream/tests/AcDream.Core.Tests/Chat
Erik 4b1bceefbb fix(world): preserve portal materialization effects
Route accepted Hidden and UnHide transitions through retail's internal typed-script path so their DAT scripts queue while the owner is cell-less and resume at the destination. Consume ACE's successful teleport control statuses silently, matching retail HandleFailureEvent.

Co-authored-by: OpenAI Codex <codex@openai.com>
2026-07-16 08:14:48 +02:00
..
ChatChannelInfoTests.cs feat(net+chat): #19 TurbineChat (0xF7DE) codec + ChatChannelInfo + SetTurbineChatChannels parser 2026-04-25 19:44:56 +02:00
ChatLogLocalGuidTests.cs feat(chat): Phase J - welcome message + own-echo dedup + long-form slash aliases + WeenieError templates 2026-04-25 21:07:56 +02:00
ChatLogSystemDedupTests.cs fix(chat): /help client-side handler + System dedup + ThatIsNotAValidCommand template 2026-04-25 21:22:07 +02:00
ChatLogTests.cs fix(world): preserve portal materialization effects 2026-07-16 08:14:48 +02:00
CombatChatTranslatorTests.cs fix(combat): match retail live attack feedback 2026-07-11 21:10:01 +02:00
TurbineChatStateTests.cs feat(net+chat): #19 TurbineChat (0xF7DE) codec + ChatChannelInfo + SetTurbineChatChannels parser 2026-04-25 19:44:56 +02:00
WeenieErrorMessagesTests.cs fix(gameplay): reconcile wield ownership and target facing 2026-07-15 08:19:23 +02:00