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AllegianceRequests.cs
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feat(allegiance): Phase H.2 AllegianceRequests + AllegianceTree model
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2026-04-18 17:17:45 +02:00 |
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AppraiseInfoParser.cs
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feat(net): #18 holtburger inbound chat parity - EmoteText, SoulEmote, ServerMessage, PlayerKilled, WeenieError + Windows-1252 codec
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2026-04-25 19:06:01 +02:00 |
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AppraiseRequest.cs
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feat(items): Phase F.2 ItemRepository + AppraiseRequest round-trip
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2026-04-18 16:55:36 +02:00 |
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AttackTargetRequest.cs
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fix(net): Phase L.1c conform combat wire events
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2026-04-28 10:54:50 +02:00 |
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AutonomousPosition.cs
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feat(net): Phase B.2 — MoveToState + AutonomousPosition message builders
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2026-04-12 14:28:35 +02:00 |
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CastSpellRequest.cs
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feat(spells): Phase E.5 CastSpellRequest + Spellbook/enchantment state
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2026-04-18 17:00:32 +02:00 |
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CharacterActions.cs
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fix(net): Phase L.1c conform combat wire events
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2026-04-28 10:54:50 +02:00 |
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CharacterEnterWorld.cs
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feat(net): acdream enters the world — CharacterList parsed + CharacterEnterWorld sent + 68 CreateObject received (Phase 4.7)
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2026-04-11 15:14:31 +02:00 |
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CharacterList.cs
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fix(net): conform character entry and session shutdown
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2026-07-21 10:33:03 +02:00 |
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CharacterLogOff.cs
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fix(net): conform character entry and session shutdown
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2026-07-21 10:33:03 +02:00 |
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ChatRequests.cs
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fix(chat): BuildTell wire field order + retail-style FormatEntry + suppress duplicate Channel echo
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2026-04-25 20:49:02 +02:00 |
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ClientCommandRequests.cs
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feat(ui): port retail spellbook interactions
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2026-07-15 16:26:30 +02:00 |
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CreateObject.cs
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feat: port retail magic lifecycle and retained spell UI
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2026-07-15 10:55:22 +02:00 |
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DddInterrogationResponse.cs
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feat(net): Phase 4.10 — DddInterrogationResponse + correct LoginComplete trigger
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2026-04-11 23:48:37 +02:00 |
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DeleteObject.cs
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feat(net): port retail physics spawn and event timestamps
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2026-07-14 00:22:17 +02:00 |
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EmoteText.cs
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feat(net): #18 holtburger inbound chat parity - EmoteText, SoulEmote, ServerMessage, PlayerKilled, WeenieError + Windows-1252 codec
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2026-04-25 19:06:01 +02:00 |
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EnchantmentWireReader.cs
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feat: port retail magic lifecycle and retained spell UI
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2026-07-15 10:55:22 +02:00 |
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Encodings.cs
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feat(net): #18 holtburger inbound chat parity - EmoteText, SoulEmote, ServerMessage, PlayerKilled, WeenieError + Windows-1252 codec
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2026-04-25 19:06:01 +02:00 |
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GameActionLoginComplete.cs
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feat(world): port retail portal-space viewport
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2026-07-15 21:59:23 +02:00 |
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GameEventDispatcher.cs
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refactor(net): own session wiring subscriptions
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2026-07-21 10:45:15 +02:00 |
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GameEventEnvelope.cs
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feat(net): Phase F.1 GameEvent (0xF7B0) envelope dispatcher
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2026-04-18 16:52:46 +02:00 |
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GameEvents.cs
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feat(ui): share indicator detail panels
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2026-07-17 10:27:41 +02:00 |
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GameEventType.cs
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feat(net): Phase F.1 GameEvent (0xF7B0) envelope dispatcher
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2026-04-18 16:52:46 +02:00 |
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GameMessageFragment.cs
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feat(net): acdream enters the world — CharacterList parsed + CharacterEnterWorld sent + 68 CreateObject received (Phase 4.7)
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2026-04-11 15:14:31 +02:00 |
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HearSpeech.cs
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feat(net): #18 holtburger inbound chat parity - EmoteText, SoulEmote, ServerMessage, PlayerKilled, WeenieError + Windows-1252 codec
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2026-04-25 19:06:01 +02:00 |
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InteractRequests.cs
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feat(B.5): InteractRequests.BuildPickUp — PutItemInContainer 0x0019
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2026-05-14 15:01:24 +02:00 |
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InventoryActions.cs
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feat(ui): preserve exact retail shortcut records
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2026-07-11 09:17:33 +02:00 |
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InventoryRemoveObject.cs
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feat(net): D.2b-B B-Wire — InventoryRemoveObject (0x0024) parser
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2026-06-21 18:52:21 +02:00 |
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JumpAction.cs
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feat(L.2b): outbound movement wire parity — RawMotionState default-difference, JumpPack, contact byte
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2026-06-30 22:30:01 +02:00 |
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MoveToState.cs
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feat(L.2b): outbound movement wire parity — RawMotionState default-difference, JumpPack, contact byte
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2026-06-30 22:30:01 +02:00 |
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ObjDescEvent.cs
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feat(net): port retail physics spawn and event timestamps
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2026-07-14 00:22:17 +02:00 |
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ParentEvent.cs
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feat(combat): port retail held weapon parenting
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2026-07-11 13:02:26 +02:00 |
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PhysicsSpawnData.cs
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feat(net): port retail physics spawn and event timestamps
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2026-07-14 00:22:17 +02:00 |
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PickupEvent.cs
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feat(net): port retail physics spawn and event timestamps
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2026-07-14 00:22:17 +02:00 |
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PlayerDescriptionParser.cs
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feat: port retail magic lifecycle and retained spell UI
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2026-07-15 10:55:22 +02:00 |
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PlayerKilled.cs
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feat(net): #18 holtburger inbound chat parity - EmoteText, SoulEmote, ServerMessage, PlayerKilled, WeenieError + Windows-1252 codec
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2026-04-25 19:06:01 +02:00 |
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PlayPhysicsScript.cs
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feat(net): port retail physics spawn and event timestamps
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2026-07-14 00:22:17 +02:00 |
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PlayPhysicsScriptType.cs
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feat(net): port retail physics spawn and event timestamps
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2026-07-14 00:22:17 +02:00 |
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PrivateUpdatePropertyInt.cs
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feat(net): D.2b-B B-Wire — PrivateUpdatePropertyInt (0x02CD) parser
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2026-06-21 18:50:56 +02:00 |
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PrivateUpdatePropertyInt64.cs
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fix(ui): port live experience quality updates (#217)
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2026-07-13 20:43:48 +02:00 |
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PrivateUpdateVital.cs
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feat(player): #5 PlayerDescription parser — Stam/Mana via attribute block
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2026-04-25 16:42:24 +02:00 |
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PublicUpdatePropertyInt.cs
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feat(D.5.2): PublicUpdatePropertyInt (0x02CE) parser
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2026-06-17 18:29:23 +02:00 |
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RawMotionStatePacker.cs
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feat(L.2b): outbound movement wire parity — RawMotionState default-difference, JumpPack, contact byte
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2026-06-30 22:30:01 +02:00 |
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ServerMessage.cs
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feat(net): #18 holtburger inbound chat parity - EmoteText, SoulEmote, ServerMessage, PlayerKilled, WeenieError + Windows-1252 codec
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2026-04-25 19:06:01 +02:00 |
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SetStackSize.cs
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feat(net): D.2b-B B-Wire — SetStackSize (0x0197) parser
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2026-06-21 18:51:42 +02:00 |
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SetState.cs
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feat(phys L.2g slice 1): WorldSession dispatches SetState (0xF74B) + hex probe
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2026-05-12 22:28:04 +02:00 |
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SetTurbineChatChannels.cs
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feat(net+chat): #19 TurbineChat (0xF7DE) codec + ChatChannelInfo + SetTurbineChatChannels parser
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2026-04-25 19:44:56 +02:00 |
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SocialActions.cs
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feat(ui): share indicator detail panels
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2026-07-17 10:27:41 +02:00 |
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SocialStateMessages.cs
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feat(chat): port retail client command families
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2026-07-13 14:50:15 +02:00 |
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SoulEmote.cs
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feat(net): #18 holtburger inbound chat parity - EmoteText, SoulEmote, ServerMessage, PlayerKilled, WeenieError + Windows-1252 codec
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2026-04-25 19:06:01 +02:00 |
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StringReader.cs
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feat(net): #18 holtburger inbound chat parity - EmoteText, SoulEmote, ServerMessage, PlayerKilled, WeenieError + Windows-1252 codec
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2026-04-25 19:06:01 +02:00 |
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TurbineChat.cs
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feat(net+chat): #19 TurbineChat (0xF7DE) codec + ChatChannelInfo + SetTurbineChatChannels parser
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2026-04-25 19:44:56 +02:00 |
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UpdateMotion.cs
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feat(net): port retail physics spawn and event timestamps
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2026-07-14 00:22:17 +02:00 |
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UpdatePosition.cs
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feat(net): port retail physics spawn and event timestamps
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2026-07-14 00:22:17 +02:00 |
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VectorUpdate.cs
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fix(net): VectorUpdate parser was reading guid from opcode bytes — remote jumps invisible
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2026-04-26 21:51:36 +02:00 |
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WeenieErrorText.cs
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docs(ui): repair retail fidelity ledger
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2026-07-10 17:05:12 +02:00 |