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AnimationHookRegistrationSetTests.cs
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refactor(app): compose live presentation startup
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2026-07-22 17:55:15 +02:00 |
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CompositionAcquisitionScopeTests.cs
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refactor(app): define ordered composition contract
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2026-07-22 15:03:40 +02:00 |
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ContentEffectsAudioCompositionTests.cs
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feat(audio): Campaign A slice A5 — retail's region ambient soundscape
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2026-08-08 22:53:41 +02:00 |
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FrameRootCompositionTests.cs
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feat(rendering): compare the incremental shadow scene
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2026-07-24 22:24:30 +02:00 |
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GameWindowCompositionPipelineTests.cs
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refactor(app): close ordered startup composition
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2026-07-22 19:20:20 +02:00 |
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GameWindowPlatformAcquisitionTests.cs
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refactor(app): define ordered composition contract
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2026-07-22 15:03:40 +02:00 |
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HostInputCameraCompositionTests.cs
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feat(render): Vulkan campaign V11 step 2 — delete the OpenGL backend
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2026-07-29 02:19:53 +02:00 |
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InteractionRetainedUiCompositionTests.cs
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feat(ui): Campaign OP slice OP8 — Configure Keyboard
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2026-08-11 09:19:54 +02:00 |
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InteractionUiRuntimeSourcesTests.cs
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feat(app): FA2 -- fellowship/allegiance command routing for graphical + headless hosts
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2026-08-12 01:32:18 +02:00 |
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LivePresentationCompositionTests.cs
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fix(physics): TS-46 - seed the sweep from the Setup's own sphere list
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2026-07-30 09:05:44 +02:00 |
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PreparedSetupResolverTests.cs
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perf(content): remove exception-driven setup probes
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2026-07-24 15:12:21 +02:00 |
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SessionPlayerCompositionTests.cs
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feat(runtime): own character selection flow
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2026-08-14 18:22:17 +02:00 |
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SessionStartCompositionTests.cs
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feat(runtime): define borrowed views commands and ordered events
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2026-07-25 19:08:42 +02:00 |
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SwapchainRecreateViewportTargetTests.cs
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fix #387: window resize never recreated the Vulkan swapchain (stretch)
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2026-08-13 09:05:13 +02:00 |
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TestGameWindowGraphics.cs
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feat(render): Vulkan campaign V11 step 2 — delete the OpenGL backend
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2026-07-29 02:19:53 +02:00 |
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WorldRenderCompositionTests.cs
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feat(render): Vulkan campaign V11 step 3 — drop the GL packages and shaders
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2026-07-29 02:58:15 +02:00 |