Commit graph

563 commits

Author SHA1 Message Date
Erik
baf0db303d feat(core): add LandblockMesh flat-terrain generator
Pure CPU mesh generator: takes a DatReaderWriter LandBlock DBObj and
produces 81 vertices + 128 triangles covering 192x192 world units.
Vertices are a readonly record struct (position, normal, texcoord)
so the upcoming GPU upload in Task 8 can sizeof() them directly.
Height byte -> world z uses a simple 2x scale; the real AC height
lookup table is a Phase 2+ concern.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-10 16:37:52 +02:00
Erik
f6a57cbc6c refactor(core): harden PluginLoader per code review
Addresses code quality review of a7f0732:
- LoadedPlugin now holds the AssemblyLoadContext explicitly so Task 10
  can call Unload() for hot reload (Critical)
- LoadedPlugin.Error is Exception? to match PluginDiscoveryResult and
  preserve stack traces; synthetic failures build FileNotFoundException
  and InvalidOperationException (Important)
- PluginLoader falls back to ReflectionTypeLoadException.Types if
  GetTypes() can't fully resolve (Important)
- Hardcoded abstractions assembly name is now a const (Minor)
2026-04-10 09:57:45 +02:00
Erik
a7f0732026 feat(core): add PluginLoader with collectible ALC 2026-04-10 09:51:16 +02:00
Erik
9dfbc05052 refactor(abstractions): rename ILogger to IPluginLogger, doc Initialize
Addresses code quality review of ed1c2d0:
- ILogger would collide with Microsoft.Extensions.Logging.ILogger and Serilog.ILogger
  in any plugin file that imports both namespaces; renamed to IPluginLogger
- IAcDreamPlugin.Initialize now has an XML doc clarifying its lifecycle contract
2026-04-10 09:46:30 +02:00
Erik
ed1c2d061c feat(abstractions): add IAcDreamPlugin, IPluginHost, ILogger 2026-04-10 09:42:52 +02:00
Erik
42480cc751 refactor(core): preserve exception in PluginDiscoveryResult + order deterministically
Addresses code quality review of 9161868:
- PluginDiscoveryResult.Error is now Exception? rather than string?,
  preserving stack traces across the plugin boundary for logging
- PluginDiscovery.Scan orders subdirectories by ordinal string comparison
  so plugin load order is reproducible across platforms
2026-04-10 09:40:17 +02:00
Erik
91618682e2 feat(core): add PluginDiscovery directory scan 2026-04-10 09:35:58 +02:00
Erik
99d2702c13 refactor(core): harden PluginManifest error model
Addresses code quality review of c082ecf:
- Require takes a literal JSON field name, no more fragile PascalCase->camelCase transform
- Parse_MissingRequiredField_Throws asserts exact message, not substring
- Remove unused using System.Text.Json.Serialization
2026-04-10 09:33:00 +02:00
Erik
c082ecf36a feat(core): add PluginManifest json parsing 2026-04-10 09:28:08 +02:00
Erik
caf57cca3e chore: phase 1 — add Core, Abstractions, App, Tests projects 2026-04-10 09:22:33 +02:00
Erik
84c76ba6aa docs: phase 1 implementation plan
Ten bite-sized tasks covering: solution reorg into four projects,
TDD-driven PluginManifest parsing + discovery + collectible-ALC
loader (with a real fixture DLL), LandblockMesh pure generator,
Silk.NET window smoke, dat-backed landblock mesh upload, height-
ramp shader + orbit camera, and finally the end-to-end smoke
plugin round-trip. Manual visual smoke only for the GL bits;
xUnit TDD for everything testable.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-10 09:17:49 +02:00
Erik
c016ab54fd docs: plugin architecture design
Captures the day-1 plugin + scripting contract for acdream:
C# plugins via collectible AssemblyLoadContext with a stable
IPluginHost API, Lua macros via a first-party Macros plugin that
embeds MoonSharp, and a four-stage packet pipeline for raw and
parsed traffic in both directions. Extends the phased MVP so
every core system is exposed through the plugin API in the same
commit that adds it.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-10 09:11:52 +02:00
Erik
020ec2a35d chore: phase 0 — skeleton + dat asset inventory
Brand-new solution targeting .NET 10, using Chorizite.DatReaderWriter 2.1.4
to walk a retail AC dat directory and print how many of each asset type live
in client_portal / client_cell_1 / client_highres / client_local_English.

Opens the four dats in ~16 ms and counts 887,381 indexed assets across 40+
tracked DBObj types. Cell-database terrain (LandBlock, LandBlockInfo, EnvCell)
uses mask-based IDs that DatReaderWriter 2.1.4's GetAllIdsOfType<T> does not
support; worked around with a manual b-tree walk in CountCellByLow16.

Sanity check: LandBlock count is 65,025 = 255 x 255, exactly the AC world grid.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-10 09:02:56 +02:00