Modern open-source C# .NET 10 Asheron's Call client. Faithful port of retail client behaviour to Silk.NET with a plugin API.
Find a file
Erik 84c76ba6aa docs: phase 1 implementation plan
Ten bite-sized tasks covering: solution reorg into four projects,
TDD-driven PluginManifest parsing + discovery + collectible-ALC
loader (with a real fixture DLL), LandblockMesh pure generator,
Silk.NET window smoke, dat-backed landblock mesh upload, height-
ramp shader + orbit camera, and finally the end-to-end smoke
plugin round-trip. Manual visual smoke only for the GL bits;
xUnit TDD for everything testable.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-10 09:17:49 +02:00
docs/plans docs: phase 1 implementation plan 2026-04-10 09:17:49 +02:00
src/AcDream.Cli chore: phase 0 — skeleton + dat asset inventory 2026-04-10 09:02:56 +02:00
.gitignore chore: phase 0 — skeleton + dat asset inventory 2026-04-10 09:02:56 +02:00
AcDream.slnx chore: phase 0 — skeleton + dat asset inventory 2026-04-10 09:02:56 +02:00
README.md chore: phase 0 — skeleton + dat asset inventory 2026-04-10 09:02:56 +02:00

acdream

Experimental modern open-source Asheron's Call client in C# / .NET 10.

Status: pre-alpha, not playable. Phase 0 only — dat file asset inventory.

Stack: .NET 10, Chorizite.DatReaderWriter for dat parsing. Silk.NET + Avalonia planned for rendering/UI (not yet wired up).

Requires: A retail Asheron's Call install (Turbine/Microsoft property — supply your own). Set ACDREAM_DAT_DIR environment variable to the directory containing client_portal.dat, client_cell_1.dat, client_highres.dat, and client_local_English.dat, or pass it as the first CLI argument.

Layout

  • src/AcDream.Cli/ — console app that dumps asset counts from a dat directory
  • references/ — local read-only reference material (ACE, ACViewer, WorldBuilder, DatReaderWriter, holtburger, retail AC install). Gitignored.

Run

dotnet run --project src/AcDream.Cli -- "C:\path\to\Asheron's Call"

Or set ACDREAM_DAT_DIR and run without args.