Remove the legacy GameWindow apply path and make the concrete render, physics, and static publishers the only production owner graph. Serialize full-window retirement with shared-origin teleport and session boundaries so old coordinate-frame resources cannot survive into a new world or login.
Own render, physics, DAT-static presentation, and retained static-resource rebinds behind retryable receipts so a failed publication resumes its exact unfinished suffix without replaying retail create-time defaults.
Co-authored-by: Codex <noreply@openai.com>
Move streamed terrain/cell/building and static collision publication behind a focused update-thread owner. Preserve retail publication order while making replacement and retirement exact by logical landblock ownership, including current-cell rebasing and adjacent-seam isolation.
Co-authored-by: Codex <noreply@openai.com>