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Author SHA1 Message Date
Erik
34d8a3c0e7 fix(chat): CH1 review fixes — sbb-idiom channel catch-all, command-output typing
Applies the Opus review findings on CH1 (172c6f9a), the exact retail chat
color table. Two blockers plus should-fixes/nits, one commit:

BLOCKER 1 — LegacyChannelChatType.Resolve's channel-bit table was wrong.
Binary Ninja renders retail's `neg esi; sbb esi, esi` idiom (a branchless
select between Channel 0x08 and Channel_Send 0x09) as the trivial pseudo-C
`esi - esi` (always 0), hiding the real values. Corrected by decoding the
raw bytes at the PDB-paired binary: HEAR sbb site VA 0x00570F0A (mask -6 ->
0x08), SEND sbb site VA 0x00570D4F (mask -5 -> 0x09). The generic
admin/audit/sentinel catch-all is Channel/Channel_Send, NOT Abuse (0x0E) —
Abuse is retail's ONLY 0x0E producer (bit 0x0001). The unnamed
FellowBroadcast bit (0x4000000) is hear=Channel(0x08)/send=Fellowship(0x13),
not a flat 0x13. ACE's PDB-sourced Channel enum corroborates. Introduces
`RetailLogTextType`, the 34-value named enum for the wire LogTextType space
(values only, no color — Core stays presentation-free).

BLOCKER 2 — three ChatLog.OnSystemMessage sinks (ChatVM.ShowSystemMessage,
LiveSessionRuntimeFactory's ShowSystemMessage delegate,
HeadlessGameplayOperations.DisplayMessage) were typing ALL
ClientCommandController output 0x1A (bright red), including informational
command output (@version, /loc, friends list, usage lines). Retail types
the great majority of that output 0x00 Default (green) and reserves 0x1A
for genuine refusals/errors. Reverted to 0x00 with a comment noting the
refusal-vs-info split lands with CH2's SpewBox producer rewiring. The five
App composition sites that pass 0x1A for actual refusal text
(InteractionRetainedUiComposition, SessionPlayerComposition) were already
correct and are untouched (aside from converting the literal to the new
enum).

Also: AP-176 divergence-register row for OnWeenieError/OnCombatLine's
single-type approximation of retail's per-code/per-message dispatch; a
carry-forward test for the out-of-range LogTextType color fallback in
ChatWindowController; decomp-confirmed anchors replacing ACE-inferred
citations in CombatChatTranslator and ChatLog.OnPlayerKilled; required
(non-optional) logTextType parameters on OnLocalSpeech/OnTellReceived/
OnCombatLine/OnSelfSent since no production caller relied on a default;
LegacyChannelChatType.Resolve's parameter renamed channelBit -> channelId
with a doc note on multi-bit ids; corrections to the color-table research
doc's §3.3 wire tables; and issue #359 for the pre-existing (not
CH1-introduced) 0x019E PlayerKilled participant-suppression gap retail has
and acdream lacks.

dotnet build clean; full Release suite 11,835 passed / 4 skipped / 0 failed
(11,839 total), up from the CH1 baseline of 11,833/4/0.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-09 16:03:13 +02:00
Erik
4f31a5085f refactor(net): converge live session state reset 2026-07-21 12:00:48 +02:00
Erik
7726f62528 feat(chat): Phase J - welcome message + own-echo dedup + long-form slash aliases + WeenieError templates
Six fixes from the 2026-04-25 live verify session.

1. ServerMessage (0xF7E0) wired to ChatLog. ACE's
   GameMessageSystemChat - used for the login banner "Welcome to
   Asheron's Call ... powered by ACEmulator ... type @acehelp" plus
   any future server broadcast - rides opcode 0xF7E0. The parser
   shipped in I.5 but the WorldSession.ServerMessageReceived event
   was never subscribed by GameWindow, so the welcome line was
   silently dropped. Subscribed now; same wave wires the missing
   EmoteHeard / SoulEmoteHeard / PlayerKilledReceived events that
   I.5 also left orphan.

2. Drop optimistic /say echo + plumb local-player-guid into ChatLog.
   ACE's HandleActionTalk broadcasts a HearSpeech back to the sender
   too, so we were double-printing every /say (own optimistic +
   server echo). New ChatLog.SetLocalPlayerGuid() pushes the chosen
   character guid in (mirrors VitalsVM pattern); OnLocalSpeech
   detects own-guid match and substitutes Sender="" so the formatter
   's IsOwnSpeaker path renders "You say, ..." instead of
   "+Acdream says, ...". Single line per /say.

3. IsOwnSpeaker check now applies to ChatKind.Channel too. Empty/
   "You" sender -> "[Allegiance] You say, \"text\"" instead of the
   "[Allegiance]  says, \"text\"" double-space hole that Phase I.6's
   OnSelfSent left when echoing legacy ChatChannel sends.

4. Long-form slash aliases: /general /allegiance /patron /vassals
   /monarch /covassals /fellowship /fellow /lookingforgroup
   /roleplay /rp /tr /gen, plus /s as alias for /say. Retail muscle
   memory expected these; the prior parser only recognized /g /a /p
   /v /m /cv /lfg /role and friends, so "/patron hello" fell
   through as /say with the literal "/patron" prefix.

5. WeenieError templates filled in for the codes the user hit:
   - 0x0414 YouAreNotInAllegiance  -> "You are not in an allegiance!"
   - 0x050F YouDoNotBelongToAFellowship -> "You do not belong to a Fellowship."
   Replaces the cryptic "WeenieError 0x0414" / "0x050F" lines.

6. @ command pass-through: ACE handles @help / @acehelp / @tele etc.
   server-side by intercepting Talk text with @ prefix; the user's
   message isn't broadcast and ACE replies via SystemChat. Drop the
   optimistic /say echo so the chat shows only the server's response
   (the SystemChat wiring from #1 surfaces it as [System] {help}).

Tests:
- 11 long-form-alias Theory cases on ChatInputParser.
- 3 own-guid-substitution cases on ChatLog (own match, different
  guid, pre-login fallback).
- Existing PrefixSubstring test refactored to "/genio" since the
  previous "/general" stub is now a real verb.

Solution total: 1021 green (243 Core.Net + 125 UI + 653 Core),
0 warnings, 0 errors. +14 tests.

Acceptance: at login, [System] Welcome to Asheron's Call appears.
Single "You say, \"hi\"" per /say. /allegiance with no allegiance
shows [Allegiance] You say, ... + [System] You are not in an
allegiance!. /patron / /vassals / /monarch route correctly.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-04-25 21:07:56 +02:00