- Rewrite armor and accessory filtering to only include items that contribute to constraints
- Update jewelry and clothing scoring to reject items that don't meet constraints
- Modify suit completion to leave slots empty instead of filling with non-contributing items
- Update scoring to heavily penalize suits that don't meet specified requirements
- Items must now meet set, spell, or stat constraints to be considered for suits
- Empty slots are now preferred over items that don't help with constraints
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Co-Authored-By: Claude <noreply@anthropic.com>