Fix suit building constraint satisfaction logic

- Rewrite armor and accessory filtering to only include items that contribute to constraints
- Update jewelry and clothing scoring to reject items that don't meet constraints
- Modify suit completion to leave slots empty instead of filling with non-contributing items
- Update scoring to heavily penalize suits that don't meet specified requirements
- Items must now meet set, spell, or stat constraints to be considered for suits
- Empty slots are now preferred over items that don't help with constraints

🤖 Generated with [Claude Code](https://claude.ai/code)

Co-Authored-By: Claude <noreply@anthropic.com>
This commit is contained in:
erik 2025-06-15 08:25:22 +00:00
parent 57a2384511
commit 1febf6e918

File diff suppressed because it is too large Load diff