All 5 phases of the open-source Decal rebuild: Phase 1: 14 decompiled .NET projects (Interop.*, Adapter, FileService, DecalUtil) Phase 2: 10 native DLLs rewritten as C# COM servers with matching GUIDs - DecalDat, DHS, SpellFilter, DecalInput, DecalNet, DecalFilters - Decal.Core, DecalControls, DecalRender, D3DService Phase 3: C++ shims for Inject.DLL (D3D9 hooking) and LauncherHook.DLL Phase 4: DenAgent WinForms tray application Phase 5: WiX installer and build script 25 C# projects building with 0 errors. Native C++ projects require VS 2022 + Windows SDK (x86). Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
32 lines
1.4 KiB
Markdown
32 lines
1.4 KiB
Markdown
# DecalRender.DLL
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## Origin
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Factored out of the old **Inject.DLL** — the rendering functionality (texture creation,
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font rendering, surface blitting) that previously lived inside Inject was moved into
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this dedicated COM server.
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## Binary Facts
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- Size: **108 KB**
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- Type: COM in-process server (DLL)
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- Standard 4 COM exports: `DllCanUnloadNow`, `DllGetClassObject`, `DllRegisterServer`, `DllUnregisterServer`
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## Key Imports
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| DLL | Functions |
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|-----|-----------|
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| **Inject.DLL** | `BeginSceneO`, `EndSceneO` |
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| **d3dx9_30.dll** | `D3DXCreateTexture`, `D3DXLoadSurfaceFromMemory`, `D3DXCreateFontW`, and others |
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## What It Does
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Provides the 2D rendering layer for Decal's overlay UI — creating textures, loading
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surfaces from memory, and drawing text with DirectX fonts. Inject.DLL hooks the
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Direct3D scene begin/end, and DecalRender plugs into those hooks to draw.
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## Reconstruction Notes
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- **LOOK AT:** `Managed/Decal.Interop.Render/` for the COM interface definitions
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this DLL must implement. That directory contains **19 decompiled C# files**
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describing every interface, enum, and coclass.
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- **LOOK AT:** The old `Native/Inject/` source for rendering code that was likely
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moved here. Search for anything that touches `IDirect3DTexture9`, `ID3DXFont`,
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surface blitting, etc.
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- The interop assembly will define the exact vtable layout the managed side expects.
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Every COM interface in `Decal.Interop.Render` maps to an interface this DLL exposes.
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