Initial commit: Complete open-source Decal rebuild
All 5 phases of the open-source Decal rebuild: Phase 1: 14 decompiled .NET projects (Interop.*, Adapter, FileService, DecalUtil) Phase 2: 10 native DLLs rewritten as C# COM servers with matching GUIDs - DecalDat, DHS, SpellFilter, DecalInput, DecalNet, DecalFilters - Decal.Core, DecalControls, DecalRender, D3DService Phase 3: C++ shims for Inject.DLL (D3D9 hooking) and LauncherHook.DLL Phase 4: DenAgent WinForms tray application Phase 5: WiX installer and build script 25 C# projects building with 0 errors. Native C++ projects require VS 2022 + Windows SDK (x86). Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
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Native/DecalFilters/IdentifyQueue.h
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Native/DecalFilters/IdentifyQueue.h
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// IdentifyQueue.h : Declaration of the CIdentifyQueue
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#ifndef __IDQUEUE_H_
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#define __IDQUEUE_H_
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#pragma once
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#include "resource.h" // main symbols
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#include "DecalFilters.h"
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#include "DecalNetImpl.h"
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#include "..\include\decal.h"
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#include <deque>
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typedef void(*RequestPtr)( long );
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struct IDStruct
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{
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long lObjectID;
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long lTime;
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};
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// CIdentifyQueue
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class ATL_NO_VTABLE CIdentifyQueue :
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public IKitchenSink,
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public CComObjectRootEx<CComSingleThreadModel>,
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public CComCoClass<CIdentifyQueue, &CLSID_IdentifyQueue>,
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public IDispatchImpl<IIdentifyQueue, &IID_IIdentifyQueue, &LIBID_DecalFilters, /*wMajor =*/ 1, /*wMinor =*/ 0>,
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public INetworkFilterImpl<CIdentifyQueue>
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{
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public:
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CIdentifyQueue()
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{
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m_bWaiting = false;
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m_lAttempts = 0;
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m_lLastManualAttempt = 0;
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}
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DECLARE_REGISTRY_RESOURCEID(IDR_IDENTIFYQUEUE)
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DECLARE_PROTECT_FINAL_CONSTRUCT()
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BEGIN_COM_MAP(CIdentifyQueue)
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COM_INTERFACE_ENTRY(IIdentifyQueue)
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COM_INTERFACE_ENTRY(INetworkFilter2)
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COM_INTERFACE_ENTRY(IDispatch)
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END_COM_MAP()
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private:
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CComPtr< IDecal > m_pDecal;
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CComPtr< IACHooks > m_pHooks;
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typedef std::deque< IDStruct * > IDContainer;
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IDContainer m_Queue;
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bool m_bWaiting;
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long m_lAttempts;
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long m_lLastManualAttempt;
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// Id Func pointer
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RequestPtr m_pfRequestFunc;
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void MsgGameEvent( IMessageIterator *pMembers );
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void MsgIDItem( IMessageIterator *pMembers );
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void Request();
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public:
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// INetworkFilterImpl
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HRESULT onInitialize();
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HRESULT onTerminate();
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// INetworkFilter
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STDMETHOD(DispatchServer)( IMessage2 *pMsg );
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// IKitchenSink
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STDMETHOD(AddToQueue)( long lObjectID );
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STDMETHOD(ShortcircuitID)( long lObjectID );
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};
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#endif //__IDQUEUE_H_
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