Initial commit: Complete open-source Decal rebuild

All 5 phases of the open-source Decal rebuild:

Phase 1: 14 decompiled .NET projects (Interop.*, Adapter, FileService, DecalUtil)
Phase 2: 10 native DLLs rewritten as C# COM servers with matching GUIDs
  - DecalDat, DHS, SpellFilter, DecalInput, DecalNet, DecalFilters
  - Decal.Core, DecalControls, DecalRender, D3DService
Phase 3: C++ shims for Inject.DLL (D3D9 hooking) and LauncherHook.DLL
Phase 4: DenAgent WinForms tray application
Phase 5: WiX installer and build script

25 C# projects building with 0 errors.
Native C++ projects require VS 2022 + Windows SDK (x86).

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
This commit is contained in:
erik 2026-02-08 18:27:56 +01:00
commit d1442e3747
1382 changed files with 170725 additions and 0 deletions

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// Client.cpp : Implementation of cClient
#include "stdafx.h"
#include "DecalControls.h"
#include "FixedLayout.h"
/////////////////////////////////////////////////////////////////////////////
// cClient
void cFixedLayout::onSchemaLoad( IView *pView, MSXML::IXMLDOMElementPtr &pElement )
{
// Create all child controls from schema and let them be
// placed wherever they like
MSXML::IXMLDOMElementPtr pChild;
for( MSXML::IXMLDOMNodeListPtr pChildren = pElement->selectNodes( _T( "control" ) );
( pChild = pChildren->nextNode() ).GetInterfacePtr() != NULL; )
loadChildControl( pView, pChild );
}
STDMETHODIMP cFixedLayout::CreateChild(LayerParams *params, ILayer *pSink)
{
m_pSite->CreateChild( params, pSink );
return S_OK;
}
STDMETHODIMP cFixedLayout::PositionChild(long nID, LPRECT prcNew)
{
CComPtr< ILayerSite > pChildSite;
HRESULT hRes = m_pSite->get_Child( nID, ePositionByID, &pChildSite );
_ASSERTE( SUCCEEDED( hRes ) );
pChildSite->put_Position( prcNew );
return S_OK;
}