All 5 phases of the open-source Decal rebuild: Phase 1: 14 decompiled .NET projects (Interop.*, Adapter, FileService, DecalUtil) Phase 2: 10 native DLLs rewritten as C# COM servers with matching GUIDs - DecalDat, DHS, SpellFilter, DecalInput, DecalNet, DecalFilters - Decal.Core, DecalControls, DecalRender, D3DService Phase 3: C++ shims for Inject.DLL (D3D9 hooking) and LauncherHook.DLL Phase 4: DenAgent WinForms tray application Phase 5: WiX installer and build script 25 C# projects building with 0 errors. Native C++ projects require VS 2022 + Windows SDK (x86). Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
36 lines
1 KiB
C++
36 lines
1 KiB
C++
// Client.cpp : Implementation of cClient
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#include "stdafx.h"
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#include "DecalControls.h"
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#include "FixedLayout.h"
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/////////////////////////////////////////////////////////////////////////////
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// cClient
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void cFixedLayout::onSchemaLoad( IView *pView, MSXML::IXMLDOMElementPtr &pElement )
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{
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// Create all child controls from schema and let them be
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// placed wherever they like
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MSXML::IXMLDOMElementPtr pChild;
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for( MSXML::IXMLDOMNodeListPtr pChildren = pElement->selectNodes( _T( "control" ) );
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( pChild = pChildren->nextNode() ).GetInterfacePtr() != NULL; )
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loadChildControl( pView, pChild );
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}
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STDMETHODIMP cFixedLayout::CreateChild(LayerParams *params, ILayer *pSink)
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{
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m_pSite->CreateChild( params, pSink );
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return S_OK;
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}
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STDMETHODIMP cFixedLayout::PositionChild(long nID, LPRECT prcNew)
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{
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CComPtr< ILayerSite > pChildSite;
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HRESULT hRes = m_pSite->get_Child( nID, ePositionByID, &pChildSite );
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_ASSERTE( SUCCEEDED( hRes ) );
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pChildSite->put_Position( prcNew );
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return S_OK;
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}
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