Dense-town before/after (frame profiler + user eyes): frame-time max 20-87ms -> 6-10ms, single-frame alloc spikes (30-75MB) eliminated, gen2 GC 5-11/window -> ~0, user confirms the FPS counter now holds steady instead of swinging. The residual steady ~1.6MB/frame (from the deferred harder sites: EnvCell rebuild gate + physics Transition pooling) is small gen0-only churn that no longer causes swings; those are now an OPTIONAL follow-up that would also lower the median. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> |
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| .. | ||
| architecture | ||
| audit | ||
| plans | ||
| research | ||
| superpowers | ||
| bugs.md | ||
| ISSUES.md | ||