acdream/tests/AcDream.App.Tests/Streaming
Erik 5d19c56d15 feat(rendering): journal static scene projections
Append exact static and EnvCell-shell projection deltas only at committed spatial activation and detach receipts. Same-landblock rehydrate now reconciles retained, new, and omitted presentation identities without constructing or drawing the shadow scene in production.

Co-authored-by: Erik Nilsson <erikn@users.noreply.github.com>
2026-07-24 21:57:33 +02:00
..
GpuWorldStateActivatorTests.cs refactor(streaming): compose landblock presentation transaction 2026-07-21 21:45:16 +02:00
GpuWorldStateAnimatedIndexTests.cs fix(rendering): bound portal resource lifetime 2026-07-18 21:35:16 +02:00
GpuWorldStateVisibilityTests.cs fix(streaming): prepare quiesced destination entities 2026-07-24 20:21:57 +02:00
LandblockBuildFactoryTests.cs refactor(streaming): extract landblock build factory 2026-07-21 20:30:32 +02:00
LandblockBuildOriginTests.cs refactor(app): extract focused window lifetime 2026-07-22 19:43:52 +02:00
LandblockConcretePresentationPipelineTests.cs perf(streaming): cursor publication across frame budgets 2026-07-24 19:10:18 +02:00
LandblockPhysicsPublisherTests.cs refactor(streaming): compose landblock presentation transaction 2026-07-21 21:45:16 +02:00
LandblockPresentationPipelineTests.cs feat(rendering): journal static scene projections 2026-07-24 21:57:33 +02:00
LandblockRenderPublisherTests.cs perf(streaming): cursor publication across frame budgets 2026-07-24 19:10:18 +02:00
LandblockRetirementCoordinatorTests.cs perf(streaming): cursor publication across frame budgets 2026-07-24 19:10:18 +02:00
LandblockStaticPresentationPublisherTests.cs refactor(streaming): compose landblock presentation transaction 2026-07-21 21:45:16 +02:00
LocalPlayerTeleportControllerTests.cs perf(streaming): reserve destination reveal capacity 2026-07-24 19:39:23 +02:00
StreamingCompletionQueueTests.cs perf(streaming): reserve destination reveal capacity 2026-07-24 19:39:23 +02:00
StreamingControllerReadinessTests.cs perf(streaming): cursor publication across frame budgets 2026-07-24 19:10:18 +02:00
StreamingFrameControllerTests.cs perf(streaming): cursor publication across frame budgets 2026-07-24 19:10:18 +02:00
StreamingWorkBudgetTests.cs test(streaming): enforce slice E physical evidence 2026-07-24 19:46:17 +02:00
TeleportLandblockTransitionTests.cs fix(world): remove non-retail portal exit fade 2026-07-15 23:20:52 +02:00
TeleportTransitCoordinatorTests.cs fix(world): remove non-retail portal exit fade 2026-07-15 23:20:52 +02:00
WorldGenerationQuiescenceTests.cs perf(streaming): quiesce retired generations and budget teardown 2026-07-24 18:29:52 +02:00
WorldRevealCoordinatorTests.cs perf(streaming): reserve destination reveal capacity 2026-07-24 19:39:23 +02:00
WorldRevealLifecycleTelemetryTests.cs test(streaming): expose world reveal lifecycle 2026-07-20 22:32:23 +02:00
WorldRevealReadinessBarrierTests.cs test(streaming): expose world reveal lifecycle 2026-07-20 22:32:23 +02:00