acdream/tests/AcDream.App.Tests
Erik 617a9c2218 fix(mosstank): drop tooltips from the Advanced Options popup
Owner's third live look (2026-09-07): "Also still have tooltips in the
advanced options, remove please." VTank's own AdvancedOptionsView has
no tooltip mechanism at all (docs/research/vtank-kb/08-ui-views.md
§1) — its own description readout (AdvancedOptionDescription, the
label under the field) is the retail in-popup info channel, not a
hover tooltip. Removes the three tooltip= attributes
mosstank-advanced.xml had grown (the option list, the category
checklist, the value field); nothing else in the file set one.

New test AdvancedOptionsPopupHasNoElementWithATooltip builds the real
mosstank-advanced.xml against a real MossTankPanel and walks the
WHOLE resolved UiElement tree checking RuntimeTooltipTextSource is
null everywhere, rather than re-checking the three known offenders —
MarkupDocument.Build only ever sets that field when the source element
declared a real tooltip= attribute, so a null source function means no
tooltip was ever bound. Shown to fail first against a targeted
mutation (a tooltip= temporarily reintroduced on the option list) —
failed with "UiMarkupList carries a tooltip" — then reverted and
restored green.

App markup/plugin filter: 261 -> 262 (one new Fact).

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-09-07 21:12:15 +02:00
..
Architecture test: replace gameplay owner source freezes 2026-08-18 16:49:38 +02:00
Audio feat(audio): Campaign A slice A2 — retail's 2D pan+gain mixer replaces AL 3D 2026-08-08 21:58:50 +02:00
Combat fix #436: combat no-target refusal reaches the SpewBox with retail's exact text 2026-08-24 12:53:11 +02:00
Composition Finish bounded lighting-observer cleanup and record verification 2026-09-05 15:15:59 +02:00
Configuration fix: complete retail parity stability pass 2026-08-28 20:01:39 +02:00
Credentials test: make prerequisite lanes fail honestly 2026-08-18 12:09:41 +02:00
Diagnostics fix(headless): S1 ACDREAM_HEADLESS_CONSOLE=0 disables even on a real terminal 2026-09-07 07:51:41 +02:00
Input fix(camera): port retail offset adjustment laws 2026-08-31 05:42:23 +02:00
Interaction fix(client): restore retail interaction parity 2026-08-26 20:45:11 +02:00
Net fix: complete retail parity stability pass 2026-08-28 20:01:39 +02:00
Physics fix #482: restore neighboring outdoor wall collision 2026-09-05 18:42:31 +02:00
Platform feat(mosstank): add VTank-style automation PoC 2026-08-27 18:57:21 +02:00
Plugins fix #363: route plugin system text to the chat window, not SpewBox 2026-09-07 08:22:22 +02:00
Rendering refactor(vtank): slice 7 fix round B item 13 — glob mosstank*.xml everywhere it's named 2026-09-07 11:53:01 +02:00
Runtime fix(client): restore retail interaction parity 2026-08-26 20:45:11 +02:00
Settings fix: complete retail parity stability pass 2026-08-28 20:01:39 +02:00
Spells feat(headless): share immutable gameplay content 2026-07-27 09:00:48 +02:00
Streaming fix #483: restore far terrain and close OVERHAUL with #484 deferred 2026-09-06 10:22:51 +02:00
UI fix(mosstank): drop tooltips from the Advanced Options popup 2026-09-07 21:12:15 +02:00
World fix: complete retail parity stability pass 2026-08-28 20:01:39 +02:00
AcDream.App.Tests.csproj test(app): slice 7 fix round B item 15 — build every mosstank*.xml against a real MossTankPanel 2026-09-07 13:58:18 +02:00
BoundedTestDatCollection.cs perf(content): remove exception-driven setup probes 2026-07-24 15:12:21 +02:00
FramePhaseTestDoubles.cs refactor(runtime): move session lifetime and ordered transport 2026-07-25 19:39:24 +02:00
FrameProfilerReportTests.cs perf(diag): complete trustworthy Slice A capture tooling 2026-07-24 12:46:51 +02:00
FrameStatsBufferTests.cs fix(pipeline): MP0 - profiler toggle-path hygiene + Max() seed (review follow-up) 2026-07-05 19:26:28 +02:00
GameRuntimeTestFactory.cs refactor(runtime): cut graphical host over to canonical root 2026-07-26 19:06:09 +02:00
GlobalUsings.cs feat(runtime): share chat commands and run login sequence 2026-08-14 20:27:45 +02:00
LiveEntityRuntimeFixture.cs test(runtime): restore the world-frame precondition across first-entry fixtures 2026-08-03 13:32:28 +02:00
LiveEntitySpawnFixture.cs feat(runtime): C3c - production placement cutover: both hosts on the residence conductors (routes 1+8) 2026-08-02 18:10:33 +02:00
packages.neutral.lock.json test(app): slice 7 fix round B item 15 — build every mosstank*.xml against a real MossTankPanel 2026-09-07 13:58:18 +02:00
RuntimeDatAccessArchitectureTests.cs feat(headless): share immutable process content 2026-07-27 08:37:24 +02:00
RuntimeDatCollectionFactoryTests.cs feat(headless): share immutable process content 2026-07-27 08:37:24 +02:00
RuntimeOptionsRetailUiTests.cs fix: complete retail parity stability pass 2026-08-28 20:01:39 +02:00
RuntimeOptionsTests.cs fix(vt): F host-composed VtankProfiles storage replaces raw path string 2026-09-06 23:03:04 +02:00
RuntimeWorldTransitTestDriver.cs refactor(runtime): own teleport destination correlation 2026-07-26 17:52:34 +02:00
ThreadSchedulingCollection.cs test(ci): harden scheduling and allocation gates 2026-08-27 19:28:10 +02:00
ZeroAllocationProbe.cs test(app): measure the warmed path, not the path being warmed (#250) 2026-07-29 03:42:08 +02:00
ZeroAllocationProbeTests.cs test(app): measure the warmed path, not the path being warmed (#250) 2026-07-29 03:42:08 +02:00