acdream/src/AcDream.Core.Net/Packets
Erik 68578fa5fa fix(net): honor retail graceful logout handshake
Send the active character id, drain until the authoritative server confirmation, then emit retail's zero-sequence connection disconnect with the negotiated receiver iteration. The connected gate now waits for ACE to remove the exact UDP session before reconnecting, eliminating fixed-delay races.
2026-07-20 23:31:23 +02:00
..
FragmentAssembler.cs feat(net): acdream enters the world — CharacterList parsed + CharacterEnterWorld sent + 68 CreateObject received (Phase 4.7) 2026-04-11 15:14:31 +02:00
LoginRequest.cs feat(net): PacketWriter + LoginRequest payload builder (Phase 4.5a/b) 2026-04-11 14:36:39 +02:00
MessageFragment.cs feat(net): message fragment header + fragment + assembler (Phase 4.3) 2026-04-11 14:20:53 +02:00
MessageFragmentHeader.cs feat(net): message fragment header + fragment + assembler (Phase 4.3) 2026-04-11 14:20:53 +02:00
Packet.cs feat(net): PacketHeaderOptional + full packet decode + CRC verify (Phase 4.4) 2026-04-11 14:24:29 +02:00
PacketCodec.cs feat(net): PacketCodec.Encode — full outbound datagram assembly 2026-04-11 14:38:14 +02:00
PacketHeader.cs feat(net): PacketHeader + PacketHeaderFlags + Hash32 checksum (Phase 4.2) 2026-04-11 14:17:37 +02:00
PacketHeaderFlags.cs feat(net): PacketHeader + PacketHeaderFlags + Hash32 checksum (Phase 4.2) 2026-04-11 14:17:37 +02:00
PacketHeaderOptional.cs feat(net): live ACE handshake verified — ConnectRequest received and parsed (Phase 4.6a/b/c/d) 2026-04-11 14:46:19 +02:00
PacketWriter.cs feat(net): Phase B.2 — MoveToState + AutonomousPosition message builders 2026-04-12 14:28:35 +02:00
TransportDisconnect.cs fix(net): honor retail graceful logout handshake 2026-07-20 23:31:23 +02:00