acdream/tests/AcDream.App.Tests/UI/Layout/ConfigOptionsPageControllerTests.cs
Erik f5ac1742ba feat(ui): Campaign OP slice OP6 — the Config tab
Binds the retail Options panel's Config tab (LayoutDesc 0x21000029, 27
authored rows across 6 sections) through OP2's template mechanism and
OP3's per-page OptionPage model, matching the Character/Chat tab
controllers' established pattern.

The row table is transcribed directly from two decompiled sources —
gmConfigUI::InitOptions @0x0049E400 (row order, widget shape, defaults)
and gmClient::InitUIPreferences @0x004035b0 (the complete
UIPreferences::AttachPreference registration: every label/tooltip key,
every slider's real-unit range, every menu's enum choices) — which
resolves the research docs' own "U4" unverified slider-caption pairing:
retail ships ZERO range captions on this tab (every SetSliderLabel call
passes literal string id 0).

Consumer disposition: LIVE — Sound/Ambient volume-trio sliders and their
toggle halves (AudioSettings.SfxDisabled/AmbientDisabled now gate the
already-live engine write; RuntimeSettingsController.SaveAudio newly
pushes into OpenAlAudioEngine on every change, not just at startup),
Resolution/Full Screen (immediate window resize on save). NEXT-LAUNCH
(pre-existing precedent): Sync To Refresh, Field of View. STORE-ONLY
(register rows AP-198/199/200, TS-74 extended): Sound Features/Interface
trio/Play-Only-When-Active, the nine Graphics/Rendering-Quality rows
(Vulkan has no per-feature render knobs), Camera/Input's six rows and
Use Mouse Turning (no persistent mouse-turning camera mode), Chat Font
Face/Size (distinct new fields from the existing live ChatSettings.FontSize).

AudioSettings/DisplaySettings/CameraTurningSettings/ChatSettings each
gain new fields for their slice of the 27 rows, backed by SettingsStore
round-trips. A real bug caught by testing: the scrollbar scope lookup
used the standalone-layout root id (0x100001FF), which does not survive
base-merge into the host-mounted tree — fixed to scope from the tab
host's own page-slot id (0x10000213), matching Chat's established
pattern for the same shared-scrollbar-id hazard (0x10000201, authored by
both the Chat and Config ListBoxes).

30 new tests (27 authored rows register as 30 IOptionRow instances — the
three toggle+slider trios each register two). Full Release suite:
13,107 passed / 4 skipped / 0 failed (was 13,083/4/0 — net +24, the one
existing RuntimeSettingsControllerTests case updated for SaveAudio's new
live-apply call, not a regression).

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-08-11 07:16:35 +02:00

596 lines
25 KiB
C#

using System;
using System.Collections.Generic;
using System.Linq;
using AcDream.App.UI;
using AcDream.App.UI.Layout;
using AcDream.UI.Abstractions.Panels.Settings;
namespace AcDream.App.Tests.UI.Layout;
/// <summary>
/// Campaign OP slice OP6 (2026-08-11) conformance + behavior tests for
/// <see cref="ConfigOptionsPageController"/> — the same hermetic pattern
/// <c>CharacterOptionsPageControllerTests</c>/<c>ChatOptionsPageControllerTests</c>
/// established: pure-data conformance against the byte-verified decomp
/// tables (<c>gmConfigUI::InitOptions</c> + <c>gmClient::InitUIPreferences</c>),
/// then behavioral tests against the committed
/// <c>options_panel_2100006E_1000018D.json</c> + <c>options_2100002B.json</c>
/// fixtures — no live DAT access. Also covers the shared scrollbar-id hazard
/// (Config and Chat both author element <c>0x10000201</c>) and a settings-
/// store round-trip per record OP6 touched.
/// </summary>
public sealed class ConfigOptionsPageControllerTests
{
// ── Pure data conformance ────────────────────────────────────────────────
[Fact]
public void SixSectionHeaders_AreDistinct()
{
string[] headers =
[
"ID_Sound_SoundSection",
"ID_Camera_CameraSection",
"ID_Graphics_GraphicsSection",
"ID_Graphics_TextureSection",
"ID_Input_InputSection",
"ID_UI_UISection",
];
Assert.Equal(6, headers.Distinct().Count());
}
[Fact]
public void AudioSettings_Default_MatchesRetailByteVerifiedTrioDefaults()
{
// gmClient::InitUIPreferences: every Sound trio's checkbox defaults
// to CHECKED ("Disabled"=true) — SetDefaultValue(1, 0x3f800000) in
// gmConfigUI::InitOptions, ported faithfully (see
// AudioSettings.Default's own doc for why this looks backwards but
// isn't a "fix").
AudioSettings d = AudioSettings.Default;
Assert.Equal(0, d.SoundFeatures);
Assert.True(d.SfxDisabled);
Assert.True(d.AmbientDisabled);
Assert.True(d.InterfaceDisabled);
Assert.Equal(1.0f, d.InterfaceVolume);
Assert.True(d.PlaySoundOnlyWhenActive);
Assert.Equal(1.0f, d.Sfx);
Assert.Equal(1.0f, d.Ambient);
}
[Fact]
public void CameraTurningSettings_Default_MatchesRetailByteVerifiedConfigDefaults()
{
CameraTurningSettings d = CameraTurningSettings.Default;
Assert.Equal(0.45f, d.Stiffness);
Assert.Equal(40.0f, d.AdjustmentSpeed);
Assert.Equal(0.55f, d.MouseLookSensitivity);
Assert.True(d.AlignToSlope);
Assert.False(d.InvertMouseLookYAxis);
Assert.False(d.UseMouseTurning);
}
[Fact]
public void DisplaySettings_Default_MatchesRetailByteVerifiedConfigDefaults()
{
DisplaySettings d = DisplaySettings.Default;
Assert.False(d.AutomaticDegrades);
Assert.Equal(0f, d.GraphicsPerformance);
Assert.Equal(50f, d.DegradeDistance);
Assert.Equal(2, d.LandscapeTextureDetail);
Assert.Equal(1, d.EnvironmentTextureDetail);
Assert.Equal(1, d.TextureFiltering);
Assert.Equal(8, d.LandscapeDrawDistance);
Assert.True(d.BuildingDetailTextures);
Assert.False(d.MultiPassAlpha);
}
[Fact]
public void ChatSettings_Default_MatchesRetailByteVerifiedConfigDefaults()
{
ChatSettings d = ChatSettings.Default;
Assert.Equal(2, d.ChatFontFace);
Assert.Equal(1, d.ChatFontSizeIndex);
}
// ── Settings-store round trips (SettingsStore, no live DAT) ─────────────
[Fact]
public void SettingsStore_AudioRoundTrip_PreservesTheSixOP6Fields()
{
string path = System.IO.Path.Combine(
System.IO.Path.GetTempPath(), $"acdream-op6-audio-{Guid.NewGuid():N}.json");
try
{
var store = new SettingsStore(path);
var written = AudioSettings.Default with
{
SoundFeatures = 1,
SfxDisabled = false,
AmbientDisabled = false,
InterfaceDisabled = false,
InterfaceVolume = 0.4f,
PlaySoundOnlyWhenActive = false,
};
store.SaveAudio(written);
AudioSettings read = store.LoadAudio();
Assert.Equal(written, read);
}
finally
{
System.IO.File.Delete(path);
}
}
[Fact]
public void SettingsStore_DisplayRoundTrip_PreservesTheNineOP6Fields()
{
string path = System.IO.Path.Combine(
System.IO.Path.GetTempPath(), $"acdream-op6-display-{Guid.NewGuid():N}.json");
try
{
var store = new SettingsStore(path);
var written = DisplaySettings.Default with
{
AutomaticDegrades = true,
GraphicsPerformance = 0.5f,
DegradeDistance = 75f,
LandscapeTextureDetail = 4,
EnvironmentTextureDetail = 3,
TextureFiltering = 2,
LandscapeDrawDistance = 3,
BuildingDetailTextures = false,
MultiPassAlpha = true,
};
store.SaveDisplay(written);
DisplaySettings read = store.LoadDisplay();
Assert.Equal(written, read);
}
finally
{
System.IO.File.Delete(path);
}
}
[Fact]
public void SettingsStore_CameraTurningRoundTrip_PreservesUseMouseTurning()
{
string path = System.IO.Path.Combine(
System.IO.Path.GetTempPath(), $"acdream-op6-camera-{Guid.NewGuid():N}.json");
try
{
var store = new SettingsStore(path);
var written = CameraTurningSettings.Default with { UseMouseTurning = true };
store.SaveCameraTurning(written);
CameraTurningSettings read = store.LoadCameraTurning();
Assert.Equal(written, read);
}
finally
{
System.IO.File.Delete(path);
}
}
[Fact]
public void SettingsStore_ChatRoundTrip_PreservesFontFaceAndSize()
{
string path = System.IO.Path.Combine(
System.IO.Path.GetTempPath(), $"acdream-op6-chat-{Guid.NewGuid():N}.json");
try
{
var store = new SettingsStore(path);
var written = ChatSettings.Default with { ChatFontFace = 0, ChatFontSizeIndex = 3 };
store.SaveChat(written);
ChatSettings read = store.LoadChat();
Assert.Equal(written.ChatFontFace, read.ChatFontFace);
Assert.Equal(written.ChatFontSizeIndex, read.ChatFontSizeIndex);
}
finally
{
System.IO.File.Delete(path);
}
}
// ── Behavioral: built against the committed fixtures ─────────────────────
private static (uint, int, int) NoTex(uint _) => (0, 0, 0);
private static ElementInfo? Find(ElementInfo n, uint id)
{
if (n.Id == id) return n;
foreach (ElementInfo c in n.Children)
{
ElementInfo? f = Find(c, id);
if (f is not null) return f;
}
return null;
}
/// <summary>The SAME "resolve a row template from the standalone
/// 0x2100002B fixture" resolver every other Options-panel page-controller
/// test file uses — Config's own template array points at 0x2100002B too
/// (the tab-host layout), not the standalone 0x21000029 fixture.</summary>
private static Func<uint, uint, UiElement?> MakeTemplateResolver()
{
ElementInfo panelRoot = FixtureLoader.LoadOptionsPanelInfos();
return (layoutId, elementId) =>
{
if (layoutId != 0x2100002Bu) return null;
ElementInfo? templateInfo = Find(panelRoot, elementId);
return templateInfo is null ? null : LayoutImporter.Build(templateInfo, NoTex, null).Root;
};
}
private sealed class FakeBindings
{
public DisplaySettings Display = DisplaySettings.Default;
public AudioSettings Audio = AudioSettings.Default;
public CameraTurningSettings CameraTurning = CameraTurningSettings.Default;
public ChatSettings Chat = ChatSettings.Default;
public List<DisplaySettings> DisplaySaves { get; } = new();
public List<AudioSettings> AudioSaves { get; } = new();
public List<CameraTurningSettings> CameraTurningSaves { get; } = new();
public List<ChatSettings> ChatSaves { get; } = new();
public ConfigOptionsPageController.Bindings ToBindings() => new(
LoadDisplay: () => Display,
SaveDisplay: value => { Display = value; DisplaySaves.Add(value); },
LoadAudio: () => Audio,
SaveAudio: value => { Audio = value; AudioSaves.Add(value); },
LoadCameraTurning: () => CameraTurning,
SaveCameraTurning: value => { CameraTurning = value; CameraTurningSaves.Add(value); },
LoadChat: () => Chat,
SaveChat: value => { Chat = value; ChatSaves.Add(value); });
}
private static (OptionsPanelController Panel, FakeBindings Bindings, bool Bound) BindReal(
Func<uint, uint, string?>? resolveString = null)
{
ImportedLayout layout = FixtureLoader.LoadOptionsPanelHost();
OptionsPanelController controller = OptionsPanelController.Bind(
layout,
new OptionsPanelController.Callbacks(
Toggle: () => { },
RequestExitToCharacterSelection: () => { },
ExitGame: () => { },
UseMouseTurningSettings: () => { },
DisplaySystemMessage: _ => { }))!;
var fakeBindings = new FakeBindings();
bool bound = ConfigOptionsPageController.Bind(
layout,
controller.ConfigPage,
MakeTemplateResolver(),
resolveString ?? ((_, _) => null),
fakeBindings.ToBindings());
return (controller, fakeBindings, bound);
}
[Fact]
public void Bind_Succeeds_AndRegistersExactly30Rows()
{
// 27 visible rows; the 3 toggle+slider trios each register TWO
// IOptionRow instances (toggle half + slider half) — 27 + 3 = 30,
// matching the doc's own "27 Add* calls... three toggle+slider rows
// are one widget each" accounting.
(OptionsPanelController controller, _, bool bound) = BindReal();
Assert.True(bound);
Assert.Equal(30, controller.ConfigPage.Rows.Count);
}
[Fact]
public void Bind_RowTypeSequence_MatchesAuthoredSectionOrder()
{
(OptionsPanelController controller, _, bool bound) = BindReal();
Assert.True(bound);
Type[] expected =
[
typeof(IntOptionRow), // Sound Features menu
typeof(BoolOptionRow), typeof(FloatOptionRow), // Sound trio
typeof(BoolOptionRow), typeof(FloatOptionRow), // Ambient trio
typeof(BoolOptionRow), typeof(FloatOptionRow), // Interface trio
typeof(BoolOptionRow), // Play sound only when active
typeof(FloatOptionRow), // Camera Stiffness
typeof(FloatOptionRow), // Camera Adjustment Speed
typeof(FloatOptionRow), // Field of View
typeof(BoolOptionRow), // Align To Slope
typeof(StringOptionRow), // Resolution
typeof(BoolOptionRow), // Full Screen
typeof(BoolOptionRow), // Sync To Refresh
typeof(FloatOptionRow), // Screen Brightness
typeof(BoolOptionRow), // Automatic Degrades
typeof(FloatOptionRow), // Graphics Performance
typeof(FloatOptionRow), // Degrade Distance
typeof(IntOptionRow), // Landscape Texture Detail
typeof(IntOptionRow), // Environment Texture Detail
typeof(IntOptionRow), // Texture Filtering
typeof(IntOptionRow), // Landscape Draw Distance
typeof(BoolOptionRow), // Building Detail Textures
typeof(BoolOptionRow), // Multi-Pass Alpha
typeof(FloatOptionRow), // Mouse Look Sensitivity
typeof(BoolOptionRow), // Invert Mouselook Y Axis
typeof(BoolOptionRow), // Use Mouse Turning
typeof(IntOptionRow), // Chat Font Face
typeof(IntOptionRow), // Chat Font Size
];
Type[] actual = controller.ConfigPage.Rows.Select(r => r.GetType()).ToArray();
Assert.Equal(expected, actual);
}
[Fact]
public void ToggleRow_SfxDisabled_WritesThroughAudioBindings()
{
(OptionsPanelController controller, FakeBindings bindings, _) = BindReal();
var row = (BoolOptionRow)controller.ConfigPage.Rows[1]; // Sound trio toggle
row.SetCurrentValue(!AudioSettings.Default.SfxDisabled);
Assert.Single(bindings.AudioSaves);
Assert.Equal(!AudioSettings.Default.SfxDisabled, bindings.AudioSaves[0].SfxDisabled);
// The slider half's own field must be untouched by the toggle write.
Assert.Equal(AudioSettings.Default.Sfx, bindings.AudioSaves[0].Sfx);
}
[Fact]
public void SliderRow_SoundVolume_ConvertsScalarToRealUnitRange()
{
(OptionsPanelController controller, FakeBindings bindings, _) = BindReal();
var row = (FloatOptionRow)controller.ConfigPage.Rows[2]; // Sound trio slider, [0,1]
row.SetCurrentValue(0.25f);
Assert.Equal(0.25f, bindings.AudioSaves[^1].Sfx);
}
[Fact]
public void SliderRow_CameraAdjustmentSpeed_ConvertsRealUnitOutOf0To1Range()
{
// Camera_AdjustmentSpeed's retail range is [5,80] — the widget only
// ever sees a normalized [0,1] scalar; SetCurrentValue below drives
// the ROW directly in real units (what CameraTurningSettings stores),
// so this pins the row-level write, not the widget conversion (a
// separate concern already covered by ToNormalized/FromNormalized's
// own math, exercised implicitly by every slider apply/refresh path).
(OptionsPanelController controller, FakeBindings bindings, _) = BindReal();
var row = (FloatOptionRow)controller.ConfigPage.Rows[9]; // AdjustmentSpeed
row.SetCurrentValue(62.5f);
Assert.Equal(62.5f, bindings.CameraTurningSaves[^1].AdjustmentSpeed);
}
[Fact]
public void MenuRow_SoundFeatures_WritesThroughAudioBindings()
{
(OptionsPanelController controller, FakeBindings bindings, _) = BindReal();
var row = (IntOptionRow)controller.ConfigPage.Rows[0]; // Sound Features
row.SetCurrentValue(1);
Assert.Equal(1, bindings.AudioSaves[^1].SoundFeatures);
}
[Fact]
public void MenuRow_Resolution_IsStringBacked_AndWritesThroughDisplayBindings()
{
(OptionsPanelController controller, FakeBindings bindings, _) = BindReal();
var row = (StringOptionRow)controller.ConfigPage.Rows[12]; // Resolution
row.SetCurrentValue("1920x1080");
Assert.Equal("1920x1080", bindings.DisplaySaves[^1].Resolution);
}
[Fact]
public void ToggleRow_UseMouseTurning_WritesTheConfigTabOwnPreference_NotTheWireBit()
{
// CameraTurningSettings.UseMouseTurning is the Config tab's OWN
// client-local checkbox — distinct from the Gameplay-tab macro's
// server-synced PlayerOption.UseMouseTurning bit. This pins that
// this row writes ONLY the store, never a wire command (there is no
// wire seam wired into ConfigOptionsPageController.Bindings at all).
(OptionsPanelController controller, FakeBindings bindings, _) = BindReal();
var row = (BoolOptionRow)controller.ConfigPage.Rows[27]; // Use Mouse Turning
row.SetCurrentValue(true);
Assert.True(bindings.CameraTurningSaves[^1].UseMouseTurning);
}
[Fact]
public void MenuRow_ChatFontSize_WritesThroughChatBindings_WithoutTouchingHearFlags()
{
(OptionsPanelController controller, FakeBindings bindings, _) = BindReal();
var row = (IntOptionRow)controller.ConfigPage.Rows[29]; // Chat Font Size
row.SetCurrentValue(3);
Assert.Equal(3, bindings.ChatSaves[^1].ChatFontSizeIndex);
Assert.Equal(ChatSettings.Default.HearGeneralChat, bindings.ChatSaves[^1].HearGeneralChat);
}
[Fact]
public void Apply_CommitsBaseline_ForAMixOfRowTypes()
{
(OptionsPanelController controller, _, _) = BindReal();
var toggle = (BoolOptionRow)controller.ConfigPage.Rows[1];
var slider = (FloatOptionRow)controller.ConfigPage.Rows[2];
var menu = (IntOptionRow)controller.ConfigPage.Rows[0];
toggle.SetCurrentValue(!toggle.Current);
slider.SetCurrentValue(0.1f);
menu.SetCurrentValue(1);
Assert.True(controller.ConfigPage.Changed);
controller.ConfigPage.Apply();
Assert.False(controller.ConfigPage.Changed);
Assert.Equal(toggle.Current, toggle.Saved);
Assert.Equal(slider.Current, slider.Saved);
Assert.Equal(menu.Current, menu.Saved);
}
[Fact]
public void Defaults_RestoresRetailDefaultValue_ForEveryRow_WithoutCommitting()
{
(OptionsPanelController controller, _, _) = BindReal();
foreach (IOptionRow r in controller.ConfigPage.Rows)
{
switch (r)
{
case BoolOptionRow b: b.SetCurrentValue(!b.DefaultValue); break;
case FloatOptionRow f: f.SetCurrentValue(f.DefaultValue + 1000f); break;
case IntOptionRow i: i.SetCurrentValue(i.DefaultValue + 1); break;
case StringOptionRow s: s.SetCurrentValue(s.DefaultValue + "-x"); break;
}
}
controller.ConfigPage.Defaults();
foreach (IOptionRow r in controller.ConfigPage.Rows)
{
switch (r)
{
case BoolOptionRow b: Assert.Equal(b.DefaultValue, b.Current); break;
case FloatOptionRow f: Assert.Equal(f.DefaultValue, f.Current); break;
case IntOptionRow i: Assert.Equal(i.DefaultValue, i.Current); break;
case StringOptionRow s: Assert.Equal(s.DefaultValue, s.Current); break;
}
}
}
// The tab host's own private per-page SLOT ids (OptionsPanelController's
// ConfigPageId/ChatPageId) — the ids that actually survive base-merge in
// the host-mounted tree (each page's own standalone-layout root id does
// NOT survive; see ConfigOptionsPageController.PageSlotElementId's own
// doc). Both controllers keep their own copy private; these test-local
// literals mirror them for scoped lookups exactly the way the
// controllers themselves scope their scrollbar linkage.
private const uint ConfigPageSlotId = 0x10000213u;
private const uint ChatPageSlotId = 0x1000050Cu;
[Fact]
public void ScrollbarLinkage_ModelPointsAtTheConfigListBoxScroll()
{
ImportedLayout layout = FixtureLoader.LoadOptionsPanelHost();
OptionsPanelController controller = OptionsPanelController.Bind(
layout,
new OptionsPanelController.Callbacks(
Toggle: () => { },
RequestExitToCharacterSelection: () => { },
ExitGame: () => { },
UseMouseTurningSettings: () => { },
DisplaySystemMessage: _ => { }))!;
var fakeBindings = new FakeBindings();
bool bound = ConfigOptionsPageController.Bind(
layout, controller.ConfigPage, MakeTemplateResolver(), (_, _) => null,
fakeBindings.ToBindings());
Assert.True(bound);
var configSlot = UiElement.FindDescendant(controller.TabPanel, ConfigPageSlotId)!;
var listBox = Assert.IsType<UiTemplateListBox>(
UiElement.FindDescendant(configSlot, ConfigOptionsPageController.ListBoxElementId));
var scrollbar = Assert.IsType<UiScrollbar>(
UiElement.FindDescendant(configSlot, ConfigOptionsPageController.ScrollbarElementId));
Assert.Same(listBox.Scroll, scrollbar.Model);
}
[Fact]
public void SharedScrollbarId_ChatAndConfigBoundTogether_EachOwnsItsOwnScrollbar()
{
// The shared-id hazard this campaign's binding pattern exists for:
// Chat's ListBox (0x1000050D) and Config's ListBox (0x10000200) both
// author scrollbar element id 0x10000201. Binding BOTH pages against
// the SAME host layout must not let the second Bind() call clobber
// the first page's scrollbar linkage (or vice versa).
ImportedLayout layout = FixtureLoader.LoadOptionsPanelHost();
OptionsPanelController controller = OptionsPanelController.Bind(
layout,
new OptionsPanelController.Callbacks(
Toggle: () => { },
RequestExitToCharacterSelection: () => { },
ExitGame: () => { },
UseMouseTurningSettings: () => { },
DisplaySystemMessage: _ => { }))!;
var chatBindings = new ChatOptionsPageControllerFakeBindings();
bool chatBound = ChatOptionsPageController.Bind(
layout, controller.ChatPage, MakeTemplateResolver(), (_, _) => null,
chatBindings.ToBindings());
var configBindings = new FakeBindings();
bool configBound = ConfigOptionsPageController.Bind(
layout, controller.ConfigPage, MakeTemplateResolver(), (_, _) => null,
configBindings.ToBindings());
Assert.True(chatBound);
Assert.True(configBound);
var chatSlot = UiElement.FindDescendant(controller.TabPanel, ChatPageSlotId)!;
var chatListBox = Assert.IsType<UiTemplateListBox>(
UiElement.FindDescendant(chatSlot, ChatOptionsPageController.ListBoxElementId));
var chatScrollbar = Assert.IsType<UiScrollbar>(
UiElement.FindDescendant(chatSlot, ChatOptionsPageController.ScrollbarElementId));
var configSlot = UiElement.FindDescendant(controller.TabPanel, ConfigPageSlotId)!;
var configListBox = Assert.IsType<UiTemplateListBox>(
UiElement.FindDescendant(configSlot, ConfigOptionsPageController.ListBoxElementId));
var configScrollbar = Assert.IsType<UiScrollbar>(
UiElement.FindDescendant(configSlot, ConfigOptionsPageController.ScrollbarElementId));
Assert.Same(chatListBox.Scroll, chatScrollbar.Model);
Assert.Same(configListBox.Scroll, configScrollbar.Model);
Assert.NotSame(chatScrollbar, configScrollbar);
Assert.NotSame(chatListBox.Scroll, configListBox.Scroll);
}
private sealed class ChatOptionsPageControllerFakeBindings
{
public float DefaultOpacity = 0.5f;
public float ActiveOpacity = 1.0f;
public ChatOptionsPageController.Bindings ToBindings() => new(
CurrentDefaultOpacity: () => DefaultOpacity,
CurrentActiveOpacity: () => ActiveOpacity,
SetDefaultOpacity: value => DefaultOpacity = value,
SetActiveOpacity: value => ActiveOpacity = value,
DefaultOpacityDatDefault: 0.5f,
ActiveOpacityDatDefault: 1.0f,
CurrentFilter: _ => 0xFBFFFFFFul,
SetFilter: (_, _) => { });
}
[Fact]
public void Bind_MissingListBox_ReturnsFalse_AndDoesNotThrow()
{
var emptyRoot = new ElementInfo { Id = 0, Type = 3 };
ImportedLayout emptyLayout = LayoutImporter.Build(emptyRoot, NoTex, null);
var page = new OptionPage();
var fakeBindings = new FakeBindings();
bool bound = ConfigOptionsPageController.Bind(
emptyLayout, page, MakeTemplateResolver(), (_, _) => null,
fakeBindings.ToBindings());
Assert.False(bound);
Assert.Empty(page.Rows);
}
[Fact]
public void LabelResolutionFailure_LeavesLabelsNull_NeverInventsEnglish_AndStillRegistersAllRows()
{
(OptionsPanelController controller, _, bool bound) = BindReal(resolveString: (_, _) => null);
Assert.True(bound);
Assert.Equal(30, controller.ConfigPage.Rows.Count);
}
}