..
Layout
fix(ui): OP8 round-2 residuals — inert-row conflict exclusion, DAT-default display, injectivity pin
2026-08-11 12:37:45 +02:00
AutoWieldGenerationTests.cs
feat(net): port retail physics spawn and event timestamps
2026-07-14 00:22:17 +02:00
ChatMainWindowFilterSeedTests.cs
fix(ui): OP5 review fixes — thumb sync, batched opacity writes, cull register row, tests
2026-08-11 07:36:54 +02:00
ClientCommandControllerTests.cs
fix(chat): CH4 re-review fixes — dialog-queue reentrancy, settings option-bit chokepoint
2026-08-09 22:24:43 +02:00
ControlsIniTests.cs
feat(D.2b): controls.ini stylesheet loader + apply title color
2026-06-14 17:31:55 +02:00
CursorFeedbackControllerTests.cs
feat(chat): Campaign CH slice CH6a — retail chat-window layout + 8-grip resize
2026-08-10 09:38:27 +02:00
DatWidgetFactoryZOrderTests.cs
Revert "Campaign V slice V4a" - it lost world multisampling
2026-07-27 18:29:28 +02:00
DragDropSpineTests.cs
fix(vendor): gate-findings pass — the X button HIDES like retail, clicks return, the dropdown scrolls, pyreal suffix, staged-tab slots
2026-08-08 10:29:39 +02:00
GameplayConfirmationControllerTests.cs
refactor(net): converge live session state reset
2026-07-21 12:00:48 +02:00
IconComposerTests.cs
fix(D.5.2): effect tint = per-pixel tile copy (surface ReplaceColor overload)
2026-06-18 10:21:33 +02:00
ItemInteractionControllerTests.cs
feat(vendor): Slice 6b/6c — move-to-use, buy staging, selling; the vendor arc is functionally complete
2026-08-08 11:43:11 +02:00
LayoutImporterMountTests.cs
feat(ui): D.2b-B — sub-window mount (inheritor attaches base subtree)
2026-06-20 22:36:20 +02:00
MarkupDocumentTests.cs
Revert "Campaign V slice V4a" - it lost world multisampling
2026-07-27 18:29:28 +02:00
RetailCursorCatalogTests.cs
fix(ui): port retail window control feedback
2026-07-17 09:40:08 +02:00
RetailCursorManagerTests.cs
feat(ui): complete retail cursor state machine
2026-07-11 08:31:40 +02:00
RetailItemConfirmationControllerTests.cs
refactor(runtime): own interaction transactions
2026-07-26 11:13:09 +02:00
RetailPanelCatalogTests.cs
feat(ui): Campaign OP slice OP3 — Options panel shell, open paths, Gameplay tab
2026-08-11 02:14:40 +02:00
RetailSkillTrainingConfirmationControllerTests.cs
fix(ui): restore retail skill training confirmation
2026-07-13 17:57:29 +02:00
RetailUiAutomationProbeTests.cs
Revert "Campaign V slice V4a" - it lost world multisampling
2026-07-27 18:29:28 +02:00
RetailUiInteractionFlowTests.cs
Revert "Campaign V slice V4a" - it lost world multisampling
2026-07-27 18:29:28 +02:00
RetailUiRuntimeLeaseTests.cs
refactor(lifetime): own render resource prefixes
2026-07-22 14:42:14 +02:00
RetailWindowLayoutPersistenceTests.cs
fix(ui): restore modern spell formula presentation
2026-07-24 07:08:47 +02:00
RetailWindowManagerTests.cs
fix(ui): port retail window control feedback
2026-07-17 09:40:08 +02:00
RetailWindowOpacityControllerTests.cs
fix(chat): CH6c review fixes — opaque default, opacity-transition register clauses
2026-08-10 14:48:39 +02:00
RetainedPanelControllerGroupTests.cs
refactor(ui): own retained controller lifetimes
2026-07-10 23:35:26 +02:00
RetainedUiInputBindingTests.cs
refactor(input): own pointer and callback lifetime
2026-07-22 11:59:33 +02:00
SpewBoxControllerTests.cs
feat(chat): retail text style — two-plane glyph outlines, authored SpewBox/chat styles
2026-08-10 19:28:34 +02:00
SpewBoxLayoutDumpDiagnostic.cs
fix(chat): CH2 re-review nits — resize centering, top-aligned flow, sweep wording
2026-08-09 18:48:13 +02:00
UiButtonStateMachineTests.cs
feat(ui): port retained widget foundations
2026-07-10 17:55:41 +02:00
UiButtonTests.cs
fix(chat): CH6a/b rework — grip media, retail window-id model, floaty fixture
2026-08-10 13:09:32 +02:00
UiClipRectTests.cs
fix(ui): complete retail inventory scroll polish
2026-07-11 10:56:33 +02:00
UiCollapsibleFrameTests.cs
Revert "Campaign V slice V4a" - it lost world multisampling
2026-07-27 18:29:28 +02:00
UiCompositeShutdownTests.cs
test(runtime): add unattended connected R6 soak
2026-07-20 12:12:08 +02:00
UiDatFontBorderPixelTests.cs
feat(chat): retail text style — two-plane glyph outlines, authored SpewBox/chat styles
2026-08-10 19:28:34 +02:00
UiDatFontTests.cs
test(app): measure the warmed path, not the path being warmed ( #250 )
2026-07-29 03:42:08 +02:00
UiElementChildOrderTests.cs
fix(rendering): bound portal resource lifetime
2026-07-18 21:35:16 +02:00
UiFieldTests.cs
fix(ui): UiField wrapped-line cache coherent with the text at mouse-hit time
2026-07-29 19:38:52 +02:00
UiItemListGridTests.cs
feat(ui): D.2b item interaction + retail cursors + live character sheet
2026-07-03 09:18:43 +02:00
UiItemListScrollTests.cs
fix(ui): complete retail inventory scroll polish
2026-07-11 10:56:33 +02:00
UiItemListTests.cs
feat(items): port retail shared cooldown overlays
2026-07-23 10:41:16 +02:00
UiItemSlotTests.cs
fix(vendor): Slice 6 review corrections — ownership-checked retire, live slider display, drag-proof shop rows, hardened buy reservation
2026-08-07 23:12:50 +02:00
UiLayoutPolicyTests.cs
fix(ui): preserve cropped chat and button faces
2026-07-10 18:11:14 +02:00
UiMenuTests.cs
fix(ui): vendor dropdown polish — authored arrow-cap with open/closed flip, downward popup, left-aligned rows
2026-08-08 10:59:59 +02:00
UiMeterTests.cs
feat(D.2b): UiMeter vital bar + fill-geometry tests
2026-06-14 16:38:07 +02:00
UiMeterVerticalTests.cs
feat(ui): D.2b-B — UiMeter vertical fill (burden bar, retail m_eDirection 2/4)
2026-06-21 08:58:37 +02:00
UiNineSlicePanelTests.cs
feat(D.2b): UiNineSlicePanel — 8-piece retail window frame + geometry test
2026-06-14 16:36:11 +02:00
UiRadarTests.cs
feat(ui): port retail radar and compass
2026-07-10 16:14:37 +02:00
UiRenderContextAlphaTests.cs
fix(chat): CH6c review fixes — opaque default, opacity-transition register clauses
2026-08-10 14:48:39 +02:00
UiRenderContextDrawStringDatOutlineTests.cs
feat(chat): retail text style — two-plane glyph outlines, authored SpewBox/chat styles
2026-08-10 19:28:34 +02:00
UiRootInputTests.cs
feat(chat): Campaign CH slice CH6a — retail chat-window layout + 8-grip resize
2026-08-10 09:38:27 +02:00
UiScrollablePanelTests.cs
feat(ui): D.2b item interaction + retail cursors + live character sheet
2026-07-03 09:18:43 +02:00
UiScrollableTests.cs
feat(ui): unify retained window mounts
2026-07-10 22:22:25 +02:00
UiScrollbarTests.cs
fix(ui): OP5 re-check residuals R1/R2 (coordinator pass) — OP5 CLOSED
2026-08-11 08:13:24 +02:00
UiTextDatFontTests.cs
feat(D.2b): UiText (Type 12) -- generic text + Type-12 flip; transcript factory-built (widget-generalization Task 5)
2026-06-16 17:39:02 +02:00
UiTextTests.cs
fix(ui): render live component counts
2026-07-15 18:11:02 +02:00