Modern open-source C# .NET 10 Asheron's Call client. Faithful port of retail client behaviour to Silk.NET with a plugin API.
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Erik ed37f0969b feat(anim): carefully integrate AnimationSequencer into TickAnimations
Surgical integration that ONLY replaces the frame interpolation path,
preserving the exact transform composition pipeline that builds MeshRefs.

The key insight from the reverted attempt: the sequencer's Advance(dt)
returns raw (Origin, Orientation) per part — these feed into the SAME
transform composition as before:
  CreateScale(defaultScale) * CreateFromQuat(orientation) * CreateTranslation(origin)
  then * scaleMat for entity ObjScale
  then → MeshRef with template GfxObjId + SurfaceOverrides

What changed:
- AnimatedEntity gains optional Sequencer field
- DatCollectionLoader created once at dat-open time
- Entity registration creates sequencer when MotionTable is loadable
- TickAnimations: if sequencer exists, Advance(dt) produces per-part
  transforms; otherwise falls back to Phase 6.5 manual slerp
- Transform composition + MeshRef building is UNCHANGED

What was NOT changed (the previous attempt broke these):
- Per-part defaultScale application
- Entity ObjScale (scaleMat) multiplication
- PartTemplate GfxObjId + SurfaceOverrides forwarding
- The entire MeshRef construction block

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-13 00:40:52 +02:00
docs research: complete acclient.exe function map — 70+ identified functions 2026-04-12 23:46:22 +02:00
src feat(anim): carefully integrate AnimationSequencer into TickAnimations 2026-04-13 00:40:52 +02:00
tests feat(anim): AnimationSequencer with transition links + retail slerp 2026-04-13 00:22:42 +02:00
tools feat(core): port decompiled AC client physics — CollisionPrimitives + PhysicsBody 2026-04-12 23:54:51 +02:00
.gitignore chore: phase 0 — skeleton + dat asset inventory 2026-04-10 09:02:56 +02:00
AcDream.slnx feat(net): AcDream.Core.Net scaffold + ISAAC keystream (Phase 4.1) 2026-04-11 14:14:28 +02:00
CLAUDE.md docs(CLAUDE.md): consolidated reference hierarchy + never-guess policy 2026-04-12 22:42:04 +02:00
README.md chore: phase 0 — skeleton + dat asset inventory 2026-04-10 09:02:56 +02:00

acdream

Experimental modern open-source Asheron's Call client in C# / .NET 10.

Status: pre-alpha, not playable. Phase 0 only — dat file asset inventory.

Stack: .NET 10, Chorizite.DatReaderWriter for dat parsing. Silk.NET + Avalonia planned for rendering/UI (not yet wired up).

Requires: A retail Asheron's Call install (Turbine/Microsoft property — supply your own). Set ACDREAM_DAT_DIR environment variable to the directory containing client_portal.dat, client_cell_1.dat, client_highres.dat, and client_local_English.dat, or pass it as the first CLI argument.

Layout

  • src/AcDream.Cli/ — console app that dumps asset counts from a dat directory
  • references/ — local read-only reference material (ACE, ACViewer, WorldBuilder, DatReaderWriter, holtburger, retail AC install). Gitignored.

Run

dotnet run --project src/AcDream.Cli -- "C:\path\to\Asheron's Call"

Or set ACDREAM_DAT_DIR and run without args.