acdream/src
Erik 854d9e9cd1 feat(runtime): define borrowed views commands and ordered events
Establish the J1 presentation-independent contract with instance-scoped clocks and generations, immutable borrowed views, typed generation-gated commands, normalized ordered diagnostics, and teardown acknowledgements. Route graphical startup plus press-time selection, movement, and combat through focused App adapters over the exact existing owners without adding a queue or mirrored world.

Validated by the Release solution build, 13 Runtime tests, 3,838 App tests with three existing skips, and the complete 8,424-test Release suite with five existing skips.

Co-authored-by: Codex <codex@openai.com>
2026-07-25 19:08:42 +02:00
..
AcDream.App feat(runtime): define borrowed views commands and ordered events 2026-07-25 19:08:42 +02:00
AcDream.Bake feat(content): bake and read flat collision assets 2026-07-25 15:22:08 +02:00
AcDream.Cli perf(diag): complete trustworthy Slice A capture tooling 2026-07-24 12:46:51 +02:00
AcDream.Content feat(content): bake and read flat collision assets 2026-07-25 15:22:08 +02:00
AcDream.Core refactor(physics): remove parsed collision graphs 2026-07-25 18:21:19 +02:00
AcDream.Core.Net perf(net): frame recurring sends in place 2026-07-25 06:02:52 +02:00
AcDream.Plugin.Abstractions feat(ui): centralize retail selection state 2026-07-11 00:51:20 +02:00
AcDream.Plugins.Smoke feat(app): wire IGameState+IEvents into Program and SmokePlugin 2026-04-10 20:31:50 +02:00
AcDream.Runtime feat(runtime): define borrowed views commands and ordered events 2026-07-25 19:08:42 +02:00
AcDream.UI.Abstractions fix(ui): restore modern spell formula presentation 2026-07-24 07:08:47 +02:00
AcDream.UI.ImGui refactor(app): compose settings and developer tools 2026-07-22 16:11:34 +02:00