acdream/tests/AcDream.App.Tests
Erik e797e7482a fix(diag): gate connected soak on guaranteed login boundary
The first-player-position line is emitted only when initial streaming must recenter. Treating it as a required login event made a valid same-landblock login time out while route automation was already running. Gate on in-world and the route's authoritative materialization barriers instead.

Co-Authored-By: Codex <noreply@openai.com>
2026-07-24 12:49:59 +02:00
..
Audio fix(audio): bound decoded-wave and AL-buffer caches (2026-07-24 audit review) 2026-07-24 11:49:57 +02:00
Combat refactor(app): complete session startup composition 2026-07-22 18:49:31 +02:00
Composition test(app): add canonical connected soak snapshots 2026-07-22 20:01:06 +02:00
Diagnostics fix(diag): gate connected soak on guaranteed login boundary 2026-07-24 12:49:59 +02:00
Input feat(input): assess world objects on right click 2026-07-24 05:42:28 +02:00
Interaction feat(input): assess world objects on right click 2026-07-24 05:42:28 +02:00
Net refactor(net): own live session composition 2026-07-22 10:36:06 +02:00
Physics fix(runtime): restore interaction completion ownership 2026-07-23 05:51:51 +02:00
Plugins feat(D.2b): IUiRegistry plugin UI surface + buffered drain into UiHost 2026-06-14 17:46:37 +02:00
Rendering perf(diag): complete trustworthy Slice A capture tooling 2026-07-24 12:46:51 +02:00
Settings refactor(app): compose session and player startup 2026-07-22 18:28:32 +02:00
Spells fix(ui): restore modern spell formula presentation 2026-07-24 07:08:47 +02:00
Streaming refactor(app): extract focused window lifetime 2026-07-22 19:43:52 +02:00
Studio feat(studio): #156 #157 mockup desktop and font resolver 2026-06-26 12:56:05 +02:00
UI fix(ui): keep spell components in authored foreground 2026-07-24 08:08:29 +02:00
World fix(runtime): restore interaction completion ownership 2026-07-23 05:51:51 +02:00
AcDream.App.Tests.csproj fix(rendering): bound portal resource lifetime 2026-07-18 21:35:16 +02:00
BoundedTestDatCollection.cs fix(rendering): bound portal resource lifetime 2026-07-18 21:35:16 +02:00
FramePhaseTestDoubles.cs refactor(runtime): extract the live object frame 2026-07-22 00:42:26 +02:00
FrameProfilerReportTests.cs perf(diag): complete trustworthy Slice A capture tooling 2026-07-24 12:46:51 +02:00
FrameStatsBufferTests.cs fix(pipeline): MP0 - profiler toggle-path hygiene + Max() seed (review follow-up) 2026-07-05 19:26:28 +02:00
RuntimeDatAccessArchitectureTests.cs fix(rendering): bound portal resource lifetime 2026-07-18 21:35:16 +02:00
RuntimeDatCollectionFactoryTests.cs fix(rendering): bound portal resource lifetime 2026-07-18 21:35:16 +02:00
RuntimeOptionsRetailUiTests.cs test(runtime): add deterministic world gate artifacts 2026-07-20 22:37:16 +02:00
RuntimeOptionsTests.cs refactor(render): extract world frame preparation 2026-07-22 05:54:00 +02:00