Modern open-source C# .NET 10 Asheron's Call client. Faithful port of retail client behaviour to Silk.NET with a plugin API.
User-reported visuals after Phase 5c ObjScale landed:
- Nullified Statue is bigger but "distorted" and half-sunken into the
foundry
- WASD/Space/Ctrl camera speed too fast
Fixes:
1. Scale multiplication order. Phase 5c used `scaleMat * PartTransform`,
which in C# row-vector Matrix4x4 semantics means "scale first (in
mesh-local space), then apply PartTransform." For multi-part meshes
where each part has an attachment translation, this scales the mesh
but leaves the attachment offset un-scaled — so child parts drift
relative to each other and the base anchor ends up below the ground.
Offline scenery hydration has always used the opposite order:
`PartTransform * scaleMat`, meaning "transform first, then scale the
resulting position." Matching that order fixes both distortion and
sinking in one change, and makes live entities consistent with
scenery's proven path.
2. FlyCamera.MoveSpeed 100 → 35. 100 world units/sec is ~half a landblock
per second at AC scale — fine for terrain-scouting but too aggressive
for inspecting specific entities like the foundry statue. 35 is a
little faster than walk pace and feels right for visual iteration.
|
||
|---|---|---|
| docs/plans | ||
| src | ||
| tests | ||
| .gitignore | ||
| AcDream.slnx | ||
| CLAUDE.md | ||
| README.md | ||
acdream
Experimental modern open-source Asheron's Call client in C# / .NET 10.
Status: pre-alpha, not playable. Phase 0 only — dat file asset inventory.
Stack: .NET 10, Chorizite.DatReaderWriter for dat parsing. Silk.NET + Avalonia planned for rendering/UI (not yet wired up).
Requires: A retail Asheron's Call install (Turbine/Microsoft property — supply your own). Set ACDREAM_DAT_DIR environment variable to the directory containing client_portal.dat, client_cell_1.dat, client_highres.dat, and client_local_English.dat, or pass it as the first CLI argument.
Layout
src/AcDream.Cli/— console app that dumps asset counts from a dat directoryreferences/— local read-only reference material (ACE, ACViewer, WorldBuilder, DatReaderWriter, holtburger, retail AC install). Gitignored.
Run
dotnet run --project src/AcDream.Cli -- "C:\path\to\Asheron's Call"
Or set ACDREAM_DAT_DIR and run without args.