acdream/src/AcDream.Core/Vfx
2026-08-31 09:14:47 +02:00
..
EmitterDescLoader.cs fix(vfx): classify hardwareless particle emitters once 2026-07-27 00:03:44 +02:00
IEntityEffectPoseSource.cs fix(rendering): bound portal resource lifetime 2026-07-18 21:35:16 +02:00
ParticleHookSink.cs fix(vfx): classify hardwareless particle emitters once 2026-07-27 00:03:44 +02:00
ParticleSystem.cs refactor(render): remove Campaign FW probes 2026-08-31 09:14:47 +02:00
PhysicsScriptRunner.cs fix(rendering): bound portal resource lifetime 2026-07-18 21:35:16 +02:00
PhysicsScriptTableResolver.cs feat(vfx): port retail effect scheduling and delivery 2026-07-14 09:25:44 +02:00
RetailCreateBlockingParticleHook.cs feat(vfx): decode retail hooks and typed tables 2026-07-14 08:17:44 +02:00
RetailParticleFacing.cs fix #28: port retail's sky default-script playback (aurora) and the particle facing law 2026-08-23 15:28:59 +02:00
VfxModel.cs fix(render): particles draw unclipped, once, in their retail stage 2026-08-29 12:35:30 +02:00