acdream/tests/AcDream.App.Tests/UI
Erik e24ec20882 fix(chargen): Campaign CC gate round 1 Batch E — text origin, caption escapes, value rects, scrollbars, name prefill
R2-1/R2-6 (description-box text clipped left of the frame, regressed from
Batch C's frame un-consume): root cause was never the un-consume change
itself — the Heritage/Profession/Town/Summary description boxes
(0x100003C4/0x100003E0/0x10000409/0x10000404) all author retail's four
independent text-inset margins (dat properties 0x23-0x26,
UIElement_Text::OnSetAttribute cases 0xf-0x12: margL=9/margR=26/margU=15/
margD=15), which this codebase never read at all, before or after Batch C.
Un-consuming the gold-frame children just made the pre-existing missing-
margin bug visible for the first time (the frame's own left border now
draws around the same x=0 origin text always used). Fixed end to end:
ElementInfo.MarginLeft/Right/Top/Bottom (read in
ApplyCanonicalLegacyProjection, propagated in Merge), UiText.MarginLeft/
Right/Top/Bottom (additive with the pre-existing Padding), a new pure
UiText.ContentOffsetX static consumed by the multi-line draw path's
per-line placement, and matching wrap-width shrinkage in
DatRichText.Compose and BuildText's own authored-multiline path. Scoped to
the multi-line (non-OneLine) path only.

R2-2/R2-3 (Attribute\n Credits renders the literal backslash-n; the live
credit value overlaps mid-caption): two stacked gaps. (1) UiButton
captions never escape-normalized the DAT's literal "\n" — centralized the
normalize into DatWidgetFactory's ResolveAuthoredString (the one choke
point every P0x17 resolution already shares) plus a NormalizeEscapes
helper for the per-state caption loop, so every caller normalizes
identically. (2) UiButton.Label only ever drew one line — retail's
UIElement_Button IS a UIElement_Text with OneLine=false on these buttons,
so a caption should word-wrap/stack like any other Type-12 box. Added
UiButton.DrawBlockLabel + the pure, unit-tested WrapBlockLines. The
value-overlap itself: ValueBox was never wrong (live-DAT-measured correct
child rects) — the caption was drawing unconfined across the button's
full width ("Available Skill Credits" measures 193px in a 231px button
whose value box starts at x=116). Fixed by confining the caption's own
drawable width to stop before ValueBox.X whenever a ValueLabel coexists.

R2-7a (Summary overview listbox missing its scrollbar): pure wiring gap —
the listbox authors a linked scrollbar via dat property 0x72
(ScrollbarElementId=0x10000401) that CharacterCreationSummaryPage's
constructor never resolved, unlike every other UiTemplateListBox owner in
the codebase. Fixed with the same resolve-and-wire pattern.

R2-7b (how-to box scrollbar overlaps text, no thumb): traced to a
downstream symptom of R2-1, not an independent bug — UiScrollbar only
paints its thumb when the linked model has overflow, and the pre-fix wrap
width (un-inset) produced fewer/shorter lines than fit the view. Pinned
directly against the real installed strings/font (Aluvian's how-to text)
that the margin-correct width overflows. No UiScrollbar code changed.

R2-8 (name field should show "[ Name ]"): re-checked the one hypothesis
Batch A's GF-15 closure left open — an authored initial-text string on
the field's own P0x17. Confirmed absent on every state in the installed
DAT. No code change; Batch A's closure stands, now pinned as a live-DAT
regression test.

App suite 5334/3 (was 5321/3, +13, zero regressions). Runtime 1735/0
unchanged. Full solution Release build green.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-08-16 14:07:19 +02:00
..
Layout fix(chargen): Campaign CC gate round 1 Batch E — text origin, caption escapes, value rects, scrollbars, name prefill 2026-08-16 14:07:19 +02:00
AutoWieldGenerationTests.cs feat(net): port retail physics spawn and event timestamps 2026-07-14 00:22:17 +02:00
ChatMainWindowFilterSeedTests.cs fix(ui): OP5 review fixes — thumb sync, batched opacity writes, cull register row, tests 2026-08-11 07:36:54 +02:00
ClientCommandControllerTests.cs fix(chat): CH4 re-review fixes — dialog-queue reentrancy, settings option-bit chokepoint 2026-08-09 22:24:43 +02:00
ControlsIniTests.cs feat(D.2b): controls.ini stylesheet loader + apply title color 2026-06-14 17:31:55 +02:00
CursorFeedbackControllerTests.cs feat(chat): Campaign CH slice CH6a — retail chat-window layout + 8-grip resize 2026-08-10 09:38:27 +02:00
DatWidgetFactoryZOrderTests.cs Revert "Campaign V slice V4a" - it lost world multisampling 2026-07-27 18:29:28 +02:00
DragDropSpineTests.cs fix(vendor): gate-findings pass — the X button HIDES like retail, clicks return, the dropdown scrolls, pyreal suffix, staged-tab slots 2026-08-08 10:29:39 +02:00
GameplayConfirmationControllerTests.cs fix: social gate round 2, part 2 - confirmation-dialog sentences + the 2026-08-13 21:10:42 +02:00
IconComposerTests.cs fix(D.5.2): effect tint = per-pixel tile copy (surface ReplaceColor overload) 2026-06-18 10:21:33 +02:00
ItemInteractionControllerTests.cs fix: trade gate round 3 - the mount-time-captured dead command bus (ONE 2026-08-14 12:34:31 +02:00
LayoutImporterMountTests.cs feat(ui): D.2b-B — sub-window mount (inheritor attaches base subtree) 2026-06-20 22:36:20 +02:00
MarkupDocumentTests.cs Revert "Campaign V slice V4a" - it lost world multisampling 2026-07-27 18:29:28 +02:00
RetailCursorCatalogTests.cs fix(ui): port retail window control feedback 2026-07-17 09:40:08 +02:00
RetailCursorManagerTests.cs feat(ui): complete retail cursor state machine 2026-07-11 08:31:40 +02:00
RetailItemConfirmationControllerTests.cs refactor(runtime): own interaction transactions 2026-07-26 11:13:09 +02:00
RetailPanelCatalogTests.cs test(ui): FA3 -- social panel fixture dump, live-mount probe, conformance tests 2026-08-12 02:58:28 +02:00
RetailSkillTrainingConfirmationControllerTests.cs fix(ui): restore retail skill training confirmation 2026-07-13 17:57:29 +02:00
RetailUiAutomationProbeTests.cs Revert "Campaign V slice V4a" - it lost world multisampling 2026-07-27 18:29:28 +02:00
RetailUiInteractionFlowTests.cs Revert "Campaign V slice V4a" - it lost world multisampling 2026-07-27 18:29:28 +02:00
RetailUiRuntimeLeaseTests.cs refactor(lifetime): own render resource prefixes 2026-07-22 14:42:14 +02:00
RetailWindowLayoutPersistenceTests.cs fix #390: retail display-change UI cascade — clamp + per-res reload 2026-08-13 17:42:50 +02:00
RetailWindowManagerTests.cs fix(ui): port retail window control feedback 2026-07-17 09:40:08 +02:00
RetailWindowOpacityControllerTests.cs fix #379: chat opacity fade was scoped to every window, not just chat 2026-08-11 23:00:57 +02:00
RetainedPanelControllerGroupTests.cs refactor(ui): own retained controller lifetimes 2026-07-10 23:35:26 +02:00
RetainedUiInputBindingTests.cs refactor(input): own pointer and callback lifetime 2026-07-22 11:59:33 +02:00
SpewBoxControllerTests.cs feat(chat): retail text style — two-plane glyph outlines, authored SpewBox/chat styles 2026-08-10 19:28:34 +02:00
SpewBoxLayoutDumpDiagnostic.cs fix(chat): CH2 re-review nits — resize centering, top-aligned flow, sweep wording 2026-08-09 18:48:13 +02:00
UiButtonStateMachineTests.cs feat(ui): port retained widget foundations 2026-07-10 17:55:41 +02:00
UiButtonTests.cs fix(chargen): Campaign CC gate round 1 Batch E — text origin, caption escapes, value rects, scrollbars, name prefill 2026-08-16 14:07:19 +02:00
UiClipRectTests.cs fix(ui): complete retail inventory scroll polish 2026-07-11 10:56:33 +02:00
UiCollapsibleFrameTests.cs Revert "Campaign V slice V4a" - it lost world multisampling 2026-07-27 18:29:28 +02:00
UiCompositeShutdownTests.cs test(runtime): add unattended connected R6 soak 2026-07-20 12:12:08 +02:00
UiDatFontBorderPixelTests.cs feat(chat): retail text style — two-plane glyph outlines, authored SpewBox/chat styles 2026-08-10 19:28:34 +02:00
UiDatFontTests.cs test(app): measure the warmed path, not the path being warmed (#250) 2026-07-29 03:42:08 +02:00
UiElementChildOrderTests.cs fix(rendering): bound portal resource lifetime 2026-07-18 21:35:16 +02:00
UiFieldTests.cs fix(ui): UiField wrapped-line cache coherent with the text at mouse-hit time 2026-07-29 19:38:52 +02:00
UiItemListGridTests.cs feat(ui): D.2b item interaction + retail cursors + live character sheet 2026-07-03 09:18:43 +02:00
UiItemListScrollTests.cs fix(ui): complete retail inventory scroll polish 2026-07-11 10:56:33 +02:00
UiItemListTests.cs feat(items): port retail shared cooldown overlays 2026-07-23 10:41:16 +02:00
UiItemSlotTests.cs fix(vendor): Slice 6 review corrections — ownership-checked retire, live slider display, drag-proof shop rows, hardened buy reservation 2026-08-07 23:12:50 +02:00
UiLayoutPolicyTests.cs fix(ui): preserve cropped chat and button faces 2026-07-10 18:11:14 +02:00
UiMenuPopupRoutingTests.cs fix #374: open dropdown popups get first claim on pointer routing 2026-08-11 15:17:17 +02:00
UiMenuTests.cs fix #385: Options dropdowns — white centered text + size-to-content popup 2026-08-13 08:51:57 +02:00
UiMeterTests.cs feat(D.2b): UiMeter vital bar + fill-geometry tests 2026-06-14 16:38:07 +02:00
UiMeterVerticalTests.cs feat(ui): D.2b-B — UiMeter vertical fill (burden bar, retail m_eDirection 2/4) 2026-06-21 08:58:37 +02:00
UiNineSlicePanelTests.cs feat(D.2b): UiNineSlicePanel — 8-piece retail window frame + geometry test 2026-06-14 16:36:11 +02:00
UiRadarTests.cs feat(ui): port retail radar and compass 2026-07-10 16:14:37 +02:00
UiRenderContextAlphaTests.cs fix(chat): CH6c review fixes — opaque default, opacity-transition register clauses 2026-08-10 14:48:39 +02:00
UiRenderContextDrawStringDatOutlineTests.cs feat(chat): retail text style — two-plane glyph outlines, authored SpewBox/chat styles 2026-08-10 19:28:34 +02:00
UiRootFixedCanvasTests.cs fix(ui,runtime): Campaign LA gate-round-2 batch-review fixes F1,F3-F8; file #401 2026-08-15 12:28:06 +02:00
UiRootInputTests.cs feat(chat): Campaign CH slice CH6a — retail chat-window layout + 8-grip resize 2026-08-10 09:38:27 +02:00
UiScrollablePanelTests.cs fix #371: straddling rows clip at the viewport edge instead of vanishing whole 2026-08-11 17:08:21 +02:00
UiScrollableTests.cs feat(ui): unify retained window mounts 2026-07-10 22:22:25 +02:00
UiScrollbarTests.cs fix(chargen): Campaign CC CC6b-MOUNT review fix round — F1-F13 2026-08-15 22:19:02 +02:00
UiTemplateListBoxFlushPreservingScrollTests.cs feat(ui): FA4 -- fellowship page fully live 2026-08-12 04:40:53 +02:00
UiTemplateListBoxViewportTests.cs fix(ui): #372 — Options tabs no longer blank; UiTemplateListBox viewport fills its ListBox 2026-08-11 09:58:42 +02:00
UiTextDatFontTests.cs feat(D.2b): UiText (Type 12) -- generic text + Type-12 flip; transcript factory-built (widget-generalization Task 5) 2026-06-16 17:39:02 +02:00
UiTextTests.cs fix(chargen): Campaign CC gate round 1 Batch E — text origin, caption escapes, value rects, scrollbars, name prefill 2026-08-16 14:07:19 +02:00