acdream/tests/AcDream.App.Tests
Erik f46ddb5cdb refactor(runtime): own canonical entity identity and incarnations
Introduce the presentation-free RuntimeEntityDirectory and RuntimeEntityRecord as the sole owners of server GUIDs, INSTANCE_TS incarnations, accepted snapshots, authority versions, retryable tombstones, session epochs, and local-ID allocation. Convert LiveEntityRuntime into an App projection sidecar host resolved through canonical record identity without a second GUID map.

Preserve the existing synchronous and reentrant projection lifecycle, including retryable registration/delete/session teardown. Add Runtime-only identity/lifetime tests and App ownership guards.

Validated by the Release solution build and 8,441 complete Release tests with five existing skips.

Co-authored-by: Codex <codex@openai.com>
2026-07-25 20:07:14 +02:00
..
Audio fix(audio): keep unavailable world slots quiescent 2026-07-24 19:49:25 +02:00
Combat refactor(app): complete session startup composition 2026-07-22 18:49:31 +02:00
Composition refactor(runtime): move session lifetime and ordered transport 2026-07-25 19:39:24 +02:00
Diagnostics feat(streaming): shadow-publish flat collision assets 2026-07-25 16:38:54 +02:00
Input feat(runtime): define borrowed views commands and ordered events 2026-07-25 19:08:42 +02:00
Interaction fix(world): restore portal and distant use lifecycles 2026-07-25 09:59:25 +02:00
Net refactor(runtime): move session lifetime and ordered transport 2026-07-25 19:39:24 +02:00
Physics refactor(runtime): move accepted entity wire state 2026-07-25 19:52:29 +02:00
Plugins feat(D.2b): IUiRegistry plugin UI surface + buffered drain into UiHost 2026-06-14 17:46:37 +02:00
Rendering refactor(runtime): move accepted entity wire state 2026-07-25 19:52:29 +02:00
Runtime refactor(runtime): move session lifetime and ordered transport 2026-07-25 19:39:24 +02:00
Settings fix(rendering): survive display topology handoff 2026-07-25 13:15:24 +02:00
Spells fix(ui): restore modern spell formula presentation 2026-07-24 07:08:47 +02:00
Streaming refactor(physics): remove parsed collision graphs 2026-07-25 18:21:19 +02:00
Studio feat(studio): #156 #157 mockup desktop and font resolver 2026-06-26 12:56:05 +02:00
UI perf(runtime): remove measured steady allocations 2026-07-25 17:50:30 +02:00
World refactor(runtime): own canonical entity identity and incarnations 2026-07-25 20:07:14 +02:00
AcDream.App.Tests.csproj fix(rendering): bound portal resource lifetime 2026-07-18 21:35:16 +02:00
BoundedTestDatCollection.cs perf(content): remove exception-driven setup probes 2026-07-24 15:12:21 +02:00
FramePhaseTestDoubles.cs refactor(runtime): move session lifetime and ordered transport 2026-07-25 19:39:24 +02:00
FrameProfilerReportTests.cs perf(diag): complete trustworthy Slice A capture tooling 2026-07-24 12:46:51 +02:00
FrameStatsBufferTests.cs fix(pipeline): MP0 - profiler toggle-path hygiene + Max() seed (review follow-up) 2026-07-05 19:26:28 +02:00
RuntimeDatAccessArchitectureTests.cs fix(rendering): bound portal resource lifetime 2026-07-18 21:35:16 +02:00
RuntimeDatCollectionFactoryTests.cs fix(rendering): bound portal resource lifetime 2026-07-18 21:35:16 +02:00
RuntimeOptionsRetailUiTests.cs test(runtime): add deterministic world gate artifacts 2026-07-20 22:37:16 +02:00
RuntimeOptionsTests.cs feat(streaming): establish cost budget ledger 2026-07-24 17:26:34 +02:00