acdream/tests/AcDream.App.Tests/Streaming
Erik 5ef8b5371d refactor(runtime): own canonical entity and object lifetime
Introduce one presentation-free RuntimeEntityObjectLifetime for the exact entity directory and ClientObjectTable. Make GameWindow, graphical projections, retained UI, interaction, session routing, create/delete integration, and reset borrow that owner while preserving synchronous retail ordering, dormant retention, and retry semantics.

Co-authored-by: Codex <codex@openai.com>
2026-07-26 05:54:46 +02:00
..
GpuWorldStateActivatorTests.cs refactor(streaming): compose landblock presentation transaction 2026-07-21 21:45:16 +02:00
GpuWorldStateAnimatedIndexTests.cs fix(rendering): bound portal resource lifetime 2026-07-18 21:35:16 +02:00
GpuWorldStateCollisionResidencyTests.cs refactor(physics): remove parsed collision graphs 2026-07-25 18:21:19 +02:00
GpuWorldStateRenderTraversalTests.cs perf(rendering): retain synchronous frame scratch 2026-07-25 05:28:30 +02:00
GpuWorldStateVisibilityTests.cs refactor(runtime): own canonical entity and object lifetime 2026-07-26 05:54:46 +02:00
LandblockBuildFactoryTests.cs refactor(physics): remove parsed collision graphs 2026-07-25 18:21:19 +02:00
LandblockBuildOriginTests.cs refactor(app): extract focused window lifetime 2026-07-22 19:43:52 +02:00
LandblockConcretePresentationPipelineTests.cs fix(streaming): preserve portal destination ownership 2026-07-25 08:35:12 +02:00
LandblockPhysicsPublisherTests.cs feat(streaming): shadow-publish flat collision assets 2026-07-25 16:38:54 +02:00
LandblockPresentationPipelineTests.cs fix(streaming): preserve portal destination ownership 2026-07-25 08:35:12 +02:00
LandblockRenderPublisherTests.cs perf(streaming): cursor publication across frame budgets 2026-07-24 19:10:18 +02:00
LandblockRetirementCoordinatorTests.cs fix(streaming): preserve portal destination ownership 2026-07-25 08:35:12 +02:00
LandblockStaticPresentationPublisherTests.cs refactor(streaming): compose landblock presentation transaction 2026-07-21 21:45:16 +02:00
LocalPlayerTeleportControllerTests.cs refactor(runtime): own canonical entity and object lifetime 2026-07-26 05:54:46 +02:00
StreamingCompletionQueueTests.cs fix(streaming): preserve portal destination ownership 2026-07-25 08:35:12 +02:00
StreamingControllerReadinessTests.cs perf(streaming): cursor publication across frame budgets 2026-07-24 19:10:18 +02:00
StreamingFrameControllerTests.cs refactor(runtime): own canonical entity and object lifetime 2026-07-26 05:54:46 +02:00
StreamingWorkBudgetTests.cs fix(streaming): preserve portal destination ownership 2026-07-25 08:35:12 +02:00
TeleportLandblockTransitionTests.cs fix(world): remove non-retail portal exit fade 2026-07-15 23:20:52 +02:00
TeleportTransitCoordinatorTests.cs fix(world): remove non-retail portal exit fade 2026-07-15 23:20:52 +02:00
WorldGenerationQuiescenceTests.cs fix(streaming): preserve exact live projection identity 2026-07-25 22:09:55 +02:00
WorldRevealCoordinatorTests.cs refactor(app): key live projections by runtime identity 2026-07-25 21:50:58 +02:00
WorldRevealLifecycleTelemetryTests.cs test(streaming): expose world reveal lifecycle 2026-07-20 22:32:23 +02:00
WorldRevealReadinessBarrierTests.cs test(streaming): expose world reveal lifecycle 2026-07-20 22:32:23 +02:00